Pioneer Glade Events: Difference between revisions
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{{Version|1.9.5}} | |||
[[File:ATSgladeevent.PNG|thumb|A Glade Event is encountered after exploring a glade]] | [[File:ATSgladeevent.PNG|thumb|A Glade Event is encountered after exploring a glade]] | ||
= Overview = | == Overview == | ||
When exploring [[Glades]], a player may often encounter structures or creatures within the glades, called '''Glade Events'''. These events are recognizable by an overhead exclamation mark, and often take the appearance of a ruined building, a survivor encampment, abandoned caches, etc. Events found in | When exploring [[Glades]], a player may often encounter structures or creatures within the glades, called '''Glade Events'''. These events are recognizable by an overhead exclamation mark, and often take the appearance of a ruined building, a survivor encampment, abandoned caches, etc. Events found in Dangerous or Forbidden [[Glades]] are paramount to be handled quickly, as they often pose a threat to your settlement if left unattended for too long. | ||
Almost all Glade Events offer an option of two choices, which (depending on the event) most of the time could be deconstructing them for [[Resources]], repairing the building or recruiting the survivors to expand your settlement, or to send all results to the Citadel in exchange for [[Amber]], and sometimes [[Reputation]]. Investigating a Glade Event always comes paired with a cost. Either with a payment of certain resources, a temporary effect affecting your settlement, or both. Each are explained in depth on the specific events below. | |||
== Glade Event Types == | == Glade Event Types == | ||
| Line 16: | Line 17: | ||
* [[Dangerous Events]] | * [[Dangerous Events]] | ||
* [[Forbidden Events]] | * [[Forbidden Events]] | ||
== Reputation Rewards per Event == | |||
{| class="wikitable mw-collapsible mw-collapsed" | |||
|+ | |||
! colspan="4" style="text-align:center; font-weight:bold;" | Events and [[Reputation]] Rewards | |||
|- style="vertical-align:top; border-width: 0" | |||
| | |||
{| class="wikitable" | |||
! 0.5 [[Reputation]] Points | |||
|- | |||
| Royal Treasure Stag (Release) | |||
|- | |||
| Fallen Bat Miners | |||
|- | |||
| Fallen Beaver Traders | |||
|- | |||
| Fallen Fox Scouts | |||
|- | |||
| Fallen Frog Architects | |||
|- | |||
| Fallen Harpy Scientists | |||
|- | |||
| Fallen Human Explorers | |||
|- | |||
| Fallen Lizard Hunters | |||
|- | |||
| Petrified Tree | |||
|- | |||
| Small Destroyed Caravan | |||
|} | |||
| | |||
{| class="wikitable" | |||
|- style="font-weight:bold; text-align:center" | |||
! 0.75 [[Reputation]] Points | |||
|- | |||
| Ancient Shrine | |||
|- | |||
| Escaped Convicts | |||
|- | |||
| Forgotten Temple of the Sun | |||
|- | |||
| Forsaken Crypt | |||
|- | |||
| Large Destroyed Caravan | |||
|- | |||
| Open Vault | |||
|} | |||
| | |||
{| class="wikitable" | |||
|- style="font-weight:bold; text-align:center" | |||
! 1 [[Reputation]] Points | |||
|- | |||
| Royal Treasure Stag (Catch) | |||
|- | |||
| Blightrot Cauldron | |||
|- | |||
| Corrupted Caravan | |||
|- | |||
| Fishmen Cave | |||
|- | |||
| Hidden Trader Cemetery | |||
|- | |||
| Lurker | |||
|- | |||
| Merchant Shipwreck | |||
|- | |||
| Petrified Gargoyle | |||
|- | |||
| River Kelpie | |||
|- | |||
| Withered Tree | |||
|- | |||
| Ancient Burial Site | |||
|- | |||
| Dark Gate | |||
|- | |||
| Destroyed Cage of the Warbeast | |||
|- | |||
| Drainage Mole | |||
|- | |||
| Fishman Soothsayer | |||
|- | |||
| Fishmen Outpost | |||
|- | |||
| Giant Stormbird's Nest | |||
|- | |||
| Hungry Mistworm | |||
|- | |||
| Infected Drainage Mole | |||
|- | |||
| Lightning Catcher | |||
|- | |||
| Noxious Machinery | |||
|- | |||
| Small Stormforge | |||
|- | |||
| Wildfire | |||
|} | |||
| | |||
{| class="wikitable" | |||
|- style="font-weight:bold; text-align:center" | |||
! 2 [[Reputation]] Points | |||
|- | |||
| Stage III: Archaeological Reconstruction | |||
|} | |||
|} | |||
== Events == | == Events == | ||
== Small Glade Events == | === Excavations === | ||
=== Small [[Abandoned Cache]] === | ==== Stage I: Archeological Discovery ==== | ||
[[File:DiscoveryLong.png|center]] | |||
''<center>Royal archaeologists are certain that a phenomenal discovery is hidden here. The Queen offers a generous reward for unearthing this ancient skeleton. This event is multi-stage and includes excavation, conservation, and reconstruction of the skeleton.</center>'' | |||
{| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | |||
|- | |||
! colspan="2" style="width:37.5%;"| Salvage | |||
! rowspan="2" colspan="2" | Threats: | |||
! colspan="2" style="width:37.5%;"| Excavate | |||
|- | |||
| colspan="2" | Rewards: | |||
| colspan="2" | Rewards: | |||
|- style="font-weight:normal;" | |||
| colspan="2" style="text-align:left;" | Chance of Random [[Cornerstone]] / [[Perk]]<br />2 - 30 [[Goods]]<br />2 - 30 [[Goods]]<br />2 - 30 [[Goods]] | |||
| colspan="2" | - | |||
| colspan="2" | 1 {{rl|Ancient Tablet}}<br />First Stage of Excavation is Completed.<br />(The Glade Event is replaced by Stage II: Archeological Excavation) | |||
|- | |||
| Options: | |||
| Options: | |||
| colspan="2" | Solve Time: | |||
| Options: | |||
| Options: | |||
|- style="font-weight:normal; text-align:left;" | |||
| 30 {{rl|Wood}}<br />15 {{rl|Planks}} | |||
| 30 {{rl|Drizzle Water}}<br />30 {{rl|Clearance Water}}<br />30 {{rl|Storm Water}} | |||
| rowspan="3" style="text-align:center;" | Salvage: 02:30 | |||
| rowspan="3" style="text-align:center;" | Excavate: 03:30 | |||
| 12 {{rl|Eggs}}<br />12 {{rl|Meat}}<br />12 {{rl|Roots}}<br />12 {{rl|Berries}}<br />12 {{rl|Mushrooms}}<br />12 {{rl|Insects}}<br />12 {{rl|Fish}} | |||
| 15 {{rl|Planks}}<br />8 {{rl|Fabric}}<br />8 {{rl|Bricks}} | |||
|- | |||
| colspan="2" | Working Effects: | |||
| colspan="2" | Working Effects: | |||
|- style="font-weight:normal;" | |||
| colspan="2" | - | |||
| colspan="2" | - | |||
|} | |||
<br/> | |||
==== Stage II: Archeological Excavation ==== | |||
[[File:ExcavationLong.png|center]] | |||
''<center>After successfully excavating most of the ancient bones, they now need to be carefully conserved before proceeding to the reconstruction stage. However, the creature has not yet been identified.</center>'' | |||
{| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | |||
|- | |||
! colspan="2" style="width:37.5%;"| Salvage | |||
! rowspan="2" colspan="2" | Threats: | |||
! colspan="2" style="width:37.5%;"| Excavate | |||
|- | |||
| colspan="2" | Rewards: | |||
| colspan="2" | Rewards: | |||
|- style="font-weight:normal;" | |||
| colspan="2" style="text-align:left;" | Chance of Random [[Cornerstone]] / [[Perk]]<br />2 - 30 [[Goods]]<br />2 - 30 [[Goods]]<br />2 - 30 [[Goods]]<br />Chance of 1 {{rl|Ancient Tablet}} | |||
| colspan="2" | - | |||
| colspan="2" | 1 {{rl|Ancient Tablet}}<br />Second Stage of Excavation is Completed.<br />(The Glade Event is replaced with Stage III: Archeological Reconstruction) | |||
|- | |||
| Options: | |||
| Options: | |||
| colspan="2" | Solve Time: | |||
| Options: | |||
| Options: | |||
|- style="font-weight:normal; text-align:left;" | |||
| 30 {{rl|Wood}}<br />15 {{rl|Planks}} | |||
| 30 {{rl|Drizzle Water}}<br />30 {{rl|Clearance Water}}<br />30 {{rl|Storm Water}} | |||
| rowspan="3" style="text-align:center;" | Salvage: 02:30 | |||
| rowspan="3" style="text-align:center;" | Excavate: 03:30 | |||
| 15 {{rl|Incense}}<br />15 {{rl|Scrolls}}<br />15 {{rl|Tea}}<br />15 {{rl|Resin}} | |||
| 8 {{rl|Coal}}<br />8 {{rl|Oil}}<br />8 {{rl|Sea Marrow}}<br />12 {{rl|Planks}} | |||
|- | |||
| colspan="2" | Working Effects: | |||
| colspan="2" | Working Effects: | |||
|- style="font-weight:normal;" | |||
| colspan="2" | - | |||
| colspan="2" | - | |||
|} | |||
==== Stage III: Archeological Reconstruction ==== | |||
[[File:ReconstructionLong.png|center]] | |||
''<center>Archaeologists are ready to begin the final stage - reconstruction. A mythical creature is finally being unearthed. Huge bones are put together, revealing the full form of the monster that once inhabited this land.</center>'' | |||
{| class="wikitable" style="font-weight:bold; text-align:center;width:100%;" | |||
|- style="vertical-align:middle;" | |||
! colspan="2" style="width:37.5%;"| Salvage | |||
! rowspan="2" colspan="2" | Threats: | |||
! colspan="2" style="width:37.5%;"| Excavate | |||
|- style="vertical-align:middle;" | |||
| colspan="2" | Rewards: | |||
| colspan="2" | Rewards: | |||
|- style="font-weight:normal; vertical-align:middle;" | |||
| rowspan="2" colspan="2" style="text-align:left;" | Chance of Random [[Cornerstone]] / [[Perk]]<br />2 - 30 [[Goods]]<br />2 - 30 [[Goods]]<br />2 - 30 [[Goods]]<br />Chance of 1 {{rl|Ancient Tablet}} | |||
| rowspan="2" colspan="2" | - | |||
| colspan="2" | 2 [[File:Reppoint.png|32px]] [[Reputation]] Points<br />Reconstruction (9 <span style="color: yellow">Harmony</span> decoration) | |||
|- style="font-weight:normal; text-align:left;" | |||
| colspan="2" | Glade Event replaced with one of the following [[Decorations]]: <br/><br/>Sealed Spider:<br />Gain 1 {{rl|Ancient Tablet}} for every 2 discovered [[Glades]] (Retroactive)<br />Scientific Grant: Gain 20 {{rl|Amber}} for every completed stage of an archaeological discovery (Retroactive)<br /><br />Sea Snake:<br />Grants 10 {{rl|Sea Marrow}} for every 10 {{rl|Copper Ore}} produced<br />Scientific Award: Gain an additional Epic [[Cornerstone]] choice<br /><br />Smoldering Scorpion:<br />+1 Global [[Resolve]] for every 3 [[Reputation]] Points gained (Retroactive)<br />Scientific Council: Gain an additional [[Blueprint]] choice | |||
|- style="vertical-align:middle;" | |||
| Options: | |||
| Options: | |||
| colspan="2" | Solve Time: | |||
| Options: | |||
| Options: | |||
|- style="font-weight:normal; text-align:left; vertical-align:middle;" | |||
| 30 {{rl|Wood}}<br />15 {{rl|Planks}} | |||
| 30 {{rl|Drizzle Water}}<br />30 {{rl|Clearance Water}}<br />30 {{rl|Storm Water}} | |||
| rowspan="3" style="text-align:center;" | Salvage: 02:30 | |||
| rowspan="3" style="text-align:center;" | Excavate: 03:30 | |||
| 25 {{rl|Stone}} </br> 15 {{rl|Copper Bars}} </br> 15 {{rl|Dye}} </br> 15 {{rl|Barrels}} </br> 15 {{rl|Incense}} | |||
| 6 {{rl|Tools}}<br />2 {{rl|Parts}}<br />14 {{rl|Pipes}} | |||
|- style="vertical-align:middle;" | |||
| colspan="2" | Working Effects: | |||
| colspan="2" | Working Effects: | |||
|- style="font-weight:normal; vertical-align:middle;" | |||
| colspan="2" | - | |||
| colspan="2" | - | |||
|} | |||
=== Small Glade Events === | |||
==== Small [[Abandoned Cache]] ==== | |||
[[File:SmallAbandonedCacheLong.png|center]] | [[File:SmallAbandonedCacheLong.png|center]] | ||
''<center>An abandoned cache of goods. This could be a lost shipment - or something much more valuable.</center>'' | ''<center>An abandoned cache of goods. This could be a lost shipment - or something much more valuable.</center>'' | ||
| Line 27: | Line 246: | ||
Please see [[Abandoned Caches]] | Please see [[Abandoned Caches]] | ||
=== Rainpunk Drill === | ==== Rainpunk Drill ==== | ||
[[File:RainPunkDrillLong.png|center]] | [[File:RainPunkDrillLong.png|center]] | ||
''<center>One of the Brass Order's Curious little inventions. It appears to be broken.</center>'' | ''<center>One of the Brass Order's Curious little inventions. It appears to be broken.</center>'' | ||
| Line 36: | Line 255: | ||
! colspan="2" style="width:33.33%;"| Fix | ! colspan="2" style="width:33.33%;"| Fix | ||
|- | |- | ||
| colspan="2 | | colspan="2" | Rewards: | ||
| colspan="2 | | colspan="2" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | 10 - 30 [[Goods]]<br />10 - 30 [[Goods]] | | colspan="2" | 10 - 30 [[Goods]]<br />10 - 30 [[Goods]] | ||
| colspan="2" | - | | colspan="2" | - | ||
| colspan="2" | Spawns 2 -3 {{rl|Coal}} | | colspan="2" | Spawns 2-3 {{rl|Coal}}, {{rl|Copper Ore}}, <br />or {{rl|Salt}} veins nearby | ||
|- | |- | ||
| | | colspan="2" | Options: | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
| | | colspan="2" | Options: | ||
| | |||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| style="text-align:left;" | 8 {{rl|Stone}}<br />8 {{rl|Sea Marrow}}<br />3 {{rl|Training Gear}} | | colspan="2" style="text-align:left;" | 8 {{rl|Stone}}<br />8 {{rl|Sea Marrow}}<br />3 {{rl|Training Gear}} | ||
| rowspan="3" colspan="2" | Dissassemble: 01:00 <br /> Fix: 02:00 | |||
| rowspan="3" colspan="2" | 01:00 | | colspan="2" style="text-align:left;" | 4 {{rl|Tools}}<br />9 {{rl|Pipes}}<br />18 {{rl|Oil}}<br />3{{rl|Parts}} | ||
| style="text-align:left;" | | |||
|- | |- | ||
| colspan="2 | | colspan="2" | Working Effects: | ||
| colspan="2 | | colspan="2" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | - | | colspan="2" | - | ||
| Line 62: | Line 277: | ||
|} | |} | ||
=== Small Encampment === | ==== Small Encampment ==== | ||
[[File:SmallEncampmentLong.png|center]] | [[File:SmallEncampmentLong.png|center]] | ||
''<center>A destroyed camp in the wilderness. There are still survivors in the area.</center>'' | ''<center>A destroyed camp in the wilderness. There are still survivors in the area.</center>'' | ||
| Line 71: | Line 286: | ||
! colspan="2" style="width:33.33%;"| Sent to the Citadel | ! colspan="2" style="width:33.33%;"| Sent to the Citadel | ||
|- style="" | |- style="" | ||
| colspan="2" style="" | Rewards | | colspan="2" style="" | Rewards: | ||
| colspan="2" style="" | Rewards | | colspan="2" style="" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | 2- | | colspan="2" | 2-3 [[Villagers]] | ||
| - | | - | ||
| colspan="2" | 10 {{rl|Amber}} | | colspan="2" | 10 {{rl|Amber}} | ||
|- style="" | |- style="" | ||
| colspan="2" | | colspan="2" | Options: | ||
| Solve Time: | |||
| colspan="2" | | colspan="2"| Options: | ||
|- style="font-weight:normal; text-align:left;" | |- style="font-weight:normal; text-align:left;" | ||
| colspan="2" | 6 {{rl|Vegetables}}<br />6 {{rl|Mushrooms}}<br />6 {{rl|Roots}}<br />6 {{rl|Berries}} | | colspan="2" | 6 {{rl|Vegetables}}<br />6 {{rl|Mushrooms}}<br />6 {{rl|Roots}}<br />6 {{rl|Berries}} | ||
| style="text-align:center;" | 01:00 | | style="text-align:center;" | 01:00 | ||
| colspan="2" | 6 {{rl|Eggs}}<br />6 {{rl|Insects}}<br />6 {{rl|Meat}} | | colspan="2" | 6 {{rl|Eggs}}<br />6 {{rl|Insects}}<br />6 {{rl|Meat}}<br />6 {{rl|Fish}} | ||
|- | |- | ||
| colspan="2" style="" | Working Effects: | | colspan="2" style="" | Working Effects: | ||
| Line 95: | Line 310: | ||
|} | |} | ||
=== Obelisk === | ==== Obelisk ==== | ||
[[File:ObeliskLong.png|center]] | [[File:ObeliskLong.png|center]] | ||
''<center>A mystical stone monument. Unknown runes are carved all over its surface.</center>'' | ''<center>A mystical stone monument. Unknown runes are carved all over its surface.</center>'' | ||
| Line 104: | Line 319: | ||
! Make an Offering [[File:FlatIcon Corr.png|32px]] Corruption | ! Make an Offering [[File:FlatIcon Corr.png|32px]] Corruption | ||
|- style="" | |- style="" | ||
| colspan="2" style="" | Rewards | | colspan="2" style="" | Rewards: | ||
| style="" | Rewards | | style="" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | 20 - | | colspan="2" | 20 - 30 [[Goods]]<br />20 - 30 [[Goods]]<br />20 - 30 [[Goods]]<br />Small chance of 2 {{rl|Ancient Tablet}}s | ||
| colspan="2" | - | | colspan="2" | - | ||
| Aesthetics | | Obelisk (1 <span style="color: {{PerkBlue}}">Aesthetics</span> decoration)<br />-10 [[Hostility]]<br/>+100 [[Corruption Resistance]] | ||
|- style="" | |- style="" | ||
| style="" | | | style="" | Requirements: | ||
| style="" | Options | | style="" | Options: | ||
| colspan="2" style="" | Solve Time: | | colspan="2" style="" | Solve Time: | ||
| style="" | Options | | style="" | Options: | ||
|- style="font-weight:normal; text-align:left;" | |- style="font-weight:normal; text-align:left;" | ||
| 10 {{rl|Wood}} | | 10 {{rl|Wood}} | ||
| Line 128: | Line 343: | ||
|} | |} | ||
=== Black Treasure Stag === | ==== Black Treasure Stag ==== | ||
[[File:BlackStagLong.png|center]] | [[File:BlackStagLong.png|center]] | ||
<center>When Revealed: ''A patron of the spirit world. Once discovered, it flees to a nearby Dangerous or Forbidden Glade. It is said that a special treasure awaits the one who captures it.</center>'' | |||
<center>When Caught: ''Its elusive nature allows it to move like a ghost through the foggy thicket. It is believed that the beast is tied to the spirit world and the Ancestors. A special treasure awaits the one who finds it."</center>'' | |||
{| class="wikitable" style="width:100%;" | {| class="wikitable" style="width:100%;" | ||
|- style="font-weight:bold;" | |- style="font-weight:bold;" | ||
| Line 137: | Line 353: | ||
! colspan="2" style="width: 33.33%;| Release [[File:FlatIcon Emp.png|32px]] Empathy | ! colspan="2" style="width: 33.33%;| Release [[File:FlatIcon Emp.png|32px]] Empathy | ||
|- | |- | ||
| colspan="2" style="text-align:center; font-weight:bold; " | Rewards | | colspan="2" style="text-align:center; font-weight:bold; " | Rewards: | ||
| colspan="2" style="text-align:center; font-weight:bold; " | Rewards | | colspan="2" style="text-align:center; font-weight:bold; " | Rewards: | ||
|- | |- | ||
| colspan="2" | 2 -3 Random Epic [[Cornerstones]]<br />-1 Random Cornerstone | | colspan="2" | 2 -3 Random Epic [[Cornerstones]]<br />-1 Random Cornerstone | ||
| Line 145: | Line 361: | ||
|} | |} | ||
=== Golden Treasure Stag === | ==== Golden Treasure Stag ==== | ||
[[File:GoldenStagLong.png|center]] | [[File:GoldenStagLong.png|center]] | ||
''<center>Its elusive nature allows it to move like a ghost through the foggy thicket. It is believed that the beast is tied to the spirit world and the Ancestors. A special treasure awaits the one who finds it."</center>'' | <center>When Revealed: ''A patron of the spirit world. Once discovered, it flees to a nearby Dangerous or Forbidden Glade. It is said that a special treasure awaits the one who captures it.</center>'' | ||
<center>When Caught: ''Its elusive nature allows it to move like a ghost through the foggy thicket. It is believed that the beast is tied to the spirit world and the Ancestors. A special treasure awaits the one who finds it."</center>'' | |||
{| class="wikitable" style="width:100%;" | {| class="wikitable" style="width:100%;" | ||
|- style="font-weight:bold; text-align:center;" | |- style="font-weight:bold; text-align:center;" | ||
| Line 154: | Line 371: | ||
! colspan="2" style="width: 33.33%;| Release [[File:FlatIcon Emp.png|32px]] Empathy | ! colspan="2" style="width: 33.33%;| Release [[File:FlatIcon Emp.png|32px]] Empathy | ||
|- | |- | ||
| colspan="2" style="text-align:center; font-weight:bold; " | Rewards | | colspan="2" style="text-align:center; font-weight:bold; " | Rewards: | ||
| colspan="2" style="text-align:center; font-weight:bold; " | Rewards | | colspan="2" style="text-align:center; font-weight:bold; " | Rewards: | ||
|- | |- | ||
| colspan="2" | 50 {{rl|Amber}}<br />+ | | colspan="2" | 50 {{rl|Amber}}<br />+15 [[Hostility]] for every 30 {{rl|Amber}} | ||
| colspan="2" style="text-align:center;" | Stag disappears into<br />the Forest | | colspan="2" style="text-align:center;" | Stag disappears into<br />the Forest | ||
| colspan="2" | 25 {{rl|Amber}}<br />+1 Global [[Resolve]] | | colspan="2" | 25 {{rl|Amber}}<br />+1 Global [[Resolve]] | ||
|} | |} | ||
=== Royal | ==== Royal Treasure Stag ==== | ||
[[File:RoyalStagLong.png|center]] | [[File:RoyalStagLong.png|center]] | ||
''<center>Its elusive nature allows it to move like a ghost through the foggy thicket. It is believed that the beast is tied to the spirit world and the Ancestors. A special treasure awaits the one who finds it."</center>'' | <center>When Revealed: ''A patron of the spirit world. Once discovered, it flees to a nearby Dangerous or Forbidden Glade. It is said that a special treasure awaits the one who captures it.</center>'' | ||
<center>When Caught: ''Its elusive nature allows it to move like a ghost through the foggy thicket. It is believed that the beast is tied to the spirit world and the Ancestors. A special treasure awaits the one who finds it."</center>'' | |||
{| class="wikitable" style="width:100%;" | {| class="wikitable" style="width:100%;" | ||
|- style="font-weight:bold; text-align:center;" | |- style="font-weight:bold; text-align:center;" | ||
| Line 171: | Line 389: | ||
! colspan="2" style="width: 33.33%;| Release [[File:FlatIcon Emp.png|32px]] Empathy | ! colspan="2" style="width: 33.33%;| Release [[File:FlatIcon Emp.png|32px]] Empathy | ||
|- | |- | ||
| colspan="2" style="text-align:center; font-weight:bold; " | Rewards | | colspan="2" style="text-align:center; font-weight:bold; " | Rewards: | ||
| colspan="2" style="text-align:center; font-weight:bold; " | Rewards | | colspan="2" style="text-align:center; font-weight:bold; " | Rewards: | ||
|- | |- | ||
| colspan="2" | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point<br />+ | | colspan="2" | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point<br />+2 [[Hostility]] for every opened Dangerous or Forbidden Glade | ||
| colspan="2" style="text-align:center;" | Stag disappears into<br />the Forest | | colspan="2" style="text-align:center;" | Stag disappears into<br />the Forest | ||
| colspan="2" | 0.5 [[File:Reppoint.png|32px]] [[Reputation]] Point<br />+1 Global [[Resolve]] | | colspan="2" | 0.5 [[File:Reppoint.png|32px]] [[Reputation]] Point<br />+1 Global [[Resolve]] | ||
|} | |} | ||
== Dangerous Glade Events == | ==== Spectral Treasure Stag ==== | ||
=== Altar of Decay === | [[File:SpectralStagLong.png|center]] | ||
<center>When Caught: ''A truly rare sight - a Spectral Treasure Stag, lured to this place by the lingering anguish of mortal souls. Those who manage to find it will be rewarded with a special treasure."</center>'' | |||
{| class="wikitable" style="width:100%;" | |||
|- style="font-weight:bold; text-align:center;" | |||
! colspan="2" style="width: 33.33%;| Catch [[File:FlatIcon Corr.png|32px]] Corruption | |||
! rowspan="2" colspan="2" | Threats:<br />01:30 | |||
! colspan="2" style="width: 33.33%;| Release [[File:FlatIcon Emp.png|32px]] Empathy | |||
|- | |||
| colspan="2" style="text-align:center; font-weight:bold; " | Rewards: | |||
| colspan="2" style="text-align:center; font-weight:bold; " | Rewards: | |||
|- | |||
| colspan="2" | 50 {{rl|Amber}}<br />+15 [[Hostility]] for every 30 {{rl|Amber}}<br />Choosing either option is required to complete the Ghost Town [[World Events|World Event]]. | |||
| colspan="2" style="text-align:center;" | Stag disappears into<br />the Forest | |||
| colspan="2" | 25 {{rl|Amber}}<br />+1 Global [[Resolve]]<br />Choosing either option is required to complete the Ghost Town [[World Events|World Event]]. | |||
|} | |||
=== Dangerous Glade Events === | |||
==== Altar of Decay ==== | |||
[[File:AltarofDecayLong.png|center]] | [[File:AltarofDecayLong.png|center]] | ||
''<center>A sinister stone structure created to worship the Blightrot. Cultists have engraved the inscription: | ''<center>A sinister stone structure created to worship the Blightrot. Cultists have engraved the inscription: | ||
| Line 190: | Line 425: | ||
! colspan="2" style="width:37.5%;"| Perform Ritual [[File:FlatIcon Corr.png|32px]] Corruption | ! colspan="2" style="width:37.5%;"| Perform Ritual [[File:FlatIcon Corr.png|32px]] Corruption | ||
|- | |- | ||
| colspan="2" style="" | Rewards | | colspan="2" style="" | Rewards: | ||
| colspan="2" style="" | Rewards | | colspan="2" style="" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />Chance of 2 {{rl|Ancient Tablet}}s | | colspan="2" style="text-align:left;" | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />Chance of 2 {{rl|Ancient Tablet}}s | ||
| colspan="2" | Each [[Blightrot Cyst]] increases [[Hostility]] by | | colspan="2" | Each [[Blightrot Cyst]] increases [[Hostility]] by 8 points during [[Storm]]<br />1 [[File:Impatience.png|32px]] Impatience Point | ||
| colspan="2" | Converted Altar of Decay (9 Harmony)<br />Every [[Villager]] who leaves of dies lowers [[Hostility]]<br /> | | colspan="2" | Converted Altar of Decay (9 Harmony)<br />Every [[Villager]] who leaves of dies lowers [[Hostility]]<br /> | ||
|- style="" | |- style="" | ||
| colspan="2" | Options | | colspan="2" | Options: | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
| colspan="2" | Options | | colspan="2" | Options: | ||
|- style="font-weight:normal; text-align:left;" | |- style="font-weight:normal; text-align:left;" | ||
| colspan="2" | | | colspan="2" | 8 {{rl|Oil}}<br />8 {{rl|Coal}}<br />8 {{rl|Sea Marrow}}<br />12 {{rl|Planks}} | ||
| rowspan="3" colspan="2" style="text-align:center;" | 4:00 | | rowspan="3" colspan="2" style="text-align:center;" | 4:00 | ||
| colspan="2" | 15 {{rl|Incense}}<br />15 {{rl|Scrolls}}<br />15 {{rl|Tea}}<br />15 {{rl|Oil}}<br />15 {{rl|Resin}} | | colspan="2" | 15 {{rl|Incense}}<br />15 {{rl|Scrolls}}<br />15 {{rl|Tea}}<br />15 {{rl|Oil}}<br />15 {{rl|Resin}} | ||
| Line 209: | Line 444: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | +22 [[Hostility]] Points for every {{rl|Wildfire Essence}} in [[Warehouse]] | | colspan="2" | +22 [[Hostility]] Points for every {{rl|Wildfire Essence}} in [[Warehouse]] | ||
| colspan="2" | Kills 1 random [[Villager]]. | | colspan="2" | Kills 1 random [[Villager]] each time this event is started. | ||
|} | |||
==== Ancient Shrine ==== | |||
[[File:AncientShrineLong.png|center]] | |||
''<center>An ominous shrine from a long forgotten era. It's dangerous, but might hold some ancient knowledge useful to the crown.</center>'' | |||
{| class="wikitable" style="width:100%; font-weight:bold; text-align:center; vertical-align:middle;" | |||
|- | |||
! colspan="2" style="width:37.5%;"| Loot | |||
! rowspan="2" colspan="2" | Threats:<br />10:24 | |||
! colspan="2" style="width:37.5%;"| Excavate [[File:FlatIcon Loy.png|32px]] Loyalty | |||
|- | |||
| colspan="2" style="" | Rewards: | |||
| colspan="2" style="" | Rewards: | |||
