Artifacts: Difference between revisions
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{{ | {{Loc}} | ||
< | |||
{{#invoke:ArtifactsOverview|display | |||
| lang=en | |||
| hyper= | |||
Attack=Hero_Basics#Attributes | |||
Defense=Hero_Basics#Attributes | |||
Knowledge=Hero_Basics#Attributes | |||
Spell Power=Hero_Basics#Attributes | |||
Morale=Combat_System#Morale | |||
Luck=Combat_System#Luck | |||
Gem=Resources | |||
Crystal=Resources | |||
Mercury=Resources | |||
Gem=Resources | |||
Gold=Resources | |||
Daylight spells=Daylight_Spells | |||
Nightshade spells=Nightshade_Spells | |||
Arcane spells=Arcane_Spells | |||
Primal spells=Primal_Spells | |||
Offense=Offense | |||
<!--Defense=Defense--> | |||
Leadership=Leadership | |||
<!--Luck=Luck--> | |||
Resistance=Resistance | |||
Tactics=Tactics | |||
Battlecraft=Battlecraft | |||
Siegecraft=Siegecraft | |||
Recruitment=Recruitment | |||
<!--Combat=Combat--> | |||
Battle Magic=Battle Magic | |||
Sorcery=Sorcery | |||
Summon Avatar=Summon Avatar | |||
Wisdom=Wisdom | |||
Daylight Magic=Daylight Magic | |||
Nightshade Magic=Nightshade Magic | |||
Arcane Magic=Arcane Magic | |||
Primal Magic=Primal Magic | |||
Thaumaturgy=Thaumaturgy | |||
Diplomacy=Diplomacy | |||
Logistics=Logistics | |||
Scouting=Scouting | |||
Insight=Insight | |||
Economy=Economy | |||
Righteousness=Righteousness | |||
Necromancy=Necromancy | |||
Abyssal Communion=Abyssal Communion | |||
Triumvirate's Strength=Triumvirate's Strength | |||
Murmuring=Murmuring | |||
Summon Swarm=Summon Swarm | |||
}} | }} | ||
{| class="wikitable" | |||
! colspan=1 | Name | |||
! colspan=1 | Items | |||
! colspan=1 | Effect | |||
{{SetsTableRow | |||
|name=Tranquil Glass | |||
|items=*[[File:tranquility_brightmind_tiara_artifact.png|40px]] Mirror Tiara | |||
{ | |||
| | |||
| | |||
| | |||
| | |||
{{ | |||
|name | |||
| | |||
*[[File:tranquility_brightmind_tiara_artifact.png|40px]] Mirror Tiara | |||
*[[File:tranquility_ring_of_serenity_artifact.png|40px]] Shard of Serenity | *[[File:tranquility_ring_of_serenity_artifact.png|40px]] Shard of Serenity | ||
*[[File:tranquility_magic_mirror_artifact.png|40px]] Magic Mirror | *[[File:tranquility_magic_mirror_artifact.png|40px]] Magic Mirror | ||
|effect=*'''3 items''': Fully restores the hero’s mana at the start of each day. | |||
}} | |||
* | {{SetsTableRow | ||
|name=Shamanic Soul | |||
|items=*[[File:shamaniac_soul_shaman_staff_artifact.png|40px]] Shaman Staff | |||
*[[File:shamaniac_soul_shaman_staff_artifact.png|40px]] Shaman Staff | |||
*[[File:shamaniac_soul_gemwood_mask_artifact.png|40px]] Sirin Mask | *[[File:shamaniac_soul_gemwood_mask_artifact.png|40px]] Sirin Mask | ||
*[[File:shamaniac_soul_iridescent_cloak_artifact.png|40px]] Iridescent Cloak | *[[File:shamaniac_soul_iridescent_cloak_artifact.png|40px]] Iridescent Cloak | ||
*[[File:shamaniac_soul_clutching_ring_artifact.png|40px]] Clenching Ring | *[[File:shamaniac_soul_clutching_ring_artifact.png|40px]] Clenching Ring | ||
|effect=*'''2 items''': +25% maximum mana. | |||
*'''4 items''': All spells in the Spellbook have maximum level. (If all spells must have minimum level due to another effect, neither is active.) | |||
* | }} | ||
* | {{SetsTableRow | ||
|name=Knight’s Honor | |||
*[[File:knights_honor_lance_artifact.png|40px]] Lance | |items=*[[File:knights_honor_lance_artifact.png|40px]] Lance | ||
*[[File:knights_honor_misericorde_artifact.png|40px]] Misericorde | *[[File:knights_honor_misericorde_artifact.png|40px]] Misericorde | ||
*[[File:knights_honor_armet_artifact.png|40px]] Armet | *[[File:knights_honor_armet_artifact.png|40px]] Armet | ||
*[[File:knights_honor_plate_armor_artifact.png|40px]] Plate | *[[File:knights_honor_plate_armor_artifact.png|40px]] Plate Armor | ||
*[[File:knights_honor_drums_of_war_artifact.png|40px]] Drum of War | *[[File:knights_honor_drums_of_war_artifact.png|40px]] Drum of War | ||
|effect= | |||
*'''3 items''': +1 Morale and Luck. | |||
* | *'''5 items''': +3% chance of Morale and Luck triggering for each point of them the wearer has. | ||
}} | |||
*[[File:ukhtabar_seal_tabar_seal_artifact.png|40px]] Tabar Signet-Ring | {{SetsTableRow | ||
|name=Ukhtabar Signet | |||
|items=*[[File:ukhtabar_seal_tabar_seal_artifact.png|40px]] Tabar Signet-Ring | |||
*[[File:ukhtabar_seal_ukh_seal_artifact.png|40px]] Ukh Signet | *[[File:ukhtabar_seal_ukh_seal_artifact.png|40px]] Ukh Signet | ||
