Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.

Demo build 39: Difference between revisions

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fixed XP link
 
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{{infobox version
{{infobox version
| name = Demo build 39
| title = Demo build 39
| date = 2023-06-29
| date = 2023-06-29
| previous = [[Demo build 38]]
| previous = [[Demo build 38]]
| next = [[Demo build 40]]
| next = [[Demo build 40]]
}}
}}
*Damage against shield is always displayed in blue damage numbers
*Damage against [[shield]] is always displayed in blue damage numbers
*Added support for crits to blue damage numbers
*Added support for crits to blue damage numbers
*Boss chest can be rerolled
*[[Boss]] chest can be rerolled
*Boss chests use predefined randomness
*[[Boss]] chests use predefined randomness
*Spawned animals use predefined randomness
*Spawned [[animals]] use predefined randomness
*Resources in the world use predefined randomness
*[[Resources]] in the world use predefined randomness




Line 16: Line 16:




*Fixed dead units getting experience
*Fixed dead [[units]] getting [[XP|experience]]
*Fixed heal status using burning fx
*Fixed heal status using burning fx
*Fixed moving a unit after it started an attack could lead to problems
*Fixed moving a unit after it started an attack could lead to problems
*Fixed Shaman spawning doe at the wrong position
*Fixed [[Shaman]] spawning doe at the wrong position
*Fixed the game trying to spawn animals on exit
*Fixed the game trying to spawn animals on exit
*Fixed empty line in UI after banning
*Fixed empty line in UI after banning


{{nav patch notes}}
{{nav patch notes}}

Latest revision as of 02:57, 16 May 2026

  • Damage against shield is always displayed in blue damage numbers
  • Added support for crits to blue damage numbers
  • Boss chest can be rerolled
  • Boss chests use predefined randomness
  • Spawned animals use predefined randomness
  • Resources in the world use predefined randomness


  • Breaches do not affect glory anymore (temporary test)


  • Fixed dead units getting experience
  • Fixed heal status using burning fx
  • Fixed moving a unit after it started an attack could lead to problems
  • Fixed Shaman spawning doe at the wrong position
  • Fixed the game trying to spawn animals on exit
  • Fixed empty line in UI after banning