|- style="font-weight:normal;" | |||
| colspan="2" style="text-align:left;" | 5 - 35 [[Goods]]<br />5 - 35 [[Goods]]<br />Chance of 3 {{rl|Ancient Tablet}}s | |||
| colspan="2" | Kills 5 [[Villagers]] | |||
| colspan="2" | 0.75 [[File:Reppoint.png|32px]] [[Reputation]] Point | |||
|- style="" | |||
| colspan="2" | Options: | |||
| colspan="2" | Solve Time: | |||
| colspan="2" | Options: | |||
|- style="font-weight:normal; text-align:left;" | |||
| colspan="2" | 12 {{rl|Eggs}}<br />12 {{rl|Meat}}<br />12 {{rl|Roots}}<br />12 {{rl|Berries}}<br />12 {{rl|Mushrooms}}<br />12 {{rl|Insects}}<br />12 {{rl|Fish}} | |||
| rowspan="3" colspan="2" style="text-align:center;" | 02:00 | |||
| colspan="2" | 8 {{rl|Tools}}<br />8 {{rl|Pack of Building Materials}} | |||
|- | |||
| colspan="2" style="" | Working Effects: | |||
| colspan="2" style="" | Working Effects: | |||
|- style="font-weight:normal;"text-align:center;" | |||
| colspan="2" | +150 [[Hostility]] Points while event is being worked on. | |||
| colspan="2" | - | |||
|} | |} | ||
=== Blightrot Cauldron === | ==== Blightrot Cauldron ==== | ||
'''This Glade Event cannot normally spawn on Pioneer difficulty. The below information reflects the results when developer commands are used to force this event to spawn on Pioneer difficulty.''' | |||
[[File:BlightrotCauldronLong.png|center]] | [[File:BlightrotCauldronLong.png|center]] | ||
''<center>A Rainpunk Cauldron filled with a Blightrot contaminated liquid. A moving, living fluid spreads around.</center>'' | ''<center>A Rainpunk Cauldron filled with a Blightrot contaminated liquid. A moving, living fluid spreads around.</center>'' | ||
| Line 219: | Line 487: | ||
! colspan="2" style="width:37.5%;"| Tear Down | ! colspan="2" style="width:37.5%;"| Tear Down | ||
! rowspan="2" colspan="2" | Threats:<br />13:00 | ! rowspan="2" colspan="2" | Threats:<br />13:00 | ||
! colspan="2" style="width:37.5%;"| Cleanse [[File:FlatIcon Emp.png|32px]]Empathy | ! colspan="2" style="width:37.5%;"| Cleanse [[File:FlatIcon Emp.png|32px]] Empathy | ||
|- | |- | ||
| colspan="2" style="" | Rewards: | | colspan="2" style="" | Rewards: | ||
| Line 226: | Line 494: | ||
| colspan="2" style="text-align:left;" | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />[[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />5 - 30 [[Goods]] | | colspan="2" style="text-align:left;" | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />[[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />5 - 30 [[Goods]] | ||
| colspan="2" | Using water in [[Rainpunk Engines]] generates [[Blightrot]] 50% faster. | | colspan="2" | Using water in [[Rainpunk Engines]] generates [[Blightrot]] 50% faster. | ||
| colspan="2" | 1 [[File:Reppoint.png|32px]] Point<br />20 {{rl|Amber}} | | colspan="2" | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point<br />20 {{rl|Amber}} | ||
|- style="" | |- style="" | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
| Line 236: | Line 504: | ||
| rowspan="3" colspan="2" | 04:00 | | rowspan="3" colspan="2" | 04:00 | ||
| style="text-align:left;" | 3 {{rl|Purging Fire}} | | style="text-align:left;" | 3 {{rl|Purging Fire}} | ||
| style="text-align:left;" | 15 {{rl| | | style="text-align:left;" | 8 {{rl|Coats}}<br />15 {{rl|Boots}}<br />3 {{rl|Copper Bars}}<br />3 {{rl|Crystalized Dew}}<br />15 {{rl|Reed}} | ||
|- | |- | ||
| colspan="2" style="" | Working Effects: | | colspan="2" style="" | Working Effects: | ||
| colspan="2" style="" | Working Effects: | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | | | colspan="2" | For every 20 food produced, 0 [[Blightrot Cysts]] spawn in this settlement. | ||
| colspan="2" | - | | colspan="2" | - | ||
|} | |} | ||
=== | ==== Blood Flower ==== | ||
[[File:BloodFlowerLong.png|center]] | [[File:BloodFlowerLong.png|center]] | ||
''<center>A deadly carrion organism that feeds on decaying matter. It spreads through contaminated rainwater and multiplies with time, becoming more and more dangerous. Blood Flowers are a source of extremely rare resources.</center>'' | ''<center>A deadly carrion organism that feeds on decaying matter. It spreads through contaminated rainwater and multiplies with time, becoming more and more dangerous. Blood Flowers are a source of extremely rare resources.</center>'' | ||
| Line 252: | Line 520: | ||
! Threats:<br />10:30 | ! Threats:<br />10:30 | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| -3 Global [[Resolve]]<br />A Clone of this | | -3 Global [[Resolve]]<br />A Clone of this Blood Flower will spawn. | ||
|- style="vertical-align:middle; " | |- style="vertical-align:middle; " | ||
| Tear Down | | Tear Down | ||
| Line 258: | Line 526: | ||
| Rewards: | | Rewards: | ||
|- style="font-weight:normal; text-align:left; vertical-align:middle;" | |- style="font-weight:normal; text-align:left; vertical-align:middle;" | ||
| [[Cornerstone]] / [[Perk]] or | | [[Cornerstone]] / [[Perk]] or 3 - 25 [[Goods]]<br />3 - 25 [[Goods]]<br />Chance of 1 {{rl|Ancient Tablet}} | ||
|- style="vertical-align:middle; " | |- style="vertical-align:middle; " | ||
| Solve Time: | | Solve Time: | ||
| Line 266: | Line 534: | ||
| Working Effects: | | Working Effects: | ||
|- style="font-weight:normal; vertical-align:middle;" | |- style="font-weight:normal; vertical-align:middle;" | ||
| Cooked and Raw Food disappears at a rate of 2 units every | | Cooked and Raw Food disappears at a rate of 2 units every 10 seconds. | ||
|} | |} | ||
=== Corrupted Caravan === | ==== Corrupted Caravan ==== | ||
'''This Glade Event cannot normally spawn on Pioneer difficulty. The below information reflects the results when developer commands are used to force this event to spawn on Pioneer difficulty.''' | |||
[[File:CorruptedCaravanLong.png|center]] | [[File:CorruptedCaravanLong.png|center]] | ||
''<center>A large caravan abandoned in the woods, overgrown with Blightrot Cysts. They must have fed on the transported goods... or people.</center>'' | ''<center>A large caravan abandoned in the woods, overgrown with Blightrot Cysts. They must have fed on the transported goods... or people.</center>'' | ||
| Line 282: | Line 551: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | 30 {{rl|Amber}} | | colspan="2" | 30 {{rl|Amber}} | ||
| colspan="2" | [[Corruption]] in [[Hearth]] grows 50% quicker.<br />1 [[File:Impatience.png|32px]] Point | | colspan="2" | [[Corruption]] in [[Hearth]] grows 50% quicker.<br />1 [[File:Impatience.png|32px]] [[Impatience]] Point | ||
| colspan="2" | 1 [[File:Reppoint.png|32px]] Point | | colspan="2" | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point | ||
|- style="" | |- style="" | ||
| Options: | | Options: | ||
| Line 295: | Line 564: | ||
| rowspan="3" colspan="2" style="text-align:center;" | 04:00 | | rowspan="3" colspan="2" style="text-align:center;" | 04:00 | ||
| 3 {{rl|Purging Fire}} | | 3 {{rl|Purging Fire}} | ||
| 15 {{rl| | | 8 {{rl|Coats}}<br />15 {{rl|Boots}}<br />3 {{rl|Copper Bars}}<br />3 {{rl|Crystalized Dew}}<br />15 {{rl|Reed}} | ||
|- | |- | ||
| colspan="2" style="" | Permanent Effects: | | colspan="2" style="" | Permanent Effects: | ||
| colspan="2" style="" | Working Effects: | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | 0.5 [[File:Impatience.png|32px]] Point | | colspan="2" | 0.5 [[File:Impatience.png|32px]] [[Impatience]] Point. | ||
| colspan="2" | | | colspan="2" | 0 [[Blightrot Cyst]] spawns every 120 seconds for each [[Hostility]] level. | ||
|} | |} | ||
=== Escaped Convicts === | ==== Escaped Convicts ==== | ||
[[File:EscapedConvictsLong.png|center|]] | [[File:EscapedConvictsLong.png|center|]] | ||
''<center>Dangerous convicts from the Smoldering City are hiding in the forest. They somehow managed to free themselves during transport. You can decide their fate - welcome them and employ them in your settlement, or send them back to the Citadel where they will be punished."</center>'' | ''<center>Dangerous convicts from the Smoldering City are hiding in the forest. They somehow managed to free themselves during transport. You can decide their fate - welcome them and employ them in your settlement, or send them back to the Citadel where they will be punished."</center>'' | ||
{| class="wikitable" style="font-weight:bold; text-align:center;width:100%" | {| class="wikitable" style="font-weight:bold; text-align:center;width:100%" | ||
|- | |- | ||
! colspan="2" style="width:37.5%;"|Persuade [[File:FlatIcon Emp.png|32px]]Empathy | ! colspan="2" style="width:37.5%;"| Persuade [[File:FlatIcon Emp.png|32px]] Empathy | ||
! rowspan="2" colspan="2" | Threats:<br />13:00 | ! rowspan="2" colspan="2" | Threats:<br />13:00 | ||
! colspan="2" style="width:37.5%;"|Arrest [[File:FlatIcon Loy.png|32px]]Loyalty | ! colspan="2" style="width:37.5%;"| Arrest [[File:FlatIcon Loy.png|32px]] Loyalty | ||
|- | |- | ||
| colspan="2" | Rewards | | colspan="2" | Rewards: | ||
| colspan="2" | Rewards | | colspan="2" | Rewards: | ||
|- | |- | ||
| colspan="2 | | colspan="2" | 5 [[Villagers]] <br />Chance of Random [[Cornerstone]] / [[Perk]]<br />20 - 30 [[Goods]]<br />20 - 30 [[Goods]]<br />20 - 30 [[Goods]] | ||
| colspan="2" | 1 [[File:Impatience.png|32px]] Point<br /> | | colspan="2" | 1 [[File:Impatience.png|32px]] [[Impatience]] Point<br />3 [[Abandoned Caches]] Destroyed | ||
| colspan="2 | | colspan="2" | 0.75 [[File:Reppoint.png|32px]] [[Reputation]] Point<br />20 {{rl|Amber}} | ||
|- | |- | ||
| | | colspan="2" | Options: | ||
| colspan="2" | Solve Time: | |||
| colspan="2 | | colspan="2" | Options: | ||
| colspan="2" | Options | |- | ||
|- style=" | | colspan="2" style="text-align:center;" | - | ||
| - | |||
| rowspan="3" colspan="2" | 04:00<br /> | | rowspan="3" colspan="2" | 04:00<br /> | ||
| colspan="2 | | colspan="2" | 15 {{rl|Training Gear}}<br />8 {{rl|Tools}}<br />22 {{rl|Stone}} | ||
|- | |- | ||
| colspan="2 | | colspan="2" | Working Effects: | ||
| colspan="2 | | colspan="2" | Working Effects: | ||
|- | |- | ||
| colspan="2" | - | | colspan="2" | -6 Global [[Resolve]] | ||
| colspan="2 | | colspan="2" | - | ||
|} | |} | ||
===Fallen | ==== Fallen Bat Miners ==== | ||
[[File: | [[File:FallenBatsLong.png|center|Fallen Bat Miners]] | ||
''<center>A group of fallen | ''<center>A group of fallen Bat miners, their tools left where they dropped. It seems they were scouting for a new mining site when something struck them down. The sight of these bodies causes unrest among the Bat population.</center>'' | ||
{| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | {| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | ||
! colspan="2" style="width:37.5%;"|Rob the Dead [[File:FlatIcon Corr.png|32px]]Corruption | ! colspan="2" style="width:37.5%;"|Rob the Dead [[File:FlatIcon Corr.png|32px]]Corruption | ||
! rowspan="2" colspan="2" | Threats:<br />10:24 | ! rowspan="2" colspan="2" | Threats:<br />10:24 | ||
! colspan="2" style="width:37.5%;"|Pay for the Funeral [[File:FlatIcon Emp.png|32px]] Empathy | ! colspan="2" style="width:37.5%;"|Pay for the Funeral [[File:FlatIcon Emp.png|32px]] Empathy | ||
|- | |- | ||
| colspan="2" | Rewards | | colspan="2" | Rewards: | ||
| colspan="2" | Rewards | | colspan="2" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />[[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />Chance of 5 {{rl|Ancient Tablet}}s | | colspan="2" style="text-align:left;" | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />[[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />Chance of 5 {{rl|Ancient Tablet}}s | ||
| colspan="2" | Spawns at least 2 | | colspan="2" | Spawns at least 2 Blood Flowers | ||
| colspan="2" | 0.5 [[File:Reppoint.png|32px]] Point | | colspan="2" | 0.5 [[File:Reppoint.png|32px]] [[Reputation]] Point | ||
|- | |- | ||
| colspan="2" | Options: | |||
| Options | |||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
| Requirements | | Requirements | ||
| Options | | Options: | ||
|- style="font-weight:normal; text-align:center;" | |- style="font-weight:normal;" | ||
| - | | colspan="2" | - | ||
| - | | rowspan="3" colspan="2" | 04:00 | ||
| | | 8 {{rl|Amber}} | ||
| style="text-align:left;" | 15 {{rl|Incense}}<br />15 {{rl|Tea}}<br />15 {{rl|Oil}}<br />15 {{rl|Resin}}<br />20 {{rl|Salt}} | |||
|- | |||
| colspan="2" | Working Effects: | |||
| colspan="2" | Working Effects: | |||
|- style="font-weight:normal;" | |||
| colspan="2" | -8 {{Species link|Bats}} [[Resolve]] | |||
| colspan="2" | - | |||
|} | |||
==== Fallen Beaver Traders ==== | |||
[[File:FallenBeaverTradersLong.png|center|]] | |||
''<center>A group of fallen Beaver traders. They were probably assaulted by Fishmen. Or worse... The sight causes anxiety amongst the Beaver population.</center>'' | |||
{| class="wikitable" style="font-weight:bold; text-align:center;width:100%" | |||
|- | |||
! colspan="2" style="width:37.5%;"| Rob the Dead [[File:FlatIcon Corr.png|32px]] Corruption | |||
! rowspan="2" colspan="2" | Threats:<br />10:24 | |||
! colspan="2" style="width:37.5%;"| Pay for the Funeral [[File:FlatIcon Emp.png|32px]] Empathy | |||
|- | |||
| colspan="2" | Rewards: | |||
| colspan="2" | Rewards: | |||
|- style="font-weight:normal;" | |||
| colspan="2" style="text-align:left;" | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />[[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />Chance of 3 {{rl|Ancient Tablet}}s | |||
| colspan="2" | Spawns at least 2 Blood Flowers | |||
| colspan="2" | 0.5 [[File:Reppoint.png|32px]] [[Reputation]] Point | |||
|- | |||
| colspan="2" | Options: | |||
| colspan="2" | Solve Time: | |||
| Requirements: | |||
| Options: | |||
|- style="font-weight:normal;" | |||
| colspan="2" | - | |||
| rowspan="3" colspan="2" | 04:00 | |||
| 8 {{rl|Amber}} | | 8 {{rl|Amber}} | ||
|style="text-align:left;"| 15 {{rl|Incense}}<br />15 {{rl|Tea}}<br />15 {{rl|Oil}}<br />15 {{rl|Resin}} | | style="text-align:left;" | 15 {{rl|Incense}}<br />15 {{rl|Tea}}<br />15 {{rl|Oil}}<br />15 {{rl|Resin}}<br />20 {{rl|Salt}} | ||
|- | |- | ||
| colspan="2 | | colspan="2" | Working Effects: | ||
| colspan="2 | | colspan="2" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | - | | colspan="2" | -8 {{Species link|Beavers}} [[Resolve]] | ||
| colspan="2" | - | | colspan="2" | - | ||
|} | |} | ||
===Fallen Fox Scouts=== | ==== Fallen Fox Scouts ==== | ||
[[File:FallenFoxScouts.png|center]] | [[File:FallenFoxScouts.png|center]] | ||
''<center>A group of fallen Fox scouts. They must have been sent to search the area to make sure it was safe... Apparently, something stood in their way. This find is causing grief among the Fox population.</center>'' | ''<center>A group of fallen Fox scouts. They must have been sent to search the area to make sure it was safe... Apparently, something stood in their way. This find is causing grief among the Fox population.</center>'' | ||
{| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | {| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | ||
! colspan="2" style="width:37.5%;"|Rob the Dead [[File:FlatIcon Corr.png|32px]] Corruption | |- | ||
! colspan="2" style="width:37.5%;"| Rob the Dead [[File:FlatIcon Corr.png|32px]] Corruption | |||
! rowspan="2" colspan="2" | Threats:<br />08:00 | ! rowspan="2" colspan="2" | Threats:<br />08:00 | ||
! colspan="2" style="width:37.5%;"|Pay for the Funeral [[File:FlatIcon Emp.png|32px]] Empathy | ! colspan="2" style="width:37.5%;"| Pay for the Funeral [[File:FlatIcon Emp.png|32px]] Empathy | ||
|- style="" | |- | ||
| colspan="2" | Rewards | | colspan="2" | Rewards: | ||
| colspan="2" | Rewards | | colspan="2" | Rewards: | ||
|- style="font-weight:normal;" | |||
| colspan="2" style="text-align:left;" | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />Chance of 3 {{rl|Ancient Tablet}}s | |||
| colspan="2" | Spawns at least 2 Blood Flowers | |||
| colspan="2" | 0.5 [[File:Reppoint.png|32px]] [[Reputation]] Point | |||
|- | |||
| colspan="2" | Options: | |||
| colspan="2" | Solve Time: | |||
| Requirements: | |||
| Options: | |||
|- style="font-weight:normal;" | |||
| colspan="2" | - | |||
| rowspan="3" colspan="2" | 04:00 | |||
| style="text-align:left;" | 8 {{rl|Amber}} | |||
| style="text-align:left;" | 15 {{rl|Incense}}<br />15 {{rl|Tea}}<br />15 {{rl|Oil}}<br />15 {{rl|Resin}}<br />20 {{rl|Salt}} | |||
|- | |||
| colspan="2" | Working Effects: | |||
| colspan="2" | Working Effects: | |||
|- style="font-weight:normal;" | |||
| colspan="2" | -8 {{Species link|Foxes}} [[Resolve]] | |||
| colspan="2" | - | |||
|} | |||
==== Fallen Frog Architects ==== | |||
[[File:FallenFrogArchitectsLong.png|center]] | |||
''<center>A group of fallen Frog architects. It seems they were in the middle of building some sort of monument. The mere sight of these bodies causes unrest among the Frog population.</center>'' | |||
{| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | |||
|- | |||
! colspan="2" style="width:37.5%;"| Rob the Dead [[File:FlatIcon Corr.png|32px]] Corruption | |||
! rowspan="2" colspan="2" | Threats:<br />10:24 | |||
! colspan="2" style="width:37.5%;"| Pay for the Funeral [[File:FlatIcon Emp.png|32px]] Empathy | |||
|- | |||
| colspan="2" | Rewards: | |||
| colspan="2" | Rewards: | |||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />Chance of | | colspan="2" style="text-align:left;" | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />Chance of 3 {{rl|Ancient Tablet}}s | ||
| colspan="2" | Spawns at least 2 | | colspan="2" | Spawns at least 2 Blood Flowers | ||
| colspan="2" | 0.5 [[File:Reppoint.png|32px]] Point | | colspan="2" | 0.5 [[File:Reppoint.png|32px]] [[Reputation]] Point | ||
|- | |- | ||
| colspan="2" | Options: | |||
| Options | |||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
| Requirements | | Requirements: | ||
| Options | | Options: | ||
|- style="font-weight:normal | |- style="font-weight:normal;" | ||
| | | colspan="2" | - | ||
| | | rowspan="3" colspan="2" | 04:00 | ||
| rowspan="3" colspan="2 | |||
| 8 {{rl|Amber}} | | 8 {{rl|Amber}} | ||
| 15 {{rl|Incense}}<br />15 {{rl|Tea}}<br />15 {{rl|Oil}}<br />15 {{rl|Resin}} | | style="text-align:left;" | 15 {{rl|Incense}}<br />15 {{rl|Tea}}<br />15 {{rl|Oil}}<br />15 {{rl|Resin}}<br />20 {{rl|Salt}} | ||
|- | |- | ||
| colspan="2 | | colspan="2" | Working Effects: | ||
| colspan="2 | | colspan="2" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | - | | colspan="2" | -8 {{Species link|Frogs}} [[Resolve]] | ||
| colspan="2" | - | | colspan="2" | - | ||
|} | |} | ||
===Fallen Harpy Scientists=== | ==== Fallen Harpy Scientists ==== | ||
[[File:FallenHarpyScientistsLong.png|center]] | [[File:FallenHarpyScientistsLong.png|center]] | ||
''<center>A group of fallen Harpy scientists... The sight causes unrest amongst the Harpy population.</center>'' | ''<center>A group of fallen Harpy scientists... The sight causes unrest amongst the Harpy population.</center>'' | ||
{| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | {| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | ||
! colspan="2" style="width:37.5%;"|Rob the Dead [[File:FlatIcon Corr.png|32px]] Corruption | |- | ||
! rowspan="2" colspan="2" | Threats:<br /> | ! colspan="2" style="width:37.5%;"| Rob the Dead [[File:FlatIcon Corr.png|32px]] Corruption | ||
! colspan="2" style="width:37.5%;"|Pay for the Funeral [[File:FlatIcon Emp.png|32px]] Empathy | ! rowspan="2" colspan="2" | Threats:<br />10:24 | ||
|- | ! colspan="2" style="width:37.5%;"| Pay for the Funeral [[File:FlatIcon Emp.png|32px]] Empathy | ||
| colspan="2" | Rewards | |- | ||
| colspan="2" | Rewards | | colspan="2" | Rewards: | ||
| colspan="2" | Rewards: | |||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />[[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />Chance of 3 {{rl|Ancient Tablet}}s | | colspan="2" style="text-align:left;" | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />[[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />Chance of 3 {{rl|Ancient Tablet}}s | ||
| colspan="2" | Spawns at least 2 | | colspan="2" | Spawns at least 2 Blood Flowers | ||
| colspan="2" | 0.5 [[File:Reppoint.png|32px]] Point | | colspan="2" | 0.5 [[File:Reppoint.png|32px]] [[Reputation]] Point | ||
|- | |- | ||
| colspan="2" | Options: | |||
| Options | |||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
| Requirements | | Requirements: | ||
| Options | | Options: | ||
|- style="font-weight:normal | |- style="font-weight:normal;" | ||
| | | colspan="2" | - | ||
| - | | rowspan="3" colspan="2" | 04:00 | ||
| rowspan="3" colspan="2 | |||
| 8 {{rl|Amber}} | | 8 {{rl|Amber}} | ||
| style="text-align:left;" | 15 {{rl|Incense}}<br />15 {{rl|Tea}}<br />15 {{rl|Oil}}<br />15 {{rl|Resin}} | | style="text-align:left;" | 15 {{rl|Incense}}<br />15 {{rl|Tea}}<br />15 {{rl|Oil}}<br />15 {{rl|Resin}}<br />20 {{rl|Salt}} | ||
|- | |- | ||
| colspan="2 | | colspan="2" | Working Effects: | ||
| colspan="2 | | colspan="2" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | - | | colspan="2" | -8 {{Species link|Harpies}} [[Resolve]] | ||
| colspan="2" | - | | colspan="2" | - | ||
|} | |} | ||
===Fallen Human Explorers=== | ==== Fallen Human Explorers ==== | ||
[[File:FallenHumanExplorersLong.png|center]] | [[File:FallenHumanExplorersLong.png|center]] | ||
''<center>A group of fallen Human explorers. They were probably looking for a place to settle, far from the Queen's watchful eyes... The sight causes uneasiness amongst the Human population."</center>'' | ''<center>A group of fallen Human explorers. They were probably looking for a place to settle, far from the Queen's watchful eyes... The sight causes uneasiness amongst the Human population."</center>'' | ||
| Line 451: | Line 783: | ||
! colspan="2" style="width:37.3%"| Pay for the Funeral [[File:FlatIcon Emp.png|32px]] Empathy | ! colspan="2" style="width:37.3%"| Pay for the Funeral [[File:FlatIcon Emp.png|32px]] Empathy | ||
|- | |- | ||
| colspan="2" style="" | Rewards | | colspan="2" style="" | Rewards: | ||
| colspan="2" style="" | Rewards | | colspan="2" style="" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />[[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />Chance of 3 {{rl|Ancient Tablet}}s | | colspan="2" | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />[[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />Chance of 3 {{rl|Ancient Tablet}}s | ||
| colspan="2" | Spawns at least 2 | | colspan="2" | Spawns at least 2 Blood Flowers | ||
| colspan="2" | 0.5 [[File:Reppoint.png|32px]] Point | | colspan="2" | 0.5 [[File:Reppoint.png|32px]] Point | ||
|- style="" | |- style="" | ||
| Options | | Options: | ||
| Options | | Options: | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
| Requirements | | Requirements: | ||
| Options | | Options: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| - | | - | ||
| Line 468: | Line 800: | ||
| rowspan="3" colspan="2" | 04:00 | | rowspan="3" colspan="2" | 04:00 | ||
| 8 {{rl|Amber}} | | 8 {{rl|Amber}} | ||
| style="text-align:left;" | 15 {{rl|Incense}}<br />15 {{rl|Tea}}<br />15 {{rl|Oil}}<br />15 {{rl|Resin}} | | style="text-align:left;" | 15 {{rl|Incense}}<br />15 {{rl|Tea}}<br />15 {{rl|Oil}}<br />15 {{rl|Resin}}<br />20 {{rl|Salt}} | ||
|- | |- | ||
| colspan="2" style="" | Working Effects: | | colspan="2" style="" | Working Effects: | ||
| colspan="2" style="" | Working Effects: | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | - | | colspan="2" | -8 {{Species link|Humans}} [[Resolve]] | ||
| colspan="2" | - | | colspan="2" | - | ||
|} | |} | ||
===Fallen Lizards Hunters=== | ==== Fallen Lizards Hunters ==== | ||
[[File:FallenLizardHuntersLong.png|center]] | [[File:FallenLizardHuntersLong.png|center]] | ||
| Line 487: | Line 819: | ||
! colspan="2" style="width:37.5%;"|Pay for the Funeral [[File:FlatIcon Emp.png|32px]] Empathy | ! colspan="2" style="width:37.5%;"|Pay for the Funeral [[File:FlatIcon Emp.png|32px]] Empathy | ||
|- style="" | |- style="" | ||
| colspan="2" | Rewards | | colspan="2" | Rewards: | ||
| colspan="2" | Rewards | | colspan="2" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />[[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />Chance of 3 {{rl|Ancient Tablet}}s | | colspan="2" style="text-align:left;" | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />[[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />Chance of 3 {{rl|Ancient Tablet}}s | ||
| colspan="2" | Spawns at least 2 | | colspan="2" | Spawns at least 2 Blood Flowers | ||
| colspan="2" | 0.5 [[File:Reppoint.png|32px]] Point | | colspan="2" | 0.5 [[File:Reppoint.png|32px]] Point | ||
|- style="" | |- style="" | ||
| Options | | Options: | ||
| Options | | Options: | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
| Requirements | | Requirements: | ||
| Options | | Options: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| - | | - | ||
| Line 504: | Line 836: | ||
| rowspan="3" colspan="2" | 04:00 | | rowspan="3" colspan="2" | 04:00 | ||
| style="text-align:left;" | 8 {{rl|Amber}} | | style="text-align:left;" | 8 {{rl|Amber}} | ||
| style="text-align:left;" | 15 {{rl|Incense}}<br />15 {{rl|Tea}}<br />15 {{rl|Oil}}<br />15 {{rl|Resin}} | | style="text-align:left;" | 15 {{rl|Incense}}<br />15 {{rl|Tea}}<br />15 {{rl|Oil}}<br />15 {{rl|Resin}}<br />20 {{rl|Salt}} | ||
|- | |- | ||
| colspan="2" style="" | Working Effects: | | colspan="2" style="" | Working Effects: | ||
| colspan="2" style="" | Working Effects: | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | - | | colspan="2" | -8 {{Species link|Lizards}} [[Resolve]] | ||
| colspan="2" | - | | colspan="2" | - | ||
|} | |} | ||
===Fishmen Cave=== | ==== Fishmen Cave ==== | ||
[[File:FishmenCaveLong.png|center]] | [[File:FishmenCaveLong.png|center]] | ||
''<center>It looks abandoned, but what if it's not? A terrible fishy smell comes from within.</center>'' | ''<center>It looks abandoned, but what if it's not? A terrible fishy smell comes from within.</center>'' | ||
| Line 522: | Line 854: | ||
! colspan="2" style="width:37.5%;|Chase Away [[File:FlatIcon Loy.png|32px]] Loyalty | ! colspan="2" style="width:37.5%;|Chase Away [[File:FlatIcon Loy.png|32px]] Loyalty | ||
