Pioneer Glade Events: Difference between revisions
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{{Version|1. | {{Version|1.9.5}} | ||
[[File:ATSgladeevent.PNG|thumb|A Glade Event is encountered after exploring a glade]] | [[File:ATSgladeevent.PNG|thumb|A Glade Event is encountered after exploring a glade]] | ||
== Overview == | == Overview == | ||
| Line 20: | Line 20: | ||
{| class="wikitable mw-collapsible mw-collapsed" | {| class="wikitable mw-collapsible mw-collapsed" | ||
|+ | |+ | ||
! colspan=" | ! colspan="4" style="text-align:center; font-weight:bold;" | Events and [[Reputation]] Rewards | ||
|- style="vertical-align:top; border-width: 0" | |- style="vertical-align:top; border-width: 0" | ||
| | | | ||
| Line 26: | Line 26: | ||
! 0.5 [[Reputation]] Points | ! 0.5 [[Reputation]] Points | ||
|- | |- | ||
| Royal Treasure Stag | | Royal Treasure Stag (Release) | ||
|- | |||
| Fallen Bat Miners | |||
|- | |- | ||
| Fallen Beaver Traders | | Fallen Beaver Traders | ||
| Line 65: | Line 67: | ||
|- style="font-weight:bold; text-align:center" | |- style="font-weight:bold; text-align:center" | ||
! 1 [[Reputation]] Points | ! 1 [[Reputation]] Points | ||
|- | |||
| Royal Treasure Stag (Catch) | |||
|- | |- | ||
| Blightrot Cauldron | | Blightrot Cauldron | ||
| Line 73: | Line 77: | ||
|- | |- | ||
| Hidden Trader Cemetery | | Hidden Trader Cemetery | ||
|- | |||
| Lurker | |||
|- | |- | ||
| Merchant Shipwreck | | Merchant Shipwreck | ||
|- | |||
| Petrified Gargoyle | |||
|- | |- | ||
| River Kelpie | | River Kelpie | ||
| Line 101: | Line 109: | ||
|- | |- | ||
| Noxious Machinery | | Noxious Machinery | ||
|- | |||
| Small Stormforge | |||
|- | |- | ||
| Wildfire | | Wildfire | ||
|} | |||
| | |||
{| class="wikitable" | |||
|- style="font-weight:bold; text-align:center" | |||
! 2 [[Reputation]] Points | |||
|- | |||
| Stage III: Archaeological Reconstruction | |||
|} | |} | ||
|} | |} | ||
== Events == | == Events == | ||
=== Excavations === | === Excavations === | ||
==== Stage I: Archeological Discovery ==== | ==== Stage I: Archeological Discovery ==== | ||
| Line 122: | Line 140: | ||
| colspan="2" style="text-align:left;" | Chance of Random [[Cornerstone]] / [[Perk]]<br />2 - 30 [[Goods]]<br />2 - 30 [[Goods]]<br />2 - 30 [[Goods]] | | colspan="2" style="text-align:left;" | Chance of Random [[Cornerstone]] / [[Perk]]<br />2 - 30 [[Goods]]<br />2 - 30 [[Goods]]<br />2 - 30 [[Goods]] | ||
| colspan="2" | - | | colspan="2" | - | ||
| colspan="2" | 1 {{rl|Ancient Tablet}}<br />First Stage of Excavation is Completed. | | colspan="2" | 1 {{rl|Ancient Tablet}}<br />First Stage of Excavation is Completed.<br />(The Glade Event is replaced by Stage II: Archeological Excavation) | ||
|- | |- | ||
| Options: | | Options: | ||
| Line 132: | Line 150: | ||
| 30 {{rl|Wood}}<br />15 {{rl|Planks}} | | 30 {{rl|Wood}}<br />15 {{rl|Planks}} | ||
| 30 {{rl|Drizzle Water}}<br />30 {{rl|Clearance Water}}<br />30 {{rl|Storm Water}} | | 30 {{rl|Drizzle Water}}<br />30 {{rl|Clearance Water}}<br />30 {{rl|Storm Water}} | ||
| rowspan="3" | | rowspan="3" style="text-align:center;" | Salvage: 02:30 | ||
| 12 {{rl|Eggs}}<br />12 {{rl|Meat}}<br />12 {{rl|Roots}}<br />12 {{rl|Berries}}<br />12 {{rl|Mushrooms}}<br />12 {{rl|Insects}} | | rowspan="3" style="text-align:center;" | Excavate: 03:30 | ||
| 15 {{rl|Planks}}<br /> | | 12 {{rl|Eggs}}<br />12 {{rl|Meat}}<br />12 {{rl|Roots}}<br />12 {{rl|Berries}}<br />12 {{rl|Mushrooms}}<br />12 {{rl|Insects}}<br />12 {{rl|Fish}} | ||
| 15 {{rl|Planks}}<br />8 {{rl|Fabric}}<br />8 {{rl|Bricks}} | |||
|- | |- | ||
| colspan="2" | Working Effects: | | colspan="2" | Working Effects: | ||
| Line 160: | Line 179: | ||
| colspan="2" style="text-align:left;" | Chance of Random [[Cornerstone]] / [[Perk]]<br />2 - 30 [[Goods]]<br />2 - 30 [[Goods]]<br />2 - 30 [[Goods]]<br />Chance of 1 {{rl|Ancient Tablet}} | | colspan="2" style="text-align:left;" | Chance of Random [[Cornerstone]] / [[Perk]]<br />2 - 30 [[Goods]]<br />2 - 30 [[Goods]]<br />2 - 30 [[Goods]]<br />Chance of 1 {{rl|Ancient Tablet}} | ||
| colspan="2" | - | | colspan="2" | - | ||
| colspan="2" | 1 {{rl|Ancient Tablet}}<br />Second Stage of Excavation is Completed. | | colspan="2" | 1 {{rl|Ancient Tablet}}<br />Second Stage of Excavation is Completed.<br />(The Glade Event is replaced with Stage III: Archeological Reconstruction) | ||
|- | |- | ||
| Options: | | Options: | ||
| Line 170: | Line 189: | ||
| 30 {{rl|Wood}}<br />15 {{rl|Planks}} | | 30 {{rl|Wood}}<br />15 {{rl|Planks}} | ||
| 30 {{rl|Drizzle Water}}<br />30 {{rl|Clearance Water}}<br />30 {{rl|Storm Water}} | | 30 {{rl|Drizzle Water}}<br />30 {{rl|Clearance Water}}<br />30 {{rl|Storm Water}} | ||
| rowspan="3" | | rowspan="3" style="text-align:center;" | Salvage: 02:30 | ||
| rowspan="3" style="text-align:center;" | Excavate: 03:30 | |||
| 15 {{rl|Incense}}<br />15 {{rl|Scrolls}}<br />15 {{rl|Tea}}<br />15 {{rl|Resin}} | | 15 {{rl|Incense}}<br />15 {{rl|Scrolls}}<br />15 {{rl|Tea}}<br />15 {{rl|Resin}} | ||
| 8 {{rl|Coal}}<br />8 {{rl|Oil}}<br />8 {{rl|Sea Marrow}}<br />12 {{rl|Planks}} | | 8 {{rl|Coal}}<br />8 {{rl|Oil}}<br />8 {{rl|Sea Marrow}}<br />12 {{rl|Planks}} | ||
| Line 195: | Line 215: | ||
| rowspan="2" colspan="2" style="text-align:left;" | Chance of Random [[Cornerstone]] / [[Perk]]<br />2 - 30 [[Goods]]<br />2 - 30 [[Goods]]<br />2 - 30 [[Goods]]<br />Chance of 1 {{rl|Ancient Tablet}} | | rowspan="2" colspan="2" style="text-align:left;" | Chance of Random [[Cornerstone]] / [[Perk]]<br />2 - 30 [[Goods]]<br />2 - 30 [[Goods]]<br />2 - 30 [[Goods]]<br />Chance of 1 {{rl|Ancient Tablet}} | ||
| rowspan="2" colspan="2" | - | | rowspan="2" colspan="2" | - | ||
| colspan="2" | 2 [[File:Reppoint.png|32px]] [[Reputation]] Points<br /> | | colspan="2" | 2 [[File:Reppoint.png|32px]] [[Reputation]] Points<br />Reconstruction (9 <span style="color: yellow">Harmony</span> decoration) | ||
|- style="font-weight:normal; text-align:left;" | |- style="font-weight:normal; text-align:left;" | ||
| colspan="2" | Sealed Spider:<br />Gain 1 {{rl|Ancient Tablet}} for every 2 discovered [[ | | colspan="2" | Glade Event replaced with one of the following [[Decorations]]: <br/><br/>Sealed Spider:<br />Gain 1 {{rl|Ancient Tablet}} for every 2 discovered [[Glades]] (Retroactive)<br />Scientific Grant: Gain 20 {{rl|Amber}} for every completed stage of an archaeological discovery (Retroactive)<br /><br />Sea Snake:<br />Grants 10 {{rl|Sea Marrow}} for every 10 {{rl|Copper Ore}} produced<br />Scientific Award: Gain an additional Epic [[Cornerstone]] choice<br /><br />Smoldering Scorpion:<br />+1 Global [[Resolve]] for every 3 [[Reputation]] Points gained (Retroactive)<br />Scientific Council: Gain an additional [[Blueprint]] choice | ||
|- style="vertical-align:middle;" | |- style="vertical-align:middle;" | ||
| Options: | | Options: | ||
| Line 207: | Line 227: | ||
| 30 {{rl|Wood}}<br />15 {{rl|Planks}} | | 30 {{rl|Wood}}<br />15 {{rl|Planks}} | ||
| 30 {{rl|Drizzle Water}}<br />30 {{rl|Clearance Water}}<br />30 {{rl|Storm Water}} | | 30 {{rl|Drizzle Water}}<br />30 {{rl|Clearance Water}}<br />30 {{rl|Storm Water}} | ||
| rowspan="3" | | rowspan="3" style="text-align:center;" | Salvage: 02:30 | ||
| rowspan="3" style="text-align:center;" | Excavate: 03:30 | |||
| 25 {{rl|Stone}} </br> 15 {{rl|Copper Bars}} </br> 15 {{rl|Dye}} </br> 15 {{rl|Barrels}} </br> 15 {{rl|Incense}} | | 25 {{rl|Stone}} </br> 15 {{rl|Copper Bars}} </br> 15 {{rl|Dye}} </br> 15 {{rl|Barrels}} </br> 15 {{rl|Incense}} | ||
| 6 {{rl|Tools}}<br />2 {{rl|Parts}}<br />14 {{rl|Pipes}} | | 6 {{rl|Tools}}<br />2 {{rl|Parts}}<br />14 {{rl|Pipes}} | ||
| Line 239: | Line 260: | ||
| colspan="2" | 10 - 30 [[Goods]]<br />10 - 30 [[Goods]] | | colspan="2" | 10 - 30 [[Goods]]<br />10 - 30 [[Goods]] | ||
| colspan="2" | - | | colspan="2" | - | ||
| colspan="2" | Spawns 2 -3 {{rl|Coal}} | | colspan="2" | Spawns 2-3 {{rl|Coal}}, {{rl|Copper Ore}}, <br />or {{rl|Salt}} veins nearby | ||
|- | |- | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
| Line 247: | Line 268: | ||
| colspan="2" style="text-align:left;" | 8 {{rl|Stone}}<br />8 {{rl|Sea Marrow}}<br />3 {{rl|Training Gear}} | | colspan="2" style="text-align:left;" | 8 {{rl|Stone}}<br />8 {{rl|Sea Marrow}}<br />3 {{rl|Training Gear}} | ||
| rowspan="3" colspan="2" | Dissassemble: 01:00 <br /> Fix: 02:00 | | rowspan="3" colspan="2" | Dissassemble: 01:00 <br /> Fix: 02:00 | ||
| colspan="2" style="text-align:left;" | | | colspan="2" style="text-align:left;" | 4 {{rl|Tools}}<br />9 {{rl|Pipes}}<br />18 {{rl|Oil}}<br />3{{rl|Parts}} | ||
|- | |- | ||
| colspan="2" | Working Effects: | | colspan="2" | Working Effects: | ||
| Line 303: | Line 324: | ||
| colspan="2" | 20 - 30 [[Goods]]<br />20 - 30 [[Goods]]<br />20 - 30 [[Goods]]<br />Small chance of 2 {{rl|Ancient Tablet}}s | | colspan="2" | 20 - 30 [[Goods]]<br />20 - 30 [[Goods]]<br />20 - 30 [[Goods]]<br />Small chance of 2 {{rl|Ancient Tablet}}s | ||
| colspan="2" | - | | colspan="2" | - | ||
| Aesthetics | | Obelisk (1 <span style="color: {{PerkBlue}}">Aesthetics</span> decoration)<br />-10 [[Hostility]]<br/>+100 [[Corruption Resistance]] | ||
|- style="" | |- style="" | ||
| style="" | Requirements: | | style="" | Requirements: | ||
| Line 324: | Line 345: | ||
==== Black Treasure Stag ==== | ==== Black Treasure Stag ==== | ||
[[File:BlackStagLong.png|center]] | [[File:BlackStagLong.png|center]] | ||
<center>When Revealed: ''A patron of the spirit world. Once discovered, it flees to a nearby Dangerous or Forbidden Glade. It is said that a special treasure awaits the one who captures it.</center>'' | |||
<center>When Caught: ''Its elusive nature allows it to move like a ghost through the foggy thicket. It is believed that the beast is tied to the spirit world and the Ancestors. A special treasure awaits the one who finds it."</center>'' | |||
{| class="wikitable" style="width:100%;" | {| class="wikitable" style="width:100%;" | ||
|- style="font-weight:bold;" | |- style="font-weight:bold;" | ||
| Line 341: | Line 363: | ||
==== Golden Treasure Stag ==== | ==== Golden Treasure Stag ==== | ||
[[File:GoldenStagLong.png|center]] | [[File:GoldenStagLong.png|center]] | ||
''<center>Its elusive nature allows it to move like a ghost through the foggy thicket. It is believed that the beast is tied to the spirit world and the Ancestors. A special treasure awaits the one who finds it."</center>'' | <center>When Revealed: ''A patron of the spirit world. Once discovered, it flees to a nearby Dangerous or Forbidden Glade. It is said that a special treasure awaits the one who captures it.</center>'' | ||
<center>When Caught: ''Its elusive nature allows it to move like a ghost through the foggy thicket. It is believed that the beast is tied to the spirit world and the Ancestors. A special treasure awaits the one who finds it."</center>'' | |||
{| class="wikitable" style="width:100%;" | {| class="wikitable" style="width:100%;" | ||
|- style="font-weight:bold; text-align:center;" | |- style="font-weight:bold; text-align:center;" | ||
| Line 351: | Line 374: | ||
| colspan="2" style="text-align:center; font-weight:bold; " | Rewards: | | colspan="2" style="text-align:center; font-weight:bold; " | Rewards: | ||
|- | |- | ||
| colspan="2" | 50 {{rl|Amber}}<br />+ | | colspan="2" | 50 {{rl|Amber}}<br />+15 [[Hostility]] for every 30 {{rl|Amber}} | ||
| colspan="2" style="text-align:center;" | Stag disappears into<br />the Forest | | colspan="2" style="text-align:center;" | Stag disappears into<br />the Forest | ||
| colspan="2" | 25 {{rl|Amber}}<br />+1 Global [[Resolve]] | | colspan="2" | 25 {{rl|Amber}}<br />+1 Global [[Resolve]] | ||
| Line 358: | Line 381: | ||
==== Royal Treasure Stag ==== | ==== Royal Treasure Stag ==== | ||
[[File:RoyalStagLong.png|center]] | [[File:RoyalStagLong.png|center]] | ||
''<center>Its elusive nature allows it to move like a ghost through the foggy thicket. It is believed that the beast is tied to the spirit world and the Ancestors. A special treasure awaits the one who finds it."</center>'' | <center>When Revealed: ''A patron of the spirit world. Once discovered, it flees to a nearby Dangerous or Forbidden Glade. It is said that a special treasure awaits the one who captures it.</center>'' | ||
<center>When Caught: ''Its elusive nature allows it to move like a ghost through the foggy thicket. It is believed that the beast is tied to the spirit world and the Ancestors. A special treasure awaits the one who finds it."</center>'' | |||
{| class="wikitable" style="width:100%;" | {| class="wikitable" style="width:100%;" | ||
|- style="font-weight:bold; text-align:center;" | |- style="font-weight:bold; text-align:center;" | ||
| Line 368: | Line 392: | ||
| colspan="2" style="text-align:center; font-weight:bold; " | Rewards: | | colspan="2" style="text-align:center; font-weight:bold; " | Rewards: | ||
|- | |- | ||
| colspan="2" | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point<br />+ | | colspan="2" | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point<br />+2 [[Hostility]] for every opened Dangerous or Forbidden Glade | ||
| colspan="2" style="text-align:center;" | Stag disappears into<br />the Forest | | colspan="2" style="text-align:center;" | Stag disappears into<br />the Forest | ||
| colspan="2" | 0.5 [[File:Reppoint.png|32px]] [[Reputation]] Point<br />+1 Global [[Resolve]] | | colspan="2" | 0.5 [[File:Reppoint.png|32px]] [[Reputation]] Point<br />+1 Global [[Resolve]] | ||
|} | |||
==== Spectral Treasure Stag ==== | |||
[[File:SpectralStagLong.png|center]] | |||
<center>When Caught: ''A truly rare sight - a Spectral Treasure Stag, lured to this place by the lingering anguish of mortal souls. Those who manage to find it will be rewarded with a special treasure."</center>'' | |||
{| class="wikitable" style="width:100%;" | |||
|- style="font-weight:bold; text-align:center;" | |||
! colspan="2" style="width: 33.33%;| Catch [[File:FlatIcon Corr.png|32px]] Corruption | |||
! rowspan="2" colspan="2" | Threats:<br />01:30 | |||
! colspan="2" style="width: 33.33%;| Release [[File:FlatIcon Emp.png|32px]] Empathy | |||
|- | |||
| colspan="2" style="text-align:center; font-weight:bold; " | Rewards: | |||
| colspan="2" style="text-align:center; font-weight:bold; " | Rewards: | |||
|- | |||
| colspan="2" | 50 {{rl|Amber}}<br />+15 [[Hostility]] for every 30 {{rl|Amber}}<br />Choosing either option is required to complete the Ghost Town [[World Events|World Event]]. | |||
| colspan="2" style="text-align:center;" | Stag disappears into<br />the Forest | |||
| colspan="2" | 25 {{rl|Amber}}<br />+1 Global [[Resolve]]<br />Choosing either option is required to complete the Ghost Town [[World Events|World Event]]. | |||
|} | |} | ||
| Line 395: | Line 436: | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
