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If you notice any errors, feel free to correct them.
Demo build 54: Difference between revisions
From Super Fantasy Kingdom Official Wiki
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{{infobox version | {{infobox version | ||
| | | title = Demo build 54 | ||
| date = | | date = 2023-08-21 | ||
| previous = [[Demo build 53]] | | previous = [[Demo build 53]] | ||
| next = [[Demo build 55]] | | next = [[Demo build 55]] | ||
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*Added ambiance color transition from sunset to evening | *Added ambiance color transition from sunset to evening | ||
*Music fades in and out on pause | *Music fades in and out on pause | ||
*Stables display the amount of carriers | *[[Stables]] display the amount of carriers | ||
*No color adjustments at the morning on extreme weather | *No color adjustments at the morning on extreme [[weather]] | ||
*Hero upgrade selection more visible with gamepads | *[[Guardian|Hero]] upgrade selection more visible with gamepads | ||
*Updated death tutorial to explain graveyard better | *Updated death tutorial to explain [[graveyard]] better | ||
*Fixed graveyard and elemental | *Fixed [[graveyard]] and [[elemental Tower]] unit spots | ||
*Fixed Cyclops primary ability description | *Fixed [[Cyclops]] primary ability description | ||
*Fixed exiting credits with gamepad | *Fixed exiting credits with gamepad | ||
*Fixed outpost scrollbar not being selectable with controller | *Fixed outpost scrollbar not being selectable with controller | ||
*Fixed clicking on buildings after game over changed mouse cursor | *Fixed clicking on [[buildings]] after game over changed mouse cursor | ||
{{nav patch notes}} | {{nav patch notes}} | ||
Latest revision as of 02:20, 16 May 2026
- Added ambiance color transition from sunset to evening
- Music fades in and out on pause
- Stables display the amount of carriers
- No color adjustments at the morning on extreme weather
- Hero upgrade selection more visible with gamepads
- Updated death tutorial to explain graveyard better
- Fixed graveyard and elemental Tower unit spots
- Fixed Cyclops primary ability description
- Fixed exiting credits with gamepad
- Fixed outpost scrollbar not being selectable with controller
- Fixed clicking on buildings after game over changed mouse cursor