|effect=*'''2 items''': +100% XP gain. | |||
}} | |||
* | {{SetsTableRow | ||
|name=Milos’s Curse | |||
*[[File:milos_curse_skull_of_milos_artifact.png|40px]] Skull of Milos | |items=*[[File:milos_curse_skull_of_milos_artifact.png|40px]] Skull of Milos | ||
*[[File:milos_curse_golden_moth_artifact.png|40px]] Golden Moth | *[[File:milos_curse_golden_moth_artifact.png|40px]] Golden Moth | ||
*[[File:milos_curse_golden_pig_artifact.png|40px]] Golden Pig | *[[File:milos_curse_golden_pig_artifact.png|40px]] Golden Pig | ||
|effect=*'''3 items''': +4 000 Gold daily. | |||
}} | |||
* | {{SetsTableRow | ||
|name=Pauper’s Glory | |||
|items=*[[File:paupers_glory_dumb_club_artifact.png|40px]] Fish-to-the-Face | |||
*[[File:paupers_glory_dumb_club_artifact.png|40px]] Fish-to-the-Face | |||
*[[File:paupers_glory_straw_hat_artifact.png|40px]] Straw Hat | *[[File:paupers_glory_straw_hat_artifact.png|40px]] Straw Hat | ||
*[[File:paupers_glory_rags_artifact.png|40px]] Rags | *[[File:paupers_glory_rags_artifact.png|40px]] Rags | ||
| Line 1,432: | Line 103: | ||
*[[File:paupers_glory_wooden_ring_artifact.png|40px]] Wooden Ring | *[[File:paupers_glory_wooden_ring_artifact.png|40px]] Wooden Ring | ||
*[[File:paupers_glory_last_coin_artifact.png|40px]] Last Coin | *[[File:paupers_glory_last_coin_artifact.png|40px]] Last Coin | ||
|effect=*'''2 items''': +1 Attack, Defense, Spell Power, Knowledge, Morale and Luck. | |||
*'''4 items''': +1 more Attack, Defense, Spell Power, Knowledge, Morale and Luck. | |||
* | *'''6 items''': +1 more Attack, Defense, Spell Power, Knowledge, Morale and Luck. | ||
*6 items: + | }} | ||
{{SetsTableRow | |||
*[[File:angelic_alliance_sword_of_judgement_artifact.png|40px]] Sword of Judgement | |name=Angelic Alliance | ||
|items=*[[File:angelic_alliance_sword_of_judgement_artifact.png|40px]] Sword of Judgement | |||
*[[File:angelic_alliance_lions_shield_of_courage_artifact.png|40px]] Lion’s Shield of Courage | *[[File:angelic_alliance_lions_shield_of_courage_artifact.png|40px]] Lion’s Shield of Courage | ||
*[[File:angelic_alliance_helm_of_heavenly_enlightenment_artifact.png|40px]] Helm of Heavenly Enlightenment | *[[File:angelic_alliance_helm_of_heavenly_enlightenment_artifact.png|40px]] Helm of Heavenly Enlightenment | ||
*[[File:angelic_alliance_armor_of_wonder_artifact.png|40px]] | *[[File:angelic_alliance_armor_of_wonder_artifact.png|40px]] Armor of Wonder | ||
*[[File:angelic_alliance_celestial_sash_of_bliss_artifact.png|40px]] Celestial Sash of Bliss | *[[File:angelic_alliance_celestial_sash_of_bliss_artifact.png|40px]] Celestial Sash of Bliss | ||
*[[File:angelic_alliance_sandals_of_the_saint_artifact.png|40px]] Sandals of the Saint | *[[File:angelic_alliance_sandals_of_the_saint_artifact.png|40px]] Sandals of the Saint | ||
|effect=*'''3 items''': Creatures from different factions do not lower each other’s Morale. | |||
* | *'''6 items''': +3 Initiative and Speed to all friendly creatures. | ||
}} | |||
*[[File:gifts_of_dwarven_lords_protective_belt_artifact.png|40px]] Protective Belt | {{SetsTableRow | ||
|name=Dwarven Fortitude | |||
|items=*[[File:gifts_of_dwarven_lords_protective_belt_artifact.png|40px]] Protective Belt | |||
*[[File:gifts_of_dwarven_lords_emerald_resonance_controller_artifact.png|40px]] Emerald Resonance Controller | *[[File:gifts_of_dwarven_lords_emerald_resonance_controller_artifact.png|40px]] Emerald Resonance Controller | ||
*[[File:gifts_of_dwarven_lords_crimson_resonance_controller_artifact.png|40px]] Crimson Resonance Controller | *[[File:gifts_of_dwarven_lords_crimson_resonance_controller_artifact.png|40px]] Crimson Resonance Controller | ||
*[[File:gifts_of_dwarven_lords_automated_antimagic_shield_artifact.png|40px]] Automated Antimagic Shield | *[[File:gifts_of_dwarven_lords_automated_antimagic_shield_artifact.png|40px]] Automated Antimagic Shield | ||
|effect=*'''3 items''': −1 level to all enemy Magic School spells. | |||
*'''4 items''': Makes the wearer immune to all negative effects in battle and on the global map. | |||
* | }} | ||
* | {{SetsTableRow | ||
|name=Anesthesia | |||
*[[File:elixir_of_life_flask_of_oblivion_artifact.png|40px]] Flask of Oblivion | |items=*[[File:elixir_of_life_flask_of_oblivion_artifact.png|40px]] Flask of Oblivion | ||
*[[File:elixir_of_life_ring_of_life_artifact.png|40px]] Ring of Life | *[[File:elixir_of_life_ring_of_life_artifact.png|40px]] Ring of Life | ||