|- style="font-weight:normal; text-align:left;" | |- style="font-weight:normal; text-align:left;" | ||
| colspan="2" | | | colspan="2" | 8 {{rl|Oil}}<br />8 {{rl|Coal}}<br />8 {{rl|Sea Marrow}}<br />12 {{rl|Planks}} | ||
| rowspan="3" colspan="2" style="text-align:center;" | 4:00 | | rowspan="3" colspan="2" style="text-align:center;" | 4:00 | ||
| colspan="2" | 15 {{rl|Incense}}<br />15 {{rl|Scrolls}}<br />15 {{rl|Tea}}<br />15 {{rl|Oil}}<br />15 {{rl|Resin}} | | colspan="2" | 15 {{rl|Incense}}<br />15 {{rl|Scrolls}}<br />15 {{rl|Tea}}<br />15 {{rl|Oil}}<br />15 {{rl|Resin}} | ||
| Line 402: | Line 443: | ||
| colspan="2" style="" | Working Effects: | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | | | colspan="2" | +22 [[Hostility]] Points for every {{rl|Wildfire Essence}} in [[Warehouse]] | ||
| colspan="2" | Kills 1 random [[Villager]] each time this event is started. | | colspan="2" | Kills 1 random [[Villager]] each time this event is started. | ||
|} | |} | ||
| Line 429: | Line 470: | ||
| colspan="2" | 12 {{rl|Eggs}}<br />12 {{rl|Meat}}<br />12 {{rl|Roots}}<br />12 {{rl|Berries}}<br />12 {{rl|Mushrooms}}<br />12 {{rl|Insects}}<br />12 {{rl|Fish}} | | colspan="2" | 12 {{rl|Eggs}}<br />12 {{rl|Meat}}<br />12 {{rl|Roots}}<br />12 {{rl|Berries}}<br />12 {{rl|Mushrooms}}<br />12 {{rl|Insects}}<br />12 {{rl|Fish}} | ||
| rowspan="3" colspan="2" style="text-align:center;" | 02:00 | | rowspan="3" colspan="2" style="text-align:center;" | 02:00 | ||
| colspan="2" | | | colspan="2" | 8 {{rl|Tools}}<br />8 {{rl|Pack of Building Materials}} | ||
|- | |- | ||
| colspan="2" style="" | Working Effects: | | colspan="2" style="" | Working Effects: | ||
| Line 439: | Line 480: | ||
==== Blightrot Cauldron ==== | ==== Blightrot Cauldron ==== | ||
'''This Glade Event cannot normally spawn on Pioneer difficulty. The below information reflects the results when developer commands are used to force this event to spawn on Pioneer difficulty.''' | |||
[[File:BlightrotCauldronLong.png|center]] | [[File:BlightrotCauldronLong.png|center]] | ||
''<center>A Rainpunk Cauldron filled with a Blightrot contaminated liquid. A moving, living fluid spreads around.</center>'' | ''<center>A Rainpunk Cauldron filled with a Blightrot contaminated liquid. A moving, living fluid spreads around.</center>'' | ||
| Line 462: | Line 504: | ||
| rowspan="3" colspan="2" | 04:00 | | rowspan="3" colspan="2" | 04:00 | ||
| style="text-align:left;" | 3 {{rl|Purging Fire}} | | style="text-align:left;" | 3 {{rl|Purging Fire}} | ||
| style="text-align:left;" | 15 {{rl| | | style="text-align:left;" | 8 {{rl|Coats}}<br />15 {{rl|Boots}}<br />3 {{rl|Copper Bars}}<br />3 {{rl|Crystalized Dew}}<br />15 {{rl|Reed}} | ||
|- | |- | ||
| colspan="2" style="" | Working Effects: | | colspan="2" style="" | Working Effects: | ||
| colspan="2" style="" | Working Effects: | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | For every 20 | | colspan="2" | For every 20 food produced, 0 [[Blightrot Cysts]] spawn in this settlement. | ||
| colspan="2" | - | | colspan="2" | - | ||
|} | |} | ||
| Line 492: | Line 534: | ||
| Working Effects: | | Working Effects: | ||
|- style="font-weight:normal; vertical-align:middle;" | |- style="font-weight:normal; vertical-align:middle;" | ||
| Cooked and Raw Food disappears at a rate of 2 units every | | Cooked and Raw Food disappears at a rate of 2 units every 10 seconds. | ||
|} | |} | ||
==== Corrupted Caravan ==== | ==== Corrupted Caravan ==== | ||
'''This Glade Event cannot normally spawn on Pioneer difficulty. The below information reflects the results when developer commands are used to force this event to spawn on Pioneer difficulty.''' | |||
[[File:CorruptedCaravanLong.png|center]] | [[File:CorruptedCaravanLong.png|center]] | ||
''<center>A large caravan abandoned in the woods, overgrown with Blightrot Cysts. They must have fed on the transported goods... or people.</center>'' | ''<center>A large caravan abandoned in the woods, overgrown with Blightrot Cysts. They must have fed on the transported goods... or people.</center>'' | ||
| Line 521: | Line 564: | ||
| rowspan="3" colspan="2" style="text-align:center;" | 04:00 | | rowspan="3" colspan="2" style="text-align:center;" | 04:00 | ||
| 3 {{rl|Purging Fire}} | | 3 {{rl|Purging Fire}} | ||
| 15 {{rl| | | 8 {{rl|Coats}}<br />15 {{rl|Boots}}<br />3 {{rl|Copper Bars}}<br />3 {{rl|Crystalized Dew}}<br />15 {{rl|Reed}} | ||
|- | |- | ||
| colspan="2" style="" | Permanent Effects: | | colspan="2" style="" | Permanent Effects: | ||
| Line 553: | Line 596: | ||
| colspan="2" style="text-align:center;" | - | | colspan="2" style="text-align:center;" | - | ||
| rowspan="3" colspan="2" | 04:00<br /> | | rowspan="3" colspan="2" | 04:00<br /> | ||
| colspan="2" | 15 {{rl|Training Gear}}<br /> | | colspan="2" | 15 {{rl|Training Gear}}<br />8 {{rl|Tools}}<br />22 {{rl|Stone}} | ||
|- | |- | ||
| colspan="2" | Working Effects: | | colspan="2" | Working Effects: | ||
| Line 562: | Line 605: | ||
|} | |} | ||
==== Fallen Beaver Traders ==== | ==== Fallen Bat Miners ==== | ||
[[File:FallenBatsLong.png|center|Fallen Bat Miners]] | |||
''<center>A group of fallen Bat miners, their tools left where they dropped. It seems they were scouting for a new mining site when something struck them down. The sight of these bodies causes unrest among the Bat population.</center>'' | |||
{| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | |||
! colspan="2" style="width:37.5%;"|Rob the Dead [[File:FlatIcon Corr.png|32px]]Corruption | |||
! rowspan="2" colspan="2" | Threats:<br />10:24 | |||
! colspan="2" style="width:37.5%;"|Pay for the Funeral [[File:FlatIcon Emp.png|32px]] Empathy | |||
|- | |||
| colspan="2" | Rewards: | |||
| colspan="2" | Rewards: | |||
|- style="font-weight:normal;" | |||
| colspan="2" style="text-align:left;" | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />[[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />Chance of 5 {{rl|Ancient Tablet}}s | |||
| colspan="2" | Spawns at least 2 Blood Flowers | |||
| colspan="2" | 0.5 [[File:Reppoint.png|32px]] [[Reputation]] Point | |||
|- | |||
| colspan="2" | Options: | |||
| colspan="2" | Solve Time: | |||
| Requirements | |||
| Options: | |||
|- style="font-weight:normal;" | |||
| colspan="2" | - | |||
| rowspan="3" colspan="2" | 04:00 | |||
| 8 {{rl|Amber}} | |||
| style="text-align:left;" | 15 {{rl|Incense}}<br />15 {{rl|Tea}}<br />15 {{rl|Oil}}<br />15 {{rl|Resin}}<br />20 {{rl|Salt}} | |||
|- | |||
| colspan="2" | Working Effects: | |||
| colspan="2" | Working Effects: | |||
|- style="font-weight:normal;" | |||
| colspan="2" | -8 {{Species link|Bats}} [[Resolve]] | |||
| colspan="2" | - | |||
|} | |||
==== Fallen Beaver Traders ==== | |||
[[File:FallenBeaverTradersLong.png|center|]] | [[File:FallenBeaverTradersLong.png|center|]] | ||
''<center>A group of fallen Beaver traders. They were probably assaulted by Fishmen. Or worse... The sight causes anxiety amongst the Beaver population.</center>'' | ''<center>A group of fallen Beaver traders. They were probably assaulted by Fishmen. Or worse... The sight causes anxiety amongst the Beaver population.</center>'' | ||
| Line 587: | Line 662: | ||
| rowspan="3" colspan="2" | 04:00 | | rowspan="3" colspan="2" | 04:00 | ||
| 8 {{rl|Amber}} | | 8 {{rl|Amber}} | ||
| style="text-align:left;" | 15 {{rl|Incense}}<br />15 {{rl|Tea}}<br />15 {{rl|Oil}}<br />15 {{rl|Resin}} | | style="text-align:left;" | 15 {{rl|Incense}}<br />15 {{rl|Tea}}<br />15 {{rl|Oil}}<br />15 {{rl|Resin}}<br />20 {{rl|Salt}} | ||
|- | |- | ||
| colspan="2" | Working Effects: | | colspan="2" | Working Effects: | ||
| Line 620: | Line 695: | ||
| colspan="2" | - | | colspan="2" | - | ||
| rowspan="3" colspan="2" | 04:00 | | rowspan="3" colspan="2" | 04:00 | ||
| 8 {{rl|Amber}} | | style="text-align:left;" | 8 {{rl|Amber}} | ||
| style="text-align:left;" | 15 {{rl|Incense}}<br />15 {{rl|Tea}}<br />15 {{rl|Oil}}<br />15 {{rl|Resin}} | | style="text-align:left;" | 15 {{rl|Incense}}<br />15 {{rl|Tea}}<br />15 {{rl|Oil}}<br />15 {{rl|Resin}}<br />20 {{rl|Salt}} | ||
|- | |- | ||
| colspan="2" | Working Effects: | | colspan="2" | Working Effects: | ||
| Line 637: | Line 712: | ||
|- | |- | ||
! colspan="2" style="width:37.5%;"| Rob the Dead [[File:FlatIcon Corr.png|32px]] Corruption | ! colspan="2" style="width:37.5%;"| Rob the Dead [[File:FlatIcon Corr.png|32px]] Corruption | ||
! rowspan="2" colspan="2" | Threats:<br /> | ! rowspan="2" colspan="2" | Threats:<br />10:24 | ||
! colspan="2" style="width:37.5%;"| Pay for the Funeral [[File:FlatIcon Emp.png|32px]] Empathy | ! colspan="2" style="width:37.5%;"| Pay for the Funeral [[File:FlatIcon Emp.png|32px]] Empathy | ||
|- | |- | ||
| Line 655: | Line 730: | ||
| rowspan="3" colspan="2" | 04:00 | | rowspan="3" colspan="2" | 04:00 | ||
| 8 {{rl|Amber}} | | 8 {{rl|Amber}} | ||
| style="text-align:left;" | 15 {{rl|Incense}}<br />15 {{rl|Tea}}<br />15 {{rl|Oil}}<br />15 {{rl|Resin}} | | style="text-align:left;" | 15 {{rl|Incense}}<br />15 {{rl|Tea}}<br />15 {{rl|Oil}}<br />15 {{rl|Resin}}<br />20 {{rl|Salt}} | ||
|- | |- | ||
| colspan="2" | Working Effects: | | colspan="2" | Working Effects: | ||
| Line 671: | Line 746: | ||
|- | |- | ||
! colspan="2" style="width:37.5%;"| Rob the Dead [[File:FlatIcon Corr.png|32px]] Corruption | ! colspan="2" style="width:37.5%;"| Rob the Dead [[File:FlatIcon Corr.png|32px]] Corruption | ||
! rowspan="2" colspan="2" | Threats:<br /> | ! rowspan="2" colspan="2" | Threats:<br />10:24 | ||
! colspan="2" style="width:37.5%;"| Pay for the Funeral [[File:FlatIcon Emp.png|32px]] Empathy | ! colspan="2" style="width:37.5%;"| Pay for the Funeral [[File:FlatIcon Emp.png|32px]] Empathy | ||
|- | |- | ||
| Line 689: | Line 764: | ||
| rowspan="3" colspan="2" | 04:00 | | rowspan="3" colspan="2" | 04:00 | ||
| 8 {{rl|Amber}} | | 8 {{rl|Amber}} | ||
| style="text-align:left;" | 15 {{rl|Incense}}<br />15 {{rl|Tea}}<br />15 {{rl|Oil}}<br />15 {{rl|Resin}} | | style="text-align:left;" | 15 {{rl|Incense}}<br />15 {{rl|Tea}}<br />15 {{rl|Oil}}<br />15 {{rl|Resin}}<br />20 {{rl|Salt}} | ||
|- | |- | ||
| colspan="2" | Working Effects: | | colspan="2" | Working Effects: | ||
| Line 725: | Line 800: | ||
| rowspan="3" colspan="2" | 04:00 | | rowspan="3" colspan="2" | 04:00 | ||
| 8 {{rl|Amber}} | | 8 {{rl|Amber}} | ||
| style="text-align:left;" | 15 {{rl|Incense}}<br />15 {{rl|Tea}}<br />15 {{rl|Oil}}<br />15 {{rl|Resin}} | | style="text-align:left;" | 15 {{rl|Incense}}<br />15 {{rl|Tea}}<br />15 {{rl|Oil}}<br />15 {{rl|Resin}}<br />20 {{rl|Salt}} | ||
|- | |- | ||
| colspan="2" style="" | Working Effects: | | colspan="2" style="" | Working Effects: | ||
| Line 761: | Line 836: | ||
| rowspan="3" colspan="2" | 04:00 | | rowspan="3" colspan="2" | 04:00 | ||
| style="text-align:left;" | 8 {{rl|Amber}} | | style="text-align:left;" | 8 {{rl|Amber}} | ||
| style="text-align:left;" | 15 {{rl|Incense}}<br />15 {{rl|Tea}}<br />15 {{rl|Oil}}<br />15 {{rl|Resin}} | | style="text-align:left;" | 15 {{rl|Incense}}<br />15 {{rl|Tea}}<br />15 {{rl|Oil}}<br />15 {{rl|Resin}}<br />20 {{rl|Salt}} | ||
|- | |- | ||
| colspan="2" style="" | Working Effects: | | colspan="2" style="" | Working Effects: | ||
| Line 792: | Line 867: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| 8 {{rl|Amber}} | | 8 {{rl|Amber}} | ||
| style="text-align:left;" | 15 {{rl|Jerky}}<br />15 {{rl|Skewers}}<br />15 {{rl|Pie}}<br />15 {{rl|Ale}} | | style="text-align:left;" | 15 {{rl|Jerky}}<br />15 {{rl|Skewers}}<br />15 {{rl|Pie}}<br />15 {{rl|Paste}}<br />15 {{rl|Ale}} | ||
| rowspan="3" colspan="2" | 04:00 | | rowspan="3" colspan="2" | 04:00 | ||
| colspan="2" style="text-align:left;" | 15 {{rl|Training Gear}}<br /> | | colspan="2" style="text-align:left;" | 15 {{rl|Training Gear}}<br />8 {{rl|Tools}}<br />22 {{rl|Stone}} | ||
|- | |- | ||
| colspan="2" style="" | Working Effects: | | colspan="2" style="" | Working Effects: | ||
| Line 822: | Line 897: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />Chance of 3 {{rl|Ancient Tablet}}s | | colspan="2" style="text-align:left;" | [[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />5 - 30 [[Goods]]<br />Chance of 3 {{rl|Ancient Tablet}}s | ||
| colspan="2" | Destroys all trade goods in the [[Warehouse]] <br />Packs | | colspan="2" | Destroys all trade goods in the [[Warehouse]]: <br />(Packs of Goods, {{rl|Amber}}, {{rl|Ancient Tablet}}) | ||
| colspan="2" | 0. | | colspan="2" | 0.75 [[File:Reppoint.png|32px]] [[Reputation]] Point | ||
|- | |- | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
| Line 829: | Line 904: | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
|- style="font-weight:normal; text-align:left;" | |- style="font-weight:normal; text-align:left;" | ||
| colspan="2" | 15 {{rl|Ale}}<br />15 {{rl|Wine}}<br />15 {{rl|Incense}}<br />15 {{rl|Oil}}<br /> | | colspan="2" | 15 {{rl|Ale}}<br />15 {{rl|Wine}}<br />15 {{rl|Incense}}<br />15 {{rl|Oil}}<br />3 {{rl|Pack of Trade Goods}}<br />1 {{rl|Wildfire Essence}} | ||
| rowspan="3" colspan="2" style="text-align:center;" | 02:00 | | rowspan="3" colspan="2" style="text-align:center;" | 02:00 | ||
| colspan="2" | 8 {{rl|Tools}}<br />8 {{rl|Pack of Building Materials}} | | colspan="2" | 8 {{rl|Tools}}<br />8 {{rl|Pack of Building Materials}} | ||
| Line 861: | Line 936: | ||
| Options: | | Options: | ||
|- style="font-weight:normal; text-align:left;" | |- style="font-weight:normal; text-align:left;" | ||
| colspan="2" | 15 {{rl|Planks}}<br /> | | colspan="2" | 15 {{rl|Planks}}<br />8 {{rl|Fabric}}<br />8 {{rl|Bricks}} | ||
| rowspan="3" colspan="2" style="text-align:center;" | 04:00 | | rowspan="3" colspan="2" style="text-align:center;" | 04:00 | ||
| 10 {{rl|Ale}}<br />15 {{rl|Wine}}<br />15 {{rl|Incense}}<br />15 {{rl|Tea}}<br />15 {{rl|Scrolls}} | | 10 {{rl|Ale}}<br />15 {{rl|Wine}}<br />15 {{rl|Incense}}<br />15 {{rl|Tea}}<br />15 {{rl|Scrolls}} | ||
| Line 869: | Line 944: | ||
| colspan="2" style="" | Working Effects: | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal; text-align:center;" | |- style="font-weight:normal; text-align:center;" | ||
| colspan="2" | - | | colspan="2" | -4 Global [[Resolve]] for every 10 {{rl|Amber}} in Warehouse. | ||
| colspan="2" | - | | colspan="2" | - | ||
|} | |} | ||
| Line 885: | Line 960: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 30 - 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 30 - 40 [[Goods]]<br />15 - 40 [[Goods]] | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 30 - 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 30 - 40 [[Goods]]<br />15 - 40 [[Goods]] | ||
| colspan="2" | Destroys Deposits, Fields and Villagers in 5 field radius. | | colspan="2" | Destroys Deposits, Fields and Villagers in 5 field radius.<br/>The second time the consequence triggers, the radius increases to 10 fields. | ||
