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Playtest RC 41: Difference between revisions
From Super Fantasy Kingdom Official Wiki
wgg>Emilyba No edit summary |
updated geologist tent link |
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{{infobox version | {{infobox version | ||
| | | title = Playtest RC 41 | ||
| date = 2023-05-04 | | date = 2023-05-04 | ||
| previous = [[Playtest RC 40]] | | previous = [[Playtest RC 40]] | ||
| Line 27: | Line 27: | ||
*Fixed buffs only being applied after [[combat]] starts | *Fixed buffs only being applied after [[combat]] starts | ||
*Fixed max {{stat|hp|health}} and {stat|sh|shield}} not properly resetting after buff gone | *Fixed max {{stat|hp|health}} and {{stat|sh|shield}} not properly resetting after buff gone | ||
*Fixed units knockback force not affected by stat | *Fixed units knockback force not affected by stat | ||
*Fixed [[effects#bleed|bleed]] and [[effects#weakness|weakness]] status [[effects]] | *Fixed [[effects#bleed|bleed]] and [[effects#weakness|weakness]] status [[effects]] | ||
| Line 40: | Line 40: | ||
*Fixed [[cartographer]] displaying wrong boss | *Fixed [[cartographer]] displaying wrong boss | ||
*Fixed reskilling speed powerup | *Fixed reskilling speed powerup | ||
*Fixed [[ | *Fixed [[Geologist Tent]] | ||
*Fixed close buttons in settings being navigable with controller | *Fixed close buttons in settings being navigable with controller | ||
*Fixed multiple bugs with veins and trains | *Fixed multiple bugs with veins and trains | ||
Latest revision as of 19:00, 20 August 2026
- Added 6 further items
- Most special items are now associated to one unit and can only drop when you use that unit
- Added more rebuilding spots to the world and reduced the cumulative price increase
- Added splatter rocks
- Reworked tutorial messages and a added a new step purchase unit
- Monsters cannot crit anymore, but have a crit resistance. A negative crit resistance means the chance for crits increases.
- Shock status effect lowers crit resistance
- Wet status effect is -10% magical resistance and +10% cooldowns for units or -10% movement speed for monsters
- New FX for death and hunger
- Improved unit rank descriptions
- Improved hero upgrade descriptions
- Rank descriptions only display passive ability info once the passive got unlocked
- Pause menu hides all overlays
- Reduced price for upgrading tavern
- Witch always costs 100 treasure
- Minibosses have 50% knockback resistance
- Hide bottom unit bar after combat to prevent edge cases
- Fixed buffs only being applied after combat starts
- Fixed max
health and
shield not properly resetting after buff gone - Fixed units knockback force not affected by stat
- Fixed bleed and weakness status effects
- Fixed range displayed could be from passive ability
- Fixed smelter ingots stored only displayed on hover
- Fixed grid button visible by default for elemental tower and graveyard
- Fixed resetting game data would not reload the scene when there's a log file
- Fixed zooming out at world edges
- Fixed always default game speed when unpausing
- Fixed title screen controller navigation
- Fixed unit building still saying purchase when upgrading unit
- Fixed cartographer displaying wrong boss
- Fixed reskilling speed powerup
- Fixed Geologist Tent
- Fixed close buttons in settings being navigable with controller
- Fixed multiple bugs with veins and trains
- Fixed workers prioritizing veins