*[[File:elixir_of_life_lifeblood_fairy_artifact.png|40px]] Lifeblood Fairy | *[[File:elixir_of_life_lifeblood_fairy_artifact.png|40px]] Lifeblood Fairy | ||
|effect=*'''2 items''': Friendly creatures heal 5% of their starting HP at the start of each round. This can revive fallen units. | |||
*'''3 items''': +25% maximum HP to all friendly creatures. | |||
*2 items: | }} | ||
*3 items: | {{SetsTableRow | ||
|name=Shadow of Death | |||
|items=*[[File:shadow_of_death_dark_hatchet_artifact.png|40px]] Dark Hatchet | |||
*[[File:shadow_of_death_dark_hatchet_artifact.png|40px]] Dark Hatchet | *[[File:shadow_of_death_cursed_armor_artifact.png|40px]] Ribcage Armor | ||
*[[File:shadow_of_death_cursed_armor_artifact.png|40px]] Ribcage | |||
*[[File:shadow_of_death_bone_boots_artifact.png|40px]] Bone Boots | *[[File:shadow_of_death_bone_boots_artifact.png|40px]] Bone Boots | ||
*[[File:shadow_of_death_second_shade_artifact.png|40px]] Second Shade | *[[File:shadow_of_death_second_shade_artifact.png|40px]] Second Shade | ||
|effect=*'''2 items''': –1 Morale and Luck to all enemy creatures. | |||
*'''3 items''': –1 Initiative and Speed to all enemy creatures. | |||
* | *'''4 items''': All enemy creatures deal minimal Damage. (If enemy creatures must deal maximum Damage due to another effect, neither is active.) | ||
}} | |||
*[[File:wanderers_way_boots_of_travel_artifact.png|40px]] Boots of Travel | {{SetsTableRow | ||
|name=Wanderer’s Way | |||
|items=*[[File:wanderers_way_boots_of_travel_artifact.png|40px]] Boots of Travel | |||
*[[File:wanderers_way_backpack_artifact.png|40px]] Backpack | *[[File:wanderers_way_backpack_artifact.png|40px]] Backpack | ||
|effect=*'''2 items''': Eliminates all terrain penalties. | |||
}} | |||
*2 items: | {{SetsTableRow | ||
|name=Living Arrows | |||
|items=*[[File:living_arrows_shroomwood_bow_artifact.png|40px]] Shroomwood Bow | |||
*[[File:living_arrows_shroomwood_bow_artifact.png|40px]] Shroomwood Bow | |||
*[[File:living_arrows_light_and_shade_cloak_artifact.png|40px]] Light-and-Shade Cloak | *[[File:living_arrows_light_and_shade_cloak_artifact.png|40px]] Light-and-Shade Cloak | ||
*[[File:living_arrows_quivering_quiver_artifact.png|40px]] Quivering Quiver | *[[File:living_arrows_quivering_quiver_artifact.png|40px]] Quivering Quiver | ||
|effect=*'''2 items''': +1 Initiative to all friendly creatures. | |||
*'''3 items''': Creatures with Ranged attacks gain “Double Shot.” | |||
*2 items: + | }} | ||
*3 items: | {{SetsTableRow | ||
|name=Duelist’s Pride | |||
*[[File:duelists_pride_rapier_artifact.png|40px]] Rapier | |items=*[[File:duelists_pride_rapier_artifact.png|40px]] Rapier | ||
*[[File:duelists_pride_buckler_artifact.png|40px]] Buckler | *[[File:duelists_pride_buckler_artifact.png|40px]] Buckler | ||
*[[File:duelists_pride_brass_knuckles_artifact.png|40px]] Brass Knuckles | *[[File:duelists_pride_brass_knuckles_artifact.png|40px]] Brass Knuckles | ||
|effect=*'''2 items''': +3 Attack and Defense. | |||
*'''3 items''': All friendly creatures have unlimited counterattacks. | |||
*2 items: +3 | }} | ||
* | {{SetsTableRow | ||
|name=Ethereal Knowledge | |||
*[[File:ethereal_knowledge_glass_dagger_artifact.png|40px]] Crescent Dagger | |items=*[[File:ethereal_knowledge_glass_dagger_artifact.png|40px]] Crescent Dagger | ||
*[[File:ethereal_knowledge_third_eye_artifact.png|40px]] Seven Eyes | *[[File:ethereal_knowledge_third_eye_artifact.png|40px]] Seven Eyes | ||
*[[File:ethereal_knowledge_vortex_dress_artifact.png|40px]] Vortex Robe | *[[File:ethereal_knowledge_vortex_dress_artifact.png|40px]] Vortex Robe | ||
*[[File:ethereal_knowledge_mirror_shoes_artifact.png|40px]] Magic Slippers | *[[File:ethereal_knowledge_mirror_shoes_artifact.png|40px]] Magic Slippers | ||
|effect=*'''2 items''': +3 Spell Power and Knowledge. | |||
*'''4 items''': All friendly lasting effects from spells and creature abilities have unlimited duration. | |||
* | }} | ||
{{SetsTableRow | |||
*[[File:inner_song_singing_pan_pipe_artifact.png|40px]] Singing Pan-Pipe | |name=Inner Song | ||
|items=*[[File:inner_song_singing_pan_pipe_artifact.png|40px]] Singing Pan-Pipe | |||
*[[File:inner_song_fancy_mask_artifact.png|40px]] Fancy Mask | *[[File:inner_song_fancy_mask_artifact.png|40px]] Fancy Mask | ||
*[[File:inner_song_music_sheet_artifact.png|40px]] Music Sheet | *[[File:inner_song_music_sheet_artifact.png|40px]] Music Sheet | ||
|effect=*'''3 items''': When friendly creatures use abilities, their turn doesn’t end. | |||
