Coastal Grove: Difference between revisions
→Strider Port: added Treasure loot section with loot tables |
added a bunch of icons and links. specified the fishing hut gathering rate |
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| {{Perk|LimeGreen|File:Icon Biome Coastal02.png}}<br />'''Gift of the Depths''' | | {{Perk|LimeGreen|File:Icon Biome Coastal02.png}}<br />'''Gift of the Depths''' | ||
| style="text-align:left;border:hidden" | After using bait 150 times in your fishing huts, you will unlock the ability to [[Sacrifice]] [[Algae]] in the [[Ancient Hearth]] to reduce [[Hostility]]. | | style="text-align:left;border:hidden" | After using bait 150 times in your fishing huts, you will unlock the ability to [[Sacrifice]] [[File:Icon Resource Algae 1.png|{{ImgS}}]] [[Algae]] in the [[Ancient Hearth]] to reduce [[Hostility]]. | ||
|- | |- | ||
| {{Perk|LimeGreen|File:Icon Biome Coastal01.png}}<br />'''Strider Port''' | | {{Perk|LimeGreen|File:Icon Biome Coastal01.png}}<br />'''Strider Port''' | ||
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! Description | ! Description | ||
|- style="font-weight:normal;" | |- style="font-weight:normal;" | ||
| style="vertical-align:middle;" | <br />Kelpwood | | style="vertical-align:middle;" | [[File:Kelpwood tree.png|94px]] <br />Kelpwood tree | ||
| style="vertical-align:middle;" | 2 | | style="vertical-align:middle;" | 2 | ||
| style="text-align:left;" | [[Algae]] 30% +<br />{{rl|Vegetables|med}} 10% | | style="text-align:left;" | [[File:Icon Resource Algae 1.png|{{ImgM}}]] [[Algae]] 30% +<br />{{rl|Vegetables|med}} 10% | ||
| A very flexible, yet extremely hardy plant. It moves in the wind as if moved by sea waves. | | A very flexible, yet extremely hardy plant. It moves in the wind as if moved by sea waves. | ||
|} | |} | ||
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| style="text-align:center;" | ''none'' | | style="text-align:center;" | ''none'' | ||
|- | |- | ||
| rowspan=" | | rowspan="4" | [[File:Icon Resource Fish 1.png|{{ImgL}}]] [[Fish]]<br /> <br />[[File:Icon Resource Scales 1.png|{{ImgL}}]] [[Scales]]<br /> <br /> [[File:Icon Resource Algae 1.png|{{ImgL}}]] [[Algae]] | ||
| colspan="2" | 80 → Thunderfish Pond | | colspan="2" | 80 → Thunderfish Pond | ||
| | | [[File:Icon Resource Fish 1.png|{{ImgM}}]] 100% + 2 [[File:Icon Resource Scales 1.png|{{ImgM}}]] 50% | ||
| | | rowspan="2" | [[File:Fishing Hut icon.png|{{ImgL}}]] [[Fishing Hut]] {{2Star}} | ||
| style="text-align:center;" | | | style="text-align:center;" | 00:15 | ||
| rowspan="4" style="text-align:center;" | ''none'' | |||
|- | |||
| colspan="2" | 80 → Copperfin Pond <br /><br /> 80 → Algae Pond | |||
| [[File:Icon Resource Scales 1.png|{{ImgM}}]] 100% + 2 [[File:Icon Resource SeaMarrow.png|{{ImgM}}]] 50% + 2 [[File:Icon Resource Fish 1.png|{{ImgM}}]] 30% <br /><br /> [[File:Icon Resource Algae 1.png|{{ImgM}}]] 100% + 2 [[File:Herbs.png|32px]] 50% + 2 [[File:Icon Resource Fish 1.png|{{ImgM}}]] 20% | |||
| style="text-align:center;" | 00:08 | |||
|- | |- | ||
| colspan="2" | 60 → Thunderfish Pond | | colspan="2" | 60 → Thunderfish Pond | ||
| | | [[File:Icon Resource Scales 1.png|{{ImgM}}]] 40% | ||
| rowspan="2" | [[File:Primitive Fishing Hut icon.png|{{ImgL}}]] [[Small Fishing Hut]] {{1Star}} | |||
| style="text-align:center;" | | | style="text-align:center;" | 00:20 | ||
|- | |||
| colspan="2" | 60 → Copperfin Pond <br /><br /> 60 → Algae Pond | |||
| [[File:Icon Resource SeaMarrow.png|{{ImgM}}]] 40% <br /><br /> [[File:Herbs.png|32px]] 40% | |||
| style="text-align:center;" | 00:12 | |||
|- | |- | ||
| {{rl|Coal|large}} | | {{rl|Coal|large}} | ||
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When you satisfy the conditions of Gift of the Depths by using 30 {{rl|Pack of Crops}} worth of bait, the description of the [[biome]] [[effect]] will change to "Your villagers seem to have grown accustomed to this bizarre land. You can sacrifice algae in the [[Ancient Hearth]] to reduce [[Hostility]]." | When you satisfy the conditions of Gift of the Depths by using 30 {{rl|Pack of Crops}} worth of bait, the description of the [[biome]] [[effect]] will change to "Your villagers seem to have grown accustomed to this bizarre land. You can sacrifice algae in the [[Ancient Hearth]] to reduce [[Hostility]]." | ||
Sacrificing [[Algae]] lowers Hostility by 60 per stack. | Sacrificing [[File:Icon Resource Algae 1.png|{{ImgS}}]] [[Algae]] lowers Hostility by 60 per stack. | ||
<br /><br /> | <br /><br /> | ||
== Strider Port == | == Strider Port == | ||
Revision as of 23:42, 29 September 2024

Overview
These lands have been underwater for centuries, allowing a dense forest of algae to flourish. The surrounding seawater has almost completely cut off the area from the rest of the kingdom, leaving the nearby marshes almost untouched and full of the remains of ancient settlements.
