Waurms: Difference between revisions

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==Abilities==
==Abilities==
{{AbilityTable|Waurms|passive3=Demonic Stench<sup>{{tt|Rank I|This ability has several versions with different effect strength.}}}}
{{UnitAbility|lang=en|id=demon}}
{{UnitAbility|lang=en|id=melee_attack}}
{{UnitAbility|lang=en|id=teleport}}
{{UnitAbility|lang=en|id=olgoi_passive_1}}
{{UnitAbility|lang=en|id=olgoi_passive_2}}


===Laws===
==Laws==
This unit is affected by the following Faction [[Laws]]:
This unit is affected by the following Faction [[Laws]]:
{{LawSummary|lang=en|id=fraction_law_demon_18}}
{{LawSummary|lang=en|id=fraction_law_demon_18}}
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{{LawSummary|lang=en|id=fraction_law_dungeon_27}}
{{LawSummary|lang=en|id=fraction_law_dungeon_27}}


{{Clear}}<br>
{{Clear}}
==Related pages==
{{UnitsNavbox|lang=en|faction=demon}}
{{UnitsNavbox|lang=en|faction=demon}}
[[Category:Hive Units]]
[[Category:Hive Units]]
[[Category:Units]]
[[Category:Units]]
__NOTOC__
__NOTOC__

Revision as of 09:07, 31 July 2026


Waurms
Faction
Tier
VI
Cost
1200Gold
Base growth
+2
Squad value
1428
Stats
Health
120
Attack
21
Defense
21
Damage
21-23
Morale
0
Luck
1
Initiative
7
Speed
8
Other Info
Related Units
Base unit
Waurms
Upgrade A
Upgrade B
Internal ID
olgoi

Waurmos are tier-VI units of the Hive faction. They can be recruited from Burning Soul Burrows.

They can be upgraded into the Devourer or the Pyroboros.

Description

Waurmos were once known as semi-intelligent creatures roaming the Ironsand Desert. It broke my heart to discover they had all become corrupted, now serving as the Hive’s siege breakers.

Abilities

Creature Type
Hive Spawn
A part of a hivemind that serves a powerful lord from beyond.
–5 to 5Morale range
–5 to 5Luck range
YesFallen Hive Spawn can be raised as Undead after battle.
Attack Type
Melee Attack
Can only attack adjacent enemies. Provokes counterattacks.
Movement Type
Blink
Teleports directly to destination hex, ignoring obstacles and traps.
Passive Ability
Corpse Eater
If destination hex contains a fallen corpse, it is devoured, restoring 120 HP. This can revive fallen units.
Does not affect Undead, Embodiments, or Constructs.
Passive Ability
Demonic Stench
Reduces enemy creatures’ Luck by 1. This effect does not stack; only the strongest one is active.

Laws

This unit is affected by the following Faction Laws:

Waurms growth in your cities increases by 1. They gain 1/5 Morale and 1 Luck.
Tier IIICost: 3/2 Law Seals
Tier-6 friendly creatures gain 10% of their hero’s Attack and Spell Power as Attack, 10% of their Defense and Knowledge as Defense.
Tier IVCost: 2 Law Seals
Tier-6 creature growth in your cities increases by 1.
Tier IVCost: 2 Law Seals

Related pages