Hive Mother
From Heroes of Might and Magic: Olden Era Official Wiki
Hive Mother |
|||
Faction |
|||
Tier VII |
|||
Base growth +1 |
|||
Squad value 5410 |
|||
| Stats | |||
Health 275
Base: 200 Increase: +75 |
Attack 25
|
Defense 25
|
Damage 60-60
|
Morale 0
|
Luck 0
|
Initiative 13
Base: 8 Increase: +5 |
Speed 6
|
| Other Info | |||
Dwelling |
|||
Specialist hero |
|||
| Related Units | |||
Upgrade A Hive Mother |
|||
| Internal ID | |||
| hive_queen_upg | |||
Hive Mothers are upgraded tier-VII units of the
Hive faction. They can be recruited from Tower of Love II.
They are one of the upgrades of the
Hive Queen, the other being the
Hive Huntress.
Description
A mockery of the maternal instinct, these “Mothers” empower the Dragonfly King’s followers by feeding them strange, glowing crystals. Over time, their “pups” mutate into new Hive breeds.
Abilities
Creature Type
Hive Spawn
A part of a hivemind that serves a powerful lord from beyond.
–5 to 5Morale range
–5 to 5Luck range
YesFallen Hive Spawn can be raised as Undead after battle.
Attack Type
Melee Attack
Can only attack adjacent enemies. Provokes counterattacks.
Passive Ability
Hivemind: Nest Protector
At the start of battle, for each other unique Hive creature in the army, this creature’s Defense increases by 1. Upon death, this creature generates 2 Focus Point(s).
Passive Ability
Soul Assimilator
At the beginning of a battle, gains bonuses for each faction represented in the enemy’s army:
• Temple: +25% Attack
• Necropolis: +25% Defense
• Grove: +2 Luck and Morale
• Dungeon: +10% Damage
• Schism: +20% HP
• Neutral: +2 Speed
• Temple: +25% Attack
• Necropolis: +25% Defense
• Grove: +2 Luck and Morale
• Dungeon: +10% Damage
• Schism: +20% HP
• Neutral: +2 Speed
Passive Ability
Beelzebub's Agenda
The hero deals +25% Magic Damage. This effect does not stack.
Passive Ability
Squash the Weak!
The lower the target’s tier, the more Damage this creature deals to it: +3% Damage per tier of difference.
Active Ability
Blasphemous Adoration - Rank IIThis ability has multiple versions.
Positive effect
Cost:
1 Focus ChargeCooldown: 1 roundTier I
Doubles this creature’s “Soul Assimilator” effects until the end of the next round. All friendly creatures gain the same ability.Does not end the turn.
Active Ability
Contaminating Blast - Rank IIThis ability has multiple versions.
Attack
Cost: 

3 Focus ChargesCooldown: 3 roundsTier III
Deals 100% of a basic attack ([ 60–60 × amount of units ]) as Magic Damage to the target and all creatures within two hexes of it.Active Ability
Promise of Love
Special
Cost: 
2 Focus ChargesCooldown: 2 roundsTier II
When cast on an enemy, reduces its Speed and Initiative by 4. When cast on a friendly creature, increases its Speed and Initiative by 4.Duration: 3 round(s).
Specialist Hero
Hive Queen growth in your cities increases by 1.
Under his command, Hive Queens gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Hive Queens lose an equal amount of Attack and Defense.
Under his command, Hive Queens gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Hive Queens lose an equal amount of Attack and Defense.
Laws
This unit is affected by the following Faction Laws:
Hive Queen growth in your cities increases by 1. They deal +5/10 Damage and gain 25/50 HP.
Tier IVCost: 3/2
Law Seals
Tier-7 friendly creatures gain 10% of their hero’s Attack and Spell Power as Attack, 10% of their Defense and Knowledge as Defense.
Tier VCost: 2
Law Seals
Tier-7 creature growth in your cities increases by 1.
Tier VCost: 2
Law Seals
Strategy
Nothing yet. Maybe you can add it...?


