Upgrades: Difference between revisions

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→Level Rewards: added links to traders and {{bl}} links to blueprints
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| style="font-weight:bold; background-color:#1d2330 color:white;" | 2 <br />
| style="font-weight:bold; background-color:#1d2330 color:white;" | 2 <br />
| 150
| 150
| Rain Collector<br />Herbalists' Camp<br />Mine
| {{bl|Rain Collector|med}}<br />{{bl|Herbalists' Camp|med}}<br />{{bl|Mine|med}}
| Woodcutters' Prayer<br />Crowded Houses<br />Rich Glades
| Woodcutters' Prayer<br />Crowded Houses<br />Rich Glades
|  
|  
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| style="font-weight:bold; background-color:#1d2330 color:white;" | 3 <br />
| style="font-weight:bold; background-color:#1d2330 color:white;" | 3 <br />
| 150
| 150
| Scribe<br />Cellar<br />Paved Road
| {{bl|Scribe|med}}<br />{{bl|Cellar|med}}<br />[[Paved Road]]
| Over-Dilligent Woodworkers<br />Trade Logs
| Over-Dilligent Woodworkers<br />Trade Logs
| Old Farluf
| [[Old Farluf]]
|  
|  
|-
|-
| style="font-weight:bold; background-color:#1d2330 color:white;" | 4 <br />
| style="font-weight:bold; background-color:#1d2330 color:white;" | 4 <br />
| 200
| 200
| Guild House<br />Clan Hall<br />Distillery
| {{bl|Guild House|med}}<br />{{bl|Clan Hall|med}}<br />{{bl|Distillery|med}}
| Filling Dish<br />Rebellious Spirit<br />Safe Haven
| Filling Dish<br />Rebellious Spirit<br />Safe Haven
|  
|  
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| style="font-weight:bold; background-color:#1d2330 color:white;" | 5 <br />
| style="font-weight:bold; background-color:#1d2330 color:white;" | 5 <br />
| 250
| 250
| Smelter<br />Bath House<br />Cooperage
| {{bl|Smelter|med}}<br />{{bl|Bath House|med}}<br />{{bl|Cooperage|med}}
| Economic Migration<br />Urban Planning
| Economic Migration<br />Urban Planning
|  
|  
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| style="font-weight:bold; background-color:#1d2330 color:white;" | 6 <br />
| style="font-weight:bold; background-color:#1d2330 color:white;" | 6 <br />
| 300
| 300
| Artisan<br />Press<br />Monastery
| {{bl|Artisan|med}}<br />{{bl|Press|med}}<br />{{bl|Monastery|med}}
| Exploration Expedition<br />Frequent Caravans
| Exploration Expedition<br />Frequent Caravans
| Sothur the Ancient
| [[Sothur the Ancient]]
|  
|  
|-
|-
| style="font-weight:bold; background-color:#1d2330 color:white;" | 7 <br />
| style="font-weight:bold; background-color:#1d2330 color:white;" | 7 <br />
| 350
| 350
| Explorer's Lodge<br />Druid's Hut<br />Ranch<br />Reinforced Road
| {{bl|Explorers' Lodge|med}}<br />{{bl|Druid's Hut|med}}<br />{{bl|Ranch|med}}<br />[[Reinforced Road]]
| Trade Hub<br />Friendly Relations
| Trade Hub<br />Friendly Relations
|  
|  
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| style="font-weight:bold; background-color:#1d2330 color:white;" | 8 <br />
| style="font-weight:bold; background-color:#1d2330 color:white;" | 8 <br />
| 400
| 400
| Apothecary<br />Smithy<br />Forester's Hut<br />Market
| {{bl|Apothecary|med}}<br />{{bl|Smithy|med}}<br />{{bl|Forester's Hut|med}}<br />{{bl|Market|med}}
| Smuggler's Visit<br />Stormwalker Training