Coastal Grove is exclusive to the Keepers of the Stone DLC.
Effects
Resources
The Coastal Grove has an average amount of
Fertile Soil and contains the following Resources:
Trees
All trees can be harvested by [Building Link size not valid: med]s to give
Wood. They may also grant additional Resources depending on the biome. These trees have 2 charges each.
| Trees | Charges | Bonus Resources | Description |
|---|---|---|---|
Kelpwood tree |
2 | [Resource Link size not valid: med] 10% |
A very flexible, yet extremely hardy plant. It moves in the wind as if moved by sea waves. |
Natural Resources
| Primary Resources | Charges → Resource Deposits | Bonus Resources | Gathering Building | Speed per Unit |
Specialization Bonus | |
|---|---|---|---|---|---|---|
| 70 → |
00:17 | |||||
| 15 → |
00:25 | |||||
| 70 → |
00:17 | |||||
| 15 → |
00:25 | |||||
| 70 → |
00:17 | |||||
| 15 → |
00:25 | |||||
| 60 → |
00:05 | Masonry Frogs | ||||
| 20 → |
||||||
| 60 → 20 → |
00:05 | none | ||||
| 80 → Thunderfish Pond | 00:15 | none | ||||
| 80 → Copperfin Pond 80 → Algae Pond |
00:08 | |||||
| 60 → Thunderfish Pond | 00:20 | |||||
| 60 → Copperfin Pond 60 → Algae Pond |
00:12 | |||||
| 120 → |
00:40 | |||||
Gift of the Depths
- Main article: Sacrificing

When you satisfy the conditions of Gift of the Depths by using 30
Pack of Crops worth of bait, the description of the biome effect will change to "Your villagers seem to have grown accustomed to this bizarre land. You can sacrifice algae in the Ancient Hearth to reduce Hostility."
Sacrificing
Algae lowers Hostility by 60 per stack.
Strider Port

Strider Port is a special building all Coastal Grove settlements have in the starting Glade. Strider Port serves as a base for Strider expeditions. It acts as a Glade Event that has no consequences or working effects, and can be repeatedly activated. Once it activates, the Strider will leave and the expedition will progress on its own until the Strider comes back to its port. An expedition cannot be canceled once the Strider has left the docks.
In order to use it, you have to provide the Strider and the crew of the Strider with food. The more supplies you choose to provide, the longer the expedition will take and the better your chances of finding a higher rarity treasure.
Strider expeditions alternate between two types: blueprint expeditions and treasure expeditions. Blueprint expeditions give you a blueprint and a treasure chest, while treasure expeditions offer only a treasure chest, but with a higher chance of higher rarity. You can gain a maximum of 8 blueprints this way. Before sending an expedition in search of a blueprint, you can select the building category you are interested in.
Expedition supplies
Each level of expedition raises the required amount of all resources by roughly 25%, up to double the base amount at level 5. For example, the base (level 1)
Fish requirement for expedition №11 is 30. Going up the levels, it becomes 38, 45, 52, and, finally, 60.
