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Demo build 73: Difference between revisions

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changed poison to in game name poisoned
 
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{{infobox version
{{infobox version
| name = Demo build 73
| title = Demo build 73
| date = 2023-10-06
| date = 2023-10-06
| previous = [[Demo build 72]]
| previous = [[Demo build 72]]
| next = [[Demo build 74]]
| next = [[Demo build 74]]
}}
}}
*New status effect Radiance causes -20% magical defense
*New status effect [[Radiance]] causes -20% magical defense
*New status effect Fatigue causes -20% physical defense
*New status effect [[Fatigue]] causes -20% physical defense
*Blood now builds up and does 20% max health as direct damage once over a threshold
*Blood now builds up and does 20% max health as direct damage once over a threshold
*Wet now increases duration of received status effects by 20%
*[[Wet]] now increases duration of received status effects by 20%
*Weakness now reduces damage done by 40%
*[[Weakness]] now reduces damage done by 40%
*Freeze status effect has an animation now
*[[Freeze]] status effect has an animation now




*Separated attack type (physical or magical) from attack element
*Separated attack type ([[Physical Damage|physical]] or [[Magic Damage|magical]]) from attack [[element]]




*Elementals are magic
*[[Elementals]] are [[magic]]
*Increased duration of poison by 40%
*Increased duration of [[poisoned]] by 40%
*Werewolf reduced damage scaling by 20%
*[[Werewolf]] reduced damage scaling by 20%
*Deathpriest minions increased damage from 1 to 2
*[[Deathpriest]] minions increased damage from 1 to 2
*Lich applies fatigue
*[[Lich]] applies [[fatigue]]
*Skeleton applies fatigue
*[[Skeleton]] applies [[fatigue]]
*Skeleton reduced damage scaling by 10%
*[[Skeleton]] reduced damage scaling by 10%
*Monk applies radiance
*[[Monk]] applies [[radiance]]
*Monk reduced damage scaling by 15%
*[[Monk]] reduced damage scaling by 15%




*Fixed expand a road when the things it unlocks are already upgraded (dont ask me how)
*Fixed expand a [[road]] when the things it unlocks are already upgraded (dont ask me how)
*Fixed night getting too dark
*Fixed night getting too dark
*Fixed Wraith avatar
*Fixed [[Ghost#Evolution|Wraith]] avatar
*Fixed type and element of a lot of attacks
*Fixed type and [[element]] of a lot of attacks


{{nav patch notes}}
{{nav patch notes}}

Latest revision as of 15:31, 27 June 2026

  • New status effect Radiance causes -20% magical defense
  • New status effect Fatigue causes -20% physical defense
  • Blood now builds up and does 20% max health as direct damage once over a threshold
  • Wet now increases duration of received status effects by 20%
  • Weakness now reduces damage done by 40%
  • Freeze status effect has an animation now




  • Fixed expand a road when the things it unlocks are already upgraded (dont ask me how)
  • Fixed night getting too dark
  • Fixed Wraith avatar
  • Fixed type and element of a lot of attacks