}} | |||
*3 items: | {{SetsTableRow | ||
|name=Power of the Dragon Father | |||
|items=*[[File:power_of_the_dragon_father_red_dragon_flame_tongue_artifact.png|40px]] Red Dragon Flame Tongue | |||
*[[File:power_of_the_dragon_father_red_dragon_flame_tongue_artifact.png|40px]] Red Dragon Flame Tongue | |||
*[[File:power_of_the_dragon_father_dragon_scale_shield_artifact.png|40px]] Dragon Scale Shield | *[[File:power_of_the_dragon_father_dragon_scale_shield_artifact.png|40px]] Dragon Scale Shield | ||
*[[File:power_of_the_dragon_father_dragon_crest_artifact.png|40px]] Crown of Dragontooth | *[[File:power_of_the_dragon_father_dragon_crest_artifact.png|40px]] Crown of Dragontooth | ||
*[[File:power_of_the_dragon_father_dragon_scale_armor_artifact.png|40px]] Dragon Scale | *[[File:power_of_the_dragon_father_dragon_scale_armor_artifact.png|40px]] Dragon Scale Armor | ||
*[[File:power_of_the_dragon_father_slithering_sash_artifact.png|40px]] Slithering Sash | *[[File:power_of_the_dragon_father_slithering_sash_artifact.png|40px]] Slithering Sash | ||
*[[File:power_of_the_dragon_father_dragonbone_greaves_artifact.png|40px]] Dragonbone Greaves | *[[File:power_of_the_dragon_father_dragonbone_greaves_artifact.png|40px]] Dragonbone Greaves | ||
*[[File:power_of_the_dragon_father_piercing_eye_of_a_dragon_artifact.png|40px]] Quiet Eye of a Dragon | *[[File:power_of_the_dragon_father_piercing_eye_of_a_dragon_artifact.png|40px]] Quiet Eye of a Dragon | ||
*[[File:power_of_the_dragon_father_dragon_wing_artifact.png|40px]] Dragon Wing Tabard | *[[File:power_of_the_dragon_father_dragon_wing_artifact.png|40px]] Dragon Wing Tabard | ||
|effect=*'''3 items''': +2 to all attributes. | |||
*'''5 items''': Friendly creatures are immune to all negative effects. | |||
* | *'''8 items''': Friendly creatures are immune to all Magic Damage. | ||
* | }} | ||
{{SetsTableRow | |||
*[[File:Beelzebubs blessing demon claw artifact.png|40px]] Demon Claw | |name=Beelzebub’s Chosen | ||
|items=*[[File:Beelzebubs blessing demon claw artifact.png|40px]] Demon Claw | |||
*[[File:beelzebubs_blessing_chitinous_shield_artifact.png|40px]] Chitinous Shield | *[[File:beelzebubs_blessing_chitinous_shield_artifact.png|40px]] Chitinous Shield | ||
*[[File:beelzebubs_blessing_demon_crest_artifact.png|40px]] Beelzebub’s Boon | *[[File:beelzebubs_blessing_demon_crest_artifact.png|40px]] Beelzebub’s Boon | ||
*[[File:beelzebubs_blessing_heartbeat_artifact.png|40px]] Heartbeat | *[[File:beelzebubs_blessing_heartbeat_artifact.png|40px]] Heartbeat | ||
|effect=*'''2 items''': +1 Speed to friendly creatures. | |||
*'''4 items''': Friendly creatures deal maximum Damage. (If the creature must deal minimum Damage due to another effect, neither is active.) | |||
* | }} | ||
*4 items: | {{SetsTableRow | ||
|name=Dominion of Puppeteers | |||
*[[File:rule_of_shadow_the_truthmaker_artifact.png|40px]] Truthmaker | |items=*[[File:rule_of_shadow_the_truthmaker_artifact.png|40px]] Truthmaker | ||
*[[File:rule_of_shadow_the_truthseeker_artifact.png|40px]] Truthseeker | *[[File:rule_of_shadow_the_truthseeker_artifact.png|40px]] Truthseeker | ||
*[[File:rule_of_shadow_nostrias_gaze_artifact.png|40px]] Amelchia’s Law | *[[File:rule_of_shadow_nostrias_gaze_artifact.png|40px]] Amelchia’s Law | ||
*[[File:rule_of_shadow_liquid_silence_artifact.png|40px]] Liquid Silence | *[[File:rule_of_shadow_liquid_silence_artifact.png|40px]] Liquid Silence | ||
|effect=*'''2 items''': +1 round to the cooldown of all enemy spells. | |||
*'''4 items''': All spells in the enemy’s Spellbook have minimum level. (If all spells must have maximum level due to another effect, neither is active.) | |||
*2 items: | }} | ||
{{SetsTableRow | |||
*[[File:ambassadors_word_ambassadors_sash_artifact.png|40px]] Ambassador’s Sash | |name=Ambassador’s Word | ||
|items=*[[File:ambassadors_word_ambassadors_sash_artifact.png|40px]] Ambassador’s Sash | |||
*[[File:ambassadors_word_diplomatic_gifts_artifact.png|40px]] Diplomatic Gifts | *[[File:ambassadors_word_diplomatic_gifts_artifact.png|40px]] Diplomatic Gifts | ||
|effect=*'''2 items''': Neutral squads join the wearer’s army for free. | |||
}} | |||
*2 items: | {{SetsTableRow | ||
|name=Warrior’s Strength | |||
*[[File:warriors_strength_warriors_belt_artifact.png|40px]] Warrior’s Belt | |items=*[[File:warriors_strength_warriors_belt_artifact.png|40px]] Warrior’s Belt | ||