| Smuggler's Visit<br />Stormwalker Training
|  
|  
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| style="font-weight:bold; background-color:#1d2330 color:white;" | 9 <br />
| style="font-weight:bold; background-color:#1d2330 color:white;" | 9 <br />
| 450
| 450
| Toolshop<br />Brick Oven<br />Grill
| {{bl|Toolshop|med}}<br />{{bl|Brick Oven|med}}<br />{{bl|Grill|med}}
| Mist Piercers<br />Prayer Book
| Mist Piercers<br />Prayer Book
| Vliss Greybone
| [[Vliss Greybone]]
|  
|  
|-
|-
| style="font-weight:bold; background-color:#1d2330 color:white;" | 10 <br />
| style="font-weight:bold; background-color:#1d2330 color:white;" | 10 <br />
| 500
| 500
| Beanery<br />Forum<br />Alchemist's Hut<br />Fox House
| {{bl|Beanery|med}}<br />{{bl|Forum|med}}<br />{{bl|Alchemist's Hut|med}}
| Without Restrictions<br />Cheap Construction
| Without Restrictions<br />Cheap Construction
|  
|  
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| style="font-weight:bold; background-color:#1d2330 color:white;" | 11 <br />
| 600
| 600
| Tea Doctor<br />Teahouse<br />Tinctury<br />Butcher
| {{bl|Tea Doctor|med}}<br />{{bl|Teahouse|med}}<br />{{bl|Tinctury|med}}<br />{{bl|Butcher|med}}
| Moldy Grain Seeds<br />Baptism of Fire
| Moldy Grain Seeds<br />Baptism of Fire
|  
|  
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| style="font-weight:bold; background-color:#1d2330 color:white;" | 12 <br />
| 700
| 700
| Granary<br />Supplier
| {{bl|Granary|med}}<br />{{bl|Supplier|med}}
| Back to Nature<br />Guild Catalogue<br />Hauling Cart
| Back to Nature<br />Guild Catalogue<br />Hauling Cart
| Sir Renwald Redmane
| [[Sir Renwald Redmane]]
|  
|  
|-
|-
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| style="font-weight:bold; background-color:#1d2330 color:white;" | 13 <br />
| 800
| 800
| Furnace<br />Manufactory<br />Tinkerer
| {{bl|Furnace|med}}<br />{{bl|Manufactory|med}}<br />{{bl|Tinkerer|med}}
| Driving Water<br />Lumber Tax<br />Bed and Breakfast
| Driving Water<br />Lumber Tax<br />Bed and Breakfast
|  
|  
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| style="font-weight:bold; background-color:#1d2330 color:white;" | 14 <br />
| 900
| 900
| Workshop<br />Stamping Mill
| {{bl|Workshop|med}}<br />{{bl|Stamping Mill|med}}
| Alarm Bells<br />Old Fedora Hat<br />Firekeepers' Armor<br />Royal Guard Training
| Alarm Bells<br />Old Fedora Hat<br />Firekeepers' Armor<br />Royal Guard Training
|  
|  
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| style="font-weight:bold; background-color:#1d2330 color:white;" | 15 <br />
| 1000
| 1000
| Clay Pit<br />Greenhouse
| {{bl|Clay Pit|med}}<br />{{bl|Greenhouse|med}}
| Forge Trip Hammer<br />Tightened Belt<br />Trade Negotiations<br />Burnt to a Crisp
| Forge Trip Hammer<br />Tightened Belt<br />Trade Negotiations<br />Burnt to a Crisp
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| style="font-weight:bold; background-color:#1d2330 color:white;" | 16 <br />
| 1100
| 1100
| Advanced Rain Collector
| {{bl|Advanced Rain Collector|med}}
| Hidden from the Queen<br />Overexploitation<br />Deep Pockets<br />Queen's Gift
| Hidden from the Queen<br />Overexploitation<br />Deep Pockets<br />Queen's Gift
| Xiadani Stormfeather
| [[Xiadani Stormfeather]]
|  
|  
|-
|-

