Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Demo build 28: Difference between revisions
From Super Fantasy Kingdom Official Wiki
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{{infobox version | {{infobox version | ||
| | | title = Demo build 28 | ||
| date = 2023-06-09 | | date = 2023-06-09 | ||
| previous = [[Demo build 27]] | | previous = [[Demo build 27]] | ||
| Line 18: | Line 18: | ||
*Reduced [[Deathpriest]] base damage from 5 to 4 | *Reduced [[Deathpriest]] base damage from 5 to 4 | ||
*Reduced [[Runescribe]] base damage from 4 to 2 | *Reduced [[Runescribe]] base damage from 4 to 2 | ||
*Reduced[[ Crossbowman]] base and scaling damage | *Reduced [[Crossbowman]] base and scaling damage | ||
*[[Crossbowman]] doesn't shoot far right or left anymore | *[[Crossbowman]] doesn't shoot far right or left anymore | ||
*Increased [[Halfling]] range from 6 to 8 | *Increased [[Halfling]] range from 6 to 8 | ||
Latest revision as of 00:36, 22 October 2025
- Added French localization (WIP)
- Added slow-motion while dragging units
- Added short cooldown after moving a unit
- Implemented mechanic to revive units
- Initial resource deposits amounts less random
- Reduced bosses base health
- Increased bosses scaling health
- Reduced later monsters base health a little bit
- Deathpriest minions do only 1 damage but apply bleed
- Reduced Deathpriest base damage from 5 to 4
- Reduced Runescribe base damage from 4 to 2
- Reduced Crossbowman base and scaling damage
- Crossbowman doesn't shoot far right or left anymore
- Increased Halfling range from 6 to 8
- Fixed level up screen displaying damage instead of health value
- Fixed Jailer achievement and set requirement to 95
- Fixed Treant passive
- Fixed Deathpriest passive
- Fixed Guardian sprites
- Fixed controller cursor vanishing on new day