Expedition time and treasure rarity
| Expedition | Base duration (seconds) |
Blueprint | Level 1* | Level 2* | Level 3* | Level 4* | Level 5* | |||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 180 | yes | 90 | 6 |
3 | 1 |
83 | 10 | 5 | 2 |
78 | 13 | 7 | 2 |
72 | 17 | 8 | 3 |
67 | 20 | 10 | 3 |
| 2 | 180 | no | 80 | 12 | 6 | 2 |
68 | 19 | 10 | 3 |
57 | 26 | 13 | 4 |
43 | 34 | 17 | 6 |
32 | 41 | 20 | 7 |
| 3 | 210 | yes | 90 | 6 | 3 | 1 |
83 | 10 | 5 | 2 |
78 | 13 | 7 | 2 |
72 | 17 | 8 | 3 |
67 | 20 | 10 | 3 |
| 4 | 210 | no | 80 | 12 | 6 | 2 |
68 | 19 | 10 | 3 |
57 | 26 | 13 | 4 |
43 | 34 | 17 | 6 |
32 | 41 | 20 | 7 |
| 5 | 240 | yes | 80 | 12 | 6 | 2 |
68 | 19 | 10 | 3 |
57 | 26 | 13 | 4 |
43 | 34 | 17 | 6 |
32 | 41 | 20 | 7 |
| 6 | 240 | no | 60 | 24 | 12 | 4 |
37 | 38 | 16 | 6 |
12 | 53 | 26 | 9 |
0 | 55 | 34 | 11 |
0 | 45 | 41 | 14 |
| 7 | 270 | yes | 80 | 12 | 6 | 2 |
68 | 19 | 10 | 3 |
57 | 26 | 13 | 4 |
43 | 34 | 17 | 6 |
32 | 41 | 20 | 7 |
| 8 | 270 | no | 60 | 24 | 12 | 4 |
37 | 38 | 16 | 6 |
12 | 53 | 26 | 9 |
0 | 55 | 34 | 11 |
0 | 45 | 41 | 14 |
| 9 | 300 | yes | 70 | 18 | 19 | 3 |
52 | 29 | 14 | 5 |
33 | 40 | 20 | 7 |
17 | 50 | 25 | 8 |
0 | 59 | 31 | 10 |
| 10 | 300 | no | 40 | 36 | 18 | 6 |
3 | 58 | 29 | 10 |
0 | 47 | 40 | 13 |
0 | 33 | 55 | 17 |
0 | 19 | 61 | 20 |
| 11 | 330 | yes | 70 | 18 | 19 | 3 |
52 | 29 | 14 | 5 |
33 | 40 | 20 | 7 |
17 | 50 | 25 | 8 |
0 | 59 | 31 | 10 |
| 12 | 330 | no | 40 | 36 | 18 | 6 |
3 | 58 | 29 | 10 |
0 | 47 | 40 | 13 |
0 | 33 | 55 | 17 |
0 | 19 | 61 | 20 |
| 13 | 360 | yes | 60 | 24 | 12 | 4 |
37 | 38 | 16 | 6 |
12 | 53 | 26 | 9 |
0 | 55 | 34 | 11 |
0 | 45 | 41 | 14 |
| 14 | 360 | no | 20 | 48 | 24 | 8 |
0 | 49 | 38 | 13 |
0 | 29 | 53 | 18 |
0 | 11 | 67 | 22 |
0 | 0 | 73 | 27 |
| 15 | 390 | yes | 60 | 24 | 12 | 4 |
37 | 38 | 16 | 6 |
12 | 53 | 26 | 9 |
0 | 55 | 34 | 11 |
0 | 45 | 41 | 14 |
| 16 | 390 | no | 20 | 48 | 24 | 8 |
0 | 49 | 38 | 13 |
0 | 29 | 53 | 18 |
0 | 11 | 67 | 22 |
0 | 0 | 73 | 27 |
*Green numbers reflect the percentage chance of getting Uncommon treasure. Blue numbers reflect the chance of getting Rare treasure. Purple - Epic treasure. Orange - Legendary treasure.
Treasure loot
| 1 Uncommon Perk + 2 stacks of the following resources: | ||||
|---|---|---|---|---|
| High weighting | Medium weighting | Low weighting | ||
| 25 25 15 15 15 25 |
25 25 25 25 25 25 |
15 15 5 5 5 5 5 |
25 30 30 30 30 30 |
2 5 5 |
| 1 Rare Perk + 2 stacks of the following resources: | ||||
|---|---|---|---|---|
| High weighting | Medium weighting | Low weighting | ||
| 30 30 20 20 20 30 |
30 30 30 30 30 30 |
20 20 8 8 8 8 8 |
30 35 35 35 35 35 |
3 8 8 |
| 1 Epic Perk + 2 stacks of the following resources: | ||||
|---|---|---|---|---|
| High weighting | Medium weighting | Low weighting | ||
| 35 35 25 25 25 35 |
35 35 35 35 35 35 |
25 25 10 10 10 10 10 |
35 40 40 40 40 40 |
3 10 12 |
| 1 Legendary Perk + 3 stacks of the following resources: | ||||
|---|---|---|---|---|
| High weighting | Medium weighting | Low weighting | ||
| 40 40 30 30 30 40 |
40 40 40 40 40 40 |
30 30 15 15 15 15 15 |
40 50 50 50 50 50 |
4 15 15 |
Strategy
- Fishing Hut Embarkation is a great pick on Coastal Grove due to how fishing-heavy it is. Embarking with a Fishing Hut also makes going through the Gift of the Depths charges that much easier.
- The treasure expeditions have a higher chance of higher rarity treasure, so it'd wise to save food on blueprint expeditions, since the blueprint you get is not dependent on the rarity of the treasure and lower level expeditions will end faster.
- Setting up a
Coal Mine is relatively easy on Coastal Grove. This solves all potential fuel issues at the cost of some building materials. - Accessible
Coal also makes fuel-based Recipes like
Jerky,
Incense, and
Purging Fire easier to sustain.
Trivia
- Every Coastal Grove map is halfmoon-shaped.
- Coastal Grove is the first biome to be added in a DLC.
- Coastal Grove is the only biome, where you can find all 3 types of fish ponds.


