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Demo build 78: Difference between revisions
From Super Fantasy Kingdom Official Wiki
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{{infobox version | {{infobox version | ||
| | | title = Demo build 78 | ||
| date = 2023-10-11 | | date = 2023-10-11 | ||
| previous = [[Demo build 77]] | | previous = [[Demo build 77]] | ||
| next = [[Demo build 79]] | | next = [[Demo build 79]] | ||
}} | }} | ||
*Added new attack type: Summoner | *Added new attack type: [[Summoner]] | ||
*Added another zoom level | *Added another zoom level | ||
*Navigation buttons (WASD) can be rebound now | *Navigation buttons (WASD) can be rebound now | ||
| Line 11: | Line 11: | ||
*Deathpriest and Leechmother are | *[[Deathpriest]] and [[Leechmother]] are [[Summoner]]s now | ||
*Dinosaur, Lizard and Satyr are Cavalry now | *[[Dinosaur]], [[Lizard]] and [[Satyr]] are [[Cavalry]] now | ||
*Deathpriest has a new passive ability | *[[Deathpriest]] has a new passive ability | ||
* | *[[Deathpriest]]s [[minions]] apply [[fatigue]] | ||
*Deathpriest increased amount of minions | *Deathpriest increased amount of [[minions]] | ||
*Jailer achievement requirements increased back to 99 | *[[Jailer]] achievement requirements increased back to 99 | ||
*Reduced amount of resources | *Reduced amount of resources [[outpost]]s give by one | ||
*Fixed dead units still being pinned | *Fixed dead units still being pinned | ||
*Fixed hero upgrade increasing his cooldown instead clownface | *Fixed [[Guardian|hero]] upgrade increasing his cooldown instead clownface | ||
*Fixed | *Fixed [[Deathpriest]]s [[minions]] walk animation | ||
*Fixed Deathpriest amount of minions in ability and rank descriptions | *Fixed [[Deathpriest]] amount of [[minions]] in ability and rank descriptions | ||
*Fixed being able to move units at night | *Fixed being able to move units at night | ||
*Fixed units range not going away when hovering it just before the night starts | *Fixed units range not going away when hovering it just before the night starts | ||
{{nav patch notes}} | {{nav patch notes}} | ||
Latest revision as of 00:37, 22 October 2025
- Added new attack type: Summoner
- Added another zoom level
- Navigation buttons (WASD) can be rebound now
- Escape/Start cancels input rebinding
- Deathpriest and Leechmother are Summoners now
- Dinosaur, Lizard and Satyr are Cavalry now
- Deathpriest has a new passive ability
- Deathpriests minions apply fatigue
- Deathpriest increased amount of minions
- Jailer achievement requirements increased back to 99
- Reduced amount of resources outposts give by one
- Fixed dead units still being pinned
- Fixed hero upgrade increasing his cooldown instead clownface
- Fixed Deathpriests minions walk animation
- Fixed Deathpriest amount of minions in ability and rank descriptions
- Fixed being able to move units at night
- Fixed units range not going away when hovering it just before the night starts


