Qilin: Difference between revisions
From Heroes of Might and Magic: Olden Era Official Wiki
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==Abilities== | ==Abilities== | ||
{{ | {{UnitAbility|lang=en|id=embodiment}} | ||
{{UnitAbility|lang=en|id=melee_attack}} | |||
{{UnitAbility|lang=en|id=qilin_passive_1}} | |||
{{UnitAbility|lang=en|id=qilin_passive_2}} | |||
{{UnitAbility|lang=en|id=qilin_1}} | |||
==Laws== | |||
This unit is affected by the following Faction [[Laws]]: | This unit is affected by the following Faction [[Laws]]: | ||
{{LawSummary|lang=en|id=fraction_law_nature_23}} | {{LawSummary|lang=en|id=fraction_law_nature_23}} | ||
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{{LawSummary|lang=en|id=fraction_law_dungeon_27}} | {{LawSummary|lang=en|id=fraction_law_dungeon_27}} | ||
{{Clear}} | {{Clear}} | ||
==Related pages== | |||
{{UnitsNavbox|lang=en|faction=nature}} | {{UnitsNavbox|lang=en|faction=nature}} | ||
[[Category:Grove Units]] | [[Category:Grove Units]] | ||
[[Category:Units]] | [[Category:Units]] | ||
__NOTOC__ | __NOTOC__ | ||
Revision as of 09:07, 31 July 2026
Qilin |
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Faction |
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Tier VI |
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Cost 1200 |
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Base growth +2 |
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Squad value 1405 |
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| Stats | |||
Health 130
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Attack 22
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Defense 20
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Damage 24-30
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Morale 0
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Luck 2
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Initiative 9
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Speed 6
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| Other Info | |||
Dwelling |
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| Related Units | |||
Base unit Qilin |
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| Internal ID | |||
| qilin | |||
Qilins are tier-VI units of the Grove faction. They can be recruited from Thunder Lair.
They can be upgraded into the Thunder Qilin or Mist Qilin.
Description
Free and ever-present, the element of air takes many forms — the wind that carries a child’s laughter, the gust of smoke in battle, the breeze that steals a widow’s scarf.
Qilins embody all that such zephyrs represent — swift, graceful and ephemeral.
Qilins embody all that such zephyrs represent — swift, graceful and ephemeral.
Abilities
Creature Type
Embodiment
A spirit, soul, or other intangible power that has coalesced into material form.
–3 to 3Morale range
–3 to 3Luck range
NoFallen Embodiments cannot be raised as Undead after battle.
Attack Type
Melee Attack
Can only attack adjacent enemies. Provokes counterattacks.
Passive Ability
Embodiment of Air
This creature leaves no body upon death. Immune to “Lightning Bolt” and “Chain Lightning.”
Passive Ability
Lightning Fast
This creature is immune to all effects that restrict movement.
Active Ability
Awaken: Air I
Special
Cost: 

3 Focus ChargesCooldown: 1 roundTier III
Increases this creature’s Speed and Initiative by 2 and HP by 20 and grants it “Swift Strike.” Once per battle; lasts until the end of battle.Does not end the turn.
Laws
This unit is affected by the following Faction Laws:
Qilin growth in your cities increases by 1. They deal +3/6/9 Damage.
Tier IVCost: 3/2/1
Law Seals
The abilities of your Vine Iriyads, Naiads, Qilins and Phoenixes cost –1 Focus Charge(s).
Tier VCost: 5
Law Seals
Tier-6 friendly creatures gain 10% of their hero’s Attack and Spell Power as Attack, 10% of their Defense and Knowledge as Defense.
Tier IVCost: 2
Law Seals
Tier-6 creature growth in your cities increases by 1.
Tier IVCost: 2
Law Seals