| colspan="2" | Aesthetics | | colspan="2" | Makeshift Extractor (4 <span style="color: {{PerkBlue}}">Aesthetics</span> decoration)<br/>10 {{rl|Clearance Water}} per minute<br/>+50 [[Rainpunk#Types_of_Rainwater|Rainwater]] capacity (all types) | ||
|- style="" | |- style="" | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
| Line 893: | Line 968: | ||
| Options: | | Options: | ||
|- style="font-weight:normal; text-align:left;" | |- style="font-weight:normal; text-align:left;" | ||
| style="text-align:left;" | 12 {{rl|Planks}}<br /> | | style="text-align:left;" | 12 {{rl|Planks}}<br />6 {{rl|Fabric}}<br />6 {{rl|Bricks}} | ||
| style="text-align:left;" | 12 {{rl| | | style="text-align:left;" | 12 {{rl|Storm Water}}<br />15 {{rl|Clearance Water}}<br />15 {{rl|Drizzle Water}} | ||
| rowspan="3" colspan="2" style="text-align:center;" | 02:30 | | rowspan="3" colspan="2" style="text-align:center;" | 02:30 | ||
| | | 6 {{rl|Tools}}<br />15 {{rl|Pipes}}<br />30 {{rl|Oil}}<br />4 {{rl|Parts}}<br />2 {{rl|Wildfire Essence}} | ||
| 15 {{rl|Barrels}}<br />15 {{rl|Waterskins}}<br />15 {{rl|Pottery}} | | 15 {{rl|Barrels}}<br />15 {{rl|Waterskins}}<br />15 {{rl|Pottery}} | ||
|- | |- | ||
| Line 920: | Line 995: | ||
| colspan="2" style="text-align:left;" | 2 - 30 [[Goods]]<br />2 - 30 [[Goods]]<br />Chance of 2 {{rl|Ancient Tablet}}s | | colspan="2" style="text-align:left;" | 2 - 30 [[Goods]]<br />2 - 30 [[Goods]]<br />Chance of 2 {{rl|Ancient Tablet}}s | ||
| colspan="2" | -5 Global [[Resolve]]<br />1 [[File:Impatience.png|32px]] [[Impatience]] Point | | colspan="2" | -5 Global [[Resolve]]<br />1 [[File:Impatience.png|32px]] [[Impatience]] Point | ||
| colspan="2" | Harmony | | colspan="2" | Converted Harmony Spirit Altar (9 <span style="color: yellow">Harmony</span> decoration)<br />+2 [[Resolve]] for each unique Service [[building]] | ||
|- style="" | |- style="" | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
| Line 927: | Line 1,002: | ||
| Requirement: | | Requirement: | ||
|- style="font-weight:normal; text-align:left;" | |- style="font-weight:normal; text-align:left;" | ||
| colspan="2" | | | colspan="2" | 8 {{rl|Oil}}<br />8 {{rl|Coal}}<br />8 {{rl|Sea Marrow}}<br />12 {{rl|Planks}} | ||
| rowspan="3" colspan="2" style="text-align:center;" | 04:00 | | rowspan="3" colspan="2" style="text-align:center;" | 04:00 | ||
| | | 15 {{rl|Incense}}<br />15 {{rl|Scrolls}}<br />15 {{rl|Tea}}<br />15 {{rl|Oil}}<br />15 {{rl|Resin}} | ||
| 8 {{rl|Amber}} | | 8 {{rl|Amber}} | ||
|- | |- | ||
| Line 951: | Line 1,026: | ||
| colspan="2" | Rewards: | | colspan="2" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | 3 - 40 Goods<br />3 - 40 Goods<br />[[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />[[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />Chance of | | colspan="2" style="text-align:left;" | 3 - 40 Goods<br />3 - 40 Goods<br />[[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />[[Cornerstone]] / [[Perk]] or 5 - 30 [[Goods]]<br />Chance of 5 {{rl|Ancient Tablet}}s | ||
| colspan="2" | -50% Value of Goods to Trader<br />1 [[File:Impatience.png|32px]] [[Impatience]] Point | | colspan="2" | -50% Value of Goods to Trader<br />1 [[File:Impatience.png|32px]] [[Impatience]] Point | ||
| colspan="2" | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point | | colspan="2" | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point | ||
| Line 960: | Line 1,035: | ||
| Requirement: | | Requirement: | ||
|- style="font-weight:normal; text-align:left;" | |- style="font-weight:normal; text-align:left;" | ||
| colspan="2" | | | colspan="2" | 8 {{rl|Oil}}<br />8 {{rl|Coal}}<br />8 {{rl|Sea Marrow}}<br />12 {{rl|Planks}} | ||
| rowspan="3" colspan="2" style="text-align:center;" | 04:00 | | rowspan="3" colspan="2" style="text-align:center;" | 04:00 | ||
| 15 {{rl|Amber}} | | 15 {{rl|Amber}} | ||
| Line 1,003: | Line 1,078: | ||
| colspan="2" style="" | Working Effects: | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | - | | colspan="2" | -6 to Global [[Resolve]] | ||
| colspan="2" | - | | colspan="2" | - | ||
|} | |} | ||
| Line 1,036: | Line 1,111: | ||
| colspan="2" | - | | colspan="2" | - | ||
| colspan="2" | - | | colspan="2" | - | ||
|} | |||
==== Lurker ==== | |||
[[File:LurkerLong.png|center|Lurker]] | |||
''<center>A bizarre creature that dwells deep underground, in vast networks of water-filled caverns. On rare occasions, it finds its way to the surface, lurking in small reservoirs and preying on unsuspecting fishermen.</center>'' | |||
{| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | |||
! colspan="2" style="width:37.5%;"|Purify [[File:FlatIcon Emp.png|32px]] Empathy | |||
! rowspan="2" colspan="2" | Threats:<br />13:00 | |||
! colspan="2" style="width:37.5%;"|Hunt Down [[File:FlatIcon Corr.png|32px]]Corruption | |||
|- | |||
| colspan="2" | Rewards: | |||
| colspan="2" | Rewards: | |||
|- style="font-weight:normal;" | |||
| colspan="2" | Spawns a Deep Pond for Fishing. | |||
| colspan="2" | Destroys all stored {{rl|Fish}}, {{rl|Algae}}, and {{rl|Scales}} <br/> 1 [[Impatience]] Point | |||
| colspan="2" | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point <br/> 20 {{rl|Amber}} | |||
|- | |||
| colspan="2" | Options: | |||
| colspan="2" | Solve Time: | |||
| colspan="2" | Options: | |||
|- style="font-weight:normal;" | |||
| style="text-align:left;" colspan="2"| 15 {{rl|Tea}}<br />15 {{rl|Incense}}<br />22 {{rl|Herbs}}<br />22 {{rl|Algae}}<br />22 {{rl|Salt}} | |||
| rowspan="3" colspan="2" | 04:00 | |||
| style="text-align:left;" colspan="2"| 15 {{rl|Training Gear}}<br />8 {{rl|Tools}}<br />22 {{rl|Stone}} | |||
|- | |||
| colspan="2" | Working Effects: | |||
| colspan="2" | Working Effects: | |||
|- style="font-weight:normal;" | |||
| colspan="2" | Time between breaks reduced by 30%. | |||
| colspan="2" | Additional +1 Hunger stack each time a Villager cannot eat. | |||
|} | |} | ||
| Line 1,056: | Line 1,161: | ||
|- style="" | |- style="" | ||
| Options: | | Options: | ||
| | | Options: | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| style="text-align:left;" | | | style="text-align:left;" | 12 {{rl|Planks}}<br />8 {{rl|Fabric}}<br />8 {{rl|Bricks}} | ||
| 15 {{rl| | | style="text-align:left;" | 8 {{rl|Coats}}<br />15 {{rl|Boots}} | ||
| rowspan="3" colspan="2" | 04:00 | | rowspan="3" colspan="2" | 04:00 | ||
| colspan="2" style="text-align:left;" | | | colspan="2" style="text-align:left;" | 6 {{rl|Tools}}<br />15 {{rl|Pipes}}<br />4 {{rl|Parts}} | ||
|- | |- | ||
| colspan="2" style="" | Working Effects: | | colspan="2" style="" | Working Effects: | ||
| Line 1,069: | Line 1,174: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | 0.5 [[File:Impatience.png|32px]] Point | | colspan="2" | 0.5 [[File:Impatience.png|32px]] Point | ||
| colspan="2" | [[Hostility]] increased by 165 points.<br />Each ongoing [[Trade Route]] | | colspan="2" | [[Hostility]] increased by 165 points.<br />Each ongoing [[Trade Route]] decreases it by 40 points. | ||
|} | |} | ||
| Line 1,079: | Line 1,184: | ||
! colspan="2" style="width:37.5%;"| Perform Ritual [[File:FlatIcon Corr.png|32px]] Corruption | ! colspan="2" style="width:37.5%;"| Perform Ritual [[File:FlatIcon Corr.png|32px]] Corruption | ||
! rowspan="2" colspan="2" | Threats:<br />13:00 | ! rowspan="2" colspan="2" | Threats:<br />13:00 | ||
! colspan="2" style="width:37.5%;"| Bury the Entrance[[File:FlatIcon Loy.png|32px]] Loyalty | ! colspan="2" style="width:37.5%;"| Bury the Entrance [[File:FlatIcon Loy.png|32px]] Loyalty | ||
|- | |- | ||
| colspan="2" style="" | Rewards: | | colspan="2" style="" | Rewards: | ||
| Line 1,086: | Line 1,191: | ||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 3{{rl|Ancient Tablet}}s | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 3{{rl|Ancient Tablet}}s | ||
| colspan="2" | Kills all [[Villagers]] within 20 field radius. | | colspan="2" | Kills all [[Villagers]] within 20 field radius. | ||
| colspan="2" | 0. | | colspan="2" | 0.75 [[File:Reppoint.png|32px]] [[Reputation]] Point | ||
|- style="" | |- style="" | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
| Line 1,092: | Line 1,197: | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | | | colspan="2" style="text-align:left;" | 15 {{rl|Incense}}<br />15 {{rl|Scrolls}}<br />15 {{rl|Tea}}<br />15 {{rl|Oil}}<br />15 {{rl|Resin}} | ||
| rowspan="3" colspan="2" | 04:00 | | rowspan="3" colspan="2" | 04:00 | ||
| colspan="2" style="text-align:left;" | | | colspan="2" style="text-align:left;" | 15 {{rl|Planks}}<br />7 {{rl|Fabric}}<br />7 {{rl|Bricks}} | ||
|- | |- | ||
| colspan="2" style="" | Working Effects: | | colspan="2" style="" | Working Effects: | ||
| Line 1,102: | Line 1,207: | ||
| colspan="2" | All Camp Workers get -12 [[Resolve]] | | colspan="2" | All Camp Workers get -12 [[Resolve]] | ||
|} | |} | ||
==== Petrified Gargoyle ==== | |||
[[File:PetrifiedGargoyleLong.png|center|Petrified Gargoyle]] | |||
''<center>A weathered stone statue that feels strangely... alive. It seems to shift ever so slightly when no one is watching.</center>'' | |||
{| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | |||
! colspan="2" style="width:37.5%;"|Perform Ritual [[File:FlatIcon Corr.png|32px]]Corruption | |||
! rowspan="2" colspan="2" | Threats:<br />13:00 | |||
! colspan="2" style="width:37.5%;"|Tear Down [[File:FlatIcon Loy.png|32px]] Loyalty | |||
|- | |||
| colspan="2" | Rewards: | |||
| colspan="2" | Rewards: | |||
|- style="font-weight:normal;" | |||
| colspan="2" | Dormant Gargoyle (4 Aesthetics)<br /> +1 to all Rainwater production. <br/> Installing [[Rain Engines]] costs 2 fewer {{rl|Pipes}} (1 minimum) | |||
| colspan="2" | -8 to Global [[Resolve]] | |||
| colspan="2" | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point <br/> 20 {{rl|Amber}} | |||
|- | |||
| colspan="2" | Options: | |||
| colspan="2" | Solve Time: | |||
| colspan="2" | Options: | |||
|- style="font-weight:normal;" | |||
| style="text-align:left;" colspan="2"| 15 {{rl|Incense}}<br />15 {{rl|Scrolls}}<br />15 {{rl|Tea}}<br />15 {{rl|Oil}}<br />15 {{rl|Resin}} | |||
| rowspan="3" colspan="2" | 04:00 | |||
| style="text-align:left;" colspan="2"| 15 {{rl|Training Gear}}<br />8 {{rl|Tools}}<br />22 {{rl|Stone}} | |||
|- | |||
| colspan="2" | Working Effects: | |||
| colspan="2" | Working Effects: | |||
|- style="font-weight:normal;" | |||
| colspan="2" | +180 Hostility. Hostility is reduced by 15 per Villager with a fulfilled need for [[Religion]]. | |||
| colspan="2" | Kills 1 villager. Activates each time work on this event begins. | |||
|} | |||
==== Petrified Tree ==== | ==== Petrified Tree ==== | ||
| Line 1,117: | Line 1,253: | ||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br/> Chance of 3{{rl|Ancient Tablet}}s | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br/> Chance of 3{{rl|Ancient Tablet}}s | ||
| colspan="2" | Destroys all stored <br />{{rl|Planks}} and {{rl|Wood}} | | colspan="2" | Destroys all stored <br />{{rl|Planks}} and {{rl|Wood}} | ||
| colspan="2" | 0.5 [[File:Reppoint.png|32px]] Point<br />15 {{rl|Amber}} | | colspan="2" | 0.5 [[File:Reppoint.png|32px]] [[Reputation]] Point<br />15 {{rl|Amber}} | ||
|- style="" | |- style="" | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
| Line 1,125: | Line 1,261: | ||
| colspan="2" | - | | colspan="2" | - | ||
| rowspan="3" colspan="2" | 04:00 | | rowspan="3" colspan="2" | 04:00 | ||
| colspan="2" style="text-align:left;" | 15 {{rl|Incense}}<br />15 {{rl|Tea}}<br />22 {{rl|Herbs}} | | colspan="2" style="text-align:left;" | 15 {{rl|Incense}}<br />15 {{rl|Tea}}<br />22 {{rl|Herbs}}<br />22 {{rl|Algae}}<br />22 {{rl|Salt}} | ||
|- | |- | ||
| colspan="2" style="" | Working Effects: | | colspan="2" style="" | Working Effects: | ||
| colspan="2" style="" | Working Effects: | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | All Houses have | | colspan="2" | All Houses have 1 fewer resident slot.<br />Tree felling is 50% slower. | ||
| colspan="2" | - | | colspan="2" | - | ||
|} | |} | ||
==== Small Destroyed Caravan ==== | ==== Small Destroyed Caravan ==== | ||
[[File:SmallDestroyedCaravanLong.png|center]] | [[File:SmallDestroyedCaravanLong.png|center]] | ||
''<center>A | ''<center>A destroyed caravan was found in the newly discovered glade. There are drag marks leading deeper into the forest... What could have caused such mayhem?</center>'' | ||
{| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | {| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | ||
|- | |- | ||
| Line 1,178: | Line 1,315: | ||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 3{{rl|Ancient Tablet}}s | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 3{{rl|Ancient Tablet}}s | ||
| colspan="2" | Destroys all roads in Settlement.<br />[[Villagers]] move 30% slower. | | colspan="2" | Destroys all roads in Settlement.<br />[[Villagers]] move 30% slower. | ||
| colspan="2" | Converted Rain Spirit Totem (4 Harmony)<br />-50 [[Hostility]] Points | | colspan="2" | Converted Rain Spirit Totem (4 <span style="color: yellow">Harmony</span> decoration)<br />-50 [[Hostility]] Points | ||
|- style="" | |- style="" | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
| Line 1,184: | Line 1,321: | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | | | colspan="2" style="text-align:left;" | 8 {{rl|Oil}}<br />8 {{rl|Coal}}<br />8 {{rl|Sea Marrow}}<br />12 {{rl|Planks}} | ||
| rowspan="3" colspan="2" | 04:00 | | rowspan="3" colspan="2" | 04:00 | ||
| colspan="2" style="text-align:left;" | 15 {{rl|Incense}}<br />15 {{rl|Scrolls}}<br />15 {{rl|Tea}}<br />15 {{rl|Oil}}<br />15 {{rl|Resin}} | | colspan="2" style="text-align:left;" | 15 {{rl|Incense}}<br />15 {{rl|Scrolls}}<br />15 {{rl|Tea}}<br />15 {{rl|Oil}}<br />15 {{rl|Resin}} | ||
| Line 1,207: | Line 1,344: | ||
| colspan="2" | Rewards: | | colspan="2" | Rewards: | ||
|- | |- | ||
| colspan="2" | | | colspan="2" | A random [[Rainwater Geyser]] appears in its place. | ||
| colspan="2" | Kills 2 random villagers | | colspan="2" | Kills 2 random [[villagers]] | ||
| colspan="2" | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point<br />20 {{rl|Amber}} | | colspan="2" | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point<br />20 {{rl|Amber}} | ||
|- style="text-align:center;" | |- style="text-align:center;" | ||
| Line 1,215: | Line 1,352: | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
|- | |- | ||
| style="text-align:left;" | | | colspan="2"style="text-align:left;"| 15 {{rl|Training Gear}}<br />8 {{rl|Tools}}<br />22 {{rl|Stone}} | ||
| rowspan="3" colspan="2" | <br />04:00 | |||
| rowspan="3" colspan="2" | | | colspan="2" style="text-align:left;" | 12 {{rl|Grain}}<br />12 {{rl|Plant Fiber}}<br />12 {{rl|Algae}}<br />12 {{rl|Roots}}<br />12 {{rl|Salt}}<br />6 {{rl|Pack of Provisions}} | ||
| colspan=" | |||
| | |||
|- | |- | ||