|- style="" | |- style="" | ||
| colspan="2" | Rewards | | colspan="2" | Rewards: | ||
| colspan="2" | Rewards | | colspan="2" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 30 - 40 [[Goods]]<br />30 - 40 [[Goods]]<br />30 - 40 [[Goods]] | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 30 - 40 [[Goods]]<br />30 - 40 [[Goods]]<br />30 - 40 [[Goods]] | ||
| colspan="2" | Spawns 3 Fishmen Totems<br />1 [[File:Impatience.png|32px]] Point | | colspan="2" | Spawns 3 Fishmen Totems<br />1 [[File:Impatience.png|32px]] [[Impatience]] Point | ||
| colspan="2" | 1 [[File:Reppoint.png|32px]] Point<br />20 {{rl|Amber}} | | colspan="2" | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point<br />20 {{rl|Amber}} | ||
|- style="" | |- style="" | ||
| Requirements | | Requirements: | ||
| Options | | Options: | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
| colspan="2" | Options | | colspan="2" | Options: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| 8 {{rl|Amber}} | | 8 {{rl|Amber}} | ||
| style="text-align:left;" | 15 {{rl|Jerky}}<br />15 {{rl|Skewers}}<br />15 {{rl|Pie}}<br />15 {{rl|Ale}} | | style="text-align:left;" | 15 {{rl|Jerky}}<br />15 {{rl|Skewers}}<br />15 {{rl|Pie}}<br />15 {{rl|Paste}}<br />15 {{rl|Ale}} | ||
| rowspan="3" colspan="2" | 04:00 | | rowspan="3" colspan="2" | 04:00 | ||
| colspan="2" style="text-align:left;" | 15 {{rl|Training Gear}}<br /> | | colspan="2" style="text-align:left;" | 15 {{rl|Training Gear}}<br />8 {{rl|Tools}}<br />22 {{rl|Stone}} | ||
|- | |- | ||
| colspan="2" style="" | Working Effects: | | colspan="2" style="" | Working Effects: | ||
| Line 546: | Line 878: | ||
|} | |} | ||
===Fishmen Totem=== | ==== Fishmen Totem ==== | ||
[[File:FishmenTotemLong.png|center]] | [[File:FishmenTotemLong.png|center]] | ||
''<center>A sinister structure made out of bones. Smells like Fishmen magic.</center>'' | ''<center>A sinister structure made out of bones. Smells like Fishmen magic.</center>'' | ||
| Line 552: | Line 884: | ||
[[File:FishmenTotemThreat.png|32px|left]]Increases [[Hostility]] by 30 Points. 50 Seconds to solve. | [[File:FishmenTotemThreat.png|32px|left]]Increases [[Hostility]] by 30 Points. 50 Seconds to solve. | ||
===Forgotten Temple Of The Sun=== | ==== Forgotten Temple Of The Sun ==== | ||
[[File:ForgottenTempleoftheSun_long.png|center]] | |||
{| class="wikitable" style="font-weight:bold; text-align:center; vertical align:middle;width:100%;" | ''<center>Who would worship the sun in a world with so little sunlight?</center>'' | ||
{| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | |||
|- | |- | ||
! colspan="2" style="width: | ! colspan="2" style="width:33.33%;"| Praise the Sun | ||
! rowspan="2" colspan="2" | Threats:<br /> | ! rowspan="2" colspan="2" | Threats:<br />10:24 | ||
! colspan="2" style="width: | ! colspan="2" style="width:33.33%;"| Excavate[[File:FlatIcon Loy.png|32px]] Loyalty | ||
|- | |- | ||
| colspan="2 | | colspan="2" | Rewards: | ||
| colspan="2 | | colspan="2" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | | | colspan="2" style="text-align:left;" | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />Chance of 3 {{rl|Ancient Tablet}}s | ||
| colspan="2" | Destroys all trade goods in the Warehouse ( | | colspan="2" | Destroys all trade goods in the [[Warehouse]]: <br />(Packs of Goods, {{rl|Amber}}, {{rl|Ancient Tablet}}) | ||
| colspan="2" | 0. | | colspan="2" | 0.75 [[File:Reppoint.png|32px]] [[Reputation]] Point | ||
|- | |- | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal; text-align:left;" | ||
| colspan="2 | | colspan="2" | 15 {{rl|Ale}}<br />15 {{rl|Wine}}<br />15 {{rl|Incense}}<br />15 {{rl|Oil}}<br />3 {{rl|Pack of Trade Goods}}<br />1 {{rl|Wildfire Essence}} | ||
| rowspan="3" | | rowspan="3" colspan="2" style="text-align:center;" | 02:00 | ||
| colspan="2" | 8 {{rl|Tools}}<br />8 {{rl|Pack of Building Materials}} | |||
|- | |- | ||
| colspan="2 | | colspan="2" | Working Effects: | ||
| colspan="2 | | colspan="2" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | - | | colspan="2" | - | ||
| Line 582: | Line 915: | ||
|} | |} | ||
===Forsaken Crypt=== | ==== Forsaken Crypt ==== | ||
[[File:ForsakenCryptLong.png|center]] | [[File:ForsakenCryptLong.png|center]] | ||
''<center>The Forsaken Crypt hides a frustrated, poor spirit. This place seems to have been plundered a long time ago.</center>'' | ''<center>The Forsaken Crypt hides a frustrated, poor spirit. This place seems to have been plundered a long time ago.</center>'' | ||
| Line 591: | Line 924: | ||
! colspan="2" style="width:37.5%;"|Calm Spirits [[File:FlatIcon Emp.png|32px]] Empathy | ! colspan="2" style="width:37.5%;"|Calm Spirits [[File:FlatIcon Emp.png|32px]] Empathy | ||
|- style="" | |- style="" | ||
| colspan="2" | Rewards | | colspan="2" | Rewards: | ||
| colspan="2" | Rewards | | colspan="2" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 30 - 40 [[Goods]]<br />30 - 40 [[Goods]]<br />30 - 40 [[Goods]]<br />Chance of 3 {{rl|Ancient Tablet}}s | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 30 - 40 [[Goods]]<br />30 - 40 [[Goods]]<br />30 - 40 [[Goods]]<br />Chance of 3 {{rl|Ancient Tablet}}s | ||
| colspan="2" | Lose all {{rl|Wine}} and {{rl|Amber}}<br />1 [[File:Impatience.png|32px]] Point | | colspan="2" | Lose all {{rl|Wine}} and {{rl|Amber}}<br />1 [[File:Impatience.png|32px]] [[Impatience]] Point | ||
| colspan="2" | 0. | | colspan="2" | 0.75 [[File:Reppoint.png|32px]] [[Reputation]] Point | ||
|- style="" | |- style="" | ||
| colspan="2" | Options | | colspan="2" | Options: | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
| Options | | Options: | ||
| Options | | Options: | ||
|- style="font-weight:normal; text-align:left;" | |- style="font-weight:normal; text-align:left;" | ||
| colspan="2" | 15 {{rl|Planks}}<br /> | | colspan="2" | 15 {{rl|Planks}}<br />8 {{rl|Fabric}}<br />8 {{rl|Bricks}} | ||
| rowspan="3" colspan="2" style="text-align:center;" | 04:00 | | rowspan="3" colspan="2" style="text-align:center;" | 04:00 | ||
| 10 {{rl|Ale}}<br />15 {{rl|Wine}}<br />15 {{rl|Incense}}<br />15 {{rl|Tea}}<br />15 {{rl|Scrolls}} | | 10 {{rl|Ale}}<br />15 {{rl|Wine}}<br />15 {{rl|Incense}}<br />15 {{rl|Tea}}<br />15 {{rl|Scrolls}} | ||
| Line 611: | Line 944: | ||
| colspan="2" style="" | Working Effects: | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal; text-align:center;" | |- style="font-weight:normal; text-align:center;" | ||
| colspan="2" | - | | colspan="2" | -4 Global [[Resolve]] for every 10 {{rl|Amber}} in Warehouse. | ||
| colspan="2" | - | | colspan="2" | - | ||
|} | |} | ||
===Fuming Machinery=== | ==== Fuming Machinery ==== | ||
[[File:FumingMachineryLong.png|center]] | [[File:FumingMachineryLong.png|center]] | ||
''<center>Old Rainpunk machinery left unsupervised. Unstable rainwater fumes fill the area.</center>'' | ''<center>Old Rainpunk machinery left unsupervised. Unstable rainwater fumes fill the area.</center>'' | ||
| Line 623: | Line 956: | ||
! colspan="2" style="width:37.5%;"| Fix | ! colspan="2" style="width:37.5%;"| Fix | ||
|- style="" | |- style="" | ||
| colspan="2" | Rewards | | colspan="2" | Rewards: | ||
| colspan="2" | Rewards | | colspan="2" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 30 - 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 30 - 40 [[Goods]]<br />15 - 40 [[Goods]] | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 30 - 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 30 - 40 [[Goods]]<br />15 - 40 [[Goods]] | ||
| colspan="2" | Destroys Deposits, Fields and Villagers in 5 field radius. | | colspan="2" | Destroys Deposits, Fields and Villagers in 5 field radius.<br/>The second time the consequence triggers, the radius increases to 10 fields. | ||
| colspan="2" | Aesthetics | | colspan="2" | Makeshift Extractor (4 <span style="color: {{PerkBlue}}">Aesthetics</span> decoration)<br/>10 {{rl|Clearance Water}} per minute<br/>+50 [[Rainpunk#Types_of_Rainwater|Rainwater]] capacity (all types) | ||
|- style="" | |- style="" | ||
| colspan="2" | Options | | colspan="2" | Options: | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
| Options | | Options: | ||
| Options | | Options: | ||
|- style="font-weight:normal; text-align:left;" | |- style="font-weight:normal; text-align:left;" | ||
| style="text-align:left;" | 12 {{rl|Planks}}<br /> | | style="text-align:left;" | 12 {{rl|Planks}}<br />6 {{rl|Fabric}}<br />6 {{rl|Bricks}} | ||
| style="text-align:left;" | 12 {{rl| | | style="text-align:left;" | 12 {{rl|Storm Water}}<br />15 {{rl|Clearance Water}}<br />15 {{rl|Drizzle Water}} | ||
| rowspan="3" colspan="2" style="text-align:center;" | 02:30 | | rowspan="3" colspan="2" style="text-align:center;" | 02:30 | ||
| | | 6 {{rl|Tools}}<br />15 {{rl|Pipes}}<br />30 {{rl|Oil}}<br />4 {{rl|Parts}}<br />2 {{rl|Wildfire Essence}} | ||
| 15 {{rl|Barrels}}<br />15 {{rl|Waterskins}}<br />15 {{rl|Pottery}} | | 15 {{rl|Barrels}}<br />15 {{rl|Waterskins}}<br />15 {{rl|Pottery}} | ||
|- | |- | ||
| Line 648: | Line 981: | ||
|} | |} | ||
=== Harmony Spirit Altar === | ==== Harmony Spirit Altar ==== | ||
[[File:HarmonySpiritAltarLong.png|center]] | [[File:HarmonySpiritAltarLong.png|center]] | ||
''<center>An old altar found in the wilds. The ancient language carved into the stone proclaims:<br /> "Light a fire at the altar to gain the blessing of the Spirit of Harmony"</center>'' | ''<center>An old altar found in the wilds. The ancient language carved into the stone proclaims:<br /> "Light a fire at the altar to gain the blessing of the Spirit of Harmony"</center>'' | ||
| Line 657: | Line 990: | ||
! colspan="2" style="width:37.5%;"| Calm Spirits [[File:FlatIcon Emp.png|32px]] Empathy | ! colspan="2" style="width:37.5%;"| Calm Spirits [[File:FlatIcon Emp.png|32px]] Empathy | ||
|- style="" | |- style="" | ||
| colspan="2" | Rewards | | colspan="2" | Rewards: | ||
| colspan="2" | Rewards | | colspan="2" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | 2 - 30 [[Goods]]<br />2 - 30 [[Goods]]<br />Chance of 2 {{rl|Ancient Tablet}}s | | colspan="2" style="text-align:left;" | 2 - 30 [[Goods]]<br />2 - 30 [[Goods]]<br />Chance of 2 {{rl|Ancient Tablet}}s | ||
| colspan="2" | -5 Global [[Resolve]]<br />1 [[File:Impatience.png|32px]] Point | | colspan="2" | -5 Global [[Resolve]]<br />1 [[File:Impatience.png|32px]] [[Impatience]] Point | ||
| colspan="2" | Harmony | | colspan="2" | Converted Harmony Spirit Altar (9 <span style="color: yellow">Harmony</span> decoration)<br />+2 [[Resolve]] for each unique Service [[building]] | ||
|- style="" | |- style="" | ||
| colspan="2" | Options | | colspan="2" | Options: | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
| Options | | Options: | ||
| Requirement | | Requirement: | ||
|- style="font-weight:normal; text-align:left;" | |- style="font-weight:normal; text-align:left;" | ||
| colspan="2" | | | colspan="2" | 8 {{rl|Oil}}<br />8 {{rl|Coal}}<br />8 {{rl|Sea Marrow}}<br />12 {{rl|Planks}} | ||
| rowspan="3" colspan="2" style="text-align:center;" | 04:00 | | rowspan="3" colspan="2" style="text-align:center;" | 04:00 | ||
| | | 15 {{rl|Incense}}<br />15 {{rl|Scrolls}}<br />15 {{rl|Tea}}<br />15 {{rl|Oil}}<br />15 {{rl|Resin}} | ||
| 8 {{rl|Amber}} | | 8 {{rl|Amber}} | ||
|- | |- | ||
| Line 681: | Line 1,014: | ||
|} | |} | ||
=== Hidden Trader Cemetery === | ==== Hidden Trader Cemetery ==== | ||
[[File:HiddenTraderCemeteryLong.png|center]] | [[File:HiddenTraderCemeteryLong.png|center]] | ||
''<center>A cemetery full of traders killed by desperate viceroys. What drove them to commit such heinous crimes? Was it out of greed, or necessity?"</center>'' | ''<center>A cemetery full of traders killed by desperate viceroys. What drove them to commit such heinous crimes? Was it out of greed, or necessity?"</center>'' | ||
| Line 690: | Line 1,023: | ||
! colspan="2" style="width:37.5%;"| Report [[File:FlatIcon Loy.png|32px]] Loyalty | ! colspan="2" style="width:37.5%;"| Report [[File:FlatIcon Loy.png|32px]] Loyalty | ||
|- style="" | |- style="" | ||
| colspan="2" | Rewards | | colspan="2" | Rewards: | ||
| colspan="2" | Rewards | | colspan="2" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | 3 - 40 Goods<br />3 - 40 Goods<br />[[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />[[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />Chance of | | colspan="2" style="text-align:left;" | 3 - 40 Goods<br />3 - 40 Goods<br />[[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />[[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />Chance of 5 {{rl|Ancient Tablet}}s | ||
| colspan="2" | -50% Value of Goods to Trader<br />1 [[File:Impatience.png|32px]] Point | | colspan="2" | -50% Value of Goods to Trader<br />1 [[File:Impatience.png|32px]] [[Impatience]] Point | ||
| colspan="2" | 1 [[File:Reppoint.png|32px]] Point | | colspan="2" | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point | ||
|- style="" | |- style="" | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
| Line 702: | Line 1,035: | ||
| Requirement: | | Requirement: | ||
|- style="font-weight:normal; text-align:left;" | |- style="font-weight:normal; text-align:left;" | ||
| colspan="2" | | | colspan="2" | 8 {{rl|Oil}}<br />8 {{rl|Coal}}<br />8 {{rl|Sea Marrow}}<br />12 {{rl|Planks}} | ||
| rowspan="3" colspan="2" style="text-align:center;" | 04:00 | | rowspan="3" colspan="2" style="text-align:center;" | 04:00 | ||
| 15 {{rl|Amber}} | | 15 {{rl|Amber}} | ||
| Line 714: | Line 1,047: | ||
|} | |} | ||
===Large Destroyed Caravan=== | ==== Large Destroyed Caravan ==== | ||
[[File:LargeDestroyedCaravanLong.png|center]] | [[File:LargeDestroyedCaravanLong.png|center]] | ||
''<center>A destroyed caravan, stranded in the wilderness. There are drag marks leading deeper into the forest... What could have caused such mayhem?</center>'' | ''<center>A destroyed caravan, stranded in the wilderness. There are drag marks leading deeper into the forest... What could have caused such mayhem?</center>'' | ||
| Line 723: | Line 1,056: | ||
! colspan="2" style="width:37.5%;"| Send to the Citadel [[File:FlatIcon Loy.png|32px]] Loyalty | ! colspan="2" style="width:37.5%;"| Send to the Citadel [[File:FlatIcon Loy.png|32px]] Loyalty | ||
|- | |- | ||
| colspan="2" style="" | Rewards | | colspan="2" style="" | Rewards: | ||
| colspan="2" style="" | Rewards | | colspan="2" style="" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | [[Cornerstone]] / [[Perk]] or 2 - 30 [[Goods]]<br />[[Cornerstone]] / [[Perk]] or 2 - 30 [[Goods]]<br />[[Cornerstone]] / [[Perk]] or 2 - 30 [[Goods]]<br />[[Cornerstone]] / [[Perk]] or 2 - 30 [[Goods]]<br /> | | colspan="2" | [[Cornerstone]] / [[Perk]] or 2 - 30 [[Goods]]<br />[[Cornerstone]] / [[Perk]] or 2 - 30 [[Goods]]<br />[[Cornerstone]] / [[Perk]] or 2 - 30 [[Goods]]<br />[[Cornerstone]] / [[Perk]] or 2 - 30 [[Goods]]<br /> | ||
| colspan="2" | Trading and Trade Routes<br />Disabled For Current Settlement<br />1 [[File:Impatience.png|32px]] Point | | colspan="2" | Trading and Trade Routes<br />Disabled For Current Settlement<br />1 [[File:Impatience.png|32px]] [[Impatience]] Point | ||
| colspan="2" | 0.75 [[File:Reppoint.png|32px]] Point | | colspan="2" | 0.75 [[File:Reppoint.png|32px]] Point | ||
|- style="" | |- style="" | ||
| Options | | Options: | ||
| Options | | Options: | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
| Requirements | | Requirements: | ||
| Requirements | | Requirements: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| - | | - | ||
| Line 745: | Line 1,078: | ||
| colspan="2" style="" | Working Effects: | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | - | | colspan="2" | -6 to Global [[Resolve]] | ||
| colspan="2" | - | | colspan="2" | - | ||
|} | |} | ||
===Large Encampment=== | ==== Large Encampment ==== | ||
[[File:LargeEncampmentLong.png|center]] | [[File:LargeEncampmentLong.png|center]] | ||
''<center>A destroyed camp in the wilderness. There are still survivors in the area.</center>'' | ''<center>A destroyed camp in the wilderness. There are still survivors in the area.</center>'' | ||
| Line 758: | Line 1,091: | ||
! colspan="2" style="width:37.5%;"| Send to the Citadel | ! colspan="2" style="width:37.5%;"| Send to the Citadel | ||
|- | |- | ||
| colspan="2" style="" | Rewards | | colspan="2" style="" | Rewards: | ||
| colspan="2" style="" | Rewards | | colspan="2" style="" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | | | colspan="2" | 4-6 [[Villagers]] | ||
| colspan="2" | - | | colspan="2" | - | ||
| colspan="2" | 15 {{rl|Amber}} | | colspan="2" | 15 {{rl|Amber}} | ||
|- style="" | |- style="" | ||
| colspan="2" | Options | | colspan="2" | Options: | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
| colspan="2" | Options | | colspan="2" | Options: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | 12 {{rl|Vegetables}}<br />12 {{rl|Mushrooms}}<br />12 {{rl|Roots}}<br />12 {{rl|Berries}} | | colspan="2" style="text-align:left;" | 12 {{rl|Vegetables}}<br />12 {{rl|Mushrooms}}<br />12 {{rl|Roots}}<br />12 {{rl|Berries}} | ||
| rowspan="3" colspan="2" | 02:00 | | rowspan="3" colspan="2" | 02:00 | ||
| colspan="2" style="text-align:left;" | 12 {{rl|Eggs}}<br />12 {{rl|Insects}}<br />12 {{rl|Meat}} | | colspan="2" style="text-align:left;" | 12 {{rl|Eggs}}<br />12 {{rl|Insects}}<br />12 {{rl|Meat}}<br />12 {{rl|Fish}} | ||
|- | |- | ||
| colspan="2" style="" | Working Effects: | | colspan="2" style="" | Working Effects: | ||
| Line 780: | Line 1,113: | ||
|} | |} | ||
===Merchant Shipwreck=== | ==== Lurker ==== | ||
[[File:LurkerLong.png|center|Lurker]] | |||
''<center>A bizarre creature that dwells deep underground, in vast networks of water-filled caverns. On rare occasions, it finds its way to the surface, lurking in small reservoirs and preying on unsuspecting fishermen.</center>'' | |||
{| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | |||
! colspan="2" style="width:37.5%;"|Purify [[File:FlatIcon Emp.png|32px]] Empathy | |||
! rowspan="2" colspan="2" | Threats:<br />13:00 | |||
! colspan="2" style="width:37.5%;"|Hunt Down [[File:FlatIcon Corr.png|32px]]Corruption | |||
|- | |||
| colspan="2" | Rewards: | |||
| colspan="2" | Rewards: | |||
|- style="font-weight:normal;" | |||
| colspan="2" | Spawns a Deep Pond for Fishing. | |||
| colspan="2" | Destroys all stored {{rl|Fish}}, {{rl|Algae}}, and {{rl|Scales}} <br/> 1 [[Impatience]] Point | |||
| colspan="2" | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point <br/> 20 {{rl|Amber}} | |||
|- | |||
| colspan="2" | Options: | |||
| colspan="2" | Solve Time: | |||
| colspan="2" | Options: | |||
|- style="font-weight:normal;" | |||
| style="text-align:left;" colspan="2"| 15 {{rl|Tea}}<br />15 {{rl|Incense}}<br />22 {{rl|Herbs}}<br />22 {{rl|Algae}}<br />22 {{rl|Salt}} | |||
| rowspan="3" colspan="2" | 04:00 | |||
| style="text-align:left;" colspan="2"| 15 {{rl|Training Gear}}<br />8 {{rl|Tools}}<br />22 {{rl|Stone}} | |||
|- | |||
| colspan="2" | Working Effects: | |||
| colspan="2" | Working Effects: | |||
|- style="font-weight:normal;" | |||
| colspan="2" | Time between breaks reduced by 30%. | |||
| colspan="2" | Additional +1 Hunger stack each time a Villager cannot eat. | |||
|} | |||
==== Merchant Shipwreck ==== | |||
[[File:MerchantshipLong.png|center]] | [[File:MerchantshipLong.png|center]] | ||
''<center>How powerful must the storm surge have been to carry this shattered wreck all the way here? Perhaps in the distant past, there was a sea here? It looks as if it’s been lying here for centuries. Strange voices can be heard coming from below deck...</center>'' | ''<center>How powerful must the storm surge have been to carry this shattered wreck all the way here? Perhaps in the distant past, there was a sea here? It looks as if it’s been lying here for centuries. Strange voices can be heard coming from below deck...</center>'' | ||
| Line 790: | Line 1,153: | ||
! colspan="2" style="width:37.5%;"| Search the Lower Deck [[File:FlatIcon Loy.png|32px]] Loyalty | ! colspan="2" style="width:37.5%;"| Search the Lower Deck [[File:FlatIcon Loy.png|32px]] Loyalty | ||
|- | |- | ||
| colspan="2" style="" | Rewards | | colspan="2" style="" | Rewards: | ||
| colspan="2" style="" | Rewards | | colspan="2" style="" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />Chance of 5{{rl|Ancient Tablet}}s | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />Chance of 5{{rl|Ancient Tablet}}s | ||
| colspan="2" | Destroys random [[Cornerstone]] in your possesion. | | colspan="2" | Destroys random [[Cornerstone]] in your possesion. | ||
| colspan="2" | 1 [[File:Reppoint.png|32px]] Point<br />30 {{rl|Amber}} | | colspan="2" | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point<br />30 {{rl|Amber}} | ||
|- style="" | |- style="" | ||
| Options | | Options: | ||
| | | Options: | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
| colspan="2" | Options | | colspan="2" | Options: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| style="text-align:left;" | | | style="text-align:left;" | 12 {{rl|Planks}}<br />8 {{rl|Fabric}}<br />8 {{rl|Bricks}} | ||
| 15 {{rl| | | style="text-align:left;" | 8 {{rl|Coats}}<br />15 {{rl|Boots}} | ||
| rowspan="3" colspan="2" | 04:00 | | rowspan="3" colspan="2" | 04:00 | ||
| colspan="2" style="text-align:left;" | | | colspan="2" style="text-align:left;" | 6 {{rl|Tools}}<br />15 {{rl|Pipes}}<br />4 {{rl|Parts}} | ||
|- | |- | ||
| colspan="2" style="" | Working Effects: | | colspan="2" style="" | Working Effects: | ||
| Line 811: | Line 1,174: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | 0.5 [[File:Impatience.png|32px]] Point | | colspan="2" | 0.5 [[File:Impatience.png|32px]] Point | ||
| colspan="2" | [[Hostility]] increased by 165 points.<br />Each ongoing [[Trade Route]] | | colspan="2" | [[Hostility]] increased by 165 points.<br />Each ongoing [[Trade Route]] decreases it by 40 points. | ||
|} | |} | ||
===Open Vault=== | ==== Open Vault ==== | ||
[[File:OpenVaultLong.png|center]] | [[File:OpenVaultLong.png|center]] | ||
''<center>An open entrance to an ancient dungeon. Strange sounds can be heard coming from inside..</center>'' | ''<center>An open entrance to an ancient dungeon. Strange sounds can be heard coming from inside..</center>'' | ||
| Line 821: | Line 1,184: | ||
! colspan="2" style="width:37.5%;"| Perform Ritual [[File:FlatIcon Corr.png|32px]] Corruption | ! colspan="2" style="width:37.5%;"| Perform Ritual [[File:FlatIcon Corr.png|32px]] Corruption | ||
! rowspan="2" colspan="2" | Threats:<br />13:00 | ! rowspan="2" colspan="2" | Threats:<br />13:00 | ||
! colspan="2" style="width:37.5%;"| Bury the Entrance[[File:FlatIcon Loy.png|32px]] Loyalty | ! colspan="2" style="width:37.5%;"| Bury the Entrance [[File:FlatIcon Loy.png|32px]] Loyalty | ||
|- | |- | ||
| colspan="2" style="" | Rewards: | | colspan="2" style="" | Rewards: | ||
| Line 828: | Line 1,191: | ||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 3{{rl|Ancient Tablet}}s | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 3{{rl|Ancient Tablet}}s | ||
| colspan="2" | Kills all [[Villagers]] within 20 field radius. | | colspan="2" | Kills all [[Villagers]] within 20 field radius. | ||
| colspan="2" | 0. | | colspan="2" | 0.75 [[File:Reppoint.png|32px]] [[Reputation]] Point | ||
|- style="" | |- style="" | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
| Line 836: | Line 1,199: | ||
| colspan="2" style="text-align:left;" | 15 {{rl|Incense}}<br />15 {{rl|Scrolls}}<br />15 {{rl|Tea}}<br />15 {{rl|Oil}}<br />15 {{rl|Resin}} | | colspan="2" style="text-align:left;" | 15 {{rl|Incense}}<br />15 {{rl|Scrolls}}<br />15 {{rl|Tea}}<br />15 {{rl|Oil}}<br />15 {{rl|Resin}} | ||
| rowspan="3" colspan="2" | 04:00 | | rowspan="3" colspan="2" | 04:00 | ||
| colspan="2" style="text-align:left;" | 15 {{rl|Planks}}<br /> | | colspan="2" style="text-align:left;" | 15 {{rl|Planks}}<br />7 {{rl|Fabric}}<br />7 {{rl|Bricks}} | ||
|- | |- | ||
| colspan="2" style="" | Working Effects: | | colspan="2" style="" | Working Effects: | ||
| Line 845: | Line 1,208: | ||
|} | |} | ||
=== Petrified Tree === | ==== Petrified Gargoyle ==== | ||
[[File:PetrifiedGargoyleLong.png|center|Petrified Gargoyle]] | |||
''<center>A weathered stone statue that feels strangely... alive. It seems to shift ever so slightly when no one is watching.</center>'' | |||
{| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | |||
! colspan="2" style="width:37.5%;"|Perform Ritual [[File:FlatIcon Corr.png|32px]]Corruption | |||
! rowspan="2" colspan="2" | Threats:<br />13:00 | |||
! colspan="2" style="width:37.5%;"|Tear Down [[File:FlatIcon Loy.png|32px]] Loyalty | |||
|- | |||
| colspan="2" | Rewards: | |||
| colspan="2" | Rewards: | |||
|- style="font-weight:normal;" | |||
| colspan="2" | Dormant Gargoyle (4 Aesthetics)<br /> +1 to all Rainwater production. <br/> Installing [[Rain Engines]] costs 2 fewer {{rl|Pipes}} (1 minimum) | |||
| colspan="2" | -8 to Global [[Resolve]] | |||
| colspan="2" | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point <br/> 20 {{rl|Amber}} | |||
|- | |||
| colspan="2" | Options: | |||
| colspan="2" | Solve Time: | |||
| colspan="2" | Options: | |||
|- style="font-weight:normal;" | |||
| style="text-align:left;" colspan="2"| 15 {{rl|Incense}}<br />15 {{rl|Scrolls}}<br />15 {{rl|Tea}}<br />15 {{rl|Oil}}<br />15 {{rl|Resin}} | |||
| rowspan="3" colspan="2" | 04:00 | |||
| style="text-align:left;" colspan="2"| 15 {{rl|Training Gear}}<br />8 {{rl|Tools}}<br />22 {{rl|Stone}} | |||
|- | |||
| colspan="2" | Working Effects: | |||
| colspan="2" | Working Effects: | |||
|- style="font-weight:normal;" | |||
| colspan="2" | +180 Hostility. Hostility is reduced by 15 per Villager with a fulfilled need for [[Religion]]. | |||
| colspan="2" | Kills 1 villager. Activates each time work on this event begins. | |||
|} | |||
==== Petrified Tree ==== | |||
[[File:PetrifiedTreeLong.png|center]] | [[File:PetrifiedTreeLong.png|center]] | ||