*[[File:warriors_strength_warriors_oberegus_artifact.png|40px]] Warrior’s Amulet | *[[File:warriors_strength_warriors_oberegus_artifact.png|40px]] Warrior’s Amulet | ||
|effect=*'''2 items''': +4 Attack. | |||
}} | |||
*2 items: +4 | {{SetsTableRow | ||
|name=Keeper’s Fortitude | |||
*[[File:keepers_fortitude_keepers_ring_artifact.png|40px]] Keeper’s Ring | |items=*[[File:keepers_fortitude_keepers_ring_artifact.png|40px]] Keeper’s Ring | ||
*[[File:keepers_fortitude_keepers_oberegus_artifact.png|40px]] Keeper’s Amulet | *[[File:keepers_fortitude_keepers_oberegus_artifact.png|40px]] Keeper’s Amulet | ||
|effect=*'''2 items''': +4 Defense. | |||
}} | |||
*2 items: +4 | {{SetsTableRow | ||
|name=Wizard’s Might | |||
*[[File:wizards_might_wizards_cloak_artifact.png|40px]] Wizard’s Cloak | |items=*[[File:wizards_might_wizards_cloak_artifact.png|40px]] Wizard’s Cloak | ||
*[[File:wizards_might_wizards_oberegus_artifact.png|40px]] Wizard’s Amulet | *[[File:wizards_might_wizards_oberegus_artifact.png|40px]] Wizard’s Amulet | ||
|effect=*'''2 items''': +4 Spell Power. | |||
}} | |||
{{SetsTableRow | |||
|name=Scholar’s Wisdom | |||
|items=*[[File:scholars_wisdom_scholars_tiara_artifact.png|40px]] Scholar’s Tiara | |||
*[[File:scholars_wisdom_scholars_oberegus_artifact.png|40px]] Scholar’s Amulet | |||
|effect=*'''2 items''': +4 Knowledge. | |||
}} | |||
{{SetsTableRow | |||
|name=Hero of Tales | |||
|items=*[[File:excalibur_artifact.png|40px]] Excalibur | |||
*[[File:caduceus_artifact.png|40px]] Caduceus | |||
|effect=*'''2 items''': When hero uses Heroic Strike, its effects apply twice. | |||
}} | |||
[[Category:Artifacts|*]] | |||
Latest revision as of 18:48, 1 July 2026
| Artifact | Description | Upgrade | Upgrade cost | Slot | Rarity | Set | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Fish-to-the-Face | +1 Attack | +1 more Attack | 25 | ICommon | Pauper's Glory Pauper's Glory 2 items: +1 Attack, Defense, Spell Power, Knowledge, Morale, and Luck. 4 items: +1 more Attack, Defense, Spell Power, Knowledge, Morale, and Luck. 6 items: +1 more Attack, Defense, Spell Power, Knowledge, Morale, and Luck. Last Coin +1 Luck.Rope Belt +1 Defense.Wooden Ring +1 Morale.Rags +1 Spell Power.Fish-to-the-Face +1 Attack.Straw Hat +1 Knowledge. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| It goes “wobble wobble” in battle. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Rapier | Friendly creatures deal +10% Melee Damage | +5% more Melee Damage | 50 | IIRare | Duelist's Pride Duelist's Pride 2 items: +3 Attack and Defense. 3 items: All friendly creatures have unlimited counterattacks. Rapier Friendly creatures deal +10% Melee DamageBrass Knuckles Friendly creatures take –30% counterattack Damage.Buckler Friendly creatures can counterattack even if the attacking enemy has “Swift Strike.” | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| A light, stinging weapon. A tool for elegant fighters. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Lance | +3 Attack | +2 more Attack | 50 | IIRare | Knight's Honor Knight's Honor 3 items: +1 Morale and Luck. 5 items: +3% chance of Morale and Luck triggering for each point of them the wearer has. Lance +3 Attack.Armet +2 Defense.Plate Armor +3 Defense.Drum of War Friendly creatures deal +1 Damage.Misericorde +2 Attack. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Charge! | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Ogre's Club of Havoc | +4 Attack | +2 more Attack. Can be upgraded an unlimited number of times. | ∞ (+120
| IIRare | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Coincidentally, the ogres of Ironsand also have a club where they wreak havoc. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Red Dragon Flame Tongue | +2 Attack and Defense | +1 to both attributes | 50 | IIRare | Power of the Dragon Father Power of the Dragon Father 3 items: +2 to all attributes. 5 items: Friendly creatures are immune to all negative effects. 8 items: Friendly creatures are immune to all Magic Damage. Slithering Sash +3 Spell Power and Knowledge.Red Dragon Flame Tongue +2 Attack and Defense.Quiet Eye of a Dragon +1 Attack and Defense.Dragon Scale Shield +3 Attack and Defense.Dragonbone Greaves +1 Spell Power and Knowledge.Crown of Dragontooth +4 Spell Power and Knowledge.Dragon Wing Tabard +2 Spell Power and Knowledge.Dragon Scale Armor +4 Attack and Defense. