Frogs

Overview
Frogs are a dignified and proud people with a unique affinity for wealth, renowned for their exceptional skills in architecture and their love of water. Frogs are great at Masonry and love working with
Rainwater.
Their Starting Ability is to reveal the location of the nearest Ruin. Frogs have a base Resolve of 10, with a Break interval of 02:30 minutes. Their Resilience is listed as Medium, while their first Resolve Threshold is 25. Frogs' Decadence is 5 and Hunger Tolerance is 8. With the lowest consumption of all species and reliance on Housing Upgrades, Frogs reward investment in
Pack of Building Materials and Rainpunk.
Frogs are only available as part of the Keepers of the Stone DLC. They are unlocked at level 9.
Consumption and Satisfaction
Like all species, Frogs need to fulfill Complex Needs to start generating Reputation. The more Complex Needs you fulfill, the higher their Resolve will go, up to a maximum of 50. With the exception of the Frog Housing need, every need fulfilled grants an additional effect, like Boots' increased movement speed. Notably, Frogs need the least amount of goods to keep their increased Resolve, as their Break interval is 50% longer than
Lizards', for example.
Needs overlap
The table[1] below lists the needs
Frogs share with other species:
Frog firekeeper ability
- Main article: Hearths#Firekeeper_bonus
| Name | Description |
|---|---|
| Frog firekeepers may not be the most skilled at fire rituals, but they are great leaders. Newcomers will arrive +50% quicker. |
Proficiency & Comfort
- Main Page: Masonry
Masonry is the Proficiency specialization of
Frogs. It grants them a 10% chance to produce twice the amount of resources when working in the following buildings:
- Main Page: Rainwater
Rainwater is the Comfort specialization of
Frogs. It grants them 5 Resolve when working in the following buildings:
Advanced Rain Collector
Apothecary
Bath House
Beanery
Distillery
Geyser Pump
Rain Collector
Rainpunk Foundry
Teahouse
Frog-specific buildings
These Buildings appear as Reputation rewards only when Frogs are on the map. They can still spawn as Ruins.
Orders
- Main article: Orders
Cornerstones and Perks
| Name | Rarity | Description | Sources | Price | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Alt | Cor | Ord | Rel | Tra | Dec | Por | Fir | Ser | Bio | ||||
| None | Frog firekeepers may not be the most skilled at fire rituals, but they are great leaders. Newcomers will arrive +50% quicker. | x | x | x | x | x | x | x | Fir | x | x | 0 | |
| Epic | Members of the Frog clan flock to your settlement. Gain 1 Frog villager for every 2 house upgrades. | x | Cor | x | x | x | x | x | x | x | x | 0 | |
| Legendary | Some old grudges still linger. Bats gain +2 Resolve for every 2 Frog villagers that leave or die. Global Resolve drops 30% faster. | x | Cor | x | x | x | x | x | x | x | x | 0 | |
| Rare | Ever since the Great Civil War, all species have been locked in a constant struggle to gain the Queen's favor. The Frogs remember your help. (+3 to Frogs Resolve) | x | x | Ord | x | x | x | x | x | x | x | 0 | |
| Rare | 2 additional Frogs will come with each group of newcomers. | x | x | Ord | x | x | x | x | x | x | x | 0 | |
| Legendary | Driven by boundless ambition, Frog architects can't resist sketching plans, even in their spare time. Every time you fully upgrade 3 Frog Houses, you will receive a random blueprint. After 4 blueprints, this cornerstone will disappear. | x | Cor | x | x | x | x | x | x | x | x | 0 | |
| Legendary | The storm seems less threatening in a well-populated settlement. Global Resolve drops 2% slower for every Frog villager. | x | Cor | x | x | x | x | x | x | x | x | 0 | |
Strategy
- The Frog Firekeeper ability is one of the strongest early-game options, as worker shortages tend to be the largest hurdle towards making progress at first.
- Their Firekeeber ability also synergizes well with effects that benefit from frequency of accepting newcomers like Generous Gifts and Stormwalker Tax.
- The extra influx of villagers can also enable strategies that involve exiling or sacrificing villagers, such as stacking Diligence and Dedication using the
Bats Manorial Court.
- As Frogs refuse to live in Shelters and Big Shelters, upgrading Hearths can be tricky if Frogs form a majority of your population.
- Even worse, if the Hailstorm Negative Forest Mystery becomes active, your Frogs can be killed off unexpectedly during the Storm.
- To avoid these issues, consider taking a
Bricks embarkation bonus or
Stone/
Clay to produce Bricks in year I.
- The Frogs' starting ability can be used to enable certain risky Order choices, such as Reconnaissance or the Timed Order Call of the Ruins. Normally, these Orders are bad choices since seeking out ruins involves cutting through many Glades randomly, which permanently increases Hostility significantly, but the Frogs' ability allows you to precisely cut into a single Glade to complete the Order.
- Since Frogs have larger gaps between taking breaks compared to other species, if you are using Consumption Control to stockpile resources for Frogs to consume during the Storm to prevent their Resolve from dropping to 0, you need to remember to re-enable those resources 30 seconds earlier than normal to ensure the bonus takes effect in time for the Storm.
Trivia
- Frogs are the only species missing the
Basic Housing need. - Frogs are the first species to be added in a DLC.
- Before update 1.4,
Rainwater was
Foxes' Comfort specialization.
References
- Table was made by Discord user @2siders