''<center>A strange tree that’s been turned to stone by the rain. It's radiating its sickness to the other trees around it.</center>'' | ''<center>A strange tree that’s been turned to stone by the rain. It's radiating its sickness to the other trees around it.</center>'' | ||
| Line 854: | Line 1,248: | ||
! colspan="2" style="width:37.5%;"| Heal [[File:FlatIcon Emp.png|32px]] Empathy | ! colspan="2" style="width:37.5%;"| Heal [[File:FlatIcon Emp.png|32px]] Empathy | ||
|- | |- | ||
| colspan="2" style="" | Rewards | | colspan="2" style="" | Rewards: | ||
| colspan="2" style="" | Rewards | | colspan="2" style="" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br/> Chance of 3{{rl|Ancient Tablet}}s | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br/> Chance of 3{{rl|Ancient Tablet}}s | ||
| colspan="2" | Destroys all stored <br />{{rl|Planks}} and {{rl|Wood}} | | colspan="2" | Destroys all stored <br />{{rl|Planks}} and {{rl|Wood}} | ||
| colspan="2" | 0.5 [[File:Reppoint.png|32px]] Point<br />15 {{rl|Amber}} | | colspan="2" | 0.5 [[File:Reppoint.png|32px]] [[Reputation]] Point<br />15 {{rl|Amber}} | ||
|- style="" | |- style="" | ||
| colspan="2" | Options | | colspan="2" | Options: | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
| colspan="2" | Options | | colspan="2" | Options: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | - | | colspan="2" | - | ||
| rowspan="3" colspan="2" | 04:00 | | rowspan="3" colspan="2" | 04:00 | ||
| colspan="2" style="text-align:left;" | 15 {{rl|Incense}}<br />15 {{rl|Tea}}<br />22 {{rl|Herbs}} | | colspan="2" style="text-align:left;" | 15 {{rl|Incense}}<br />15 {{rl|Tea}}<br />22 {{rl|Herbs}}<br />22 {{rl|Algae}}<br />22 {{rl|Salt}} | ||
|- | |- | ||
| colspan="2" style="" | Working Effects: | | colspan="2" style="" | Working Effects: | ||
| colspan="2" style="" | Working Effects: | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | All Houses have | | colspan="2" | All Houses have 1 fewer resident slot.<br />Tree felling is 50% slower. | ||
| colspan="2" | - | | colspan="2" | - | ||
|} | |} | ||
=== Small Destroyed Caravan === | |||
==== Small Destroyed Caravan ==== | |||
[[File:SmallDestroyedCaravanLong.png|center]] | [[File:SmallDestroyedCaravanLong.png|center]] | ||
''<center>A | ''<center>A destroyed caravan was found in the newly discovered glade. There are drag marks leading deeper into the forest... What could have caused such mayhem?</center>'' | ||
{| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | {| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | ||
|- | |- | ||
| Line 884: | Line 1,279: | ||
! colspan="2" style="width:37.5%;| Send to the Citadel [[File:FlatIcon Loy.png|32px]] Loyalty | ! colspan="2" style="width:37.5%;| Send to the Citadel [[File:FlatIcon Loy.png|32px]] Loyalty | ||
|- | |- | ||
| colspan="2" style="" | Rewards | | colspan="2" style="" | Rewards: | ||
| colspan="2" style="" | Rewards: | | colspan="2" style="" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | [[Cornerstone]] / [[Perk]] or 2 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />Chance of 1 {{rl|Ancient Tablet}}s | | colspan="2" style="text-align:left;" | [[Cornerstone]] / [[Perk]] or 2 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />Chance of 1 {{rl|Ancient Tablet}}s | ||
| colspan="2" | [[Trade Routes]] and [[Trading]] disabled for this settlement.<br />1 [[File:Impatience.png|32px]] Point | | colspan="2" | [[Trade Routes]] and [[Trading]] disabled for this settlement.<br />1 [[File:Impatience.png|32px]] [[Impatience]] Point | ||
| colspan="2" | 0.5 [[File:Reppoint.png|32px]] Point | | colspan="2" | 0.5 [[File:Reppoint.png|32px]] Point | ||
|- style="" | |- style="" | ||
| colspan="2" | Options | | colspan="2" | Options: | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
| colspan="2" | Requirements: | | colspan="2" | Requirements: | ||
| Line 902: | Line 1,297: | ||
| colspan="2" style="" | Working Effects: | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | - | | colspan="2" | -4 to Global [[Resolve]] | ||
| colspan="2" | - | | colspan="2" | - | ||
|} | |} | ||
===Rain Spirit Totem=== | ==== Rain Spirit Totem ==== | ||
[[File:RainSpiritTotemLong.png|center]] | [[File:RainSpiritTotemLong.png|center]] | ||
''<center>A totem built by the Fishmen. It seems to have affected the weather, making the rain heavier.</center>'' | ''<center>A totem built by the Fishmen. It seems to have affected the weather, making the rain heavier.</center>'' | ||
| Line 915: | Line 1,310: | ||
! colspan="2" style="width:37.5%;"| Perform Ritual [[File:FlatIcon Corr.png|32px]] Corruption | ! colspan="2" style="width:37.5%;"| Perform Ritual [[File:FlatIcon Corr.png|32px]] Corruption | ||
|- | |- | ||
| colspan="2" style="" | Rewards | | colspan="2" style="" | Rewards: | ||
| colspan="2" style="" | Rewards | | colspan="2" style="" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 3{{rl|Ancient Tablet}}s | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 3{{rl|Ancient Tablet}}s | ||
| colspan="2" | Destroys all roads in Settlement.<br />[[Villagers]] move 30% slower. | | colspan="2" | Destroys all roads in Settlement.<br />[[Villagers]] move 30% slower. | ||
| colspan="2" | Converted Rain Spirit Totem (4 Harmony)<br />-50 [[Hostility]] Points | | colspan="2" | Converted Rain Spirit Totem (4 <span style="color: yellow">Harmony</span> decoration)<br />-50 [[Hostility]] Points | ||
|- style="" | |- style="" | ||
| colspan="2" | Options | | colspan="2" | Options: | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
| colspan="2" | Options | | colspan="2" | Options: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | | | colspan="2" style="text-align:left;" | 8 {{rl|Oil}}<br />8 {{rl|Coal}}<br />8 {{rl|Sea Marrow}}<br />12 {{rl|Planks}} | ||
| rowspan="3" colspan="2" | 04:00 | | rowspan="3" colspan="2" | 04:00 | ||
| colspan="2" style="text-align:left;" | 15 {{rl|Incense}}<br />15 {{rl|Scrolls}}<br />15 {{rl|Tea}}<br />15 {{rl|Oil}}<br />15 {{rl|Resin}} | | colspan="2" style="text-align:left;" | 15 {{rl|Incense}}<br />15 {{rl|Scrolls}}<br />15 {{rl|Tea}}<br />15 {{rl|Oil}}<br />15 {{rl|Resin}} | ||
| Line 937: | Line 1,332: | ||
|} | |} | ||
===Stonetooth Termite Burrow=== | ==== River Kelpie ==== | ||
[[File:RiverKelpieLong.png|center]] | |||
''<center>A legendary, shape-shifting aquatic spirit that lurks near water and mesmerizes travelers. It is that that whoever acquires the kelpie's bridle will be able to control it.</center>'' | |||
{| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | |||
|- style="font-weight:bold; text-align:center;" | |||
! colspan="2" style="width:37.5%;"| Banish | |||
! rowspan="2" colspan="2" | Threats:<br />13:00 | |||
! colspan="2" style="width:37.5%;"| Mount [[File:FlatIcon Loy.png|32px]] Loyalty | |||
|- style="text-align:center;" | |||
| colspan="2" | Rewards: | |||
| colspan="2" | Rewards: | |||
|- | |||
| colspan="2" | A random [[Rainwater Geyser]] appears in its place. | |||
| colspan="2" | Kills 2 random [[villagers]] | |||
| colspan="2" | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point<br />20 {{rl|Amber}} | |||
|- style="text-align:center;" | |||
| colspan="2" | Options: | |||
| colspan="2" | Solve Time: | |||
| colspan="2" | Options: | |||
|- | |||
| colspan="2"style="text-align:left;"| 15 {{rl|Training Gear}}<br />8 {{rl|Tools}}<br />22 {{rl|Stone}} | |||
| rowspan="3" colspan="2" | <br />04:00 | |||
| colspan="2" style="text-align:left;" | 12 {{rl|Grain}}<br />12 {{rl|Plant Fiber}}<br />12 {{rl|Algae}}<br />12 {{rl|Roots}}<br />12 {{rl|Salt}}<br />6 {{rl|Pack of Provisions}} | |||
|- | |||
| colspan="2" style="text-align:center;" | Working Effects: | |||
| colspan="2" style="text-align:center;" | Working Effects: | |||
|- | |||
| colspan="2" | - | |||
| colspan="2" | Every 90 seconds two [[villagers]] will stop working until the event is resolved. | |||
|} | |||
==== Stonetooth Termite Burrow ==== | |||
[[File:StonetoothTermiteBurrowLong.png|center]] | [[File:StonetoothTermiteBurrowLong.png|center]] | ||
''<center>Nothing can stop a hungry stonetooth termite swarm from feeding. Destroys all stored building materials (bricks, fabric, planks).</center>'' | ''<center>Nothing can stop a hungry stonetooth termite swarm from feeding. Destroys all stored building materials (bricks, fabric, planks).</center>'' | ||
| Line 949: | Line 1,375: | ||
| colspan="2" style="" | Rewards: | | colspan="2" style="" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 2{{rl|Ancient Tablet}}s | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 2 {{rl|Ancient Tablet}}s | ||
| colspan="2" | Destroys all stored [[Building Materials]]<br />{{rl|Fabric}} | {{rl|Bricks}} | {{rl|Planks}} | | colspan="2" | Destroys all stored [[Building Materials]]<br />{{rl|Fabric}} | {{rl|Bricks}} | {{rl|Planks}} | ||
| colspan="2" | Termite Nest (4 Harmony)<br /> | | colspan="2" | Termite Nest (4 <span style="color: yellow">Harmony</span> decoration)<br />5 {{rl|Insects}} per minute | ||
|- style="" | |- style="" | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
| Line 957: | Line 1,383: | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | | | colspan="2" style="text-align:left;" | 8 {{rl|Oil}}<br />8 {{rl|Coal}}<br />8 {{rl|Sea Marrow}}<br />12 {{rl|Planks}} | ||
| rowspan="3" colspan="2" | 04:00 | | rowspan="3" colspan="2" | 04:00 | ||
| colspan="2" style="text-align:left;" | | | colspan="2" style="text-align:left;" | 6 {{rl|Tools}}<br />15 {{rl|Pipes}}<br />5 {{rl|Parts}} | ||
|- | |- | ||
| colspan="2" style="" | Working Effects: | | colspan="2" style="" | Working Effects: | ||
| Line 968: | Line 1,394: | ||
|} | |} | ||
===Totem of Denial=== | ==== Totem of Denial ==== | ||
[[File:TotemofDenialLong.png|center]] | [[File:TotemofDenialLong.png|center]] | ||
''<center>A religious structure built by the Fishmen. It interferes with the Hearth in the center of the settlement.</center>'' | ''<center>A religious structure built by the Fishmen. It interferes with the Hearth in the center of the settlement.</center>'' | ||
| Line 981: | Line 1,407: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 2{{rl|Ancient Tablet}}s | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 2{{rl|Ancient Tablet}}s | ||
| colspan="2" style="text-align:left;" | +100% [[Storm Season]] duration.<br />-50% [[Drizzle Season]] duration.<br />-50% [[Clearance Season]] duration.<br />1 [[File:Impatience.png|32px]] Point | | colspan="2" style="text-align:left;" | +100% [[Storm Season]] duration.<br />-50% [[Drizzle Season]] duration.<br />-50% [[Clearance Season]] duration.<br />1 [[File:Impatience.png|32px]] [[Impatience]] Point | ||
| colspan="2" | Converted Totem of Denial (4 Harmony)<br />+ | | colspan="2" | Converted Totem of Denial (4 <span style="color: yellow">Harmony</span> decoration)<br />+3 Global [[Resolve]] | ||
|- style="" | |- style="" | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
| Line 988: | Line 1,414: | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | | | colspan="2" style="text-align:left;" | 8 {{rl|Oil}}<br />8 {{rl|Coal}}<br />8 {{rl|Sea Marrow}}<br />12 {{rl|Planks}} | ||
| rowspan="3" colspan="2" | 04:00 | | rowspan="3" colspan="2" | 04:00 | ||
| colspan="2" style="text-align:left;" | 15 {{rl|Ale}}<br />15 {{rl|Wine}}<br />15 {{rl|Incense}}<br />15 {{rl|Scrolls}}<br />15 {{rl|Tea}}<br /> | | colspan="2" style="text-align:left;" | 15 {{rl|Ale}}<br />15 {{rl|Wine}}<br />15 {{rl|Incense}}<br />15 {{rl|Scrolls}}<br />15 {{rl|Tea}}<br />15 {{rl|Training Gear}} | ||
|- | |- | ||
| colspan="2" style="" | Working Effects: | | colspan="2" style="" | Working Effects: | ||
| Line 996: | Line 1,422: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | - | | colspan="2" | - | ||
| colspan="2" | | | colspan="2" | [[Sacrificing]] is disabled. | ||
|} | |} | ||
===Withered Tree=== | ==== Withered Tree ==== | ||
'''This Glade Event cannot normally spawn on Pioneer difficulty. The below information reflects the results when developer commands are used to force this event to spawn on Pioneer difficulty.''' | |||
[[File:WitheredTreeLong.png|center]] | [[File:WitheredTreeLong.png|center]] | ||
''<center>The once mighty tree has been deformed by the Blightrot living in its root system. The Blightrot poisons the tree's tissues, leading to its long-lasting degradation.</center>'' | ''<center>The once mighty tree has been deformed by the Blightrot living in its root system. The Blightrot poisons the tree's tissues, leading to its long-lasting degradation.</center>'' | ||
| Line 1,012: | Line 1,439: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 3{{rl|Ancient Tablet}}s | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 3{{rl|Ancient Tablet}}s | ||
| colspan="2" style="text-align:center;" | [[Blightrot Cysts]] | | colspan="2" style="text-align:center;" | [[Blightrot Cysts]] burn for 5 seconds longer. | ||
| colspan="2" | 1 [[File:Reppoint.png|32px]] Point.<br />20 {{rl|Amber}} | | colspan="2" | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point.<br />20 {{rl|Amber}} | ||
|- style="" | |- style="" | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
| Requirements: | |||
| Options: | | Options: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | - | | colspan="2" | - | ||
| rowspan="3" colspan="2" | 04:00 | | rowspan="3" colspan="2" | 04:00 | ||
| 15 {{rl| | | style="text-align:left;" | 3 {{rl|Purging Fire}} | ||
| 3 {{rl| | | style="text-align:left;" | 8 {{rl|Coats}} <br /> 15 {{rl|Boots}} <br /> 3 {{rl|Copper Bars}} <br /> 3 {{rl|Crystalized Dew}} <br /> 15 {{rl|Reed}} <br /> | ||
|- | |- | ||
| colspan="2" style="" | Working Effects: | | colspan="2" style="" | Working Effects: | ||
| colspan="2" style="" | Working Effects: | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | | | colspan="2" | Spawns 0 [[Blightrot Cyst]] every 120 seconds for every 2 Dangerous or Forbidden Glades discovered. (The penalty is added retroactively) | ||
| colspan="2" | - | | colspan="2" | - | ||
|} | |} | ||
===Leaking Cauldron=== | ==== Leaking Cauldron ==== | ||
[[File:LeakingCauldronLong.png|center]] | [[File:LeakingCauldronLong.png|center]] | ||
''<center>An old, broken piece of Rainpunk technology. It's contaminating the soil around it.</center>'' | ''<center>An old, broken piece of Rainpunk technology. It's contaminating the soil around it.</center>'' | ||
| Line 1,053: | Line 1,480: | ||
| Options: | | Options: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | | | colspan="2" style="text-align:left;" | 8 {{rl|Oil}}<br />8 {{rl|Coal}}<br />8 {{rl|Sea Marrow}}<br />12 {{rl|Planks}} | ||
| rowspan="3" colspan="2" | 04:00 | | rowspan="3" colspan="2" | 04:00 | ||
| style="text-align:left;" | | | style="text-align:left;" | 6 {{rl|Tools}}<br />15 {{rl|Pipes}}<br />30 {{rl|Oil}}<br />4 {{rl|Parts}}<br />2 {{rl|Wildfire Essence}} | ||
| style="text-align:left;" | 15 {{rl|Barrels}}<br />15 {{rl|Waterskins}}<br />15 {{rl|Pottery}} | | style="text-align:left;" | 15 {{rl|Barrels}}<br />15 {{rl|Waterskins}}<br />15 {{rl|Pottery}} | ||
|- | |- | ||
| Line 1,061: | Line 1,488: | ||
| colspan="2" style="" | Working Effects: | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | All Food Production | | colspan="2" | All Food Production 70% Slower. | ||
| colspan="2" | - | | colspan="2" | - | ||
|} | |} | ||
== Forbidden Glade Events == | === Forbidden Glade Events === | ||
===Ancient Burial Site=== | ==== Ancient Burial Site ==== | ||
[[File:AncientBurialSiteLong.png|center]] | [[File:AncientBurialSiteLong.png|center]] | ||
''<center>A strange place filled with gravestones inscribed in an ancient, long forgotten language.</center>'' | ''<center>A strange place filled with gravestones inscribed in an ancient, long forgotten language.</center>'' | ||
| Line 1,079: | Line 1,506: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5- 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of {{rl|Ancient Tablet}}<br /> | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5- 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of {{rl|Ancient Tablet}}<br /> | ||
| colspan="2" | Spawns 6 | | colspan="2" | Spawns 6 Blood Flowers<br /> | ||
| colspan="2" | 1 [[File:Reppoint.png|32px]] Point | | colspan="2" | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point | ||
|- style="" | |- style="" | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
| Line 1,086: | Line 1,513: | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
|- style="font-weight:normal; text-align:left;" | |- style="font-weight:normal; text-align:left;" | ||
| | | style="text-align:left;" | 30 {{rl|Pie}}<br />30 {{rl|Jerky}}<br />30 {{rl|Skewers}}<br />30 {{rl|Biscuits}}<br />30 {{rl|Pickled Goods}}<br />30 {{rl|Porridge}}<br />30 {{rl|Paste}} | ||
| style="text-align:left;" | 30 {{rl|Incense}}<br />30 {{rl|Tea}}<br />30 {{rl|Scrolls}} | |||
| rowspan="3" colspan="2" style="text-align:center;" | 04:00 | | rowspan="3" colspan="2" style="text-align:center;" | 04:00 | ||
| colspan="2" | 8 {{rl|Tools}}<br />8{{rl|Pack of Building Materials}} | | colspan="2" | 8 {{rl|Tools}}<br />8{{rl|Pack of Building Materials}} | ||
| Line 1,094: | Line 1,522: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | - | | colspan="2" | - | ||
| colspan="2" | +8 [[Hostility]] for every | | colspan="2" | +8 [[Hostility]] for every 4 felled trees. | ||
|} | |} | ||
===Dark Gate=== | ==== Dark Gate ==== | ||
[[File:DarkGateLong.png|center]] | [[File:DarkGateLong.png|center]] | ||
''<center>A strange monument of cyclopean proportions. Heavy storm clouds seem to be gathering around the settlement.</center>'' | ''<center>A strange monument of cyclopean proportions. Heavy storm clouds seem to be gathering around the settlement.</center>'' | ||
| Line 1,111: | Line 1,539: | ||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5- 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 5 {{rl|Ancient Tablet}}s<br /> | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5- 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 5 {{rl|Ancient Tablet}}s<br /> | ||
| colspan="2" | Kills 10 random [[Villagers]] | | colspan="2" | Kills 10 random [[Villagers]] | ||
| colspan="2" | 1 [[File:Reppoint.png|32px]] Reputation Point | | colspan="2" | 1 [[File:Reppoint.png|32px]] [[Reputation]] Reputation Point | ||
|- style="" | |- style="" | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
| Line 1,125: | Line 1,553: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | Kills 1 random [[Villager]] | | colspan="2" | Kills 1 random [[Villager]] | ||
| colspan="2" | - | | colspan="2" | -6 to Global [[Resolve]]<br />+150 [[Hostility]] Points | ||
|} | |} | ||
===Destroyed Cage of the Warbeast=== | ==== Destroyed Cage of the Warbeast==== | ||
[[File:DestroyedCageoftheWarbeastLong.png|center]] | [[File:DestroyedCageoftheWarbeastLong.png|center]] | ||
''<center>A destroyed royal guard camp. It looks as if one of their warbeasts got out and razed the entire encampment to the ground. The beast, usually obedient to its masters, must have been provoked by something.</center>'' | ''<center>A destroyed royal guard camp. It looks as if one of their warbeasts got out and razed the entire encampment to the ground. The beast, usually obedient to its masters, must have been provoked by something.</center>'' | ||
| Line 1,142: | Line 1,570: | ||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5- 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 3 {{rl|Ancient Tablet}}s<br /> | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5- 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 3 {{rl|Ancient Tablet}}s<br /> | ||
| colspan="2" | +120 [[Hostility]] Points<br />-2 Newcomers Annually | | colspan="2" | +120 [[Hostility]] Points<br />-2 Newcomers Annually | ||
| colspan="2" | 1 [[File:Reppoint.png|32px]] Reputation Point | | colspan="2" | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point | ||
|- style="" | |- style="" | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
| Line 1,152: | Line 1,580: | ||
| rowspan="3" colspan="2" | 04:00 | | rowspan="3" colspan="2" | 04:00 | ||
| style="text-align:left;" | 12 {{rl|Amber}} | | style="text-align:left;" | 12 {{rl|Amber}} | ||
| style="text-align:left;" | 18 {{rl|Incense}}<br />18 {{rl|Tea}}<br />18 {{rl|Oil}}<br />18 {{rl|Resin}} | | style="text-align:left;" | 18 {{rl|Incense}}<br />18 {{rl|Tea}}<br />18 {{rl|Oil}}<br />18 {{rl|Resin}}<br />24 {{rl|Salt}} | ||
|- | |- | ||
| colspan="2" style="" | Working Effects: | | colspan="2" style="" | Working Effects: | ||
| colspan="2" style="" | Working Effects: | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | Spawns between 4 | | colspan="2" | Spawns between 4 and 6 [[#Blood Flower | Blood Flower]]s.<br />2 [[File:Impatience.png|32px]] [[Impatience]] Points. | ||
| colspan="2" | - | | colspan="2" | - | ||
|} | |} | ||
=== Destroyed Rainpunk Foundry === | ==== Destroyed Rainpunk Foundry ==== | ||
[[File:DestroyedRainPunkFoundryLong.png|center]] | [[File:DestroyedRainPunkFoundryLong.png|center]] | ||
''<center>An old, abandoned piece of advanced Rainpunk technology. It seems extremely unstable - but maybe it can be rebuilt...</center>'' | ''<center>An old, abandoned piece of advanced Rainpunk technology. It seems extremely unstable - but maybe it can be rebuilt...</center>'' | ||
| Line 1,175: | Line 1,603: | ||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5- 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]] | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5- 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]] | ||
| colspan="2" | Destroys everything within a 18 field radius. | | colspan="2" | Destroys everything within a 18 field radius. | ||
| colspan="2" | [[Rainpunk Foundry]]<br />(Can produce {{rl|Parts}} {{3Star}} and {{rl|Wildfire Essence}} {{3Star}}) | | colspan="2" | Glade Event replaced by a [[Rainpunk Foundry]]<br />(Can produce {{rl|Parts}} {{3Star}} and {{rl|Wildfire Essence}} {{3Star}}) | ||
|- style="" | |- style="" | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
| Line 1,184: | Line 1,612: | ||
| colspan="2" | - | | colspan="2" | - | ||
| rowspan="3" colspan="2" | 05:00 | | rowspan="3" colspan="2" | 05:00 | ||
| style="text-align:left;" | 12 {{rl|Tools}}<br />18 {{rl|Pipes}}<br />45 {{rl|Oil}}<br /> | | style="text-align:left;" | 12 {{rl|Tools}}<br />18 {{rl|Pipes}}<br />45 {{rl|Oil}}<br />8 {{rl|Parts}}<br />3 {{rl|Wildfire Essence}} | ||
| style="text-align:left;" | 30 {{rl|Barrels}}<br />30 {{rl|Waterskins}}<br />30 {{rl|Pottery}} | | style="text-align:left;" | 30 {{rl|Barrels}}<br />30 {{rl|Waterskins}}<br />30 {{rl|Pottery}} | ||
|- | |- | ||
| Line 1,190: | Line 1,618: | ||
| colspan="2" style="" | Working Effects: | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | Every | | colspan="2" | Every 110 seconds, a [[#Blood Flower|Blood Flower]] will appear near the foundry. | ||
| colspan="2" | | | colspan="2" | Every 110 seconds, a [[#Blood Flower|Blood Flower]] will appear near the foundry. | ||
|} | |} | ||
===Drainage Mole=== | ==== Drainage Mole ==== | ||
[[File:DrainageMoleLong.png|center]] | [[File:DrainageMoleLong.png|center]] | ||
''<center>A wild beast that usually lives underground. It was forced to the surface for some reason.</center>'' | ''<center>A wild beast that usually lives underground. It was forced to the surface for some reason.</center>'' | ||
| Line 1,208: | Line 1,636: | ||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5- 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 5 {{rl|Ancient Tablet}}s | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5- 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 5 {{rl|Ancient Tablet}}s | ||
| colspan="2" | Kills all [[Villagers]] and destroys everything within a 20 field radius. | | colspan="2" | Kills all [[Villagers]] and destroys everything within a 20 field radius. | ||
| colspan="2" | 1 [[File:Reppoint.png|32px]] Reputation Point<br />20 {{rl|Amber}} | | colspan="2" | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point<br />20 {{rl|Amber}} | ||
|- style="" | |- style="" | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
| Line 1,214: | Line 1,642: | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
|- style="font-weight:normal; text-align:left;" | |- style="font-weight:normal; text-align:left;" | ||
| colspan="2" | 30 {{rl|Insects}}<br />30 {{rl|Eggs}}<br />30 {{rl|Roots}} | | colspan="2" | 30 {{rl|Insects}}<br />30 {{rl|Eggs}}<br />30 {{rl|Roots}}<br />30 {{rl|Fish}} | ||
| rowspan="3" colspan="2" style="text-align:center;" | 04:00 | | rowspan="3" colspan="2" style="text-align:center;" | 04:00 | ||
| colspan="2" | 15 {{rl|Training Gear}}<br /> | | colspan="2" | 15 {{rl|Training Gear}}<br />8 {{rl|Tools}}<br />22 {{rl|Stone}}<br /> | ||
|- | |- | ||
| colspan="2" style="" | Working Effects: | | colspan="2" style="" | Working Effects: | ||
| colspan="2" style="" | Working Effects: | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | - | | colspan="2" | All woodcutters, fishermen, and gatherers get -18 [[Resolve]] | ||
| colspan="2" | +150 [[Hostility]] Points | | colspan="2" | +150 [[Hostility]] Points | ||
|} | |} | ||
=== Fishman Soothsayer === | ==== Fishman Soothsayer ==== | ||
[[File:FishmanSoothsayerLong.png|center]] | [[File:FishmanSoothsayerLong.png|center]] | ||
''<center>An old wandering soothsayer, teeming with magic. He does not speak, though you can hear his voice. His eyes are blank, yet you can feel his gaze. He is not afraid of death, he stands by its side.</center>'' | ''<center>An old wandering soothsayer, teeming with magic. He does not speak, though you can hear his voice. His eyes are blank, yet you can feel his gaze. He is not afraid of death, he stands by its side.</center>'' | ||
| Line 1,238: | Line 1,666: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 3- 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 5 {{rl|Ancient Tablet}}s<br />[[Hostility]] Threshold is increased by 1 level. | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 3- 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 5 {{rl|Ancient Tablet}}s<br />[[Hostility]] Threshold is increased by 1 level. | ||
