Pyroboros: Difference between revisions

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{{UnitAbility|lang=en|id=demon_passive_2}}
{{UnitAbility|lang=en|id=demon_passive_2}}
{{UnitAbility|lang=en|id=olgoi_upg_alt_passive_1}}
{{UnitAbility|lang=en|id=olgoi_upg_alt_passive_1}}
{{UnitAbility|lang=en|id=olgoi_upg_alt_passive_2|rank=Rank II}}
{{UnitAbility|lang=en|id=olgoi_upg_alt_passive_2|rank=2}}


==Laws==
==Laws==

Revision as of 15:08, 31 July 2026


Pyroboros
Faction
Tier
VI
Cost
1900Gold
(Upgrade cost)
( 700Gold)
Base growth
+2
Squad value
2277
Stats
Health
120
Attack
21
Defense
21
Damage
21-23
Morale
0
Luck
2This stat is higher compared to the base unit.

Base: 1
Increase: +1
Initiative
8This stat is higher compared to the base unit.

Base: 7
Increase: +1
Speed
8
Other Info
Related Units
Base unit
Upgrade A
Upgrade B
Pyroboros
Internal ID
olgoi_upg_alt

Pyroboroses are upgraded tier-VI units of the Hive faction. They can be recruited from Burning Soul Burrows II.

They are one of the upgrades of the Waurms, the other being the Devourer.

Description

At first, I couldn’t believe the reports of “fire worms” evaporating forests. My doubts swiftly dispelled when my friend Ylwari shared the story of encountering a Pyroboros, turning swamps into a lake of lava.

Abilities

Creature Type
Hive Spawn
A part of a hivemind that serves a powerful lord from beyond.
–5 to 5Morale range
–5 to 5Luck range
YesFallen Hive Spawn can be raised as Undead after battle.
Attack Type
Ranged Attack
No melee penalty
Can attack enemies at any range.
Targets 3 or more hexes away take –10% Damage per hex (up to –50%).
Movement Type
Blink
Teleports directly to destination hex, ignoring obstacles and traps.
Passive Ability
Area Strike
Deals Damage to the target and all enemies around it.
Passive Ability
Duelist
Receives no penalty in Melee range, dealing full Damage.
Passive Ability
Hivemind: Vanguard
At the start of battle, for each other unique Hive creature in the army, this creature’s Attack increases by 1. Whenever this creature kills an enemy, it generates 2 Focus Point(s).
Passive Ability
Corpse Eater
If destination hex contains a fallen corpse, it is devoured, restoring 120 HP. This can revive fallen units.
Does not affect Undead, Embodiments, or Constructs.
Passive Ability
Demonic Stench - Rank IIThis ability has multiple versions.
Reduces enemy creatures’ Luck by 2. This effect does not stack; only the strongest one is active.

Laws

This unit is affected by the following Faction Laws:

Waurms growth in your cities increases by 1. They gain 1/5 Morale and 1 Luck.
Tier IIICost: 3/2 Law Seals
Tier-6 friendly creatures gain 10% of their hero’s Attack and Spell Power as Attack, 10% of their Defense and Knowledge as Defense.
Tier IVCost: 2 Law Seals
Tier-6 creature growth in your cities increases by 1.
Tier IVCost: 2 Law Seals

Related pages