Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Demo build 95: Difference between revisions
From Super Fantasy Kingdom Official Wiki
wgg>Whitepawne4 Created page with "{{infobox version | name = Demo build 95 | date = 2023-11-08 | previous = Demo build 94 | next = }} *Human units can be upgraded in their overlay as well *Tutorial forces pause during the build lumberyard step *Water Elemental does water damage now *Quest does not reward Holy Water anymore *Rage gets reduced by damage received *Jailer and Cyclops reduced rage *Lich increased cooldown of Barrier from 5s to 6s *Runescribe reduced mana cost *Djinn increased base mana..." |
m 6 revisions imported |
||
| (5 intermediate revisions by 2 users not shown) | |||
| Line 1: | Line 1: | ||
{{infobox version | {{infobox version | ||
| | | title = Demo build 95 | ||
| date = 2023-11- | | date = 2023-11-09 | ||
| previous = [[Demo build 94]] | | previous = [[Demo build 94]] | ||
| next = | | next = [[Demo build 96]] | ||
}} | }} | ||
*[[Human]] units can be upgraded in their overlay as well | |||
*Tutorial forces pause during the build [[lumberyard]] step | |||
*Water Elemental does water damage now | *[[Water Elemental]] does [[Water (Element)|water]] damage now | ||
*Quest does not reward Holy Water anymore | *[[Quest]] does not reward [[Holy Water]] anymore | ||
*Rage gets reduced by damage received | *[[Rage]] gets reduced by damage received | ||
*Jailer and Cyclops reduced rage | *[[Jailer]] and [[Cyclops]] reduced [[rage]] | ||
*Lich increased cooldown of Barrier from 5s to 6s | *[[Lich]] increased cooldown of Barrier from 5s to 6s | ||
*Runescribe reduced mana cost | *[[Runescribe]] reduced [[mana]] cost | ||
*Djinn increased base mana and mana scaling by 25% | *[[Djinn]] increased base mana and mana scaling by 25% | ||
*Fixed sacrificing unit to elemental | *Fixed sacrificing unit to [[elemental]] | ||
*Fixed canceling sacrifice of unit with mouse | *Fixed canceling sacrifice of unit with mouse | ||
*Fixed possibility to upgrade hero at night | *Fixed possibility to upgrade hero at night | ||
*Fixed hunter not displaying taken jobs correctly while thickets get removed | *Fixed [[hunter]] not displaying taken jobs correctly while thickets get removed | ||
*Fixed stuck in attack animation when combat ends | *Fixed stuck in attack animation when combat ends | ||
*Fixed food tutorial coming up too soon | *Fixed food tutorial coming up too soon | ||
*Fixed bosses with sleep not being hitable | *Fixed [[bosses]] with [[sleep]] not being hitable | ||
*Fixed Gremlin's passive | *Fixed [[Gremlin]]'s passive | ||
{{nav patch notes}} | |||
Latest revision as of 00:37, 22 October 2025
- Human units can be upgraded in their overlay as well
- Tutorial forces pause during the build lumberyard step
- Water Elemental does water damage now
- Quest does not reward Holy Water anymore
- Rage gets reduced by damage received
- Jailer and Cyclops reduced rage
- Lich increased cooldown of Barrier from 5s to 6s
- Runescribe reduced mana cost
- Djinn increased base mana and mana scaling by 25%
- Fixed sacrificing unit to elemental
- Fixed canceling sacrifice of unit with mouse
- Fixed possibility to upgrade hero at night
- Fixed hunter not displaying taken jobs correctly while thickets get removed
- Fixed stuck in attack animation when combat ends
- Fixed food tutorial coming up too soon
- Fixed bosses with sleep not being hitable
- Fixed Gremlin's passive


