Vine Iriyad

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Vine Iriyad
Faction
Tier
III
Cost
220Gold
Base growth
+6
Squad value
201
Stats
Health
45
Attack
6
Defense
11
Damage
5-7
Morale
0
Luck
0
Initiative
2
Speed
3
Other Info
Related Units
Base unit
Vine Iriyad
Upgrade A
Internal ID
ent

Vine Iriyads are tier-III units of the Grove faction. They can be recruited from Menhir Circle.

They can be upgraded into the Fungal Iriyad or Crystal Iriyad.

Description

Betwixt two realms, the Mycelium serves as a bridge, allowing passage between our world and the realm beyond it. As a result, young elementals merge with the flora and fauna of the Murmurwoods to take on physical forms.

Vine iriyads are the earthkin’s preferred vessels for exploration.

Abilities

Creature Type
Embodiment
-3 to 3Morale Range
|
-3 to 3Luck Range
|
NoCounts for Necromancy?
A spirit, soul, or other intangible power that has coalesced into material form.

Morale range: –3 to -3.
Luck range: –3 to -3.

Fallen Embodiments do NOT count towards the power of Necromancy reanimation after battle.
Attack Type
Melee Attack
Can only attack adjacent enemies. Provokes counterattacks.
Passive Ability
Area Strike
Deals Damage to the target and all hexes around it. Additional targets take –50% Damage.
Passive Ability
Embodiment of Earth
This creature leaves no body upon death. Immune to “Cave In” and “Stone Fangs” spells.
Active Ability
Awaken: Earth I
3 Focus Charge(s)
This creature gains 1 Speed and Initiative, 10 HP, and unlimited counterattacks. Once per battle; lasts until the end of battle.

Does not end the turn.

Laws

This unit is specifically affected by following Faction Laws:

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