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Playtest RC 32: Difference between revisions

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{{infobox version
{{infobox version
| name = Playtest RC 32
| title = Playtest RC 32
| date = 2023-03-31
| date = 2023-03-31
| previous = [[Playtest RC 31]]
| previous = [[Playtest RC 31]]
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}}
}}
*Rank one improves attack as well for the ~10 units you can get in the first runs
*Rank one improves attack as well for the ~10 units you can get in the first runs
*Unit stats grow exponentially now
*Unit [[stats]] grow exponentially now
*Increased amount of food required for leveling
*Increased amount of food required for leveling
*Reduced inital cost of rebuilds
*Reduced inital cost of rebuilds
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*Reduced amount of stone and gold around the village
*Reduced amount of stone and gold around the village
*Fixed provoking on early days
*Fixed provoking on early days
*Fixed not gaining glory when skipping tavern
*Fixed not gaining [[glory]] when skipping tavern
*Fixed sacrificing at the elemental tower
*Fixed sacrificing at the [[Elemental Tower|elemental tower]]
*Fixed graveyard
*Fixed [[graveyard]]


{{nav patch notes}}
{{nav patch notes}}

Latest revision as of 01:49, 22 October 2025

  • Rank one improves attack as well for the ~10 units you can get in the first runs
  • Unit stats grow exponentially now
  • Increased amount of food required for leveling
  • Reduced inital cost of rebuilds
  • Reduced punishment for leaking to one glory every ten leaks
  • Reduced night buff of monsters a bit
  • Reduced amount of stone and gold around the village
  • Fixed provoking on early days
  • Fixed not gaining glory when skipping tavern
  • Fixed sacrificing at the elemental tower
  • Fixed graveyard