Please note that some information on this wiki is still based on the demo version.
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Demo build 51: Difference between revisions

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{{infobox version
{{infobox version
| name = Demo build 51
| title = Demo build 51
| date =  
| date = 2023-08-08
| previous = [[Demo build 50]]
| previous = [[Demo build 50]]
| next = [[Demo build 52]]
| next = [[Demo build 52]]
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*Dinosaur hitbox more at his feets
*[[Dinosaur]] hitbox more at his feets
*Gremlin increased projectile initial velocity
*[[Gremlin]] increased projectile initial velocity




*Fixed stun status FX
*Fixed stun status FX
*Fixed status FX not being animated
*Fixed status FX not being animated
*Fixed monsters not using the bridge after winning
*Fixed [[monsters]] not using the bridge after winning
*Fixed range of unit visible at night
*Fixed range of unit visible at night
*Fixed Marksmans secondary having a cooldown
*Fixed [[Marksman]]s secondary having a cooldown
*Fixed Leech evolution idle animation
*Fixed [[Leech]] evolution idle animation


{{nav patch notes}}
{{nav patch notes}}

Latest revision as of 00:37, 22 October 2025

  • Color adjustments for morning, sunset and night
  • Secondary abilities effect description gets displayed when dragging a unit
  • Accept defeat button gets displayed a little bit later
  • Sunshine rays visible on thunder days


  • Dinosaur hitbox more at his feets
  • Gremlin increased projectile initial velocity


  • Fixed stun status FX
  • Fixed status FX not being animated
  • Fixed monsters not using the bridge after winning
  • Fixed range of unit visible at night
  • Fixed Marksmans secondary having a cooldown
  • Fixed Leech evolution idle animation