| colspan="2" style="text-align:center;" | Working Effects: | | colspan="2" style="text-align:center;" | Working Effects: | ||
| colspan="2" style="text-align:center;" | Working Effects: | | colspan="2" style="text-align:center;" | Working Effects: | ||
|- | |- | ||
| colspan="2" | | | colspan="2" | - | ||
| colspan="2" | Every 90 seconds two villagers will stop working until the event is resolved. | | colspan="2" | Every 90 seconds two [[villagers]] will stop working until the event is resolved. | ||
|} | |} | ||
| Line 1,240: | Line 1,375: | ||
| colspan="2" style="" | Rewards: | | colspan="2" style="" | Rewards: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 2{{rl|Ancient Tablet}}s | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 2 {{rl|Ancient Tablet}}s | ||
| colspan="2" | Destroys all stored [[Building Materials]]<br />{{rl|Fabric}} | {{rl|Bricks}} | {{rl|Planks}} | | colspan="2" | Destroys all stored [[Building Materials]]<br />{{rl|Fabric}} | {{rl|Bricks}} | {{rl|Planks}} | ||
| colspan="2" | Termite Nest (4 Harmony)<br />5 {{rl|Insects}} | | colspan="2" | Termite Nest (4 <span style="color: yellow">Harmony</span> decoration)<br />5 {{rl|Insects}} per minute | ||
|- style="" | |- style="" | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
| Line 1,248: | Line 1,383: | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | | | colspan="2" style="text-align:left;" | 8 {{rl|Oil}}<br />8 {{rl|Coal}}<br />8 {{rl|Sea Marrow}}<br />12 {{rl|Planks}} | ||
| rowspan="3" colspan="2" | 04:00 | | rowspan="3" colspan="2" | 04:00 | ||
| colspan="2" style="text-align:left;" | | | colspan="2" style="text-align:left;" | 6 {{rl|Tools}}<br />15 {{rl|Pipes}}<br />5 {{rl|Parts}} | ||
|- | |- | ||
| colspan="2" style="" | Working Effects: | | colspan="2" style="" | Working Effects: | ||
| Line 1,273: | Line 1,408: | ||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 2{{rl|Ancient Tablet}}s | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 2{{rl|Ancient Tablet}}s | ||
| colspan="2" style="text-align:left;" | +100% [[Storm Season]] duration.<br />-50% [[Drizzle Season]] duration.<br />-50% [[Clearance Season]] duration.<br />1 [[File:Impatience.png|32px]] [[Impatience]] Point | | colspan="2" style="text-align:left;" | +100% [[Storm Season]] duration.<br />-50% [[Drizzle Season]] duration.<br />-50% [[Clearance Season]] duration.<br />1 [[File:Impatience.png|32px]] [[Impatience]] Point | ||
| colspan="2" | Converted Totem of Denial (4 Harmony)<br />+ | | colspan="2" | Converted Totem of Denial (4 <span style="color: yellow">Harmony</span> decoration)<br />+3 Global [[Resolve]] | ||
|- style="" | |- style="" | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
| Line 1,279: | Line 1,414: | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | | | colspan="2" style="text-align:left;" | 8 {{rl|Oil}}<br />8 {{rl|Coal}}<br />8 {{rl|Sea Marrow}}<br />12 {{rl|Planks}} | ||
| rowspan="3" colspan="2" | 04:00 | | rowspan="3" colspan="2" | 04:00 | ||
| colspan="2" style="text-align:left;" | 15 {{rl|Ale}}<br />15 {{rl|Wine}}<br />15 {{rl|Incense}}<br />15 {{rl|Scrolls}}<br />15 {{rl|Tea}}<br /> | | colspan="2" style="text-align:left;" | 15 {{rl|Ale}}<br />15 {{rl|Wine}}<br />15 {{rl|Incense}}<br />15 {{rl|Scrolls}}<br />15 {{rl|Tea}}<br />15 {{rl|Training Gear}} | ||
|- | |- | ||
| colspan="2" style="" | Working Effects: | | colspan="2" style="" | Working Effects: | ||
| Line 1,287: | Line 1,422: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | - | | colspan="2" | - | ||
| colspan="2" | | | colspan="2" | [[Sacrificing]] is disabled. | ||
|} | |} | ||
==== Withered Tree ==== | ==== Withered Tree ==== | ||
'''This Glade Event cannot normally spawn on Pioneer difficulty. The below information reflects the results when developer commands are used to force this event to spawn on Pioneer difficulty.''' | |||
[[File:WitheredTreeLong.png|center]] | [[File:WitheredTreeLong.png|center]] | ||
''<center>The once mighty tree has been deformed by the Blightrot living in its root system. The Blightrot poisons the tree's tissues, leading to its long-lasting degradation.</center>'' | ''<center>The once mighty tree has been deformed by the Blightrot living in its root system. The Blightrot poisons the tree's tissues, leading to its long-lasting degradation.</center>'' | ||
| Line 1,303: | Line 1,439: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 3{{rl|Ancient Tablet}}s | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 3{{rl|Ancient Tablet}}s | ||
| colspan="2" style="text-align:center;" | [[Blightrot Cysts]] | | colspan="2" style="text-align:center;" | [[Blightrot Cysts]] burn for 5 seconds longer. | ||
| colspan="2" | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point.<br />20 {{rl|Amber}} | | colspan="2" | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point.<br />20 {{rl|Amber}} | ||
|- style="" | |- style="" | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
| colspan="2" | Solve Time: | | colspan="2" | Solve Time: | ||
| Requirements: | |||
| Options: | | Options: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | - | | colspan="2" | - | ||
| rowspan="3" colspan="2" | 04:00 | | rowspan="3" colspan="2" | 04:00 | ||
| style="text-align:left;" | 15 {{rl| | | style="text-align:left;" | 3 {{rl|Purging Fire}} | ||
| style="text-align:left;" | 8 {{rl|Coats}} <br /> 15 {{rl|Boots}} <br /> 3 {{rl|Copper Bars}} <br /> 3 {{rl|Crystalized Dew}} <br /> 15 {{rl|Reed}} <br /> | |||
|- | |- | ||
| colspan="2" style="" | Working Effects: | | colspan="2" style="" | Working Effects: | ||
| colspan="2" style="" | Working Effects: | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | Spawns 0 [[Blightrot Cyst]] every 120 seconds for every 2 Dangerous or Forbidden Glades discovered. (The penalty is added retroactively) | |||
| colspan="2" | - | | colspan="2" | - | ||
|} | |} | ||
| Line 1,344: | Line 1,480: | ||
| Options: | | Options: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" style="text-align:left;" | | | colspan="2" style="text-align:left;" | 8 {{rl|Oil}}<br />8 {{rl|Coal}}<br />8 {{rl|Sea Marrow}}<br />12 {{rl|Planks}} | ||
| rowspan="3" colspan="2" | 04:00 | | rowspan="3" colspan="2" | 04:00 | ||
| style="text-align:left;" | | | style="text-align:left;" | 6 {{rl|Tools}}<br />15 {{rl|Pipes}}<br />30 {{rl|Oil}}<br />4 {{rl|Parts}}<br />2 {{rl|Wildfire Essence}} | ||
| style="text-align:left;" | 15 {{rl|Barrels}}<br />15 {{rl|Waterskins}}<br />15 {{rl|Pottery}} | | style="text-align:left;" | 15 {{rl|Barrels}}<br />15 {{rl|Waterskins}}<br />15 {{rl|Pottery}} | ||
|- | |- | ||
| Line 1,444: | Line 1,580: | ||
| rowspan="3" colspan="2" | 04:00 | | rowspan="3" colspan="2" | 04:00 | ||
| style="text-align:left;" | 12 {{rl|Amber}} | | style="text-align:left;" | 12 {{rl|Amber}} | ||
| style="text-align:left;" | 18 {{rl|Incense}}<br />18 {{rl|Tea}}<br />18 {{rl|Oil}}<br />18 {{rl|Resin}} | | style="text-align:left;" | 18 {{rl|Incense}}<br />18 {{rl|Tea}}<br />18 {{rl|Oil}}<br />18 {{rl|Resin}}<br />24 {{rl|Salt}} | ||
|- | |- | ||
| colspan="2" style="" | Working Effects: | | colspan="2" style="" | Working Effects: | ||
| colspan="2" style="" | Working Effects: | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | Spawns between 4 | | colspan="2" | Spawns between 4 and 6 [[#Blood Flower | Blood Flower]]s.<br />2 [[File:Impatience.png|32px]] [[Impatience]] Points. | ||
| colspan="2" | - | | colspan="2" | - | ||
|} | |} | ||
| Line 1,467: | Line 1,603: | ||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5- 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]] | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5- 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]] | ||
| colspan="2" | Destroys everything within a 18 field radius. | | colspan="2" | Destroys everything within a 18 field radius. | ||
| colspan="2" | [[Rainpunk Foundry]]<br />(Can produce {{rl|Parts}} {{3Star}} and {{rl|Wildfire Essence}} {{3Star}}) | | colspan="2" | Glade Event replaced by a [[Rainpunk Foundry]]<br />(Can produce {{rl|Parts}} {{3Star}} and {{rl|Wildfire Essence}} {{3Star}}) | ||
|- style="" | |- style="" | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
| Line 1,476: | Line 1,612: | ||
| colspan="2" | - | | colspan="2" | - | ||
| rowspan="3" colspan="2" | 05:00 | | rowspan="3" colspan="2" | 05:00 | ||
| style="text-align:left;" | 12 {{rl|Tools}}<br />18 {{rl|Pipes}}<br />45 {{rl|Oil}}<br /> | | style="text-align:left;" | 12 {{rl|Tools}}<br />18 {{rl|Pipes}}<br />45 {{rl|Oil}}<br />8 {{rl|Parts}}<br />3 {{rl|Wildfire Essence}} | ||
| style="text-align:left;" | 30 {{rl|Barrels}}<br />30 {{rl|Waterskins}}<br />30 {{rl|Pottery}} | | style="text-align:left;" | 30 {{rl|Barrels}}<br />30 {{rl|Waterskins}}<br />30 {{rl|Pottery}} | ||
|- | |- | ||
| Line 1,482: | Line 1,618: | ||
| colspan="2" style="" | Working Effects: | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | Every | | colspan="2" | Every 110 seconds, a [[#Blood Flower|Blood Flower]] will appear near the foundry. | ||
| colspan="2" | Every | | colspan="2" | Every 110 seconds, a [[#Blood Flower|Blood Flower]] will appear near the foundry. | ||
|} | |} | ||
| Line 1,506: | Line 1,642: | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
|- style="font-weight:normal; text-align:left;" | |- style="font-weight:normal; text-align:left;" | ||
| colspan="2" | 30 {{rl|Insects}}<br />30 {{rl|Eggs}}<br />30 {{rl|Roots}} | | colspan="2" | 30 {{rl|Insects}}<br />30 {{rl|Eggs}}<br />30 {{rl|Roots}}<br />30 {{rl|Fish}} | ||
| rowspan="3" colspan="2" style="text-align:center;" | 04:00 | | rowspan="3" colspan="2" style="text-align:center;" | 04:00 | ||
| colspan="2" | 15 {{rl|Training Gear}}<br /> | | colspan="2" | 15 {{rl|Training Gear}}<br />8 {{rl|Tools}}<br />22 {{rl|Stone}}<br /> | ||
|- | |- | ||
| colspan="2" style="" | Working Effects: | | colspan="2" style="" | Working Effects: | ||
| colspan="2" style="" | Working Effects: | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | - | | colspan="2" | All woodcutters, fishermen, and gatherers get -18 [[Resolve]] | ||
| colspan="2" | +150 [[Hostility]] Points | | colspan="2" | +150 [[Hostility]] Points | ||
|} | |} | ||
| Line 1,539: | Line 1,675: | ||
| colspan="2" | 15 {{rl|Incense}}<br />15 {{rl|Scrolls}}<br />15 {{rl|Tea}}<br />15 {{rl|Oil}}<br />15 {{rl|Resin}} | | colspan="2" | 15 {{rl|Incense}}<br />15 {{rl|Scrolls}}<br />15 {{rl|Tea}}<br />15 {{rl|Oil}}<br />15 {{rl|Resin}} | ||
| rowspan="3" colspan="2" style="text-align:center;" | 04:00 | | rowspan="3" colspan="2" style="text-align:center;" | 04:00 | ||
| colspan="2" | 15 {{rl|Training Gear}}<br /> | | colspan="2" | 15 {{rl|Training Gear}}<br />8 {{rl|Tools}}<br />22 {{rl|Stone}}<br /> | ||
|- | |- | ||
| colspan="2" style="" | Working Effects: | | colspan="2" style="" | Working Effects: | ||
| colspan="2" style="" | Working Effects: | | colspan="2" style="" | Working Effects: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | +75 [[Hostility]] for every scout in settlement. Includes idle scouts and scouts assigned to this event. | | colspan="2" | +75 [[Hostility]] for every scout in settlement. Includes idle scouts and scouts assigned to this event. | ||
| colspan="2" | Every 10 times [[Complex Food Need]], [[Services Need]], or [[Clothing Need]] are fulfilled, 2 random [[Villagers]] die. | | colspan="2" | Every 10 times [[Complex Food Need]], [[Services Need]], or [[Clothing Need]] are fulfilled, 2 random [[Villagers]] die. | ||
|} | |} | ||
| Line 1,562: | Line 1,698: | ||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 3- 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]<br />5 - 50 [[Goods]]<br />5 - 50 [[Goods]]<br />Chance of 5 {{rl|Ancient Tablet}}s | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 3- 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 3 - 40 [[Goods]]<br />5 - 50 [[Goods]]<br />5 - 50 [[Goods]]<br />Chance of 5 {{rl|Ancient Tablet}}s | ||
| colspan="2" | Glade Events are solved 20% slower (Permanent)<br />1 [[File:Impatience.png|32px]] [[Impatience]] Point | | colspan="2" | Glade Events are solved 20% slower (Permanent)<br />1 [[File:Impatience.png|32px]] [[Impatience]] Point | ||
| colspan="2" | | | colspan="2" | Converted Fishmen Lighthouse (16 <span style="color: yellow">Harmony</span> decoration)<br />5 {{rl|Sea Marrow}} per minute<br /> 1 [[File:Impatience.png|32px]] [[Impatience]] Point | ||
|- style="" | |- style="" | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
| Line 1,601: | Line 1,737: | ||
|- style="font-weight:normal; text-align:left;" | |- style="font-weight:normal; text-align:left;" | ||
| 15 {{rl|Amber}} | | 15 {{rl|Amber}} | ||
| | | 8 {{rl|Pack of Luxury Goods}}<br />10 {{rl|Pack of Trade Goods}}<br />15 {{rl|Pack of Crops}} | ||
| rowspan="3" colspan="2" style="text-align:center;" | 04:00 | | rowspan="3" colspan="2" style="text-align:center;" | 04:00 | ||
| colspan="2" | 15 {{rl|Training Gear}}<br /> | | colspan="2" | 15 {{rl|Training Gear}}<br />8 {{rl|Tools}}<br />22 {{rl|Stone}} | ||
|- | |- | ||
| colspan="2" style="" | Working Effects: | | colspan="2" style="" | Working Effects: | ||
| Line 1,609: | Line 1,745: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | - | | colspan="2" | - | ||
| colspan="2" | Cooked and Raw food disappears from the [[Warehouse]] at a rate of | | colspan="2" | Cooked and Raw food disappears from the [[Warehouse]] at a rate of 4 units every 10 seconds. | ||
|} | |} | ||
| Line 1,626: | Line 1,762: | ||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 3- 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 3-40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 5 {{rl|Ancient Tablet}}s | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 3- 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 3-40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of 5 {{rl|Ancient Tablet}}s | ||
| colspan="2" | -4 Global [[Resolve]] during each [[Storm Season]], multiplied by [[Hostility]] level.<br />(Permanent)<br />1 [[File:Impatience.png|32px]] [[Impatience]] Point | | colspan="2" | -4 Global [[Resolve]] during each [[Storm Season]], multiplied by [[Hostility]] level.<br />(Permanent)<br />1 [[File:Impatience.png|32px]] [[Impatience]] Point | ||
| colspan="2" | 1 [[File:Reppoint.png|32px]] [[Reputation | | colspan="2" | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point<br />Tamed Stormbird (16 Harmony)<br />5 {{rl|Eggs}} per minute delivery line<br />+3 {{Species link|Harpies}} [[Resolve]] | ||
|- style="" | |- style="" | ||
| Options: | | Options: | ||
| Line 1,634: | Line 1,770: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| style="text-align:left;" | 30 {{rl|Grain}}<br />30 {{rl|Roots}}<br />30 {{rl|Mushrooms}} | | style="text-align:left;" | 30 {{rl|Grain}}<br />30 {{rl|Roots}}<br />30 {{rl|Mushrooms}} | ||
| style="text-align:left;" | 45 {{rl|Meat}}<br />45 {{rl|Insects}} | | style="text-align:left;" | 45 {{rl|Meat}}<br />45 {{rl|Insects}}<br />45 {{rl|Fish}} | ||