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Forged with the breath of a true dragon. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Garotte | –1 Speed to all enemies | —Cannot be upgraded. | —Cannot be upgraded. | IIIEpic | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Can’t do much when you’re choking. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Shroomwood Bow | Eliminates Ranged Damage penalty for friendly creatures | Friendly creatures deal +5% Ranged Damage | 75 | IIIEpic | Living Arrows Living Arrows 2 items: +1 Initiative to all friendly creatures. 3 items: Creatures with Ranged attacks gain “Double Shot.” Light-and-Shade Cloak Friendly creatures can still use Ranged attacks while adjacent to enemy creatures.Shroomwood Bow Eliminates Ranged Damage penalty for friendly creatures.Quivering Quiver Friendly creatures deal +10% Ranged Damage. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| This living bow grows new arrows itself. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Truthmaker | –10% Attack to enemy creatures | –5% more Attack | 75 | IIIEpic | Dominion of Puppeteers Dominion of Puppeteers 2 items: +1 round(s) to the cooldown of all enemy spells. 4 items: All spells in the enemy’s Spellbook have minimum level. (If all spells must have maximum level due to another effect, neither is active.) Truthmaker –10% Attack to enemy creatures.Truthseeker –10% Defense to enemy creatures.Amelchia's Law –1 Initiative to enemy creatures.Liquid Silence +1 round(s) to the cooldown of all enemy creature abilities. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Truth is what you make it. And if reality doesn’t agree, remind it who’s the strongest here. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Dark Hatchet | +4 Attack, then +15% total Attack | +2 Attack | 75 | IIIEpic | Shadow of Death Shadow of Death 2 items: –1 Morale and Luck to all enemy creatures. 3 items: –1 Initiative and Speed to all enemy creatures. 4 items: All enemy creatures deal minimal Damage. (If enemy creatures must deal maximum Damage due to another effect, neither is active.) Dark Hatchet +4 Attack, then +15% total Attack.Bone Boots +4 Spell Power, then +15% total Spell Power.Ribcage Armor +4 Defense, then +15% total Defense.Second Shade +4 Knowledge, then +15% total Knowledge. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Perfect for mincing meat and not mincing words. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Shaman Staff | +6 Spell Power | +3 more Spell Power | 75 | IIIEpic | Shamanic Soul Shamanic Soul 2 items: +25% maximum mana. 4 items: All spells in the Spellbook have maximum level. (If all spells must have minimum level due to another effect, neither is active.) Sirin Mask The cooldowns of all spells are reduced by 1 round(s).Clenching Ring All effects applied by the hero last +1 round(s).Iridescent Cloak +6 Knowledge.Shaman Staff +6 Spell Power. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| The focusing gem isn’t crafted but naturally grown on the branch. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Sword of Judgement | +2 Attack, Defense, Spell Power, and Knowledge | +1 more to every attribute | 100 | IVLegendary | Angelic Alliance Angelic Alliance 3 items: Creatures from different factions do not lower each other’s Morale. 6 items: +3 Initiative and Speed to all friendly creatures. Armor of Wonder +2 Attack, Defense, Spell Power, and Knowledge.Sandals of the Saint +2 Attack, Defense, Spell Power, and Knowledge.Helm of Heavenly Enlightenment +2 Attack, Defense, Spell Power, and Knowledge.Celestial Sash of Bliss +2 Attack, Defense, Spell Power, and Knowledge.Sword of Judgement +2 Attack, Defense, Spell Power, and Knowledge.Lion's Shield of Courage +2 Attack, Defense, Spell Power, and Knowledge. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| The Angelic Alliance was formed as a symbol of unity between sentinels of glory and mortals. Rumor has is that other such alliances exist in far away lands. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Demon Claw | +12 Attack, but –4 Defense | +4 more Attack | 100 | IVLegendary | Beelzebub's Chosen Beelzebub's Chosen 2 items: +1 Speed to friendly creatures. 4 items: Friendly creatures deal maximum Damage. (If the creature must deal minimum Damage due to another effect, neither is active.) Heartbeat +12 Spell Power, but –4 Knowledge.Demon Claw +12 Attack, but –4 Defense.Beelzebub's Boon +12 Knowledge, but –4 Spell Power.Chitinous Shield +12 Defense, but –4 Attack. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| They say Beelzebub’s hands are soft as silk, but not those of his minions. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Excalibur | Heroic Strike kills +1 unit(s). Works on creatures up to tier 7 | +1 more unit(s) | 100 | IVLegendary | Hero of Tales Hero of Tales 2 items: When the hero uses Heroic Strike, its effects apply twice. Excalibur Heroic Strike kills +1 unit(s). Works on creatures up to tier 7.Caduceus Heroic Strike restores 4 mana. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| No scale, armor, or shield can offer protection against this blade. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Buckler | Friendly creatures can counterattack even if the attacking enemy has “Swift Strike.” | Friendly creatures deal +5% Melee Damage | 25 | ICommon | Duelist's Pride Duelist's Pride 2 items: +3 Attack and Defense. 3 items: All friendly creatures have unlimited counterattacks. Rapier Friendly creatures deal +10% Melee DamageBrass Knuckles Friendly creatures take –30% counterattack Damage.Buckler Friendly creatures can counterattack even if the attacking enemy has “Swift Strike.” | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Made not for defense, but to better position yourself for counterattacking. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Singing Pan-Pipe | All effects applied by friendly creatures last +1 round(s) | +1 more round(s) | 25 | ICommon | Inner Song Inner Song 3 items: When friendly creatures use abilities, their turn doesn’t end. Fancy Mask Generates 2 Focus Point(s) at the start of the battle.Music Sheet Friendly creatures’ abilities deal +40% Damage.Singing Pan-Pipe All effects applied by friendly creatures last +1 round(s). | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Spells linger like notes. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Misericorde | +2 Attack | +1 more Attack | 25 | ICommon | Knight's Honor Knight's Honor 3 items: +1 Morale and Luck. 5 items: +3% chance of Morale and Luck triggering for each point of them the wearer has. Lance +3 Attack.Armet +2 Defense.Plate Armor +3 Defense.Drum of War Friendly creatures deal +1 Damage.Misericorde +2 Attack. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Ending an opponent’s suffering swiftly is a mercy. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Shoddy Shield | +2 Defense | —Cannot be upgraded. | —Cannot be upgraded. | ICommon | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| It may be just a plank of wood, but at least it’s sturdy wood. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Caduceus | Heroic Strike restores 4 mana | +4 more mana | 50 | IIRare | Hero of Tales Hero of Tales 2 items: When the hero uses Heroic Strike, its effects apply twice. Excalibur Heroic Strike kills +1 unit(s). Works on creatures up to tier 7.Caduceus Heroic Strike restores 4 mana. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| With this, blood can become magic, and matter can become spirit. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Crescent Dagger | Spells and creature abilities ignore 40% of enemy magic resistance | Ignore +20% more magic resistance | 50 | IIRare | Ethereal Knowledge Ethereal Knowledge 2 items: +3 Spell Power and Knowledge. 4 items: All effects applied by the hero and friendly creatures last +{0} round(s). Crescent Dagger Spells and creature abilities ignore 40% of enemy magic resistance.Magic Slippers Spells cost 2 less mana.Vortex Robe Whenever the opponent casts a spell, restores 40% of its cost as mana to the wearer.Seven Eyes +1 level(s) to all spells while worn. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| If spells are written in the stars, the crescent moon is there to cut them to pieces. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Fine Wand | +1 level to all spells | —Cannot be upgraded. | —Cannot be upgraded. | IIRare | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Wands are used to focus mental projections, just as crystals focus light into beams. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Pelagic Hourglass | The cooldowns of all spells are reduced by 1 round(s) | —Cannot be upgraded. | —Cannot be upgraded. | IIRare | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Water flows upwards, rewinding time. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Shield of the Rampaging Ogre | +4 Defense | +2 more Defense. Can be upgraded an unlimited number of times. | ∞ (+120
