Devourer: Difference between revisions

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{{Unit_Infobox
{{UnitInfobox|lang=en|id=olgoi_upg}}
|name=Devourer
 
|dwelling=[[Burning Soul Burrows II]]
'''Devourers''' are upgraded tier-VI [[units]] of the {{F|demon|en}} faction. They can be recruited from [[Burning Soul Burrows II]].
|hero=[[Zoran, the Self-Founded]]
 
}}
They are one of the upgrades of the {{Unit|olgoi|en}}, the other being the {{Unit|olgoi_upg_alt|en}}.
'''Devourer''' are upgraded tier-VI [[units]] of the [[Hive]] faction. They can be recruited from [[Burning Soul Burrows II]].


They are one of the upgrades of the [[Waurms]], the other being the [[Pyroboros]].
==Description==
==Description==
{{Unitdesc|Devourer}}
{{Description|lang=en|id=olgoi_upg}}
 
==Abilities==
==Abilities==
{{AbilityTable|Devourer}}
{{UnitAbility|lang=en|id=demon}}
{{UnitAbility|lang=en|id=melee_attack}}
{{UnitAbility|lang=en|id=teleport}}
{{UnitAbility|lang=en|id=demon_passive_1}}
{{UnitAbility|lang=en|id=olgoi_upg_passive_1}}
{{UnitAbility|lang=en|id=olgoi_upg_passive_2|rank=2}}
{{UnitAbility|lang=en|id=olgoi_upg_1}}
 
==Specialist Hero==
{{UnitSpecialist|lang=en|unit_id=olgoi_upg}}
 
==Laws==
==Laws==
This unit is specifically affected by following Faction Laws:
This unit is affected by the following Faction [[Laws]]:
{{Stub/Section}}
{{LawSummary|lang=en|id=fraction_law_demon_18}}
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{{LawSummary|lang=en|id=fraction_law_unfrozen_25}}
{{LawSummary|lang=en|id=fraction_law_dungeon_27}}
 
==Strategy==
==Strategy==
(Notes on how to use the unit)
''Nothing yet. Maybe you can add it...?''
 
--><!--
==Trivia==
* ...


--><!--
{{Clear}}
==Galery==
==Related pages==
<gallery>
{{UnitsNavbox|lang=en|faction=demon}}
File:Image.jpg|Caption
</gallery>
-->
{{UnitsNavbox}}
[[Category:Hive Units]]
[[Category:Hive Units]]
[[Category:Units]]
[[Category:Units]]
__NOTOC__

Latest revision as of 07:49, 6 August 2026


Devourer
Faction
Tier
VI
Cost
1900Gold
(Upgrade cost)
( 700Gold)
Base growth
+2
Squad value
2277
Stats
Health
120
Attack
21
Defense
21
Damage
27This stat is higher compared to the base unit.

Base: 21
Increase: +6
-29This stat is higher compared to the base unit.

Base: 23
Increase: +6
Morale
0
Luck
3This stat is higher compared to the base unit.

Base: 1
Increase: +2
Initiative
7
Speed
10This stat is higher compared to the base unit.

Base: 8
Increase: +2
Other Info
Related Units
Base unit
Upgrade A
Devourer
Upgrade B
Internal ID
olgoi_upg

Devourers are upgraded tier-VI units of the Hive faction. They can be recruited from Burning Soul Burrows II.

They are one of the upgrades of the Waurms, the other being the Pyroboros.

Description

Marked by the demonic corruption, some waurmos developed hardened scales and a fiery crown. Any traveler should beware, for these monstrous creatures are capable of swallowing entire patrols whole.

Abilities

Creature Type
Hive Spawn
A part of a hivemind that serves a powerful lord from beyond.
–5 to 5Morale range
–5 to 5Luck range
YesFallen Hive Spawn can be raised as Undead after battle.
Attack Type
Melee Attack
Can only attack adjacent enemies. Provokes counterattacks.
Movement Type
Blink
Teleports directly to destination hex, ignoring obstacles and traps.
Passive Ability
Hivemind: Nest Protector
At the start of battle, for each other unique Hive creature in the army, this creature’s Defense increases by 1. Upon death, this creature generates 2 Focus Point(s).
Passive Ability
Corpse Eater
If destination hex contains a fallen corpse, it is devoured, restoring 120 HP. This can revive fallen units.
Does not affect Undead, Embodiments, or Constructs.
Passive Ability
Demonic Stench - Rank IIThis ability has multiple versions.
Reduces enemy creatures’ Luck by 2. This effect does not stack; only the strongest one is active.
Active Ability
Devour
Attack Modifier
Cost: 3 Focus ChargesCooldown: 3 roundsTier III
If target enemy creature has fewer than 40% of its original units, it is destroyed immediately. Creatures killed this way leave no corpse.

Specialist Hero

Waurms growth in your cities increases by 1.
Under his command, Waurmos gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Waurmos lose an equal amount of Attack and Defense.

Laws

This unit is affected by the following Faction Laws:

Waurms growth in your cities increases by 1. They gain 1/5 Morale and 1 Luck.
Tier IIICost: 3/2 Law Seals
Tier-6 friendly creatures gain 10% of their hero’s Attack and Spell Power as Attack, 10% of their Defense and Knowledge as Defense.
Tier IVCost: 2 Law Seals
Tier-6 creature growth in your cities increases by 1.
Tier IVCost: 2 Law Seals

Strategy

Nothing yet. Maybe you can add it...?

Related pages