Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Demo build 46: Difference between revisions
From Super Fantasy Kingdom Official Wiki
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{{infobox version | {{infobox version | ||
| | | title = Demo build 46 | ||
| date = 2023-07-28 | | date = 2023-07-28 | ||
| previous = [[Demo build 45]] | | previous = [[Demo build 45]] | ||
| Line 9: | Line 9: | ||
*[[Buildings]] generate [[taxes]] or [[faith]] | *[[Buildings]] generate [[taxes]] or [[faith]] | ||
*[[King]] collects [[taxes]] and [[faith]] | *[[King]] collects [[taxes]] and [[faith]] | ||
*New | *New building [[church]] can be repaired for a [[faith]] collecting worker | ||
*[[Guardian|Hero]] upgrades can be minimized | *[[Guardian|Hero]] upgrades can be minimized | ||
*[[Buildings]] have an entrance spot now so workers walk to a better spot | *[[Buildings]] have an entrance spot now so workers walk to a better spot | ||
Latest revision as of 00:37, 22 October 2025
- Added faith system
- Monsters do not drop treasure anymore
- Buildings generate taxes or faith
- King collects taxes and faith
- New building church can be repaired for a faith collecting worker
- Hero upgrades can be minimized
- Buildings have an entrance spot now so workers walk to a better spot
- Fixed animals spawned out of thickets did not directly trigger hunters
- Fixed hunter not hunting
- Fixed farm outpost not delivering wheat
- Fixed deposits in the world not being saved
- Fixed upgrading units with shield buff
- Fixed port displaying harvesting time and being affected by production amplifiers


