Stinger (unit)
From Heroes of Might and Magic: Olden Era Official Wiki
Stinger |
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Faction |
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Tier III |
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Cost 350 (Upgrade cost) ( 95 |
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Base growth +7 |
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Squad value 327 |
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| Stats | |||
Health 20
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Attack 7
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Defense 10
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Damage 4-9
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Morale 0
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Luck 0
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Initiative 12
Base: 10 Increase: +2 |
Speed 9
Base: 7 Increase: +2 |
| Other Info | |||
Dwelling |
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Specialist hero |
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| Related Units | |||
Upgrade B Stinger |
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| Internal ID | |||
| wasp_upg_alt | |||
Stingers are upgraded tier-III units of the Hive faction. They can be recruited from Paper Nest II.
They are one of the upgrades of the Hornet, the other being the Chanter.
Description
No results
Abilities
| Creature Type Hive Spawn | |
A part of a hivemind that serves a powerful lord from beyond.
Morale range: –5 to 5. Luck range: –5 to 5. Fallen Hive Spawn count towards the power of Necromancy reanimation after battle. | |
| Attack Type Melee Attack | |
Can only attack adjacent enemies. Provokes counterattacks.
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| Movement Type Flying | |
Movement ignores obstacles and traps.
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| Passive Ability Hivemind: Vanguard | |
At the start of battle, for each other unique Hive creature in the army, this creature’s Attack increases by 1. Whenever this creature kills an enemy, it generates 5 Focus Point(s).
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| Passive Ability Piercing Sting | |
Each attack also kills +1 enemy unit(s) in additional to regular Damage. Works on creatures up to tier 6.
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Laws
This unit is specifically affected by following Faction Laws:


