Ravager Parasite
From Heroes of Might and Magic: Olden Era Official Wiki
Faction |
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Tier I |
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Cost 100 (Upgrade cost) ( 20 |
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Base growth +22 |
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Squad value 83 |
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| Stats | |||
Health 7
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Attack 6
Base: 3 Increase: +3 |
Defense 3
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Damage 2-4
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Morale 0
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Luck 0
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Initiative 6
Base: 4 Increase: +2 |
Speed 5
Base: 3 Increase: +2 |
| Other Info | |||
Dwelling |
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| Related Units | |||
Upgrade B Ravager Parasite |
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| Internal ID | |||
| trick_demon_upg_alt | |||
Ravager Parasites are upgraded tier-I units of the Hive faction. They can be recruited from Neglected Housing II.
They are one of the upgrades of the Parasite, the other being the Warden Parasite.
Description
Parasites evolve into ravagers for the sole purpose of sowing chaos and disorder among the Hive’s victims. Their cerci prove especially deadly against those who would underestimate their vicious strikes.
Abilities
| Creature Type Hive Spawn | |
A part of a hivemind that serves a powerful lord from beyond.
Morale range: –5 to 5. Luck range: –5 to 5. Fallen Hive Spawn count towards the power of Necromancy reanimation after battle. | |
| Attack Type Long Reach | |
Has an attack that targets the hex directly behind an adjacent hex. It doesn’t provoke counterattacks and doesn’t move the attacker next to their target.
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| Passive Ability Hivemind: Vanguard | |
At the start of battle, for each other unique Hive creature in the army, this creature’s Attack increases by 1. Whenever this creature kills an enemy, it generates 5 Focus Point(s).
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| Passive Ability Topple the Strong! | |
The higher the target’s tier, the more Damage this creature deals to it: +3% Damage per tier of difference.
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| Alternative Attack Melee Attack | |
Performs an alternative Melee attack.
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Laws
This unit is affected by the following Faction Laws:
Parasite growth in your cities increases by 4. They gain 1/2 HP.
Tier IICost: 3/2
Law Seals
Tier-1 friendly creatures gain 10% of their hero’s Attack and Spell Power as Attack, 10% of their Defense and Knowledge as Defense.
Tier ICost: 2
Law Seals
Tier-1 creature growth in your cities increases by 4.
Tier ICost: 2
Law Seals


