Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.

Demo build 78: Difference between revisions

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{{infobox version
{{infobox version
| name = Demo build 78
| title = Demo build 78
| date = 2023-10-11
| date = 2023-10-11
| previous = [[Demo build 77]]
| previous = [[Demo build 77]]
| next = [[Demo build 79]]
| next = [[Demo build 79]]
}}
}}
*Added new attack type: Summoner
*Added new attack type: [[Summoner]]
*Added another zoom level
*Added another zoom level
*Navigation buttons (WASD) can be rebound now
*Navigation buttons (WASD) can be rebound now
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*Deathpriest and Leechmother are Summoners now
*[[Deathpriest]] and [[Leechmother]] are [[Summoner]]s now
*Dinosaur, Lizard and Satyr are Cavalry now
*[[Dinosaur]], [[Lizard]] and [[Satyr]] are [[Cavalry]] now
*Deathpriest has a new passive ability
*[[Deathpriest]] has a new passive ability
*Deathpriests minions apply fatigue
*[[Deathpriest]]s [[minions]] apply [[fatigue]]
*Deathpriest increased amount of minions
*Deathpriest increased amount of [[minions]]
*Jailer achievement requirements increased back to 99
*[[Jailer]] achievement requirements increased back to 99
*Reduced amount of resources outposts give by one
*Reduced amount of resources [[outpost]]s give by one




*Fixed dead units still being pinned
*Fixed dead units still being pinned
*Fixed hero upgrade increasing his cooldown instead clownface
*Fixed [[Guardian|hero]] upgrade increasing his cooldown instead clownface
*Fixed Deathpriests minions walk animation
*Fixed [[Deathpriest]]s [[minions]] walk animation
*Fixed Deathpriest amount of minions in ability and rank descriptions
*Fixed [[Deathpriest]] amount of [[minions]] in ability and rank descriptions
*Fixed being able to move units at night
*Fixed being able to move units at night
*Fixed units range not going away when hovering it just before the night starts
*Fixed units range not going away when hovering it just before the night starts


{{nav patch notes}}
{{nav patch notes}}

Latest revision as of 00:37, 22 October 2025

  • Added new attack type: Summoner
  • Added another zoom level
  • Navigation buttons (WASD) can be rebound now
  • Escape/Start cancels input rebinding



  • Fixed dead units still being pinned
  • Fixed hero upgrade increasing his cooldown instead clownface
  • Fixed Deathpriests minions walk animation
  • Fixed Deathpriest amount of minions in ability and rank descriptions
  • Fixed being able to move units at night
  • Fixed units range not going away when hovering it just before the night starts