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Playtest RC 24: Difference between revisions
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{{infobox version | {{infobox version | ||
| | | title = Playtest RC 24 | ||
| date = 2023-03-05 | | date = 2023-03-05 | ||
| previous = [[Playtest RC 23]] | | previous = [[Playtest RC 23]] | ||
| next = [[Playtest RC 25]] | | next = [[Playtest RC 25]] | ||
}} | }} | ||
*Added boost system | *Added [[Beer|boost]] system | ||
*Added cooldown and ability usage to unit panels | *Added cooldown and ability usage to unit panels | ||
*Added sound cue when monsters get angry | *Added sound cue when [[monsters]] get angry | ||
*Improved support for many resolutions | *Improved support for many resolutions | ||
*Game sounds get louder when zoomed in | *Game sounds get louder when zoomed in | ||
*Productions requiring multiple resources only allow one worker per job instead of resource | *Productions requiring multiple resources only allow one worker per job instead of resource | ||
*Bread is now flour plus water | *[[Bread]] is now [[flour]] plus [[water]] | ||
*Animals spawn more rarely but the chance increases until one does | *[[Animals]] spawn more rarely but the chance increases until one does | ||
*Units avatar is also greyed out if unit is on the bench | *Units avatar is also greyed out if unit is on the bench | ||
*At night the stun status only lasts half as long | *At night the {{effect|stun}} status only lasts half as long | ||
*Reduced day period from 60 to 55 seconds | *Reduced day period from 60 to 55 seconds | ||
*Fixed workers standing behind resources while working when it was windy | *Fixed workers standing behind resources while working when it was windy | ||
Latest revision as of 01:49, 22 October 2025
- Added boost system
- Added cooldown and ability usage to unit panels
- Added sound cue when monsters get angry
- Improved support for many resolutions
- Game sounds get louder when zoomed in
- Productions requiring multiple resources only allow one worker per job instead of resource
- Bread is now flour plus water
- Animals spawn more rarely but the chance increases until one does
- Units avatar is also greyed out if unit is on the bench
- At night the stun status only lasts half as long
- Reduced day period from 60 to 55 seconds
- Fixed workers standing behind resources while working when it was windy
- Fixed cooldown and range modifiers not getting removed properly