Revision as of 21:14, 19 February 2024

Overview

Smoldering City with no Upgrades

The Scorched Queen has decided that the Smoldering City requires 7 new great work projects: the Obsidian Archives, the Monastery of the Vigilant Flame, the Pioneers' Gate, the First Dawn Headquarters, the Dim Square, the Brass Forge, and the Vanguard Spire. As you unlock Upgrades, Buildings will start to show up in your Smoldering City backdrop.

Smoldering City Upgrades Options

From the Upgrades tab of the Smoldering City, you can spend Citadel Resources ( Food Stockpiles, Machinery and Artifacts) to construct and upgrade these great works. Each great work improves your Settlements' chances for survival in a particular way, and certain upgrade levels will unlock new game features.

Upgrades

Each level of the great works grants:

  • Obsidian Archives - Queen's Patience: You gain a permanent -2% to the speed at which the Queen's Impatience grows. (max. -36%)
  • Monastery of the Vigilant Flame - Everlasting Flames: You gain a permanent +2% to the burning duration for all types of fuel burned in the Hearth (max. +24%)
  • Pioneers' Gate - Villager Speed Increase: +Every villager in your settlement gets a permanent +2% increase in their walking speed. (max. +24%)
  • First Dawn Headquarters - Unforeseen Riches: You gain a permanent +1% boost to the global chance of producing double yields. (max. +12%)
  • Dim Square - Quicker Trader Arrival: You gain a permanent +3% bonus to Trader arrival speed (max. +33%)
  • Brass Forge - Production Speed Increase: You gain a permanent +2% boost to global production speed in your settlement. (max. +22%)
  • Vanguard Spire - Gathering Technique: All resource nodes get a permanent +1 to available charges. (max. +12)

Other rewards include:

  • Obsidian Archives - increases the Citadel Resource rewards for completing a Settlement, and unlocks many new game features such as Consumption Control, Rainpunk Engines, Royal Expeditions, Timed Orders, Training Expeditions
  • Monastery of the Vigilant Flame - increases your Cornerstone pool and reroll chances
  • Pioneers' Gate - increases your Embarkation points, and extends the vision of your Settlements and your Embarkation range
  • First Dawn Headquarters - adds new Embarkation choices and increases your Embarkation points
  • Dim Square - allows and increases the number of Trade Routes, and improves the cost and availability of Perks/Blueprints from Traders
  • Brass Forge - allows Hearth upgrades, and increases worker and building capacities
  • Vanguard Spire - adds race-specific Housing to your Essential Buildings and improves your Caravan choices and Newcomers

Level Rewards

Level XP Needed Blueprints Cornerstones Traders Species
2
150 [Building Link size not valid: med]
[Building Link size not valid: med]
[Building Link size not valid: med]
Woodcutters' Prayer
Crowded Houses
Rich Glades
3
150 [Building Link size not valid: med]
[Building Link size not valid: med]
Paved Road
Over-Dilligent Woodworkers
Trade Logs
Old Farluf
4
200 [Building Link size not valid: med]
[Building Link size not valid: med]
[Building Link size not valid: med]
Filling Dish
Rebellious Spirit
Safe Haven
5
250 [Building Link size not valid: med]
[Building Link size not valid: med]
[Building Link size not valid: med]
Economic Migration
Urban Planning
Harpies Harpies
6
300 [Building Link size not valid: med]
[Building Link size not valid: med]
[Building Link size not valid: med]
Exploration Expedition
Frequent Caravans
Sothur the Ancient
7
350 [Building Link size not valid: med]
[Building Link size not valid: med]
[Building Link size not valid: med]
Reinforced Road
Trade Hub
Friendly Relations
8
400 [Building Link size not valid: med]
[Building Link size not valid: med]
[Building Link size not valid: med]
[Building Link size not valid: med]
Smuggler's Visit
Stormwalker Training
9
450 [Building Link size not valid: med]
[Building Link size not valid: med]
[Building Link size not valid: med]
Mist Piercers
Prayer Book
Vliss Greybone
10
500 [Building Link size not valid: med]
[Building Link size not valid: med]
[Building Link size not valid: med]
Without Restrictions
Cheap Construction
Foxes Foxes
11
600 [Building Link size not valid: med]
[Building Link size not valid: med]
[Building Link size not valid: med]
[Building Link size not valid: med]
Moldy Grain Seeds
Baptism of Fire
12
700 [Building Link size not valid: med]
[Building Link size not valid: med]
Back to Nature
Guild Catalogue
Hauling Cart
Sir Renwald Redmane
13
800 [Building Link size not valid: med]
[Building Link size not valid: med]
[Building Link size not valid: med]
Driving Water
Lumber Tax
Bed and Breakfast
14
900 [Building Link size not valid: med]
[Building Link size not valid: med]
Alarm Bells
Old Fedora Hat
Firekeepers' Armor
Royal Guard Training
15
1000 [Building Link size not valid: med]
[Building Link size not valid: med]
Forge Trip Hammer
Tightened Belt
Trade Negotiations
Burnt to a Crisp
16
1100 [Building Link size not valid: med] Hidden from the Queen
Overexploitation
Deep Pockets
Queen's Gift
Xiadani Stormfeather
17
1200 Stormwater Tax
Free Samples
Improvised Tools
Calming Water
Frequent Patrols
Reckless Plunder
18
1300 Counterfeit Goods
Firelink Ritual
Prosperous Archeology
Copper Extractor
Prosperous Settlement
Dual Carriage System

