Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Demo build 84: Difference between revisions
From Super Fantasy Kingdom Official Wiki
wgg>CadsBot →top: patch notes page created |
changed boost to effectBoost, angry to effectAngry |
||
| (3 intermediate revisions by 3 users not shown) | |||
| Line 1: | Line 1: | ||
{{infobox version | {{infobox version | ||
| | | title = Demo build 84 | ||
| date = 2023-10-25 | | date = 2023-10-25 | ||
| previous = [[Demo build 83]] | | previous = [[Demo build 83]] | ||
| Line 6: | Line 6: | ||
}} | }} | ||
*Unit slots get bought directly on the battlefield | *Unit slots get bought directly on the battlefield | ||
*Provoked monsters are angry now! | *Provoked monsters are {{Effect|angry}} now! | ||
*Building | *Building [[outpost]]s costs [[coins]] | ||
*Building stables or portal automatically opens their overlay | *Building [[stables]] or [[portal]] automatically opens their overlay | ||
*Unit cards display if they can go onto | *Unit cards display if they can go onto [[tower]]s | ||
*Boost unit hotkey is now displayed below beer amount | *{{Effect|Boost}} unit hotkey is now displayed below [[beer]] amount | ||
*Improved some tutorials | *Improved some tutorials | ||
*Message modals can be aborted more easily | *Message modals can be aborted more easily | ||
*Portal displays amount of times it has been used | *[[Portal]] displays amount of times it has been used | ||
*Marksman targets most health | *[[Marksman]] targets most health | ||
*Old appeal outpost gives 3 base XP | *Old [[appeal]] [[outpost]] gives 3 base XP | ||
*Shaman's doe getting hit counts again (as there is no penalty for it anymore) | *[[Shaman]]'s doe getting hit counts again (as there is no penalty for it anymore) | ||
*Lizard has a new passive | *[[Lizard]] has a new passive | ||
*Fixed applying fear to bosses causing sound bug | *Fixed applying [[fear]] to [[bosses]] causing sound bug | ||
*Fixed getting food before building tavern | *Fixed getting food before building [[tavern]] | ||
*Fixed bosses being able to hit units after being killed | *Fixed [[bosses]] being able to hit [[units]] after being killed | ||
{{nav patch notes}} | {{nav patch notes}} | ||
Latest revision as of 16:07, 11 January 2026
- Unit slots get bought directly on the battlefield
- Provoked monsters are angry now!
- Building outposts costs coins
- Building stables or portal automatically opens their overlay
- Unit cards display if they can go onto towers
- Boost unit hotkey is now displayed below beer amount
- Improved some tutorials
- Message modals can be aborted more easily
- Portal displays amount of times it has been used
- Marksman targets most health
- Old appeal outpost gives 3 base XP
- Shaman's doe getting hit counts again (as there is no penalty for it anymore)
- Lizard has a new passive


