Phoenix: Difference between revisions
From Heroes of Might and Magic: Olden Era Official Wiki
No edit summary |
No edit summary |
||
| Line 8: | Line 8: | ||
==Description== | ==Description== | ||
{{Unitdesc|Phoenix}} | {{Unitdesc|Phoenix}} | ||
==Abilities== | ==Abilities== | ||
{{AbilityTable|Phoenix}} | {{AbilityTable|Phoenix}} | ||
===Laws=== | |||
== | This unit is affected by the following Faction [[Laws]]: | ||
{{LawSummary|lang=en|id=fraction_law_nature_27}} | |||
{{LawSummary|lang=en|id=fraction_law_nature_29}} | |||
{{LawSummary|lang=en|id=fraction_law_unfrozen_31}} | |||
{{LawSummary|lang=en|id=fraction_law_dungeon_32}} | |||
{{Clear}} | {{Clear}}<br> | ||
{{UnitsNavbox|lang=en|faction=nature}} | {{UnitsNavbox|lang=en|faction=nature}} | ||
[[Category:Grove Units]] | [[Category:Grove Units]] | ||
[[Category:Units]] | [[Category:Units]] | ||
__NOTOC__ | __NOTOC__ | ||
Revision as of 10:34, 27 July 2026
Phoenix |
|||
Faction |
|||
Tier VII |
|||
Base growth +1 |
|||
Squad value 4414 |
|||
| Stats | |||
Health 200
|
Attack 28
|
Defense 26
|
Damage 45-65
|
Morale 0
|
Luck 0
|
Initiative 14
|
Speed 8
|
| Other Info | |||
Dwelling |
|||
| Related Units | |||
Base unit Phoenix |
|||
| Internal ID | |||
| phoenix | |||
Phoenixes are tier-VII units of the Grove faction. They can be recruited from Pyre.
They can be upgraded into the Flaming Phoenix or Energy Phoenix.
Description
Phoenixes are not native to Jadame but travelers who entered the land willingly. Nesting deep within the forest, they display remarkable intelligence.
It is said that a single spark of flame is enough to bring them back to life.
It is said that a single spark of flame is enough to bring them back to life.
Abilities
| Creature Type Embodiment | |
A spirit, soul, or other intangible power that has coalesced into material form.
Morale range: –3 to -3. Luck range: –3 to -3. Fallen Embodiments do NOT count towards the power of Necromancy reanimation after battle. | |
| Attack Type Flying | |
Movement ignores obstacles and traps.
| |
| Movement Type Melee Attack | |
Can only attack adjacent enemies. Provokes counterattacks.
| |
| Passive Ability Sweeping Strike | |
Deals Damage to the target and two adjacent hexes to its sides.
| |
| Passive Ability Embodiment of Fire | |
This creature leaves no body upon death. Immune to “Fireball,” “Firewall,” and “Armageddon.”
| |
| Active Ability Awaken: Fire I | |
Increases this creature’s Speed and Initiative by 1 and HP by 25 and grants it maximum Damage. Once per battle; lasts until the end of battle.
Does not end the turn. | |
Laws
This unit is affected by the following Faction Laws:
Phoenix growth in your cities increases by 1. Their maximum Damage increases by 10/15/20.
Tier VCost: 3/2/1
Law Seals
The abilities of your Vine Iriyads, Naiads, Qilins and Phoenixes cost –1 Focus Charge(s).
Tier VCost: 5
Law Seals
Tier-7 friendly creatures gain 10% of their hero’s Attack and Spell Power as Attack, 10% of their Defense and Knowledge as Defense.
Tier VCost: 2
Law Seals
Tier-7 creature growth in your cities increases by 1.
Tier VCost: 2
Law Seals


