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Demo build 73: Difference between revisions
From Super Fantasy Kingdom Official Wiki
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{{infobox version | {{infobox version | ||
| | | title = Demo build 73 | ||
| date = 2023-10-06 | | date = 2023-10-06 | ||
| previous = [[Demo build 72]] | | previous = [[Demo build 72]] | ||
| next = [[Demo build 74]] | | next = [[Demo build 74]] | ||
}} | }} | ||
*New status effect Radiance causes -20% magical defense | *New status effect [[Radiance]] causes -20% magical defense | ||
*New status effect Fatigue causes -20% physical defense | *New status effect [[Fatigue]] causes -20% physical defense | ||
*Blood now builds up and does 20% max health as direct damage once over a threshold | *Blood now builds up and does 20% max health as direct damage once over a threshold | ||
*Wet now increases duration of received status effects by 20% | *[[Wet]] now increases duration of received status effects by 20% | ||
*Weakness now reduces damage done by 40% | *[[Weakness]] now reduces damage done by 40% | ||
*Freeze status effect has an animation now | *[[Freeze]] status effect has an animation now | ||
*Separated attack type (physical or magical) from attack element | *Separated attack type ([[Physical Damage|physical]] or [[Magic Damage|magical]]) from attack [[element]] | ||
*Elementals are magic | *[[Elementals]] are [[magic]] | ||
*Increased duration of | *Increased duration of [[poisoned]] by 40% | ||
*Werewolf reduced damage scaling by 20% | *[[Werewolf]] reduced damage scaling by 20% | ||
*Deathpriest minions increased damage from 1 to 2 | *[[Deathpriest]] minions increased damage from 1 to 2 | ||
*Lich applies fatigue | *[[Lich]] applies [[fatigue]] | ||
*Skeleton applies fatigue | *[[Skeleton]] applies [[fatigue]] | ||
*Skeleton reduced damage scaling by 10% | *[[Skeleton]] reduced damage scaling by 10% | ||
*Monk applies radiance | *[[Monk]] applies [[radiance]] | ||
*Monk reduced damage scaling by 15% | *[[Monk]] reduced damage scaling by 15% | ||
*Fixed expand a road when the things it unlocks are already upgraded (dont ask me how) | *Fixed expand a [[road]] when the things it unlocks are already upgraded (dont ask me how) | ||
*Fixed night getting too dark | *Fixed night getting too dark | ||
*Fixed Wraith avatar | *Fixed [[Ghost#Evolution|Wraith]] avatar | ||
*Fixed type and element of a lot of attacks | *Fixed type and [[element]] of a lot of attacks | ||
{{nav patch notes}} | {{nav patch notes}} | ||
Latest revision as of 15:31, 27 June 2026
- New status effect Radiance causes -20% magical defense
- New status effect Fatigue causes -20% physical defense
- Blood now builds up and does 20% max health as direct damage once over a threshold
- Wet now increases duration of received status effects by 20%
- Weakness now reduces damage done by 40%
- Freeze status effect has an animation now
- Elementals are magic
- Increased duration of poisoned by 40%
- Werewolf reduced damage scaling by 20%
- Deathpriest minions increased damage from 1 to 2
- Lich applies fatigue
- Skeleton applies fatigue
- Skeleton reduced damage scaling by 10%
- Monk applies radiance
- Monk reduced damage scaling by 15%