| colspan="2" | [[Forest Mysteries]] require 2 lower levels of [[Hostility]] to activate.<br />1 [[File:Impatience.png|32px]] Impatience Point | | colspan="2" | [[Forest Mysteries]] require 2 lower levels of [[Hostility]] to activate.<br />1 [[File:Impatience.png|32px]] [[Impatience]] Point | ||
| colspan="2" | 1 [[File:Reppoint.png|32px]] Reputation Point<br />30 {{rl|Amber}} | | colspan="2" | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point<br />30 {{rl|Amber}} | ||
|- style="" | |- style="" | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
| Line 1,247: | Line 1,675: | ||
| colspan="2" | 15 {{rl|Incense}}<br />15 {{rl|Scrolls}}<br />15 {{rl|Tea}}<br />15 {{rl|Oil}}<br />15 {{rl|Resin}} | | colspan="2" | 15 {{rl|Incense}}<br />15 {{rl|Scrolls}}<br />15 {{rl|Tea}}<br />15 {{rl|Oil}}<br />15 {{rl|Resin}} | ||
| rowspan="3" colspan="2" style="text-align:center;" | 04:00 | | rowspan="3" colspan="2" style="text-align:center;" | 04:00 | ||
| colspan="2" | 15 {{rl|Training Gear}}<br /> | | colspan="2" | 15 {{rl|Training Gear}}<br />8 {{rl|Tools}}<br />22 {{rl|Stone}}<br /> | ||
|- | |- | ||
| colspan="2" style="" | Working Effects: | | colspan="2" style="" | Working Effects: | ||
| colspan="2" style="" | Working Effects: | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | +75 [[Hostility]] for every scout in settlement. Includes idle scouts and scouts assigned to this event. | | colspan="2" | +75 [[Hostility]] for every scout in settlement. Includes idle scouts and scouts assigned to this event. | ||
| colspan="2" | Every | | colspan="2" | Every 10 times [[Complex Food Need]], [[Services Need]], or [[Clothing Need]] are fulfilled, 2 random [[Villagers]] die. | ||
|} | |} | ||
=== | ==== Fishmen Lighthouse ==== | ||
[[File:FishmanLighthouseLong.png|center]] | [[File:FishmanLighthouseLong.png|center]] | ||
''<center>Once upon a time, there must have been a coast and a harbor here. Now this place is haunted by Fishmen and the waters have withdrawn. An ominous light is coming from the top of the lighthouse.</center>'' | ''<center>Once upon a time, there must have been a coast and a harbor here. Now this place is haunted by Fishmen and the waters have withdrawn. An ominous light is coming from the top of the lighthouse.</center>'' | ||
| Line 1,268: | Line 1,696: | ||
| colspan="2" style="" | Rewards: | | colspan="2" style="" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 3- 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]<br />5 - | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 3- 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]<br />5 - 50 [[Goods]]<br />5 - 50 [[Goods]]<br />Chance of 5 {{rl|Ancient Tablet}}s | ||
| colspan="2" | Glade Events are solved 20% slower (Permanent)<br />1 [[File:Impatience.png|32px]] Impatience Point | | colspan="2" | Glade Events are solved 20% slower (Permanent)<br />1 [[File:Impatience.png|32px]] [[Impatience]] Point | ||
| colspan="2" | | | colspan="2" | Converted Fishmen Lighthouse (16 <span style="color: yellow">Harmony</span> decoration)<br />5 {{rl|Sea Marrow}} per minute<br /> 1 [[File:Impatience.png|32px]] [[Impatience]] Point | ||
|- style="" | |- style="" | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
| Line 1,283: | Line 1,711: | ||
| colspan="2" style="" | Working Effects: | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | + | | colspan="2" | +75 [[Hostility]] for every [[Firekeeper]] in the settlement.<br /> | ||
| colspan="2" | | | colspan="2" | +150 [[Hostility]] for every [[Firekeeper]] in the settlement.<br /> | ||
|} | |} | ||
=== Fishmen Outpost === | ==== Fishmen Outpost ==== | ||
[[File:FishmenOutpostLong.png|center]] | [[File:FishmenOutpostLong.png|center]] | ||
''<center>Fishmen aren't usually a threat, but they can be a real nuisance after a while.</center>'' | ''<center>Fishmen aren't usually a threat, but they can be a real nuisance after a while.</center>'' | ||
| Line 1,301: | Line 1,729: | ||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 3- 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 5 {{rl|Ancient Tablet}}s | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 3- 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 5 {{rl|Ancient Tablet}}s | ||
| colspan="2" | [[Villagers]] have 25% chance of dying after eating. | | colspan="2" | [[Villagers]] have 25% chance of dying after eating. | ||
| colspan="2" | 1 [[File:Reppoint.png|32px]] Reputation Point<br />20 {{rl|Amber}} | | colspan="2" | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point<br />20 {{rl|Amber}} | ||
|- style="" | |- style="" | ||
| Requirement: | | Requirement: | ||
| Line 1,309: | Line 1,737: | ||
|- style="font-weight:normal; text-align:left;" | |- style="font-weight:normal; text-align:left;" | ||
| 15 {{rl|Amber}} | | 15 {{rl|Amber}} | ||
| | | 8 {{rl|Pack of Luxury Goods}}<br />10 {{rl|Pack of Trade Goods}}<br />15 {{rl|Pack of Crops}} | ||
| rowspan="3" colspan="2" style="text-align:center;" | 04:00 | | rowspan="3" colspan="2" style="text-align:center;" | 04:00 | ||
| colspan="2" | 15 {{rl|Training Gear}}<br /> | | colspan="2" | 15 {{rl|Training Gear}}<br />8 {{rl|Tools}}<br />22 {{rl|Stone}} | ||
|- | |- | ||
| colspan="2" style="" | Working Effects: | | colspan="2" style="" | Working Effects: | ||
| Line 1,317: | Line 1,745: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | - | | colspan="2" | - | ||
| colspan="2" | Cooked and Raw food disappears from the [[Warehouse]] at a rate of | | colspan="2" | Cooked and Raw food disappears from the [[Warehouse]] at a rate of 4 units every 10 seconds. | ||
|} | |} | ||
=== Giant Stormbird's Nest === | ==== Giant Stormbird's Nest ==== | ||
[[File:GiantStormbirdsNestLong.png|center]] | [[File:GiantStormbirdsNestLong.png|center]] | ||
''<center>A never-before encountered Stormbird subspecies. She is fiercely guarding her nest. The clouds around the settlement have begun to darken...</center>'' | ''<center>A never-before encountered Stormbird subspecies. She is fiercely guarding her nest. The clouds around the settlement have begun to darken...</center>'' | ||
| Line 1,333: | Line 1,761: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 3- 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 3-40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 5 {{rl|Ancient Tablet}}s | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 3- 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 3-40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 5 {{rl|Ancient Tablet}}s | ||
| colspan="2" | -4 Global [[Resolve]] during each [[Storm Season]], multiplied by [[Hostility]] level.<br />(Permanent)<br />1 [[File:Impatience.png|32px]] Impatience Point | | colspan="2" | -4 Global [[Resolve]] during each [[Storm Season]], multiplied by [[Hostility]] level.<br />(Permanent)<br />1 [[File:Impatience.png|32px]] [[Impatience]] Point | ||
| colspan="2" | 1 [[File:Reppoint.png|32px]] Reputation Point<br />Tamed Stormbird ( | | colspan="2" | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point<br />Tamed Stormbird (16 Harmony)<br />5 {{rl|Eggs}} per minute delivery line<br />+3 {{Species link|Harpies}} [[Resolve]] | ||
|- style="" | |- style="" | ||
| Options: | | Options: | ||
| Line 1,342: | Line 1,770: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| style="text-align:left;" | 30 {{rl|Grain}}<br />30 {{rl|Roots}}<br />30 {{rl|Mushrooms}} | | style="text-align:left;" | 30 {{rl|Grain}}<br />30 {{rl|Roots}}<br />30 {{rl|Mushrooms}} | ||
| style="text-align:left;" | 45 {{rl|Meat}}<br />45 {{rl|Insects}} | | style="text-align:left;" | 45 {{rl|Meat}}<br />45 {{rl|Insects}}<br />45 {{rl|Fish}} | ||
| rowspan="3" colspan="2" | 04:00 | | rowspan="3" colspan="2" | 04:00 | ||
| colspan="2" | - | | colspan="2" | - | ||
| Line 1,353: | Line 1,781: | ||
|} | |} | ||
=== Hungry Mistworm === | ==== Hungry Mistworm ==== | ||
[[File:HungryMistwordmLong.png|center]] | [[File:HungryMistwordmLong.png|center]] | ||
''<center>A small, yet dangerous creature. It normally lives underground or hides in the mist, but this one seems to be more courageous than its kin.</center>'' | ''<center>A small, yet dangerous creature. It normally lives underground or hides in the mist, but this one seems to be more courageous than its kin.</center>'' | ||
| Line 1,367: | Line 1,795: | ||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 3- 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 3 {{rl|Ancient Tablet}}s | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 3- 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 3 {{rl|Ancient Tablet}}s | ||
| colspan="2" | Destroys all stored food. (Cooked and Raw) | | colspan="2" | Destroys all stored food. (Cooked and Raw) | ||
| colspan="2" | 1 [[File:Reppoint.png|32px]] Reputation Point<br />20 {{rl|Amber}} | | colspan="2" | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point<br />20 {{rl|Amber}} | ||
|- style="" | |- style="" | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
| Line 1,373: | Line 1,801: | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
|- style="font-weight:normal; text-align:left;" | |- style="font-weight:normal; text-align:left;" | ||
| colspan="2" | 15 {{rl|Meat}}<br />15 {{rl|Insects}}<br />15 {{rl|Skewers}}<br />22 {{rl|Jerky}} | | colspan="2" | 15 {{rl|Meat}}<br />15 {{rl|Insects}}<br />15 {{rl|Fish}}<br />15 {{rl|Skewers}}<br />22 {{rl|Jerky}} | ||
| rowspan="3" colspan="2" style="text-align:center;" | 04:00 | | rowspan="3" colspan="2" style="text-align:center;" | 04:00 | ||
| colspan="2" | 15 {{rl|Training Gear}}<br /> | | colspan="2" | 15 {{rl|Training Gear}}<br />8 {{rl|Tools}}<br />22 {{rl|Stone}} | ||
|- | |- | ||
| colspan="2" style="" | Working Effects: | | colspan="2" style="" | Working Effects: | ||
| Line 1,381: | Line 1,809: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | Dangerous and Forbidden Glade warnings are disabled. | | colspan="2" | Dangerous and Forbidden Glade warnings are disabled. | ||
| colspan="2" | Raw and Cooked food disappears from your [[Warehouse]] at a rate of | | colspan="2" | Raw and Cooked food disappears from your [[Warehouse]] at a rate of 4 units every 10 seconds. | ||
|} | |} | ||
=== Infected Drainage Mole === | ==== Infected Drainage Mole ==== | ||
'''This Glade Event cannot normally spawn on Pioneer difficulty. The below information reflects the results when developer commands are used to force this event to spawn on Pioneer difficulty.''' | |||
[[File:InfectedDrainageMoleLong.png|center]] | [[File:InfectedDrainageMoleLong.png|center]] | ||
''<center>One of the mythical guardians of the forest - still alive, but plagued by a mysterious disease. The Blightrot has taken over his mind, causing an unstoppable rage. You can try to heal him... or whisper prayers to its new masters.</center>'' | ''<center>One of the mythical guardians of the forest - still alive, but plagued by a mysterious disease. The Blightrot has taken over his mind, causing an unstoppable rage. You can try to heal him... or whisper prayers to its new masters.</center>'' | ||
{| class="wikitable" style="font-weight:bold; text-align:center;width:100%;" | {| class="wikitable" style="font-weight:bold; text-align:center;width:100%;" | ||
|- | |- | ||
! colspan="3" style="vertical-align:middle;" style="width: | ! colspan="3" style="vertical-align:middle;" style="width:40%;"| Perform Ritual [[File:FlatIcon Corr.png|32px]] Corruption | ||
! rowspan="2" colspan="2" style="vertical-align:middle;" | Threats:<br />13:00 | ! rowspan="2" colspan="2" style="vertical-align:middle;" | Threats:<br />13:00 | ||
! colspan="2" style="vertical-align:middle;" style="width: | ! colspan="2" style="vertical-align:middle;" style="width:40%;"| Heal [[File:FlatIcon Emp.png|32px]] Empathy | ||
|- | |- | ||
| colspan="3" style="vertical-align:middle; " | Rewards: | | colspan="3" style="vertical-align:middle; " | Rewards: | ||
| Line 1,398: | Line 1,827: | ||
| colspan="3" style="vertical-align:middle; text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 3- 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 3-40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 5 {{rl|Ancient Tablet}}s | | colspan="3" style="vertical-align:middle; text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 3- 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 3-40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 5 {{rl|Ancient Tablet}}s | ||
| colspan="2" style="vertical-align:middle;" | Kills [[Villagers]] and destroys all resource nodes in a 20 field radius. | | colspan="2" style="vertical-align:middle;" | Kills [[Villagers]] and destroys all resource nodes in a 20 field radius. | ||
| colspan="2" style="vertical-align:middle;" | 1 [[File:Reppoint.png|32px]] Reputation Point<br />30 {{rl|Amber}} | | colspan="2" style="vertical-align:middle;" | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point<br />30 {{rl|Amber}} | ||
|- style="" | |- style="" | ||
| style="vertical-align:middle;" | Options: | | style="vertical-align:middle;" | Options: | ||
| Line 1,406: | Line 1,835: | ||
| colspan="2" style="vertical-align:middle;" | Options: | | colspan="2" style="vertical-align:middle;" | Options: | ||
|- style="font-weight:normal; text-align:left;" | |- style="font-weight:normal; text-align:left;" | ||
| style="vertical-align:middle;" | 30 {{rl|Meat}}<br />30 {{rl|Insects}}<br />40 {{rl|Jerky}} | | style="vertical-align:middle;" | 30 {{rl|Meat}}<br />30 {{rl|Insects}}<br />30 {{rl|Fish}}<br />40 {{rl|Jerky}} | ||
| 20 {{rl|Incense}}<br />20 {{rl|Scrolls}}<br />20 {{rl|Wine}} | | 20 {{rl|Incense}}<br />20 {{rl|Scrolls}}<br />20 {{rl|Wine}} | ||
| style="vertical-align:middle;" | 15 {{rl|Clearance Water}}<br />15 {{rl|Storm Water}} | | style="vertical-align:middle;" | 15 {{rl|Clearance Water}}<br />15 {{rl|Storm Water}} | ||
| rowspan="3" colspan="2" style="text-align:center; vertical-align:middle;" | 04:00 | | rowspan="3" colspan="2" style="text-align:center; vertical-align:middle;" | 04:00 | ||
| colspan="2" style="vertical-align:middle;" | 22 {{rl|Tea}}<br />22 {{rl|Incense}}<br />30 {{rl|Herbs}} | | colspan="2" style="vertical-align:middle;" | 22 {{rl|Tea}}<br />22 {{rl|Incense}}<br />30 {{rl|Herbs}}<br />30 {{rl|Algae}}<br />30 {{rl|Salt}} | ||
|- | |- | ||
| colspan="3" style="vertical-align:middle; " | Working Effects: | | colspan="3" style="vertical-align:middle; " | Working Effects: | ||
| Line 1,416: | Line 1,845: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="3" style="vertical-align:middle;" | - | | colspan="3" style="vertical-align:middle;" | - | ||
| colspan="2" style="vertical-align:middle;" | | | colspan="2" style="vertical-align:middle;" | All dormant [[Cysts]] activate and start to [[Corrupt]] the [[Ancient Hearth]]. Cysts are vulnerable to {{rl|Purging Fire}} when this effect is activated. Completing or canceling the event will not stop the [[Corruption]], and Cysts will remain active until burned.<br />0 [[Blightrot Cysts]] will spawn in the settlement. Each Cyst increases [[Hostility]] by 15 points.<br /> | ||
|} | |} | ||
=== Lightning Catcher === | ==== Lightning Catcher ==== | ||
[[File:LightningCatcherLong.png|center]] | [[File:LightningCatcherLong.png|center]] | ||
''<center>A weird contraption that attracts lightning. Its proximity to the settlement might have grave consequences.</center>'' | ''<center>A weird contraption that attracts lightning. Its proximity to the settlement might have grave consequences.</center>'' | ||
| Line 1,432: | Line 1,861: | ||
|- style="font-weight:normal; vertical-align:middle;" | |- style="font-weight:normal; vertical-align:middle;" | ||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br /> | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br /> | ||
| colspan="2" | Turns 4 random buildings in settlement into Ruins | | colspan="2" | Turns 4 random [[buildings]] in the settlement into [[Ruins]]. | ||
| colspan="2" | 1 [[File:Reppoint.png|32px]] Reputation Point<br />20 {{rl|Amber}} | | colspan="2" | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point<br />20 {{rl|Amber}} | ||
|- style="" | |- style="" | ||
| colspan="2" style="vertical-align:middle;" | Options: | | colspan="2" style="vertical-align:middle;" | Options: | ||
| Line 1,442: | Line 1,871: | ||
| colspan="2" | 15 {{rl|Oil}}<br />15 {{rl|Coal}}<br />15 {{rl|Sea Marrow}}<br />25 {{rl|Planks}} | | colspan="2" | 15 {{rl|Oil}}<br />15 {{rl|Coal}}<br />15 {{rl|Sea Marrow}}<br />25 {{rl|Planks}} | ||
| rowspan="3" colspan="2" style="text-align:center;" | 04:00 | | rowspan="3" colspan="2" style="text-align:center;" | 04:00 | ||
| 12 {{rl|Tools}}<br />18 {{rl|Pipes}}<br />45 {{rl|Oil}}<br /> | | 12 {{rl|Tools}}<br />18 {{rl|Pipes}}<br />45 {{rl|Oil}}<br />8 {{rl|Parts}}<br />3 {{rl|Wildfire Essence}} | ||
| 30 {{rl|Barrels}}<br />30 {{rl|Waterskins}}<br />30 {{rl|Pottery}} | | 30 {{rl|Barrels}}<br />30 {{rl|Waterskins}}<br />30 {{rl|Pottery}} | ||
|- style="vertical-align:middle;" | |- style="vertical-align:middle;" | ||
| Line 1,449: | Line 1,878: | ||
|- style="font-weight:normal; vertical-align:middle;" | |- style="font-weight:normal; vertical-align:middle;" | ||
| colspan="2" | +300 [[Hostility]] Points. | | colspan="2" | +300 [[Hostility]] Points. | ||
| colspan="2" | | | colspan="2" | - | ||
|} | |} | ||
===Noxious Machinery=== | ==== Noxious Machinery ==== | ||
'''This Glade Event cannot normally spawn on Pioneer difficulty. The below information reflects the results when developer commands are used to force this event to spawn on Pioneer difficulty.''' | |||
[[File:NoxiousMachineryLong.png|center]] | [[File:NoxiousMachineryLong.png|center]] | ||
''<center>A damaged and abandoned rainpunk contraption. The area was probably deserted because of a significant explosion risk. The machine's valves emit a distinct Blightrot odor.</center>'' | ''<center>A damaged and abandoned rainpunk contraption. The area was probably deserted because of a significant explosion risk. The machine's valves emit a distinct Blightrot odor.</center>'' | ||
| Line 1,465: | Line 1,895: | ||
|- style="font-weight:normal; vertical-align:middle;" | |- style="font-weight:normal; vertical-align:middle;" | ||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of a Delivery Line | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of a Delivery Line | ||
| colspan="2" | Destroys everything in a 10 Field Radius | | colspan="2" | Destroys everything in a 10 Field Radius. Spawns 0 Blightrot Cysts. | ||
| colspan="2" | 1 [[File:Reppoint.png|32px]] Reputation Point<br />20 {{rl|Amber}} | | colspan="2" | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point<br />20 {{rl|Amber}} | ||
|- style="" | |- style="" | ||
| colspan="2" style="vertical-align:middle;" | Options: | | colspan="2" style="vertical-align:middle;" | Options: | ||
| Line 1,476: | Line 1,906: | ||
| rowspan="3" colspan="2" | 04:00 | | rowspan="3" colspan="2" | 04:00 | ||
| 6 {{rl|Purging Fire}} | | 6 {{rl|Purging Fire}} | ||
| style="text-align:left;" | 22 {{rl| | | style="text-align:left;" | 15 {{rl|Coats}}<br />22 {{rl|Boots}}<br />6 {{rl|Copper Bars}}<br />6 {{rl|Crystalized Dew}}<br />22 {{rl|Reed}} | ||
|- style="vertical-align:middle;" | |- style="vertical-align:middle;" | ||
| colspan="2" style="" | Working Effects: | | colspan="2" style="" | Working Effects: | ||
| Line 1,485: | Line 1,915: | ||
|} | |} | ||
===Wildfire=== | ==== Small Stormforge ==== | ||
[[File:SmallStormforgeLong.png|center|Small Stormforge]] | |||
''<center>This small ancient cornerstone forge seems to have been twisted by some malevolent force, now serving a much darker purpose.</center>'' | |||
{| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | |||
! colspan="2" style="width:37.5%;"|Use [[File:FlatIcon Corr.png|32px]]Corruption | |||
! rowspan="2" colspan="2" | Threats:<br />12:00 | |||
! colspan="2" style="width:37.5%;"|Demolish [[File:FlatIcon Loy.png|32px]] Loyalty | |||
|- | |||
| colspan="2" | Rewards: | |||
| colspan="2" | Rewards: | |||
|- style="font-weight:normal;" | |||
| style="text-align:left;" colspan="2" | Upgrades 1 random [[cornerstone]] to its [[Cornerstones,_Perks_and_Effects#Stormforged_Cornerstones|Stormforged]] version. If no currently held cornerstones are compatible, grants a random Stormforged cornerstone instead. <br/> Destroys everything in a 3-field radius. | |||
| colspan="2" | Destroys everything in a 10-field radius. | |||
| colspan="2" | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point <br/> 2 of the following rewards: <br/> 25 {{rl|Amber}} <br/> 25 {{rl|Pipes}} <br/> 12 {{rl|Parts}} <br/> 6 {{rl|Wildfire Essence}} <br/> 5 {{rl|Ancient Tablet}} | |||
|- | |||
| colspan="2" | Options: | |||
| colspan="2" | Solve Time: | |||
| colspan="2" | Options: | |||
|- style="font-weight:normal;" | |||
| style="text-align:left;" colspan="2"| 22 {{rl|Copper Bars}}<br />22 {{rl|Crystalized Dew}}<br />8 {{rl|Parts}} | |||
| rowspan="3" colspan="2" | 03:00 | |||
| style="text-align:left;" colspan="2"| 8 {{rl|Tools}}<br />8 {{rl|Pack of Building Materials}} | |||
|- | |||
| colspan="2" | Working Effects: | |||
| colspan="2" | Working Effects: | |||
|- style="font-weight:normal;" | |||
| colspan="2" | All negative [[Forest Mysteries]] activate at a lower [[Hostility]] level (-1). <br/> Changes [[season]] to Storm until the event is solved or the solve is cancelled. | |||
| colspan="2" | -6 to Global [[Resolve]]. | |||
|} | |||
==== Wildfire ==== | |||
[[File:WildfireLong.png|center]] | [[File:WildfireLong.png|center]] | ||
''<center>A wildfire spirit. It will wreak havoc on the settlement if it's not contained.</center>'' | ''<center>A wildfire spirit. It will wreak havoc on the settlement if it's not contained.</center>'' | ||
{| class="wikitable" style="font-weight:bold; text-align:center;width:100%;" | {| class="wikitable" style="font-weight:bold; text-align:center;width:100%;" | ||
|- | |- | ||
! colspan="3" style="vertical-align:middle;" style="width: | ! colspan="3" style="vertical-align:middle;" style="width:40%;"| Catch | ||
! rowspan="2" colspan="2" style="vertical-align:middle;" | Threats:<br />13:00 | ! rowspan="2" colspan="2" style="vertical-align:middle;" | Threats:<br />13:00 | ||
! colspan="2" style="vertical-align:middle;" style="width: | ! colspan="2" style="vertical-align:middle;" style="width:40%;"| Return the Child [[File:FlatIcon Emp.png|32px]] Empathy | ||
|- | |- | ||
| colspan="3" style="vertical-align:middle; " | Rewards: | | colspan="3" style="vertical-align:middle; " | Rewards: | ||
| Line 1,499: | Line 1,959: | ||
| colspan="3" style="vertical-align:middle; text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 3- 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]] | | colspan="3" style="vertical-align:middle; text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 3- 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]] | ||
| colspan="2" style="vertical-align:middle;" | Destroys all stored Fuel.<br />{{rl|Wood}} | {{rl|Coal}} | {{rl|Oil}} | {{rl|Sea Marrow}} | | colspan="2" style="vertical-align:middle;" | Destroys all stored Fuel.<br />{{rl|Wood}} | {{rl|Coal}} | {{rl|Oil}} | {{rl|Sea Marrow}} | ||
| colspan="2" style="vertical-align:middle;" | 1 [[File:Reppoint.png|32px]] Reputation Point<br />20 {{rl|Amber}} | | colspan="2" style="vertical-align:middle;" | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point<br />20 {{rl|Amber}} | ||
|- style="" | |- style="" | ||
| Options: | | Options: | ||
| Line 1,507: | Line 1,967: | ||
| colspan="2" style="vertical-align:middle;" | Requirement: | | colspan="2" style="vertical-align:middle;" | Requirement: | ||
|- style="font-weight:normal; text-align:left;" | |- style="font-weight:normal; text-align:left;" | ||
| style="vertical-align:middle;" | | | style="vertical-align:middle;" | 6 {{rl|Tools}}<br />15 {{rl|Pipes}}<br />4 {{rl|Parts}} | ||
| style="vertical-align:middle;" | 45 {{rl|Drizzle Water}}<br />45 {{rl|Clearance Water}}<br />45 {{rl|Storm Water}} | | style="vertical-align:middle;" | 45 {{rl|Drizzle Water}}<br />45 {{rl|Clearance Water}}<br />45 {{rl|Storm Water}} | ||
| 1 {{rl|Pottery}}<br />1 {{rl|Barrels}}<br />1 {{rl|Waterskins}} | | 1 {{rl|Pottery}}<br />1 {{rl|Barrels}}<br />1 {{rl|Waterskins}} | ||
| Line 1,517: | Line 1,977: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="3" style="vertical-align:middle;" | - | | colspan="3" style="vertical-align:middle;" | - | ||
| colspan="2" style="vertical-align:middle;" | All Fuel in [[Warehouse]] disappears at rate of | | colspan="2" style="vertical-align:middle;" | All Fuel in [[Warehouse]] disappears at rate of 3 units every 15 seconds. | ||
|} | |} | ||
Latest revision as of 21:41, 7 August 2026
Overview
When exploring Glades, a player may often encounter structures or creatures within the glades, called Glade Events. These events are recognizable by an overhead exclamation mark, and often take the appearance of a ruined building, a survivor encampment, abandoned caches, etc. Events found in Dangerous or Forbidden Glades are paramount to be handled quickly, as they often pose a threat to your settlement if left unattended for too long.
Almost all Glade Events offer an option of two choices, which (depending on the event) most of the time could be deconstructing them for Resources, repairing the building or recruiting the survivors to expand your settlement, or to send all results to the Citadel in exchange for Amber, and sometimes Reputation. Investigating a Glade Event always comes paired with a cost. Either with a payment of certain resources, a temporary effect affecting your settlement, or both. Each are explained in depth on the specific events below.
Glade Event Types
There are 7 types of Glade Events:
- Abandoned Caches
- Drills
- Obelisks
- Ruined Buildings
- Stags
- Survivor Camps
- Dangerous Events
- Forbidden Events
Reputation Rewards per Event
| Events and Reputation Rewards | |||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
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Events
Excavations
Stage I: Archeological Discovery

