To start Mort's Questline you need to unlock the XXX
Road. Work in progress Add image of location and road costs
Please note that some information on this wiki is still based on the demo version.
If you notice any errors, feel free to correct them.
Mort is one of the heroes.
Mort cannot be placed on
Towers.
A Hero is unlocked by finding it in an
Event on the map, unless it is a hero of the Kingdom you are playing.
In the
Undead Kingdom Mort is unlocked by completing a series of quests on the map, see Map Quest down below.
By completing it's quests in the
Undead Kingdom you unlock Mort as a playable Hero.
A Heroes map quests are always a series of 4 quests, each quest basically requires you to either interact with the building it is standing at (almost always the case) or in some cases it has to do with the place it is standing at.
To start Mort's Questline you need to unlock the XXX
Road. Work in progress Add image of location and road costs
Upgrade the
Crypt he is standing at and talk to him again after thatWork in progress Add image of location and road costs.
You need to have the voyage unlocked and have the XXX
Road in the Lake of Souls sky island. Overlord: "What does he want now?!?". The Overlord is indicating Mort wants something related to the green lake where you can see multiple green souls being pulled towards the middle. You need to have 4
Giant Souls in your
Tavern (undead) and talk to him again.
Work in progress Add image of location and road costs.
Mort is standing at the hospital unlocked by the XXX
Road. Revive the
Clown at the File:Hospital.png Hospital. Work in progress Add more info, image of location and road costs.
You need to have the XXX
Road, Mort is standing at the
Caterpillar MiniBoss and wants you to defeat it, afterwards talk to him again until he moves and then talk to him one last time to fully complete his questline. Work in progress Add image of location and road costs.
Mort does not gain XP from the
tavern by eating food Food and can only gain XP from defeating Monsters in Combat.
| Stats | Base Gain | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 22 | 24 | 28 | 33 | 38 | 43 | 49 | 56 | 63 | 70 | ||
| 10% | 10% | 10% | 10% | 10% | 10% | 10% | 10% | 10% | 10% | ||
| 40% | 40% | 40% | 40% | 40% | 40% | 40% | 40% | 40% | 40% | ||
| 20% | 20% | 20% | 20% | 20% | 20% | 20% | 20% | 20% | 20% | ||
| 7 | 9 | 13 | 18 | 23 | 28 | 34 | 41 | 48 | 55 |
| Rank 1 | Fear |
Fatigue | ||
|---|---|---|---|---|
| Applies Fear. Fear deals 1 direct damage per second. |
Increases speed. Increase duration of Fatigue by 2s. | |||
| Rank 2 | Speed | Area | Power | Area |
| Increases speed. Fear deals more direct damage per second the longer it afflicts the monster. |
Increase area. Applying Fear to a monster with fearful kills it. |
Increase Increase effect of Fatigue by 10% |
Increase area of darkness, applying Fatigue. Increase Fatigue effect by 10% each time it stacks. | |
Mort is required for the following
Relics:
Mort benefits from the following
Relics:
Bold text