Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.

Demo build 95: Difference between revisions

From Super Fantasy Kingdom Official Wiki
wgg>CadsBot
→top: patch notes page created
m 6 revisions imported
 
(3 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{infobox version
{{infobox version
| name = Demo build 95
| title = Demo build 95
| date = 2023-11-09
| date = 2023-11-09
| previous = [[Demo build 94]]
| previous = [[Demo build 94]]
| next = [[Demo build 96]]
| next = [[Demo build 96]]
}}
}}
*Human units can be upgraded in their overlay as well
*[[Human]] units can be upgraded in their overlay as well
*Tutorial forces pause during the build lumberyard step
*Tutorial forces pause during the build [[lumberyard]] step




*Water Elemental does water damage now
*[[Water Elemental]] does [[Water (Element)|water]] damage now
*Quest does not reward Holy Water anymore
*[[Quest]] does not reward [[Holy Water]] anymore
*Rage gets reduced by damage received
*[[Rage]] gets reduced by damage received
*Jailer and Cyclops reduced rage
*[[Jailer]] and [[Cyclops]] reduced [[rage]]
*Lich increased cooldown of Barrier from 5s to 6s
*[[Lich]] increased cooldown of Barrier from 5s to 6s
*Runescribe reduced mana cost
*[[Runescribe]] reduced [[mana]] cost
*Djinn increased base mana and mana scaling by 25%
*[[Djinn]] increased base mana and mana scaling by 25%




*Fixed sacrificing unit to elemental
*Fixed sacrificing unit to [[elemental]]
*Fixed canceling sacrifice of unit with mouse
*Fixed canceling sacrifice of unit with mouse
*Fixed possibility to upgrade hero at night
*Fixed possibility to upgrade hero at night
*Fixed hunter not displaying taken jobs correctly while thickets get removed
*Fixed [[hunter]] not displaying taken jobs correctly while thickets get removed
*Fixed stuck in attack animation when combat ends
*Fixed stuck in attack animation when combat ends
*Fixed food tutorial coming up too soon
*Fixed food tutorial coming up too soon
*Fixed bosses with sleep not being hitable
*Fixed [[bosses]] with [[sleep]] not being hitable
*Fixed Gremlin's passive
*Fixed [[Gremlin]]'s passive


{{nav patch notes}}
{{nav patch notes}}

Latest revision as of 00:37, 22 October 2025

  • Human units can be upgraded in their overlay as well
  • Tutorial forces pause during the build lumberyard step



  • Fixed sacrificing unit to elemental
  • Fixed canceling sacrifice of unit with mouse
  • Fixed possibility to upgrade hero at night
  • Fixed hunter not displaying taken jobs correctly while thickets get removed
  • Fixed stuck in attack animation when combat ends
  • Fixed food tutorial coming up too soon
  • Fixed bosses with sleep not being hitable
  • Fixed Gremlin's passive