| rowspan="3" colspan="2" | 04:00 | | rowspan="3" colspan="2" | 04:00 | ||
| colspan="2" | - | | colspan="2" | - | ||
| Line 1,665: | Line 1,801: | ||
| colspan="2" | Options: | | colspan="2" | Options: | ||
|- style="font-weight:normal; text-align:left;" | |- style="font-weight:normal; text-align:left;" | ||
| colspan="2" | 15 {{rl|Meat}}<br />15 {{rl|Insects}}<br />15 {{rl|Skewers}}<br />22 {{rl|Jerky}} | | colspan="2" | 15 {{rl|Meat}}<br />15 {{rl|Insects}}<br />15 {{rl|Fish}}<br />15 {{rl|Skewers}}<br />22 {{rl|Jerky}} | ||
| rowspan="3" colspan="2" style="text-align:center;" | 04:00 | | rowspan="3" colspan="2" style="text-align:center;" | 04:00 | ||
| colspan="2" | 15 {{rl|Training Gear}}<br /> | | colspan="2" | 15 {{rl|Training Gear}}<br />8 {{rl|Tools}}<br />22 {{rl|Stone}} | ||
|- | |- | ||
| colspan="2" style="" | Working Effects: | | colspan="2" style="" | Working Effects: | ||
| Line 1,673: | Line 1,809: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="2" | Dangerous and Forbidden Glade warnings are disabled. | | colspan="2" | Dangerous and Forbidden Glade warnings are disabled. | ||
| colspan="2" | Raw and Cooked food disappears from your [[Warehouse]] at a rate of | | colspan="2" | Raw and Cooked food disappears from your [[Warehouse]] at a rate of 4 units every 10 seconds. | ||
|} | |} | ||
==== Infected Drainage Mole ==== | ==== Infected Drainage Mole ==== | ||
'''This Glade Event cannot normally spawn on Pioneer difficulty. The below information reflects the results when developer commands are used to force this event to spawn on Pioneer difficulty.''' | |||
[[File:InfectedDrainageMoleLong.png|center]] | [[File:InfectedDrainageMoleLong.png|center]] | ||
''<center>One of the mythical guardians of the forest - still alive, but plagued by a mysterious disease. The Blightrot has taken over his mind, causing an unstoppable rage. You can try to heal him... or whisper prayers to its new masters.</center>'' | ''<center>One of the mythical guardians of the forest - still alive, but plagued by a mysterious disease. The Blightrot has taken over his mind, causing an unstoppable rage. You can try to heal him... or whisper prayers to its new masters.</center>'' | ||
{| class="wikitable" style="font-weight:bold; text-align:center;width:100%;" | {| class="wikitable" style="font-weight:bold; text-align:center;width:100%;" | ||
|- | |- | ||
! colspan="3" style="vertical-align:middle;" style="width: | ! colspan="3" style="vertical-align:middle;" style="width:40%;"| Perform Ritual [[File:FlatIcon Corr.png|32px]] Corruption | ||
! rowspan="2" colspan="2" style="vertical-align:middle;" | Threats:<br />13:00 | ! rowspan="2" colspan="2" style="vertical-align:middle;" | Threats:<br />13:00 | ||
! colspan="2" style="vertical-align:middle;" style="width: | ! colspan="2" style="vertical-align:middle;" style="width:40%;"| Heal [[File:FlatIcon Emp.png|32px]] Empathy | ||
|- | |- | ||
| colspan="3" style="vertical-align:middle; " | Rewards: | | colspan="3" style="vertical-align:middle; " | Rewards: | ||
| Line 1,698: | Line 1,835: | ||
| colspan="2" style="vertical-align:middle;" | Options: | | colspan="2" style="vertical-align:middle;" | Options: | ||
|- style="font-weight:normal; text-align:left;" | |- style="font-weight:normal; text-align:left;" | ||
| style="vertical-align:middle;" | 30 {{rl|Meat}}<br />30 {{rl|Insects}}<br />40 {{rl|Jerky}} | | style="vertical-align:middle;" | 30 {{rl|Meat}}<br />30 {{rl|Insects}}<br />30 {{rl|Fish}}<br />40 {{rl|Jerky}} | ||
| 20 {{rl|Incense}}<br />20 {{rl|Scrolls}}<br />20 {{rl|Wine}} | | 20 {{rl|Incense}}<br />20 {{rl|Scrolls}}<br />20 {{rl|Wine}} | ||
| style="vertical-align:middle;" | 15 {{rl|Clearance Water}}<br />15 {{rl|Storm Water}} | | style="vertical-align:middle;" | 15 {{rl|Clearance Water}}<br />15 {{rl|Storm Water}} | ||
| rowspan="3" colspan="2" style="text-align:center; vertical-align:middle;" | 04:00 | | rowspan="3" colspan="2" style="text-align:center; vertical-align:middle;" | 04:00 | ||
| colspan="2" style="vertical-align:middle;" | 22 {{rl|Tea}}<br />22 {{rl|Incense}}<br />30 {{rl|Herbs}} | | colspan="2" style="vertical-align:middle;" | 22 {{rl|Tea}}<br />22 {{rl|Incense}}<br />30 {{rl|Herbs}}<br />30 {{rl|Algae}}<br />30 {{rl|Salt}} | ||
|- | |- | ||
| colspan="3" style="vertical-align:middle; " | Working Effects: | | colspan="3" style="vertical-align:middle; " | Working Effects: | ||
| Line 1,708: | Line 1,845: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="3" style="vertical-align:middle;" | - | | colspan="3" style="vertical-align:middle;" | - | ||
| colspan="2" style="vertical-align:middle;" | All dormant | | colspan="2" style="vertical-align:middle;" | All dormant [[Cysts]] activate and start to [[Corrupt]] the [[Ancient Hearth]]. Cysts are vulnerable to {{rl|Purging Fire}} when this effect is activated. Completing or canceling the event will not stop the [[Corruption]], and Cysts will remain active until burned.<br />0 [[Blightrot Cysts]] will spawn in the settlement. Each Cyst increases [[Hostility]] by 15 points.<br /> | ||
|} | |} | ||
| Line 1,724: | Line 1,861: | ||
|- style="font-weight:normal; vertical-align:middle;" | |- style="font-weight:normal; vertical-align:middle;" | ||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br /> | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br /> | ||
| colspan="2" | Turns 4 random buildings in settlement into Ruins | | colspan="2" | Turns 4 random [[buildings]] in the settlement into [[Ruins]]. | ||
| colspan="2" | 1 [[File:Reppoint.png|32px]] [[Reputation | | colspan="2" | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point<br />20 {{rl|Amber}} | ||
|- style="" | |- style="" | ||
| colspan="2" style="vertical-align:middle;" | Options: | | colspan="2" style="vertical-align:middle;" | Options: | ||
| Line 1,734: | Line 1,871: | ||
| colspan="2" | 15 {{rl|Oil}}<br />15 {{rl|Coal}}<br />15 {{rl|Sea Marrow}}<br />25 {{rl|Planks}} | | colspan="2" | 15 {{rl|Oil}}<br />15 {{rl|Coal}}<br />15 {{rl|Sea Marrow}}<br />25 {{rl|Planks}} | ||
| rowspan="3" colspan="2" style="text-align:center;" | 04:00 | | rowspan="3" colspan="2" style="text-align:center;" | 04:00 | ||
| 12 {{rl|Tools}}<br />18 {{rl|Pipes}}<br />45 {{rl|Oil}}<br /> | | 12 {{rl|Tools}}<br />18 {{rl|Pipes}}<br />45 {{rl|Oil}}<br />8 {{rl|Parts}}<br />3 {{rl|Wildfire Essence}} | ||
| 30 {{rl|Barrels}}<br />30 {{rl|Waterskins}}<br />30 {{rl|Pottery}} | | 30 {{rl|Barrels}}<br />30 {{rl|Waterskins}}<br />30 {{rl|Pottery}} | ||
|- style="vertical-align:middle;" | |- style="vertical-align:middle;" | ||
| Line 1,741: | Line 1,878: | ||
|- style="font-weight:normal; vertical-align:middle;" | |- style="font-weight:normal; vertical-align:middle;" | ||
| colspan="2" | +300 [[Hostility]] Points. | | colspan="2" | +300 [[Hostility]] Points. | ||
| colspan="2" | | | colspan="2" | - | ||
|} | |} | ||
==== Noxious Machinery ==== | ==== Noxious Machinery ==== | ||
'''This Glade Event cannot normally spawn on Pioneer difficulty. The below information reflects the results when developer commands are used to force this event to spawn on Pioneer difficulty.''' | |||
[[File:NoxiousMachineryLong.png|center]] | [[File:NoxiousMachineryLong.png|center]] | ||
''<center>A damaged and abandoned rainpunk contraption. The area was probably deserted because of a significant explosion risk. The machine's valves emit a distinct Blightrot odor.</center>'' | ''<center>A damaged and abandoned rainpunk contraption. The area was probably deserted because of a significant explosion risk. The machine's valves emit a distinct Blightrot odor.</center>'' | ||
| Line 1,757: | Line 1,895: | ||
|- style="font-weight:normal; vertical-align:middle;" | |- style="font-weight:normal; vertical-align:middle;" | ||
| colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of a Delivery Line | | colspan="2" style="text-align:left;" | Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />Chance of [[Cornerstone]] / [[Perk]] or 5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />5 - 40 [[Goods]]<br />Chance of a Delivery Line | ||
| colspan="2" | Destroys everything in a 10 Field Radius | | colspan="2" | Destroys everything in a 10 Field Radius. Spawns 0 Blightrot Cysts. | ||
| colspan="2" | 1 [[File:Reppoint.png|32px]] [[Reputation | | colspan="2" | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point<br />20 {{rl|Amber}} | ||
|- style="" | |- style="" | ||
| colspan="2" style="vertical-align:middle;" | Options: | | colspan="2" style="vertical-align:middle;" | Options: | ||
| Line 1,768: | Line 1,906: | ||
| rowspan="3" colspan="2" | 04:00 | | rowspan="3" colspan="2" | 04:00 | ||
| 6 {{rl|Purging Fire}} | | 6 {{rl|Purging Fire}} | ||
| style="text-align:left;" | 22 {{rl| | | style="text-align:left;" | 15 {{rl|Coats}}<br />22 {{rl|Boots}}<br />6 {{rl|Copper Bars}}<br />6 {{rl|Crystalized Dew}}<br />22 {{rl|Reed}} | ||
|- style="vertical-align:middle;" | |- style="vertical-align:middle;" | ||
| colspan="2" style="" | Working Effects: | | colspan="2" style="" | Working Effects: | ||
| Line 1,775: | Line 1,913: | ||
| colspan="2" | Lose 4 Units of random rainwater type every 12 seconds. | | colspan="2" | Lose 4 Units of random rainwater type every 12 seconds. | ||
| colspan="2" | - | | colspan="2" | - | ||
|} | |||
==== Small Stormforge ==== | |||
[[File:SmallStormforgeLong.png|center|Small Stormforge]] | |||
''<center>This small ancient cornerstone forge seems to have been twisted by some malevolent force, now serving a much darker purpose.</center>'' | |||
{| class="wikitable" style="font-weight:bold; text-align:center; vertical-align:middle;width:100%;" | |||
! colspan="2" style="width:37.5%;"|Use [[File:FlatIcon Corr.png|32px]]Corruption | |||
! rowspan="2" colspan="2" | Threats:<br />12:00 | |||
! colspan="2" style="width:37.5%;"|Demolish [[File:FlatIcon Loy.png|32px]] Loyalty | |||
|- | |||
| colspan="2" | Rewards: | |||
| colspan="2" | Rewards: | |||
|- style="font-weight:normal;" | |||
| style="text-align:left;" colspan="2" | Upgrades 1 random [[cornerstone]] to its [[Cornerstones,_Perks_and_Effects#Stormforged_Cornerstones|Stormforged]] version. If no currently held cornerstones are compatible, grants a random Stormforged cornerstone instead. <br/> Destroys everything in a 3-field radius. | |||
| colspan="2" | Destroys everything in a 10-field radius. | |||
| colspan="2" | 1 [[File:Reppoint.png|32px]] [[Reputation]] Point <br/> 2 of the following rewards: <br/> 25 {{rl|Amber}} <br/> 25 {{rl|Pipes}} <br/> 12 {{rl|Parts}} <br/> 6 {{rl|Wildfire Essence}} <br/> 5 {{rl|Ancient Tablet}} | |||
|- | |||
| colspan="2" | Options: | |||
| colspan="2" | Solve Time: | |||
| colspan="2" | Options: | |||
|- style="font-weight:normal;" | |||
| style="text-align:left;" colspan="2"| 22 {{rl|Copper Bars}}<br />22 {{rl|Crystalized Dew}}<br />8 {{rl|Parts}} | |||
| rowspan="3" colspan="2" | 03:00 | |||
| style="text-align:left;" colspan="2"| 8 {{rl|Tools}}<br />8 {{rl|Pack of Building Materials}} | |||
|- | |||
| colspan="2" | Working Effects: | |||
| colspan="2" | Working Effects: | |||
|- style="font-weight:normal;" | |||
| colspan="2" | All negative [[Forest Mysteries]] activate at a lower [[Hostility]] level (-1). <br/> Changes [[season]] to Storm until the event is solved or the solve is cancelled. | |||
| colspan="2" | -6 to Global [[Resolve]]. | |||
|} | |} | ||
| Line 1,782: | Line 1,950: | ||
{| class="wikitable" style="font-weight:bold; text-align:center;width:100%;" | {| class="wikitable" style="font-weight:bold; text-align:center;width:100%;" | ||
|- | |- | ||
! colspan="3" style="vertical-align:middle;" style="width: | ! colspan="3" style="vertical-align:middle;" style="width:40%;"| Catch | ||
! rowspan="2" colspan="2" style="vertical-align:middle;" | Threats:<br />13:00 | ! rowspan="2" colspan="2" style="vertical-align:middle;" | Threats:<br />13:00 | ||
! colspan="2" style="vertical-align:middle;" style="width: | ! colspan="2" style="vertical-align:middle;" style="width:40%;"| Return the Child [[File:FlatIcon Emp.png|32px]] Empathy | ||
|- | |- | ||
| colspan="3" style="vertical-align:middle; " | Rewards: | | colspan="3" style="vertical-align:middle; " | Rewards: | ||
| Line 1,799: | Line 1,967: | ||
| colspan="2" style="vertical-align:middle;" | Requirement: | | colspan="2" style="vertical-align:middle;" | Requirement: | ||
|- style="font-weight:normal; text-align:left;" | |- style="font-weight:normal; text-align:left;" | ||
| style="vertical-align:middle;" | | | style="vertical-align:middle;" | 6 {{rl|Tools}}<br />15 {{rl|Pipes}}<br />4 {{rl|Parts}} | ||
| style="vertical-align:middle;" | 45 {{rl|Drizzle Water}}<br />45 {{rl|Clearance Water}}<br />45 {{rl|Storm Water}} | | style="vertical-align:middle;" | 45 {{rl|Drizzle Water}}<br />45 {{rl|Clearance Water}}<br />45 {{rl|Storm Water}} | ||
| 1 {{rl|Pottery}}<br />1 {{rl|Barrels}}<br />1 {{rl|Waterskins}} | | 1 {{rl|Pottery}}<br />1 {{rl|Barrels}}<br />1 {{rl|Waterskins}} | ||
| Line 1,809: | Line 1,977: | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| colspan="3" style="vertical-align:middle;" | - | | colspan="3" style="vertical-align:middle;" | - | ||
| colspan="2" style="vertical-align:middle;" | All Fuel in [[Warehouse]] disappears at rate of | | colspan="2" style="vertical-align:middle;" | All Fuel in [[Warehouse]] disappears at rate of 3 units every 15 seconds. | ||
|} | |} | ||
Latest revision as of 21:41, 7 August 2026
Overview
When exploring Glades, a player may often encounter structures or creatures within the glades, called Glade Events. These events are recognizable by an overhead exclamation mark, and often take the appearance of a ruined building, a survivor encampment, abandoned caches, etc. Events found in Dangerous or Forbidden Glades are paramount to be handled quickly, as they often pose a threat to your settlement if left unattended for too long.
Almost all Glade Events offer an option of two choices, which (depending on the event) most of the time could be deconstructing them for Resources, repairing the building or recruiting the survivors to expand your settlement, or to send all results to the Citadel in exchange for Amber, and sometimes Reputation. Investigating a Glade Event always comes paired with a cost. Either with a payment of certain resources, a temporary effect affecting your settlement, or both. Each are explained in depth on the specific events below.
Glade Event Types
There are 7 types of Glade Events:
- Abandoned Caches
- Drills
- Obelisks
- Ruined Buildings
- Stags
- Survivor Camps
- Dangerous Events
- Forbidden Events
Reputation Rewards per Event
| Events and Reputation Rewards | |||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
|
|
| ||||||||||||||||||||||||||||||||||||||||||||
Events
Excavations
Stage I: Archeological Discovery