| Salvage | Threats: | Excavate | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Chance of Random Cornerstone / Perk 2 - 30 Goods 2 - 30 Goods 2 - 30 Goods |
- | 1 First Stage of Excavation is Completed. (The Glade Event is replaced by Stage II: Archeological Excavation) | |||
| Options: | Options: | Solve Time: | Options: | Options: | |
| 30 15 |
30 30 30 |
Salvage: 02:30 | Excavate: 03:30 | 12 12 12 12 12 12 12 |
15 8 8 |
| Working Effects: | Working Effects: | ||||
| - | - | ||||
Stage II: Archeological Excavation

| Salvage | Threats: | Excavate | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Chance of Random Cornerstone / Perk 2 - 30 Goods 2 - 30 Goods 2 - 30 Goods Chance of 1 |
- | 1 Second Stage of Excavation is Completed. (The Glade Event is replaced with Stage III: Archeological Reconstruction) | |||
| Options: | Options: | Solve Time: | Options: | Options: | |
| 30 15 |
30 30 30 |
Salvage: 02:30 | Excavate: 03:30 | 15 15 15 15 |
8 8 8 12 |
| Working Effects: | Working Effects: | ||||
| - | - | ||||
Stage III: Archeological Reconstruction

| Salvage | Threats: | Excavate | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Chance of Random Cornerstone / Perk 2 - 30 Goods 2 - 30 Goods 2 - 30 Goods Chance of 1 |
- | 2 Reconstruction (9 Harmony decoration) | |||
| Glade Event replaced with one of the following Decorations: Sealed Spider: Gain 1 Scientific Grant: Gain 20 Sea Snake: Grants 10 Scientific Award: Gain an additional Epic Cornerstone choice Smoldering Scorpion: +1 Global Resolve for every 3 Reputation Points gained (Retroactive) Scientific Council: Gain an additional Blueprint choice | |||||
| Options: | Options: | Solve Time: | Options: | Options: | |
| 30 15 |
30 30 30 |
Salvage: 02:30 | Excavate: 03:30 | 25 15 15 15 15 |
6 2 14 |
| Working Effects: | Working Effects: | ||||
| - | - | ||||
Small Glade Events
Small Abandoned Cache