List of Upgrades

Level Upgrades Cost Total Cost Total Bonus Fundemental Reward
2 Obsidian Archive 01 10 10 -2% Queen's Impatience Speed Obsidian Archive Unlocked
Monastery of the Vigilant Flame 01 10 10 +2% Fuel Burning Duration in Hearth Embarkation Bonus: Stone Stone
Embarkation Bonus: Clay Clay
Obsidian Archive 02 10 20 -4% Queen's Impatience Speed +10% Citadel Resources after Settlement
3 Pioneers' Gate 01 12 12 +2% Villager Speed +1 Embarkation Point
Obsidian Archive 03 12 32 -6% Queen's Impatience Speed Consumption Control Unlock
Monastery of the Vigilant Flame 02 12 22 +4% Fuel Burning Duration in Hearth +1 Cornerstone Annual Choice
First Dawn Headquarters 01 12 24 +1% Chance to Double Yields Embarkation Bonus: Villagers
4 Dim Square 01 18 18 +3% Trader Arrival Speed Trade Routes Unlock
Brass Forge 01 18 18 +2% Global Production Speed Hearth Upgrade Neighbourhood Unlock
Obsidian Archive 04 18 50 -8% Queen's Impatience Speed +1 Blueprint Choices from Reputation
First Dawn Headquarters 02 18 42 +2% Chance to Double Yields Embarkation Bonus: Vegetables Vegetables
Embarkation Bonus: Meat Meat
Vanguard Spire 01 18 + 3 18 + 3 +1 Charge to Nodes Blueprint: Human House
5 Dim Square 02 24 + 3 42 + 3 +6% Trader Arrival Speed Embarkation Bonus: Planks Planks
Brass Forge 02 24 + 3 42 + 3 +4% Global Production Speed Mine Upgrades Unlocked
Pioneers' Gate 02 24 36 +4% Villager Speed +1 Embarkation Point
Obsidian Archive 05 24 74 -10% Queen's Impatience Speed Pay Amber for Blueprint rerolls
Monastery of the Vigilant Flame 03 24 + 3 46 + 3 +6% Fuel Burning Duration in Hearth +1 Cornerstone reroll per settlement
Vanguard Spire 02 24 + 3 42 + 6 +2 Charges to Nodes Blueprint: Beaver House
6 Dim Square 03 30 72 + 3 +9% Trader Arrival Speel +1 Cornerstone and Blueprint from Traders
Pioneers' Gate 03 30 66 +6% Villager Speed +20% Resources to Embarkation Resources
Obsidian Archive 06 30 102 -12% Queen's Impatience Speed Rainpunk Geysers Unlock
Embarkation Bonus: Pipes Pipes
Monastery of the Vigilant Flame 04 30 + 6 76 + 3 + 6 +8% Fuel Burning Duration in Hearth Embarkation Bonus: Coal Coal
Embarkation Bonus: Oil Oil
First Dawn Headquarters 03 30 72 +3% Chance to Double Yields Embarkation Bonus: Herbalists' Camp
Vanguard Spire 03 30 + 6 72 + 12 +3 Charges to Nodes Blueprint: Lizard House
7 Dim Square 04 36 + 6 108 + 9 +12% Trader Arrival Speed 10% Blueprint + Cornerstone Discount via Traders
Brass Forge 03 36 + 6 78 + 6 + 3 +6% Global Production Speed Hearth Upgrade: District Unlocked
Pioneers' Gate 04 36 + 6 102 + 6 +8% Villager Speed +1 Embarkation Point
Obsidian Archive 07 36 138 -14% Queen's Impatience Speed +10% Citadel Resources after Settlement
Vanguard Spire 04 36 + 6 108 + 18 +4 Charges to Nodes Blueprint: Harpy House
8 Brass Forge 04 48 + 12 + 12 126 + 18 + 15 +8% Global Production Speed Embarkation Bonus: Planks Planks
Embarkation Bonus: Bricks Bricks
Embarkation Bonus: Fabric Fabric
Pioneers' Gate 05 48 + 12 150 + 18 +10% Villager Speed Increased Town Vision Range