| Salvage | Threats: | Excavate | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Chance of Random Cornerstone / Perk 2 - 30 Goods 2 - 30 Goods 2 - 30 Goods |
- | 1 First Stage of Excavation is Completed. (The Glade Event is replaced by Stage II: Archeological Excavation) | |||
| Options: | Options: | Solve Time: | Options: | Options: | |
| 30 15 |
30 30 30 |
Salvage: 02:30 | Excavate: 03:30 | 12 12 12 12 12 12 12 |
15 8 8 |
| Working Effects: | Working Effects: | ||||
| - | - | ||||
Stage II: Archeological Excavation

| Salvage | Threats: | Excavate | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Chance of Random Cornerstone / Perk 2 - 30 Goods 2 - 30 Goods 2 - 30 Goods Chance of 1 |
- | 1 Second Stage of Excavation is Completed. (The Glade Event is replaced with Stage III: Archeological Reconstruction) | |||
| Options: | Options: | Solve Time: | Options: | Options: | |
| 30 15 |
30 30 30 |
Salvage: 02:30 | Excavate: 03:30 | 15 15 15 15 |
8 8 8 12 |
| Working Effects: | Working Effects: | ||||
| - | - | ||||
Stage III: Archeological Reconstruction

| Salvage | Threats: | Excavate | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Chance of Random Cornerstone / Perk 2 - 30 Goods 2 - 30 Goods 2 - 30 Goods Chance of 1 |
- | 2 Reconstruction (9 Harmony decoration) | |||
| Glade Event replaced with one of the following Decorations: Sealed Spider: Gain 1 Scientific Grant: Gain 20 Sea Snake: Grants 10 Scientific Award: Gain an additional Epic Cornerstone choice Smoldering Scorpion: +1 Global Resolve for every 3 Reputation Points gained (Retroactive) Scientific Council: Gain an additional Blueprint choice | |||||
| Options: | Options: | Solve Time: | Options: | Options: | |
| 30 15 |
30 30 30 |
Salvage: 02:30 | Excavate: 03:30 | 25 15 15 15 15 |
6 2 14 |
| Working Effects: | Working Effects: | ||||
| - | - | ||||
Small Glade Events
Small Abandoned Cache