Please see Abandoned Caches
Rainpunk Drill

| Disassemble | Threats: - |
Fix | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| 10 - 30 Goods 10 - 30 Goods |
- | Spawns 2-3 or | |||
| Options: | Solve Time: | Options: | |||
| 8 8 3 |
Dissassemble: 01:00 Fix: 02:00 |
4 9 18 3 | |||
| Working Effects: | Working Effects: | ||||
| - | - |
Small Encampment

| Welcome New People | Threats: - |
Sent to the Citadel | ||
|---|---|---|---|---|
| Rewards: | Rewards: | |||
| 2-3 Villagers | - | 10 | ||
| Options: | Solve Time: | Options: | ||
| 6 6 6 6 |
01:00 | 6 6 6 6 | ||
| Working Effects: | Working Effects: | |||
| - | - | |||
Obelisk

| Tear Down | Threats: - |
Make an Offering | ||
|---|---|---|---|---|
| Rewards: | Rewards: | |||
| 20 - 30 Goods 20 - 30 Goods 20 - 30 Goods Small chance of 2 |
- | Obelisk (1 Aesthetics decoration) -10 Hostility +100 Corruption Resistance | ||
| Requirements: | Options: | Solve Time: | Options: | |
| 10 |
5 5 5 |
01:00 |
15 15 15 15 15 | |
| Working Effects: | Working Effects: | |||
| - | - | |||
Black Treasure Stag

| Catch |
Threats: 01:30 |
Release | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| 2 -3 Random Epic Cornerstones -1 Random Cornerstone |
Stag disappears into the Forest |
1 Random Legendary Cornerstone |
Golden Treasure Stag

| Catch |
Threats: 01:30 |
Release | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| 50 +15 Hostility for every 30 |
Stag disappears into the Forest |
25 +1 Global Resolve |
Royal Treasure Stag

| Catch |
Threats: 01:30 |
Release | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| 1 +2 Hostility for every opened Dangerous or Forbidden Glade |
Stag disappears into the Forest |
0.5 +1 Global Resolve |
Spectral Treasure Stag

| Catch |
Threats: 01:30 |
Release | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| 50 +15 Hostility for every 30 Choosing either option is required to complete the Ghost Town World Event. |
Stag disappears into the Forest |
25 +1 Global Resolve Choosing either option is required to complete the Ghost Town World Event. |
Dangerous Glade Events
Altar of Decay

| Tear Down |
Threats: 13:00 |
Perform Ritual | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Cornerstone / Perk or 5 - 30 Goods 5 - 30 Goods Chance of 2 |
Each Blightrot Cyst increases Hostility by 8 points during Storm 1 |
Converted Altar of Decay (9 Harmony) Every Villager who leaves of dies lowers Hostility | |||
| Options: | Solve Time: | Options: | |||
| 8 8 8 12 |
4:00 | 15 15 15 15 15 | |||
| Working Effects: | Working Effects: | ||||
| +22 Hostility Points for every |
Kills 1 random Villager each time this event is started. |
Ancient Shrine

| Loot | Threats: 10:24 |
Excavate | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| 5 - 35 Goods 5 - 35 Goods Chance of 3 |
Kills 5 Villagers | 0.75 | |||
| Options: | Solve Time: | Options: | |||
| 12 12 12 12 12 12 12 |
02:00 | 8 8 | |||
| Working Effects: | Working Effects: | ||||
| +150 Hostility Points while event is being worked on. | - |
Blightrot Cauldron
This Glade Event cannot normally spawn on Pioneer difficulty. The below information reflects the results when developer commands are used to force this event to spawn on Pioneer difficulty.

| Tear Down | Threats: 13:00 |
Cleanse | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Cornerstone / Perk or 5 - 30 Goods Cornerstone / Perk or 5 - 30 Goods 5 - 30 Goods |
Using water in Rainpunk Engines generates Blightrot 50% faster. | 1 20 | |||
| Options: | Solve Time: | Requirement: | Options: | ||
| - | 04:00 | 3 |
8 15 3 3 15 | ||
| Working Effects: | Working Effects: | ||||
| For every 20 food produced, 0 Blightrot Cysts spawn in this settlement. | - | ||||
Blood Flower

| Threats: 10:30 |
|---|
| -3 Global Resolve A Clone of this Blood Flower will spawn. |
| Tear Down |
| Rewards: |
| Cornerstone / Perk or 3 - 25 Goods 3 - 25 Goods Chance of 1 |
| Solve Time: |
| 03:00 |
| Working Effects: |
| Cooked and Raw Food disappears at a rate of 2 units every 10 seconds. |
Corrupted Caravan
This Glade Event cannot normally spawn on Pioneer difficulty. The below information reflects the results when developer commands are used to force this event to spawn on Pioneer difficulty.

| Send Contaminated Goods |
Threats: 13:00 |
Cleanse | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| 30 |
Corruption in Hearth grows 50% quicker. 1 |
1 | |||
| Options: | Requirement: | Solve Time: | Requirement: | Options: | |
| 15 15 15 |
8 |
04:00 | 3 |
8 15 3 3 15 | |
| Permanent Effects: | Working Effects: | ||||
| 0.5 |
0 Blightrot Cyst spawns every 120 seconds for each Hostility level. | ||||
Escaped Convicts

| Persuade |
Threats: 13:00 |
Arrest | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| 5 Villagers Chance of Random Cornerstone / Perk 20 - 30 Goods 20 - 30 Goods 20 - 30 Goods |
1 3 Abandoned Caches Destroyed |
0.75 20 | |||
| Options: | Solve Time: | Options: | |||
| - | 04:00 |
15 8 22 | |||
| Working Effects: | Working Effects: | ||||
| -6 Global Resolve | - |
Fallen Bat Miners

| Rob the Dead |
Threats: 10:24 |
Pay for the Funeral | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Cornerstone / Perk or 5 - 30 Goods Cornerstone / Perk or 5 - 30 Goods 5 - 30 Goods 5 - 30 Goods Chance of 5 |
Spawns at least 2 Blood Flowers | 0.5 | |||
| Options: | Solve Time: | Requirements | Options: | ||
| - | 04:00 | 8 |
15 15 15 15 20 | ||
| Working Effects: | Working Effects: | ||||
| -8 |
- | ||||
Fallen Beaver Traders

| Rob the Dead |
Threats: 10:24 |
Pay for the Funeral | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Cornerstone / Perk or 5 - 30 Goods Cornerstone / Perk or 5 - 30 Goods 5 - 30 Goods 5 - 30 Goods Chance of 3 |
Spawns at least 2 Blood Flowers | 0.5 | |||
| Options: | Solve Time: | Requirements: | Options: | ||
| - | 04:00 | 8 |
15 15 15 15 20 | ||
| Working Effects: | Working Effects: | ||||
| -8 |
- | ||||
Fallen Fox Scouts

| Rob the Dead |
Threats: 08:00 |
Pay for the Funeral | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Cornerstone / Perk or 5 - 30 Goods 5 - 30 Goods 5 - 30 Goods Chance of 3 |
Spawns at least 2 Blood Flowers | 0.5 | |||
| Options: | Solve Time: | Requirements: | Options: | ||
| - | 04:00 | 8 |
15 15 15 15 20 | ||
| Working Effects: | Working Effects: | ||||
| -8 |
- | ||||
Fallen Frog Architects

| Rob the Dead |
Threats: 10:24 |
Pay for the Funeral | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Cornerstone / Perk or 5 - 30 Goods 5 - 30 Goods 5 - 30 Goods Chance of 3 |
Spawns at least 2 Blood Flowers | 0.5 | |||
| Options: | Solve Time: | Requirements: | Options: | ||
| - | 04:00 | 8 |
15 15 15 15 20 | ||
| Working Effects: | Working Effects: | ||||
| -8 |
- | ||||
Fallen Harpy Scientists

| Rob the Dead |
Threats: 10:24 |
Pay for the Funeral | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Cornerstone / Perk or 5 - 30 Goods Cornerstone / Perk or 5 - 30 Goods 5 - 30 Goods Chance of 3 |
Spawns at least 2 Blood Flowers | 0.5 | |||
| Options: | Solve Time: | Requirements: | Options: | ||
| - | 04:00 | 8 |
15 15 15 15 20 | ||
| Working Effects: | Working Effects: | ||||
| -8 |
- | ||||
Fallen Human Explorers

| Rob the Dead |
Threats: 10:24 |
Pay for the Funeral | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Cornerstone / Perk or 5 - 30 Goods Cornerstone / Perk or 5 - 30 Goods 5 - 30 Goods Chance of 3 |
Spawns at least 2 Blood Flowers | 0.5 | |||
| Options: | Options: | Solve Time: | Requirements: | Options: | |
| - | - | 04:00 | 8 |
15 15 15 15 20 | |
| Working Effects: | Working Effects: | ||||
| -8 |
- | ||||
Fallen Lizards Hunters

| Rob the Dead |
Threats: 10:24 |
Pay for the Funeral | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Cornerstone / Perk or 5 - 30 Goods Cornerstone / Perk or 5 - 30 Goods 5 - 30 Goods Chance of 3 |
Spawns at least 2 Blood Flowers | 0.5 | |||
| Options: | Options: | Solve Time: | Requirements: | Options: | |
| - | - | 04:00 | 8 |
15 15 15 15 20 | |
| Working Effects: | Working Effects: | ||||
| -8 |
- | ||||
Fishmen Cave

| Bribe |
Threats: 13:00 |
Chase Away | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Chance of Cornerstone / Perk or 30 - 40 Goods 30 - 40 Goods 30 - 40 Goods |
Spawns 3 Fishmen Totems 1 |
1 20 | |||
| Requirements: | Options: | Solve Time: | Options: | ||
| 8 |
15 15 15 15 15 |
04:00 | 15 8 22 | ||
| Working Effects: | Working Effects: | ||||
| - | Spawns 1 Fishmen Totem every 60 seconds. | ||||
Fishmen Totem


