Ship:moorline: Difference between revisions
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The Moorline has | The Moorline has | ||
* 1 Class | * 4 Bank Mounts | ||
* 2 | * 2 Class 4 Mounts | ||
* 1 Class 3 Mount | |||
* 3 Class 2 Mounts | |||
=== Mount 1 2 3 and 4 === | === Mount 1 2 3 and 4 === | ||
These bank mounts are specific to the Moorline hull and can equip one of two mounts depending on the role you want to build the ship for. | |||
== Compartments == | == Compartments == | ||
Revision as of 06:57, 23 September 2026

| Moorline Class Light Carrier | |
|---|---|
| Point Cost | 600 |
| Mass | 15000 tons |
| Armor Thickness | 20 cm[1] |
| Internal Density | 0.25 cm/m |
| Component DR | 20% |
| Max Repair | 10% |
| Dimensions | |
| Crew Vulnerability | 60% |
| Structural Integrity[2] | 3000 |
| Radar Signature | 15745.41 m[math]\displaystyle{ ^2 }[/math] |
| Slots | 10 Mounts 9 Compartments 6 Modules |
Modifiers
Missile Programming Channels: +1[3]

Mounts

The Moorline has
* 4 Bank Mounts * 2 Class 4 Mounts * 1 Class 3 Mount * 3 Class 2 Mounts
Mount 1 2 3 and 4
These bank mounts are specific to the Moorline hull and can equip one of two mounts depending on the role you want to build the ship for.
Compartments

The Moorline's compartments can be divided into two groups
The Bow-stack
Of these, compartments 1 and 2 are ironically the safest, being the most exposed but also least likely to get hit.
Deck Gear Lockers are used to buff the arming speed of craft.
Two Spacecraft Strikedown Stations can be used to cycle four Sturgeon bombers at once.
Remember, a Spacecraft Repair Station comes built into the base hull for free!
The Center-stack
Compartment 7 and 8 are the Journeyman's dedicated hangar compartments, where you place your Bulk Internal Hangars.
Compartment 6 is the dedicated magazine slot. 90% of the time it should be a Reinforced Magazine, unless you do not have enough space and need to swap it to a Bulk Magazine.
Modules

The Moorline has
* 1 Large Drive Module * 1 Small Drive Module * 4 3x3 Modules
On Carrier Moorlines, the 3x3 Modules will typically contain 3-4 Flight Deck Traversal Systems. It is necessary to bring a Civilian Reactor to power them if you bring more than one, as the base power generation of your drive choices is insufficient. However, you can power 4 of them or even 3 and a Ithaca Bridgemaster
Drive Setup
There are many ways to set up a Journeyman's drive, and the best way will depend on the role you are building the ship for.
Sundrives and CHI-9100 Long Haul Drive provide the best top speed, allowing you to reposition across the map quickly when under threat.
CHI-7700 Drive provide the best angular thrust (AT), allowing your ship to pivot and change its heading and roll quickly. Useful for maintaining a high speed while at flight quarters.
BW1500 Drive, to save costs.
BW2000 Drive, for its power generation at the cost of every other useful stat
Civilian Reactor/Boosted Reactors fit into the small drive slots, allowing you to power radars and bring more than one Flight Deck Traversal System.
Moorlines may find themselves appreciating the CHI-9100 Long Haul Drive for its quick repositioning, or a basic BW1500 Drive to save points.
Propulsion Stats
| Base Stats | |
|---|---|
| Top Speed | 20 m/s |
| Flank Speed | 30 m/s |
| Flank Damage Probability | 5% |
| Linear Thrust | 32 MN |
| - Side Thrusters | 40% |
| - Fore Thrusters | 100% |
| - Main Thrusters | 100% |
| Acceleration Time | 9.59 s |
| Angular Thrust | 6 MN |
| Theoretical Turn Rate | 4.01 deg/s |
| Actual Max Turn Rate | 0.64 deg/s |
| Estimated 180 deg Turn | 290 s |
| Estimated 180 deg Roll | 45 s |
Radar Signature: 15745.41 m[math]\displaystyle{ ^2 }[/math]
| Detected by | Detection Range (km) |
|---|---|
| R400 'Bloodhound' LRT Radar | 14 km |
| R550 Early Warning Radar | 17.17 km |
| Bulwark Huntress | 10 km |
| Ithaca Bridgemaster | 8.5 km |
| RM50 'Parallax' Radar | 9.5 km |
| RS41 'Spyglass' Radar | 11.5 km |
| RS35 'Frontline' Radar | 8 km |
| Wake Signature Strength | 600 |
| Fore-Aspect Validated by THERM | VALIDATED |
| Validated After Main Engine Shutoff | 21.25 sec |
Builds
Container Liner & CLN
Carrier Moorline & CVLN
- ↑ With the maximum 2.5 angling multiplier, this reaches 50 cm
- ↑ Damage to Structure hitbox required to break structure
- ↑ While this stat does enable the operation of the TALS-2 'Talisman' Launcher, on this hull the primary purpose of this stat is to be combined with 4 Container Bank Launchers which each give an additional +1 channels, allowing a CLN to have a salvo size of 6.