Please see Abandoned Caches
Rainpunk Drill

| Disassemble | Threats: - |
Fix | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| 10 - 30 Goods 10 - 30 Goods |
- | Spawns 2-3 or | |||
| Options: | Solve Time: | Options: | |||
| 8 8 3 |
Dissassemble: 01:00 Fix: 02:00 |
4 9 18 3 | |||
| Working Effects: | Working Effects: | ||||
| - | - |
Small Encampment

| Welcome New People | Threats: - |
Sent to the Citadel | ||
|---|---|---|---|---|
| Rewards: | Rewards: | |||
| 2-3 Villagers | - | 10 | ||
| Options: | Solve Time: | Options: | ||
| 6 6 6 6 |
01:00 | 6 6 6 6 | ||
| Working Effects: | Working Effects: | |||
| - | - | |||
Obelisk

| Tear Down | Threats: - |
Make an Offering | ||
|---|---|---|---|---|
| Rewards: | Rewards: | |||
| 20 - 30 Goods 20 - 30 Goods 20 - 30 Goods Small chance of 2 |
- | Obelisk (1 Aesthetics decoration) -10 Hostility +100 Corruption Resistance | ||
| Requirements: | Options: | Solve Time: | Options: | |
| 10 |
5 5 5 |
01:00 |
15 15 15 15 15 | |
| Working Effects: | Working Effects: | |||
| - | - | |||
Black Treasure Stag

| Catch |
Threats: 01:30 |
Release | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| 2 -3 Random Epic Cornerstones -1 Random Cornerstone |
Stag disappears into the Forest |
1 Random Legendary Cornerstone |
Golden Treasure Stag

| Catch |
Threats: 01:30 |
Release | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| 50 +15 Hostility for every 30 |
Stag disappears into the Forest |
25 +1 Global Resolve |
Royal Treasure Stag

| Catch |
Threats: 01:30 |
Release | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| 1 +2 Hostility for every opened Dangerous or Forbidden Glade |
Stag disappears into the Forest |
0.5 +1 Global Resolve |
Spectral Treasure Stag

| Catch |
Threats: 01:30 |
Release | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| 50 +15 Hostility for every 30 Choosing either option is required to complete the Ghost Town World Event. |
Stag disappears into the Forest |
25 +1 Global Resolve Choosing either option is required to complete the Ghost Town World Event. |
Dangerous Glade Events
Altar of Decay

| Tear Down |
Threats: 13:00 |
Perform Ritual | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Cornerstone / Perk or 5 - 30 Goods 5 - 30 Goods Chance of 2 |
Each Blightrot Cyst increases Hostility by 8 points during Storm 1 |
Converted Altar of Decay (9 Harmony) Every Villager who leaves of dies lowers Hostility | |||
| Options: | Solve Time: | Options: | |||
| 8 8 8 12 |
4:00 | 15 15 15 15 15 | |||
| Working Effects: | Working Effects: | ||||
| +22 Hostility Points for every |
Kills 1 random Villager each time this event is started. |
Ancient Shrine

| Loot | Threats: 10:24 |
Excavate | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| 5 - 35 Goods 5 - 35 Goods Chance of 3 |
Kills 5 Villagers | 0.75 | |||
| Options: | Solve Time: | Options: | |||
| 12 12 12 12 12 12 12 |
02:00 | 8 8 | |||
| Working Effects: | Working Effects: | ||||
| +150 Hostility Points while event is being worked on. | - |
Blightrot Cauldron
This Glade Event cannot normally spawn on Pioneer difficulty. The below information reflects the results when developer commands are used to force this event to spawn on Pioneer difficulty.

| Tear Down | Threats: 13:00 |
Cleanse | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Cornerstone / Perk or 5 - 30 Goods Cornerstone / Perk or 5 - 30 Goods 5 - 30 Goods |
Using water in Rainpunk Engines generates Blightrot 50% faster. | 1 20 | |||
| Options: | Solve Time: | Requirement: | Options: | ||
| - | 04:00 | 3 |
8 15 3 3 15 | ||
| Working Effects: | Working Effects: | ||||
| For every 20 food produced, 0 Blightrot Cysts spawn in this settlement. | - | ||||
Blood Flower

| Threats: 10:30 |
|---|
| -3 Global Resolve A Clone of this Blood Flower will spawn. |
| Tear Down |
| Rewards: |
| Cornerstone / Perk or 3 - 25 Goods 3 - 25 Goods Chance of 1 |
| Solve Time: |
| 03:00 |
| Working Effects: |
| Cooked and Raw Food disappears at a rate of 2 units every 10 seconds. |
Corrupted Caravan
This Glade Event cannot normally spawn on Pioneer difficulty. The below information reflects the results when developer commands are used to force this event to spawn on Pioneer difficulty.

| Send Contaminated Goods |
Threats: 13:00 |
Cleanse | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| 30 |
Corruption in Hearth grows 50% quicker. 1 |
1 | |||
| Options: | Requirement: | Solve Time: | Requirement: | Options: | |
| 15 15 15 |
8 |
04:00 | 3 |
8 15 3 3 15 | |
| Permanent Effects: | Working Effects: | ||||
| 0.5 |
0 Blightrot Cyst spawns every 120 seconds for each Hostility level. | ||||
Escaped Convicts

| Persuade |
Threats: 13:00 |
Arrest | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| 5 Villagers Chance of Random Cornerstone / Perk 20 - 30 Goods 20 - 30 Goods 20 - 30 Goods |
1 3 Abandoned Caches Destroyed |
0.75 20 | |||
| Options: | Solve Time: | Options: | |||
| - | 04:00 |
15 8 22 | |||
| Working Effects: | Working Effects: | ||||
| -6 Global Resolve | - |
Fallen Bat Miners

| Rob the Dead |
Threats: 10:24 |
Pay for the Funeral | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Cornerstone / Perk or 5 - 30 Goods Cornerstone / Perk or 5 - 30 Goods 5 - 30 Goods 5 - 30 Goods Chance of 5 |
Spawns at least 2 Blood Flowers | 0.5 | |||
| Options: | Solve Time: | Requirements | Options: | ||
| - | 04:00 | 8 |
15 15 15 15 20 | ||
| Working Effects: | Working Effects: | ||||
| -8 |
- | ||||
Fallen Beaver Traders

| Rob the Dead |
Threats: 10:24 |
Pay for the Funeral | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Cornerstone / Perk or 5 - 30 Goods Cornerstone / Perk or 5 - 30 Goods 5 - 30 Goods 5 - 30 Goods Chance of 3 |
Spawns at least 2 Blood Flowers | 0.5 | |||
| Options: | Solve Time: | Requirements: | Options: | ||
| - | 04:00 | 8 |
15 15 15 15 20 | ||
| Working Effects: | Working Effects: | ||||
| -8 |
- | ||||
Fallen Fox Scouts

| Rob the Dead |
Threats: 08:00 |
Pay for the Funeral | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Cornerstone / Perk or 5 - 30 Goods 5 - 30 Goods 5 - 30 Goods Chance of 3 |
Spawns at least 2 Blood Flowers | 0.5 | |||
| Options: | Solve Time: | Requirements: | Options: | ||
| - | 04:00 | 8 |
15 15 15 15 20 | ||
| Working Effects: | Working Effects: | ||||
| -8 |
- | ||||
Fallen Frog Architects

| Rob the Dead |
Threats: 10:24 |
Pay for the Funeral | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Cornerstone / Perk or 5 - 30 Goods 5 - 30 Goods 5 - 30 Goods Chance of 3 |
Spawns at least 2 Blood Flowers | 0.5 | |||
| Options: | Solve Time: | Requirements: | Options: | ||
| - | 04:00 | 8 |
15 15 15 15 20 | ||
| Working Effects: | Working Effects: | ||||
| -8 |
- | ||||
Fallen Harpy Scientists

| Rob the Dead |
Threats: 10:24 |
Pay for the Funeral | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Cornerstone / Perk or 5 - 30 Goods Cornerstone / Perk or 5 - 30 Goods 5 - 30 Goods Chance of 3 |
Spawns at least 2 Blood Flowers | 0.5 | |||
| Options: | Solve Time: | Requirements: | Options: | ||
| - | 04:00 | 8 |
15 15 15 15 20 | ||
| Working Effects: | Working Effects: | ||||
| -8 |
- | ||||
Fallen Human Explorers

| Rob the Dead |
Threats: 10:24 |
Pay for the Funeral | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Cornerstone / Perk or 5 - 30 Goods Cornerstone / Perk or 5 - 30 Goods 5 - 30 Goods Chance of 3 |
Spawns at least 2 Blood Flowers | 0.5 | |||
| Options: | Options: | Solve Time: | Requirements: | Options: | |
| - | - | 04:00 | 8 |
15 15 15 15 20 | |
| Working Effects: | Working Effects: | ||||
| -8 |
- | ||||
Fallen Lizards Hunters

| Rob the Dead |
Threats: 10:24 |
Pay for the Funeral | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Cornerstone / Perk or 5 - 30 Goods Cornerstone / Perk or 5 - 30 Goods 5 - 30 Goods Chance of 3 |
Spawns at least 2 Blood Flowers | 0.5 | |||
| Options: | Options: | Solve Time: | Requirements: | Options: | |
| - | - | 04:00 | 8 |
15 15 15 15 20 | |
| Working Effects: | Working Effects: | ||||
| -8 |
- | ||||
Fishmen Cave

| Bribe |
Threats: 13:00 |
Chase Away | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Chance of Cornerstone / Perk or 30 - 40 Goods 30 - 40 Goods 30 - 40 Goods |
Spawns 3 Fishmen Totems 1 |
1 20 | |||
| Requirements: | Options: | Solve Time: | Options: | ||
| 8 |
15 15 15 15 15 |
04:00 | 15 8 22 | ||
| Working Effects: | Working Effects: | ||||
| - | Spawns 1 Fishmen Totem every 60 seconds. | ||||
Fishmen Totem


Increases Hostility by 30 Points. 50 Seconds to solve.
Forgotten Temple Of The Sun

| Praise the Sun | Threats: 10:24 |
Excavate | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Cornerstone / Perk or 5 - 30 Goods 5 - 30 Goods 5 - 30 Goods Chance of 3 |
Destroys all trade goods in the Warehouse: (Packs of Goods, |
0.75 | |||
| Options: | Solve Time: | Options: | |||
| 15 15 15 15 3 1 |
02:00 | 8 8 | |||
| Working Effects: | Working Effects: | ||||
| - | - |
Forsaken Crypt

| Tear Down | Threats: 13:00 |
Calm Spirits | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Chance of Cornerstone / Perk or 30 - 40 Goods 30 - 40 Goods 30 - 40 Goods Chance of 3 |
Lose all 1 |
0.75 | |||
| Options: | Solve Time: | Options: | Options: | ||
| 15 8 8 |
04:00 | 10 15 15 15 15 |
8 3 3 | ||
| Working Effects: | Working Effects: | ||||
| -4 Global Resolve for every 10 |
- | ||||
Fuming Machinery

| Tear Down | Threats: 09:50 |
Fix | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Chance of Cornerstone / Perk or 30 - 40 Goods Chance of Cornerstone / Perk or 30 - 40 Goods 15 - 40 Goods |
Destroys Deposits, Fields and Villagers in 5 field radius. The second time the consequence triggers, the radius increases to 10 fields. |
Makeshift Extractor (4 Aesthetics decoration) 10 +50 Rainwater capacity (all types) | |||
| Options: | Solve Time: | Options: | Options: | ||
| 12 6 6 |
12 15 15 |
02:30 | 6 15 30 4 2 |
15 15 15 | |
| Working Effects: | Working Effects: | ||||
| - | - | ||||
Harmony Spirit Altar

"Light a fire at the altar to gain the blessing of the Spirit of Harmony"
| Burn Down |
Threats: 13:00 |
Calm Spirits | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| 2 - 30 Goods 2 - 30 Goods Chance of 2 |
-5 Global Resolve 1 |
Converted Harmony Spirit Altar (9 Harmony decoration) +2 Resolve for each unique Service building | |||
| Options: | Solve Time: | Options: | Requirement: | ||
| 8 8 8 12 |
04:00 | 15 15 15 15 15 |
8 | ||
| Working Effects: | Working Effects: | ||||
| Resolve drops 500% faster. | - | ||||
Hidden Trader Cemetery

| Burn Down |
Threats: 13:00 |
Report | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| 3 - 40 Goods 3 - 40 Goods Cornerstone / Perk or 5 - 30 Goods Cornerstone / Perk or 5 - 30 Goods Chance of 5 |
-50% Value of Goods to Trader 1 |
1 | |||
| Options: | Solve Time: | Requirement: | Requirement: | ||
| 8 8 8 12 |
04:00 | 15 |
8 | ||
| Working Effects: | Working Effects: | ||||
| Gain 30 Hostility every 60 seconds | - | ||||
Large Destroyed Caravan

| Loot |
Threats: 13:00 |
Send to the Citadel | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Cornerstone / Perk or 2 - 30 Goods Cornerstone / Perk or 2 - 30 Goods Cornerstone / Perk or 2 - 30 Goods Cornerstone / Perk or 2 - 30 Goods |
Trading and Trade Routes Disabled For Current Settlement 1 |
0.75 | |||
| Options: | Options: | Solve Time: | Requirements: | Requirements: | |
| - | - | 04:00 | 15 |
8 | |
| Working Effects: | Working Effects: | ||||
| -6 to Global Resolve | - | ||||
Large Encampment

| Welcome New People | Threats: - |
Send to the Citadel | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| 4-6 Villagers | - | 15 | |||
| Options: | Solve Time: | Options: | |||
| 12 12 12 12 |
02:00 | 12 12 12 12 | |||
| Working Effects: | Working Effects: | ||||
| - | - |
Lurker

| Purify |
Threats: 13:00 |
Hunt Down | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Spawns a Deep Pond for Fishing. | Destroys all stored 1 Impatience Point |
1 20 | |||
| Options: | Solve Time: | Options: | |||
| 15 15 22 22 22 |
04:00 | 15 8 22 | |||
| Working Effects: | Working Effects: | ||||
| Time between breaks reduced by 30%. | Additional +1 Hunger stack each time a Villager cannot eat. |
Merchant Shipwreck

| Search the Upper Deck | Threats: 13:00 |
Search the Lower Deck | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Chance of Cornerstone / Perk or 5 - 40 Goods Chance of Cornerstone / Perk or 3 - 40 Goods Chance of Cornerstone / Perk or 5 - 40 Goods Chance of Cornerstone / Perk or 5 - 40 Goods Chance of 5 |
Destroys random Cornerstone in your possesion. | 1 30 | |||
| Options: | Options: | Solve Time: | Options: | ||
| 12 8 8 |
8 15 |
04:00 | 6 15 4 | ||
| Working Effects: | Working Effects: | ||||
| 0.5 |
Hostility increased by 165 points. Each ongoing Trade Route decreases it by 40 points. | ||||
Open Vault

| Perform Ritual |
Threats: 13:00 |
Bury the Entrance | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Chance of Cornerstone / Perk or 5 - 40 Goods 5 - 40 Goods 5 - 40 Goods Chance of 3 |
Kills all Villagers within 20 field radius. | 0.75 | |||
| Options: | Solve Time: | Options: | |||
| 15 15 15 15 15 |
04:00 | 15 7 7 | |||
| Working Effects: | Working Effects: | ||||
| +150 Hostility Points. | All Camp Workers get -12 Resolve |
Petrified Gargoyle