Obsidian Archive 08 48 186 -16% Queen's Impatience Speed Training Expiditions Unlocked
Monastery of the Vigilant Flame 05 48 124 + 3 + 6 +10% Fuel Burning Duration in Hearth Lizards Lizards Starting Ability: 10 Tools Tools
First Dawn Headquarters 04 48 120 +4% Chance to Double Yields Trade Routes: First Dawn Company
Vanguard Spire 05 48 156 + 18 +5 Charges to Nodes Embarkation Bonus: +5 Bricks Bricks
9 Dim Square 05 60 + 12 168 + 21 +15% Trader Arrival Speed +1 Trade Route Slot
Brass Forge 05 60 + 12 186 + 18 + 27 +10% Global Production Speed Beavers Beavers Starting Ability: +1 Trade Route Neighbour
Pioneers' Gate 06 60 + 12 210 + 30 +12% Villager Speed +1 Embarkation Point
Obsidian Archive 09 60 + 12 246 + 12 -18% Queen's Impatience Speed Timed Orders Unlocked
First Dawn Headquarters 05 60 180 +5% Chance to Double Yields Haulers Main Warehouse Unlocked
10 Dim Square 06 60 228 + 21 +18% Trader Arrival Speed 10% Blueprint + Cornerstone Discount via Traders
Pioneers' Gate 07 60 + 12 270 + 42 +14% Villager Speed +1 Embarkation Point
Obsidian Archive 10 60 306 + 12 -20% Queen's Impatience Speed Daily Expeditions Unlocked
Monastery of the Vigilant Flame 06 60 + 12 184 + 15 + 6 +12% Fuel Burning Duration in Hearth +1 Cornerstone Annual Choice
First Dawn Headquarters 06 60 + 12 + 12 240 + 12 + 12 +6% Chance to Double Yields Humans Humans Starting Ability: Closest Fertile Soil Highlight
Vanguard Spire 06 60 216 + 18 +6 Charges to Nodes Blueprint: Fox House
11 Dim Square 07 72 + 12 + 12 300 + 12 + 33 +21% Trader Arrival Speed +20% Resources to Embarkation Resources
Brass Forge 06 72 + 12 258 + 18 + 39 +12% Global Production Speed Trade Routes: Brass Order
Obsidian Archive 11 72 + 12 378 + 12 + 12 -22% Queen's Impatience Speed Blueprint: [Building Link size not valid: med]
Monastery of the Vigilant Flame 07 72 + 12 + 12 256 + 27 + 18 +14% Fuel Burning Duration in Hearth +10% Sacrifice Burning Time
Vanguard Spire 07 72 288 + 18 +7 Charges to Nodes Harpies Harpies Starting Ability: 50 Coats Coats on Embarkation
12 Brass Forge 07 84 342 + 18 + 39 +14% Global Production Speed +5 Storage Capacity to all Buildings
Pioneers' Gate 08 84 + 12 + 12 354 +12 + 54 +16% Villager Speed Foxes Foxes Starting Ability: Nearest Geyser Location
Obsidian Archive 12 84 462 + 12 + 12 -24% Queen's Impatience Speed +1 Caravan choice on Embarkation
Monastery of the Vigilant Flame 08 84 + 12 + 12 340 + 39 + 30 +16% Fuel Burning Duration in Hearth +1 Cornerstone reroll per settlement
First Dawn Headquarters 07 84 324 + 12 + 12 +7% Chance to Double Yields Embarkation Bonus : Small Farm
13 Dim Square 08 96 + 18 396 + 30 + 33 +24% Trader Arrival Speed Embarkation Bonus: Amber Amber
Obsidian Archive 13 96 + 18 + 18 558 + 30 + 30 -26% Queen's Impatience Speed +10% Citadel Resources after Settlement
Monastery of the Vigilant Flame 09 96 436 + 39 + 30 +18% Fuel Burning Duration in Hearth +5 Fabric Fabric Embarkation Bonus
First Dawn Headquarters 08 96 + 18 420 + 12 + 30 +8% Chance to Double Yields Embarkation Bonus: Plantation
Vanguard Spire 08 96 384 + 18 +8 Charges to Nodes Newcomers bring more Resources