Increases Hostility by 30 Points. 50 Seconds to solve.
Forgotten Temple Of The Sun

| Praise the Sun | Threats: 10:24 |
Excavate | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Cornerstone / Perk or 5 - 30 Goods 5 - 30 Goods 5 - 30 Goods Chance of 3 |
Destroys all trade goods in the Warehouse: (Packs of Goods, |
0.75 | |||
| Options: | Solve Time: | Options: | |||
| 15 15 15 15 3 1 |
02:00 | 8 8 | |||
| Working Effects: | Working Effects: | ||||
| - | - |
Forsaken Crypt

| Tear Down | Threats: 13:00 |
Calm Spirits | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Chance of Cornerstone / Perk or 30 - 40 Goods 30 - 40 Goods 30 - 40 Goods Chance of 3 |
Lose all 1 |
0.75 | |||
| Options: | Solve Time: | Options: | Options: | ||
| 15 8 8 |
04:00 | 10 15 15 15 15 |
8 3 3 | ||
| Working Effects: | Working Effects: | ||||
| -4 Global Resolve for every 10 |
- | ||||
Fuming Machinery

| Tear Down | Threats: 09:50 |
Fix | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Chance of Cornerstone / Perk or 30 - 40 Goods Chance of Cornerstone / Perk or 30 - 40 Goods 15 - 40 Goods |
Destroys Deposits, Fields and Villagers in 5 field radius. The second time the consequence triggers, the radius increases to 10 fields. |
Makeshift Extractor (4 Aesthetics decoration) 10 +50 Rainwater capacity (all types) | |||
| Options: | Solve Time: | Options: | Options: | ||
| 12 6 6 |
12 15 15 |
02:30 | 6 15 30 4 2 |
15 15 15 | |
| Working Effects: | Working Effects: | ||||
| - | - | ||||
Harmony Spirit Altar

"Light a fire at the altar to gain the blessing of the Spirit of Harmony"
| Burn Down |
Threats: 13:00 |
Calm Spirits | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| 2 - 30 Goods 2 - 30 Goods Chance of 2 |
-5 Global Resolve 1 |
Converted Harmony Spirit Altar (9 Harmony decoration) +2 Resolve for each unique Service building | |||
| Options: | Solve Time: | Options: | Requirement: | ||
| 8 8 8 12 |
04:00 | 15 15 15 15 15 |
8 | ||
| Working Effects: | Working Effects: | ||||
| Resolve drops 500% faster. | - | ||||
Hidden Trader Cemetery

| Burn Down |
Threats: 13:00 |
Report | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| 3 - 40 Goods 3 - 40 Goods Cornerstone / Perk or 5 - 30 Goods Cornerstone / Perk or 5 - 30 Goods Chance of 5 |
-50% Value of Goods to Trader 1 |
1 | |||
| Options: | Solve Time: | Requirement: | Requirement: | ||
| 8 8 8 12 |
04:00 | 15 |
8 | ||
| Working Effects: | Working Effects: | ||||
| Gain 30 Hostility every 60 seconds | - | ||||
Large Destroyed Caravan

| Loot |
Threats: 13:00 |
Send to the Citadel | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Cornerstone / Perk or 2 - 30 Goods Cornerstone / Perk or 2 - 30 Goods Cornerstone / Perk or 2 - 30 Goods Cornerstone / Perk or 2 - 30 Goods |
Trading and Trade Routes Disabled For Current Settlement 1 |
0.75 | |||
| Options: | Options: | Solve Time: | Requirements: | Requirements: | |
| - | - | 04:00 | 15 |
8 | |
| Working Effects: | Working Effects: | ||||
| -6 to Global Resolve | - | ||||
Large Encampment

| Welcome New People | Threats: - |
Send to the Citadel | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| 4-6 Villagers | - | 15 | |||
| Options: | Solve Time: | Options: | |||
| 12 12 12 12 |
02:00 | 12 12 12 12 | |||
| Working Effects: | Working Effects: | ||||
| - | - |
Lurker

| Purify |
Threats: 13:00 |
Hunt Down | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Spawns a Deep Pond for Fishing. | Destroys all stored 1 Impatience Point |
1 20 | |||
| Options: | Solve Time: | Options: | |||
| 15 15 22 22 22 |
04:00 | 15 8 22 | |||
| Working Effects: | Working Effects: | ||||
| Time between breaks reduced by 30%. | Additional +1 Hunger stack each time a Villager cannot eat. |
Merchant Shipwreck

| Search the Upper Deck | Threats: 13:00 |
Search the Lower Deck | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Chance of Cornerstone / Perk or 5 - 40 Goods Chance of Cornerstone / Perk or 3 - 40 Goods Chance of Cornerstone / Perk or 5 - 40 Goods Chance of Cornerstone / Perk or 5 - 40 Goods Chance of 5 |
Destroys random Cornerstone in your possesion. | 1 30 | |||
| Options: | Options: | Solve Time: | Options: | ||
| 12 8 8 |
8 15 |
04:00 | 6 15 4 | ||
| Working Effects: | Working Effects: | ||||
| 0.5 |
Hostility increased by 165 points. Each ongoing Trade Route decreases it by 40 points. | ||||
Open Vault

| Perform Ritual |
Threats: 13:00 |
Bury the Entrance | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Chance of Cornerstone / Perk or 5 - 40 Goods 5 - 40 Goods 5 - 40 Goods Chance of 3 |
Kills all Villagers within 20 field radius. | 0.75 | |||
| Options: | Solve Time: | Options: | |||
| 15 15 15 15 15 |
04:00 | 15 7 7 | |||
| Working Effects: | Working Effects: | ||||
| +150 Hostility Points. | All Camp Workers get -12 Resolve |
Petrified Gargoyle

| Perform Ritual |
Threats: 13:00 |
Tear Down | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Dormant Gargoyle (4 Aesthetics) +1 to all Rainwater production. Installing Rain Engines costs 2 fewer |
-8 to Global Resolve | 1 20 | |||
| Options: | Solve Time: | Options: | |||
| 15 15 15 15 15 |
04:00 | 15 8 22 | |||
| Working Effects: | Working Effects: | ||||
| +180 Hostility. Hostility is reduced by 15 per Villager with a fulfilled need for Religion. | Kills 1 villager. Activates each time work on this event begins. |
Petrified Tree

| Cut Down | Threats: 13:00 |
Heal | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Chance of Cornerstone / Perk or 5 - 40 Goods Chance of Cornerstone / Perk or 5 - 40 Goods Chance of 3 |
Destroys all stored |
0.5 15 | |||
| Options: | Solve Time: | Options: | |||
| - | 04:00 | 15 15 22 22 22 | |||
| Working Effects: | Working Effects: | ||||
| All Houses have 1 fewer resident slot. Tree felling is 50% slower. |
- |
Small Destroyed Caravan

| Loot |
Threats: 13:00 |
Send to the Citadel | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Cornerstone / Perk or 2 - 30 Goods 5 - 30 Goods Chance of 1 |
Trade Routes and Trading disabled for this settlement. 1 |
0.5 | |||
| Options: | Solve Time: | Requirements: | |||
| - | 04:00 | 8 4 | |||
| Working Effects: | Working Effects: | ||||
| -4 to Global Resolve | - |
Rain Spirit Totem

| Burn Down | Threats: 13:00 |
Perform Ritual | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Chance of Cornerstone / Perk or 5 - 40 Goods 5 - 40 Goods Chance of 3 |
Destroys all roads in Settlement. Villagers move 30% slower. |
Converted Rain Spirit Totem (4 Harmony decoration) -50 Hostility Points | |||
| Options: | Solve Time: | Options: | |||
| 8 8 8 12 |
04:00 | 15 15 15 15 15 | |||
| Working Effects: | Working Effects: | ||||
| - | +150 Hostility Points |
River Kelpie

| Banish | Threats: 13:00 |
Mount | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| A random Rainwater Geyser appears in its place. | Kills 2 random villagers | 1 20 | |||
| Options: | Solve Time: | Options: | |||
| 15 8 22 |
04:00 |
12 12 12 12 12 6 | |||
| Working Effects: | Working Effects: | ||||
| - | Every 90 seconds two villagers will stop working until the event is resolved. |
Stonetooth Termite Burrow

| Burn Down | Threats: 13:00 |
Tame | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Chance of Cornerstone / Perk or 5 - 40 Goods 5 - 40 Goods 5 - 40 Goods Chance of 2 |
Destroys all stored Building Materials |
Termite Nest (4 Harmony decoration) 5 | |||
| Options: | Solve Time: | Options: | |||
| 8 8 8 12 |
04:00 | 6 15 5 | |||
| Working Effects: | Working Effects: | ||||
| Harvesting and Planting are 50% Slower | -5 to Global Resolve |
Totem of Denial

| Burn Down | Threats: 13:00 |
Perform Ritual | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Chance of Cornerstone / Perk or 5 - 40 Goods 5 - 40 Goods Chance of 2 |
+100% Storm Season duration. -50% Drizzle Season duration. -50% Clearance Season duration. 1 |
Converted Totem of Denial (4 Harmony decoration) +3 Global Resolve | |||
| Options: | Solve Time: | Options: | |||
| 8 8 8 12 |
04:00 | 15 15 15 15 15 15 | |||
| Working Effects: | Working Effects: | ||||
| - | Sacrificing is disabled. |
Withered Tree
This Glade Event cannot normally spawn on Pioneer difficulty. The below information reflects the results when developer commands are used to force this event to spawn on Pioneer difficulty.

| Cut Down | Threats: 13:00 |
Cleanse | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Chance of Cornerstone / Perk or 5 - 40 Goods 5 - 40 Goods 5 - 40 Goods 5 - 40 Goods Chance of 3 |
Blightrot Cysts burn for 5 seconds longer. | 1 20 | |||
| Options: | Solve Time: | Requirements: | Options: | ||
| - | 04:00 | 3 |
8 15 3 3 15 | ||
| Working Effects: | Working Effects: | ||||
| Spawns 0 Blightrot Cyst every 120 seconds for every 2 Dangerous or Forbidden Glades discovered. (The penalty is added retroactively) | - | ||||
Leaking Cauldron

| Burn Down | Threats: 13:00 |
Fix | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Chance of Cornerstone / Perk or 5 - 40 Goods 5 - 40 Goods 5 - 40 Goods Chance of 3 |
Destroys all planted crops in fields. -8 to Global Resolve |
Spawns 10 -14 fields of Fertile Soil nearby. | |||
| Options: | Solve Time: | Options: | Options: | ||
| 8 8 8 12 |
04:00 | 6 15 30 4 2 |
15 15 15 | ||
| Working Effects: | Working Effects: | ||||
| All Food Production 70% Slower. | - | ||||
Forbidden Glade Events
Ancient Burial Site

| Calm Spirits |
Threats: 13:00 |
Excavate | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Chance of Cornerstone / Perk or 5- 40 Goods Chance of Cornerstone / Perk or 3 - 40 Goods 5 - 40 Goods 5 - 40 Goods Chance of |
Spawns 6 Blood Flowers |
1 | |||
| Options: | Solve Time: | Options: | |||
| 30 30 30 30 30 30 30 |
30 30 30 |
04:00 | 8 8 | ||
| Working Effects: | Working Effects: | ||||
| - | +8 Hostility for every 4 felled trees. | ||||
Dark Gate

| Perform Ritual |
Threats: 13:00 |
Seal Off | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Chance of Cornerstone / Perk or 5- 40 Goods Chance of Cornerstone / Perk or 3 - 40 Goods 5 - 40 Goods 5 - 40 Goods Chance of 5 |
Kills 10 random Villagers | 1 | |||
| Options: | Solve Time: | Requirement: | |||
| 15 15 15 30 |
04:00 | 2 | |||
| Working Effects: | Working Effects: | ||||
| Kills 1 random Villager | -6 to Global Resolve +150 Hostility Points |
Destroyed Cage of the Warbeast

| Cultivate the Decay |
Threats: 10:24 |
Pay for the Funeral | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Chance of Cornerstone / Perk or 5- 40 Goods Chance of Cornerstone / Perk or 3 - 40 Goods 5 - 40 Goods Chance of 3 |
+120 Hostility Points -2 Newcomers Annually |
1 | |||
| Options: | Solve Time: | Requirement: | Options: | ||
| - | 04:00 | 12 |
18 18 18 18 24 | ||
| Working Effects: | Working Effects: | ||||
| Spawns between 4 and 6 Blood Flowers. 2 |
- | ||||
Destroyed Rainpunk Foundry

| Salvage | Threats: 13:00 |
Rebuild | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Chance of Cornerstone / Perk or 5- 40 Goods Chance of Cornerstone / Perk or 3 - 40 Goods 5 - 40 Goods 5 - 40 Goods |
Destroys everything within a 18 field radius. | Glade Event replaced by a Rainpunk Foundry (Can produce | |||
| Options: | Solve Time: | Options: | Options: | ||
| - | 05:00 | 12 18 45 8 3 |
30 30 30 | ||
| Working Effects: | Working Effects: | ||||
| Every 110 seconds, a Blood Flower will appear near the foundry. | Every 110 seconds, a Blood Flower will appear near the foundry. | ||||
Drainage Mole

| Feed |
Threats: 13:00 |
Chase Away | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Chance of Cornerstone / Perk or 5- 40 Goods Chance of Cornerstone / Perk or 3 - 40 Goods 5 - 40 Goods 5 - 40 Goods Chance of 5 |
Kills all Villagers and destroys everything within a 20 field radius. | 1 20 | |||
| Options: | Solve Time: | Options: | |||
| 30 30 30 30 |
04:00 | 15 8 22 | |||
| Working Effects: | Working Effects: | ||||
| All woodcutters, fishermen, and gatherers get -18 Resolve | +150 Hostility Points |
Fishman Soothsayer

| Foretell |
Threats: 13:00 |
Capture | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Chance of Cornerstone / Perk or 3- 40 Goods Chance of Cornerstone / Perk or 3 - 40 Goods 5 - 40 Goods 5 - 40 Goods Chance of 5 Hostility Threshold is increased by 1 level. |
Forest Mysteries require 2 lower levels of Hostility to activate. 1 |
1 30 | |||
| Options: | Solve Time: | Options: | |||
| 15 15 15 15 15 |
04:00 | 15 8 22 | |||
| Working Effects: | Working Effects: | ||||
| +75 Hostility for every scout in settlement. Includes idle scouts and scouts assigned to this event. | Every 10 times Complex Food Need, Services Need, or Clothing Need are fulfilled, 2 random Villagers die. |
Fishmen Lighthouse

| Burn Down |
Threats: 13:00 |
Cleanse | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Chance of Cornerstone / Perk or 3- 40 Goods Chance of Cornerstone / Perk or 3 - 40 Goods 5 - 50 Goods 5 - 50 Goods Chance of 5 |
Glade Events are solved 20% slower (Permanent) 1 |
Converted Fishmen Lighthouse (16 Harmony decoration) 5 1 | |||
| Options: | Solve Time: | Options: | |||
| 15 15 15 25 |
04:00 | 15 15 15 15 15 | |||
| Working Effects: | Working Effects: | ||||
| +75 Hostility for every Firekeeper in the settlement. |
+150 Hostility for every Firekeeper in the settlement. |
Fishmen Outpost

| Bribe |
Threats: 13:00 |
Hunt Down | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Chance of Cornerstone / Perk or 3- 40 Goods 5 - 40 Goods Chance of 5 |
Villagers have 25% chance of dying after eating. | 1 20 | |||
| Requirement: | Options: | Solve Time: | Options: | ||
| 15 |
8 10 15 |
04:00 | 15 8 22 | ||
| Working Effects: | Working Effects: | ||||
| - | Cooked and Raw food disappears from the Warehouse at a rate of 4 units every 10 seconds. | ||||
Giant Stormbird's Nest

| Feed |
Threats: 13:00 |
Tame | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Chance of Cornerstone / Perk or 3- 40 Goods Chance of Cornerstone / Perk or 3-40 Goods 5 - 40 Goods Chance of 5 |
-4 Global Resolve during each Storm Season, multiplied by Hostility level. (Permanent) 1 |
1 Tamed Stormbird (16 Harmony) 5 +3 | |||
| Options: | Options: | Solve Time: | Options: | ||
| 30 30 30 |
45 45 45 |
04:00 | - | ||
| Working Effects: | Working Effects: | ||||
| - | Unending Storm Season until glade event is completed. -4 Global Resolve per Hostility level. | ||||
Hungry Mistworm

| Feed |
Threats: 13:00 |
Chase Away | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Chance of Cornerstone / Perk or 3- 40 Goods 5 - 40 Goods Chance of 3 |
Destroys all stored food. (Cooked and Raw) | 1 20 | |||
| Options: | Solve Time: | Options: | |||
| 15 15 15 15 22 |
04:00 | 15 8 22 | |||
| Working Effects: | Working Effects: | ||||
| Dangerous and Forbidden Glade warnings are disabled. | Raw and Cooked food disappears from your Warehouse at a rate of 4 units every 10 seconds. |
Infected Drainage Mole
This Glade Event cannot normally spawn on Pioneer difficulty. The below information reflects the results when developer commands are used to force this event to spawn on Pioneer difficulty.

| Perform Ritual |
Threats: 13:00 |
Heal | ||||
|---|---|---|---|---|---|---|
| Rewards: | Rewards: | |||||
| Chance of Cornerstone / Perk or 3- 40 Goods Chance of Cornerstone / Perk or 3-40 Goods 5 - 40 Goods Chance of 5 |
Kills Villagers and destroys all resource nodes in a 20 field radius. | 1 30 | ||||
| Options: | Options: | Options: | Solve Time: | Options: | ||
| 30 30 30 40 |
20 20 20 |
15 15 |
04:00 | 22 22 30 30 30 | ||
| Working Effects: | Working Effects: | |||||
| - | All dormant Cysts activate and start to Corrupt the Ancient Hearth. Cysts are vulnerable to 0 Blightrot Cysts will spawn in the settlement. Each Cyst increases Hostility by 15 points. | |||||
Lightning Catcher

| Burn Down | Threats: 13:00 |
Fix | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Chance of Cornerstone / Perk or 5 - 40 Goods Chance of Cornerstone / Perk or 5 - 40 Goods 5 - 40 Goods 5 - 40 Goods |
Turns 4 random buildings in the settlement into Ruins. | 1 20 | |||
| Options: | Solve Time: | Options: | Options: | ||
| 15 15 15 25 |
04:00 | 12 18 45 8 3 |
30 30 30 | ||
| Working Effects: | Working Effects: | ||||
| +300 Hostility Points. | - | ||||
Noxious Machinery
This Glade Event cannot normally spawn on Pioneer difficulty. The below information reflects the results when developer commands are used to force this event to spawn on Pioneer difficulty.

| Burn Down | Threats: 13:00 |
Fix | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Chance of Cornerstone / Perk or 5 - 40 Goods Chance of Cornerstone / Perk or 5 - 40 Goods 5 - 40 Goods 5 - 40 Goods Chance of a Delivery Line |
Destroys everything in a 10 Field Radius. Spawns 0 Blightrot Cysts. | 1 20 | |||
| Options: | Solve Time: | Requirements: | Options: | ||
| - | 04:00 | 6 |
15 22 6 6 22 | ||
| Working Effects: | Working Effects: | ||||
| Lose 4 Units of random rainwater type every 12 seconds. | - | ||||
Small Stormforge

| Use |
Threats: 12:00 |
Demolish | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Upgrades 1 random cornerstone to its Stormforged version. If no currently held cornerstones are compatible, grants a random Stormforged cornerstone instead. Destroys everything in a 3-field radius. |
Destroys everything in a 10-field radius. | 1 2 of the following rewards: 25 25 12 6 5 | |||
| Options: | Solve Time: | Options: | |||
| 22 22 8 |
03:00 | 8 8 | |||
| Working Effects: | Working Effects: | ||||
| All negative Forest Mysteries activate at a lower Hostility level (-1). Changes season to Storm until the event is solved or the solve is cancelled. |
-6 to Global Resolve. |
Wildfire

| Catch | Threats: 13:00 |
Return the Child | ||||
|---|---|---|---|---|---|---|
| Rewards: | Rewards: | |||||
| Chance of Cornerstone / Perk or 3- 40 Goods 5 - 40 Goods 5 - 40 Goods |
Destroys all stored Fuel. |
1 20 | ||||
| Options: | Options: | Options: | Solve Time: | Requirement: | ||
| 6 15 4 |
45 45 45 |
1 1 1 |
04:00 | 1 | ||
| Working Effects: | Working Effects: | |||||
| - | All Fuel in Warehouse disappears at rate of 3 units every 15 seconds. | |||||