| Perform Ritual |
Threats: 13:00 |
Tear Down | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Dormant Gargoyle (4 Aesthetics) +1 to all Rainwater production. Installing Rain Engines costs 2 fewer |
-8 to Global Resolve | 1 20 | |||
| Options: | Solve Time: | Options: | |||
| 15 15 15 15 15 |
04:00 | 15 8 22 | |||
| Working Effects: | Working Effects: | ||||
| +180 Hostility. Hostility is reduced by 15 per Villager with a fulfilled need for Religion. | Kills 1 villager. Activates each time work on this event begins. |
Petrified Tree

| Cut Down | Threats: 13:00 |
Heal | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Chance of Cornerstone / Perk or 5 - 40 Goods Chance of Cornerstone / Perk or 5 - 40 Goods Chance of 3 |
Destroys all stored |
0.5 15 | |||
| Options: | Solve Time: | Options: | |||
| - | 04:00 | 15 15 22 22 22 | |||
| Working Effects: | Working Effects: | ||||
| All Houses have 1 fewer resident slot. Tree felling is 50% slower. |
- |
Small Destroyed Caravan

| Loot |
Threats: 13:00 |
Send to the Citadel | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Cornerstone / Perk or 2 - 30 Goods 5 - 30 Goods Chance of 1 |
Trade Routes and Trading disabled for this settlement. 1 |
0.5 | |||
| Options: | Solve Time: | Requirements: | |||
| - | 04:00 | 8 4 | |||
| Working Effects: | Working Effects: | ||||
| -4 to Global Resolve | - |
Rain Spirit Totem

| Burn Down | Threats: 13:00 |
Perform Ritual | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Chance of Cornerstone / Perk or 5 - 40 Goods 5 - 40 Goods Chance of 3 |
Destroys all roads in Settlement. Villagers move 30% slower. |
Converted Rain Spirit Totem (4 Harmony decoration) -50 Hostility Points | |||
| Options: | Solve Time: | Options: | |||
| 8 8 8 12 |
04:00 | 15 15 15 15 15 | |||
| Working Effects: | Working Effects: | ||||
| - | +150 Hostility Points |
River Kelpie

| Banish | Threats: 13:00 |
Mount | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| A random Rainwater Geyser appears in its place. | Kills 2 random villagers | 1 20 | |||
| Options: | Solve Time: | Options: | |||
| 15 8 22 |
04:00 |
12 12 12 12 12 6 | |||
| Working Effects: | Working Effects: | ||||
| - | Every 90 seconds two villagers will stop working until the event is resolved. |
Stonetooth Termite Burrow

| Burn Down | Threats: 13:00 |
Tame | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Chance of Cornerstone / Perk or 5 - 40 Goods 5 - 40 Goods 5 - 40 Goods Chance of 2 |
Destroys all stored Building Materials |
Termite Nest (4 Harmony decoration) 5 | |||
| Options: | Solve Time: | Options: | |||
| 8 8 8 12 |
04:00 | 6 15 5 | |||
| Working Effects: | Working Effects: | ||||
| Harvesting and Planting are 50% Slower | -5 to Global Resolve |
Totem of Denial

| Burn Down | Threats: 13:00 |
Perform Ritual | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Chance of Cornerstone / Perk or 5 - 40 Goods 5 - 40 Goods Chance of 2 |
+100% Storm Season duration. -50% Drizzle Season duration. -50% Clearance Season duration. 1 |
Converted Totem of Denial (4 Harmony decoration) +3 Global Resolve | |||
| Options: | Solve Time: | Options: | |||
| 8 8 8 12 |
04:00 | 15 15 15 15 15 15 | |||
| Working Effects: | Working Effects: | ||||
| - | Sacrificing is disabled. |
Withered Tree
This Glade Event cannot normally spawn on Pioneer difficulty. The below information reflects the results when developer commands are used to force this event to spawn on Pioneer difficulty.

| Cut Down | Threats: 13:00 |
Cleanse | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Chance of Cornerstone / Perk or 5 - 40 Goods 5 - 40 Goods 5 - 40 Goods 5 - 40 Goods Chance of 3 |
Blightrot Cysts burn for 5 seconds longer. | 1 20 | |||
| Options: | Solve Time: | Requirements: | Options: | ||
| - | 04:00 | 3 |
8 15 3 3 15 | ||
| Working Effects: | Working Effects: | ||||
| Spawns 0 Blightrot Cyst every 120 seconds for every 2 Dangerous or Forbidden Glades discovered. (The penalty is added retroactively) | - | ||||
Leaking Cauldron

| Burn Down | Threats: 13:00 |
Fix | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Chance of Cornerstone / Perk or 5 - 40 Goods 5 - 40 Goods 5 - 40 Goods Chance of 3 |
Destroys all planted crops in fields. -8 to Global Resolve |
Spawns 10 -14 fields of Fertile Soil nearby. | |||
| Options: | Solve Time: | Options: | Options: | ||
| 8 8 8 12 |
04:00 | 6 15 30 4 2 |
15 15 15 | ||
| Working Effects: | Working Effects: | ||||
| All Food Production 70% Slower. | - | ||||
Forbidden Glade Events
Ancient Burial Site

| Calm Spirits |
Threats: 13:00 |
Excavate | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Chance of Cornerstone / Perk or 5- 40 Goods Chance of Cornerstone / Perk or 3 - 40 Goods 5 - 40 Goods 5 - 40 Goods Chance of |
Spawns 6 Blood Flowers |
1 | |||
| Options: | Solve Time: | Options: | |||
| 30 30 30 30 30 30 30 |
30 30 30 |
04:00 | 8 8 | ||
| Working Effects: | Working Effects: | ||||
| - | +8 Hostility for every 4 felled trees. | ||||
Dark Gate

| Perform Ritual |
Threats: 13:00 |
Seal Off | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Chance of Cornerstone / Perk or 5- 40 Goods Chance of Cornerstone / Perk or 3 - 40 Goods 5 - 40 Goods 5 - 40 Goods Chance of 5 |
Kills 10 random Villagers | 1 | |||
| Options: | Solve Time: | Requirement: | |||
| 15 15 15 30 |
04:00 | 2 | |||
| Working Effects: | Working Effects: | ||||
| Kills 1 random Villager | -6 to Global Resolve +150 Hostility Points |
Destroyed Cage of the Warbeast

| Cultivate the Decay |
Threats: 10:24 |
Pay for the Funeral | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Chance of Cornerstone / Perk or 5- 40 Goods Chance of Cornerstone / Perk or 3 - 40 Goods 5 - 40 Goods Chance of 3 |
+120 Hostility Points -2 Newcomers Annually |
1 | |||
| Options: | Solve Time: | Requirement: | Options: | ||
| - | 04:00 | 12 |
18 18 18 18 24 | ||
| Working Effects: | Working Effects: | ||||
| Spawns between 4 and 6 Blood Flowers. 2 |
- | ||||
Destroyed Rainpunk Foundry

| Salvage | Threats: 13:00 |
Rebuild | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Chance of Cornerstone / Perk or 5- 40 Goods Chance of Cornerstone / Perk or 3 - 40 Goods 5 - 40 Goods 5 - 40 Goods |
Destroys everything within a 18 field radius. | Glade Event replaced by a Rainpunk Foundry (Can produce | |||
| Options: | Solve Time: | Options: | Options: | ||
| - | 05:00 | 12 18 45 8 3 |
30 30 30 | ||
| Working Effects: | Working Effects: | ||||
| Every 110 seconds, a Blood Flower will appear near the foundry. | Every 110 seconds, a Blood Flower will appear near the foundry. | ||||
Drainage Mole

| Feed |
Threats: 13:00 |
Chase Away | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Chance of Cornerstone / Perk or 5- 40 Goods Chance of Cornerstone / Perk or 3 - 40 Goods 5 - 40 Goods 5 - 40 Goods Chance of 5 |
Kills all Villagers and destroys everything within a 20 field radius. | 1 20 | |||
| Options: | Solve Time: | Options: | |||
| 30 30 30 30 |
04:00 | 15 8 22 | |||
| Working Effects: | Working Effects: | ||||
| All woodcutters, fishermen, and gatherers get -18 Resolve | +150 Hostility Points |
Fishman Soothsayer

| Foretell |
Threats: 13:00 |
Capture | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Chance of Cornerstone / Perk or 3- 40 Goods Chance of Cornerstone / Perk or 3 - 40 Goods 5 - 40 Goods 5 - 40 Goods Chance of 5 Hostility Threshold is increased by 1 level. |
Forest Mysteries require 2 lower levels of Hostility to activate. 1 |
1 30 | |||
| Options: | Solve Time: | Options: | |||
| 15 15 15 15 15 |
04:00 | 15 8 22 | |||
| Working Effects: | Working Effects: | ||||
| +75 Hostility for every scout in settlement. Includes idle scouts and scouts assigned to this event. | Every 10 times Complex Food Need, Services Need, or Clothing Need are fulfilled, 2 random Villagers die. |
Fishmen Lighthouse

| Burn Down |
Threats: 13:00 |
Cleanse | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Chance of Cornerstone / Perk or 3- 40 Goods Chance of Cornerstone / Perk or 3 - 40 Goods 5 - 50 Goods 5 - 50 Goods Chance of 5 |
Glade Events are solved 20% slower (Permanent) 1 |
Converted Fishmen Lighthouse (16 Harmony decoration) 5 1 | |||
| Options: | Solve Time: | Options: | |||
| 15 15 15 25 |
04:00 | 15 15 15 15 15 | |||
| Working Effects: | Working Effects: | ||||
| +75 Hostility for every Firekeeper in the settlement. |
+150 Hostility for every Firekeeper in the settlement. |
Fishmen Outpost

| Bribe |
Threats: 13:00 |
Hunt Down | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Chance of Cornerstone / Perk or 3- 40 Goods 5 - 40 Goods Chance of 5 |
Villagers have 25% chance of dying after eating. | 1 20 | |||
| Requirement: | Options: | Solve Time: | Options: | ||
| 15 |
8 10 15 |
04:00 | 15 8 22 | ||
| Working Effects: | Working Effects: | ||||
| - | Cooked and Raw food disappears from the Warehouse at a rate of 4 units every 10 seconds. | ||||
Giant Stormbird's Nest

| Feed |
Threats: 13:00 |
Tame | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Chance of Cornerstone / Perk or 3- 40 Goods Chance of Cornerstone / Perk or 3-40 Goods 5 - 40 Goods Chance of 5 |
-4 Global Resolve during each Storm Season, multiplied by Hostility level. (Permanent) 1 |
1 Tamed Stormbird (16 Harmony) 5 +3 | |||
| Options: | Options: | Solve Time: | Options: | ||
| 30 30 30 |
45 45 45 |
04:00 | - | ||
| Working Effects: | Working Effects: | ||||
| - | Unending Storm Season until glade event is completed. -4 Global Resolve per Hostility level. | ||||
Hungry Mistworm

| Feed |
Threats: 13:00 |
Chase Away | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Chance of Cornerstone / Perk or 3- 40 Goods 5 - 40 Goods Chance of 3 |
Destroys all stored food. (Cooked and Raw) | 1 20 | |||
| Options: | Solve Time: | Options: | |||
| 15 15 15 15 22 |
04:00 | 15 8 22 | |||
| Working Effects: | Working Effects: | ||||
| Dangerous and Forbidden Glade warnings are disabled. | Raw and Cooked food disappears from your Warehouse at a rate of 4 units every 10 seconds. |
Infected Drainage Mole
This Glade Event cannot normally spawn on Pioneer difficulty. The below information reflects the results when developer commands are used to force this event to spawn on Pioneer difficulty.

| Perform Ritual |
Threats: 13:00 |
Heal | ||||
|---|---|---|---|---|---|---|
| Rewards: | Rewards: | |||||
| Chance of Cornerstone / Perk or 3- 40 Goods Chance of Cornerstone / Perk or 3-40 Goods 5 - 40 Goods Chance of 5 |
Kills Villagers and destroys all resource nodes in a 20 field radius. | 1 30 | ||||
| Options: | Options: | Options: | Solve Time: | Options: | ||
| 30 30 30 40 |
20 20 20 |
15 15 |
04:00 | 22 22 30 30 30 | ||
| Working Effects: | Working Effects: | |||||
| - | All dormant Cysts activate and start to Corrupt the Ancient Hearth. Cysts are vulnerable to 0 Blightrot Cysts will spawn in the settlement. Each Cyst increases Hostility by 15 points. | |||||
Lightning Catcher

| Burn Down | Threats: 13:00 |
Fix | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Chance of Cornerstone / Perk or 5 - 40 Goods Chance of Cornerstone / Perk or 5 - 40 Goods 5 - 40 Goods 5 - 40 Goods |
Turns 4 random buildings in the settlement into Ruins. | 1 20 | |||
| Options: | Solve Time: | Options: | Options: | ||
| 15 15 15 25 |
04:00 | 12 18 45 8 3 |
30 30 30 | ||
| Working Effects: | Working Effects: | ||||
| +300 Hostility Points. | - | ||||
Noxious Machinery
This Glade Event cannot normally spawn on Pioneer difficulty. The below information reflects the results when developer commands are used to force this event to spawn on Pioneer difficulty.

| Burn Down | Threats: 13:00 |
Fix | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Chance of Cornerstone / Perk or 5 - 40 Goods Chance of Cornerstone / Perk or 5 - 40 Goods 5 - 40 Goods 5 - 40 Goods Chance of a Delivery Line |
Destroys everything in a 10 Field Radius. Spawns 0 Blightrot Cysts. | 1 20 | |||
| Options: | Solve Time: | Requirements: | Options: | ||
| - | 04:00 | 6 |
15 22 6 6 22 | ||
| Working Effects: | Working Effects: | ||||
| Lose 4 Units of random rainwater type every 12 seconds. | - | ||||
Small Stormforge

| Use |
Threats: 12:00 |
Demolish | |||
|---|---|---|---|---|---|
| Rewards: | Rewards: | ||||
| Upgrades 1 random cornerstone to its Stormforged version. If no currently held cornerstones are compatible, grants a random Stormforged cornerstone instead. Destroys everything in a 3-field radius. |
Destroys everything in a 10-field radius. | 1 2 of the following rewards: 25 25 12 6 5 | |||
| Options: | Solve Time: | Options: | |||
| 22 22 8 |
03:00 | 8 8 | |||
| Working Effects: | Working Effects: | ||||
| All negative Forest Mysteries activate at a lower Hostility level (-1). Changes season to Storm until the event is solved or the solve is cancelled. |
-6 to Global Resolve. |
Wildfire

| Catch | Threats: 13:00 |
Return the Child | ||||
|---|---|---|---|---|---|---|
| Rewards: | Rewards: | |||||
| Chance of Cornerstone / Perk or 3- 40 Goods 5 - 40 Goods 5 - 40 Goods |
Destroys all stored Fuel. |
1 20 | ||||
| Options: | Options: | Options: | Solve Time: | Requirement: | ||
| 6 15 4 |
45 45 45 |
1 1 1 |
04:00 | 1 | ||
| Working Effects: | Working Effects: | |||||
| - | All Fuel in Warehouse disappears at rate of 3 units every 15 seconds. | |||||


