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Demo build 82: Difference between revisions
From Super Fantasy Kingdom Official Wiki
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{{infobox version | {{infobox version | ||
| | | title = Demo build 82 | ||
| date = 2023-10-21 | | date = 2023-10-21 | ||
| previous = [[Demo build 81]] | | previous = [[Demo build 81]] | ||
| next = | | next = [[Demo build 83]] | ||
}} | }} | ||
*New wall system to unlock unit spots! | *New [[wall]] system to unlock unit spots! | ||
*Added a rare weather event: Ashfall | *Added a rare [[weather]] event: [[Weather|Ashfall]] | ||
*Added a very rare weather event: Blood Moon | *Added a very rare [[weather]] event: [[Weather|Blood Moon]] | ||
*Mio does not go out when it storms or rains | *[[Mio]] does not go out when it [[Weather|storms]] or [[Weather|rains]] | ||
*Birds do not fly when it storms or ash falls | *Birds do not fly when it [[Weather|storms]] or [[Weather|ash falls]] | ||
*Rebalanced Merchant | *Rebalanced [[Merchant]] | ||
*Each appeal gives 2.4 extra XP round down again | *Each [[appeal]] gives 2.4 extra [[XP]] round down again | ||
*Increased hero crit chance power-up from 2.5% to 5% | *Increased [[Guardian|hero]] crit chance power-up from 2.5% to 5% | ||
*Fire Elemental increased base damage and damage scaling by 20% | *[[Fire Elemental]] increased base damage and damage scaling by 20% | ||
*Skeleton increased projectiles | *[[Skeleton]] increased projectiles | ||
*Skeleton decreased base damage and damage scaling by 20% | *[[Skeleton]] decreased base damage and damage scaling by 20% | ||
*Fixed many abilities thinking monsters in death animation are still alive | *Fixed many abilities thinking [[monsters]] in death animation are still alive | ||
*Fixed status effect animations not running | *Fixed status effect animations not running | ||
*Fixed removing all status effects could sometimes miss one | *Fixed removing all status effects could sometimes miss one | ||
*Fixed units staying faded out on death | *Fixed [[units]] staying faded out on death | ||
*Fixed total workers tooltip not following mouse anymore | *Fixed total [[workers]] tooltip not following mouse anymore | ||
*Fixed special workers not being counted towards total workers tooltip | *Fixed special [[workers]] not being counted towards total workers tooltip | ||
*Fixed some things in the world still interactable in pause menu | *Fixed some things in the world still interactable in pause menu | ||
{{nav patch notes}} | {{nav patch notes}} | ||
Latest revision as of 00:37, 22 October 2025
- New wall system to unlock unit spots!
- Added a rare weather event: Ashfall
- Added a very rare weather event: Blood Moon
- Rebalanced Merchant
- Each appeal gives 2.4 extra XP round down again
- Increased hero crit chance power-up from 2.5% to 5%
- Fire Elemental increased base damage and damage scaling by 20%
- Skeleton increased projectiles
- Skeleton decreased base damage and damage scaling by 20%
- Fixed many abilities thinking monsters in death animation are still alive
- Fixed status effect animations not running
- Fixed removing all status effects could sometimes miss one
- Fixed units staying faded out on death
- Fixed total workers tooltip not following mouse anymore
- Fixed special workers not being counted towards total workers tooltip
- Fixed some things in the world still interactable in pause menu