14 Dim Square 09 108 + 24 504 + 30 + 57 +27% Trader Arrival Speed Embarkation Bonus: Pack of Provisions Pack of Provisions
Brass Forge 08 108 450 + 18 + 39 +16% Global Production Speed Embarkation Bonus: Parts Parts
Pioneers' Gate 09 108 + 24 462 + 36 + 54 +18% Villager Speed Greater Embarkation Range
Obsidian Archive 14 108 666 + 30 + 30 -28% Queen's Impatience Speed Embarkation Bonus: Foragers' Camp
First Dawn Headquarters 09 108 + 24 + 24 528 + 24 + 54 +9% Chance to Double Yields Embarkation Bonus: Herb Garden
15 Dim Square 10 120 + 30 624 + 30 + 87 +30% Trader Arrival Speed 10% Blueprint + Cornerstone Discount via Traders
Brass Forge 09 120 + 30 570 + 48 + 39 +18% Global Production Speed +1 Carry Capacity to all Workers
Pioneers' Gate 10 120 546 + 36 + 54 +20% Villager Speed +1 Embarkation Point
Obsidian Archive 15 120 + 30 786 + 30 + 60 -30% Queen's Impatience Speed Last Stand Unlock
First Dawn Headquarters 10 120 648 + 24 + 54 +10% Chance to Double Yields Haulers Small Warehouse Unlocked
Vanguard Spire 09 120 + 30 504 + 48 +9 Charges to Nodes Embarkation Bonus: Ale Ale Delivery Line
Embarkation Bonus: Training Gear Training Gear Delivery Line
16 Dim Square 11 132 756 + 30 + 87 +33% Trader Arrival Speed +1 Cornerstone / Blueprint slot from Traders
Pioneers' Gate 11 132 678 + 36 + 54 +22% Villager Speed +1 Embarkation Point
Obsidian Archive 16 130 + 30 + 30 916 + 60 + 90 -32% Queen's Impatience Speed Embarkation Bonus: Trappers Camp
Monastery of the Vigilant Flame 10 132 + 30 568 + 69 + 30 +20% Fuel Burning Duration in Hearth +1 Cornerstone reroll per settlement
Vanguard Spire 10 132 + 30 636 + 48 + 30 +10 Charges to Nodes Trade Route: Vanguard of the Stolen Keys
17 Brass Forge 10 144 + 40 714 + 48 + 79 +20% Global Production Speed +5 Storage Capacity to all Buildings
Pioneers' Gate 12 144 + 40 822 + 76 + 54 +24% Villager Speed Fox House Upgrades Unlocked
Obsidian Archive 17 144 + 40 1060 + 100 + 90 -34% Queen's Impatience Speed Last Stand +30s
Monastery of the Vigilant Flame 11 144 712 + 69 + 30 +22% Fuel Burning Duration in Hearth Embarkation Bonus: Scrolls Scrolls Delivery Line
Embarkation Bonus: Incense Incense Delivery Line
First Dawn Headquarters 11 144 792 + 24 + 54 +11% Chance to Double Yields Human House Upgrades Unlocked
Vanguard Spire 11 144 + 40 780 + 48 + 70 +11 Charges to Nodes Embarkation Bonus: Wine Wine Delivery Line
Embarkation Bonus: Tea Tea Delivery Line
18 Brass Forge 11 156 + 40 870 + 88 + 79 +22% Global Production Speed Beaver House Upgrades Unlocked
Obsidian Archive 18 156 1216 + 100 + 90 -36% Queen's Impatience Speed Last Stand +30s
Monastery of the Vigilant Flame 12 156 + 40 868 + 69 + 70 +24% Fuel Burning Duration in Hearth Lizard House Upgrades Unlocked
First Dawn Headquarters 12 156 + 40 948 + 64 + 54 +12% Chance to Double Yields +1 Farm Range (All)
Vanguard Spire 12 156 + 40 936 + 48 + 110 +12 Charges to Nodes Harpy House Upgrades Unlocked
  • Total number of upgrades: 88
  • Total cost of upgrades: 6416 Food + 475 Machinery + 544 Artifacts