| IIRare | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ...Why would a rampaging ogre need a shield? | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Dragon Scale Shield | +3 Attack and Defense | +1 to both attributes | 75 | IIIEpic | Power of the Dragon Father Power of the Dragon Father 3 items: +2 to all attributes. 5 items: Friendly creatures are immune to all negative effects. 8 items: Friendly creatures are immune to all Magic Damage. Slithering Sash +3 Spell Power and Knowledge.Red Dragon Flame Tongue +2 Attack and Defense.Quiet Eye of a Dragon +1 Attack and Defense.Dragon Scale Shield +3 Attack and Defense.Dragonbone Greaves +1 Spell Power and Knowledge.Crown of Dragontooth +4 Spell Power and Knowledge.Dragon Wing Tabard +2 Spell Power and Knowledge.Dragon Scale Armor +4 Attack and Defense. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Some call fashioning arms from dragon hide blasphemy. But such critiques can’t be heard over the sound of its superior protection. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Truthseeker | –10% Defense to enemy creatures | –5% more Defense | 75 | IIIEpic | Dominion of Puppeteers Dominion of Puppeteers 2 items: +1 round(s) to the cooldown of all enemy spells. 4 items: All spells in the enemy’s Spellbook have minimum level. (If all spells must have maximum level due to another effect, neither is active.) Truthmaker –10% Attack to enemy creatures.Truthseeker –10% Defense to enemy creatures.Amelchia's Law –1 Initiative to enemy creatures.Liquid Silence +1 round(s) to the cooldown of all enemy creature abilities. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| To find out the truth, first find their softest, most vulnerable spot. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Lion's Shield of Courage | +2 Attack, Defense, Spell Power, and Knowledge | +1 more to every attribute | 100 | IVLegendary | Angelic Alliance Angelic Alliance 3 items: Creatures from different factions do not lower each other’s Morale. 6 items: +3 Initiative and Speed to all friendly creatures. Armor of Wonder +2 Attack, Defense, Spell Power, and Knowledge.Sandals of the Saint +2 Attack, Defense, Spell Power, and Knowledge.Helm of Heavenly Enlightenment +2 Attack, Defense, Spell Power, and Knowledge.Celestial Sash of Bliss +2 Attack, Defense, Spell Power, and Knowledge.Sword of Judgement +2 Attack, Defense, Spell Power, and Knowledge.Lion's Shield of Courage +2 Attack, Defense, Spell Power, and Knowledge. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| In Jadame, the Alliance’s effect extends to all creatures, not just those part of the initial pact. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Chitinous Shield | +12 Defense, but –4 Attack | +4 more Defense | 100 | IVLegendary | Beelzebub's Chosen Beelzebub's Chosen 2 items: +1 Speed to friendly creatures. 4 items: Friendly creatures deal maximum Damage. (If the creature must deal minimum Damage due to another effect, neither is active.) Heartbeat +12 Spell Power, but –4 Knowledge.Demon Claw +12 Attack, but –4 Defense.Beelzebub's Boon +12 Knowledge, but –4 Spell Power.Chitinous Shield +12 Defense, but –4 Attack. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Their shells are as hard as crystal. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Chain Mail | +3 Defense | —Cannot be upgraded. | —Cannot be upgraded. | ICommon | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Basic torso protection. Takes way too long to make for its mediocre defense. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Rags | +1 Spell Power | +1 more Spell Power | 25 | ICommon | Pauper's Glory Pauper's Glory 2 items: +1 Attack, Defense, Spell Power, Knowledge, Morale, and Luck. 4 items: +1 more Attack, Defense, Spell Power, Knowledge, Morale, and Luck. 6 items: +1 more Attack, Defense, Spell Power, Knowledge, Morale, and Luck. Last Coin +1 Luck.Rope Belt +1 Defense.Wooden Ring +1 Morale.Rags +1 Spell Power.Fish-to-the-Face +1 Attack.Straw Hat +1 Knowledge. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Don’t judge what makes others feel empowered! | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Eagle Armor | +2 Morale and Luck | —Cannot be upgraded. | —Cannot be upgraded. | IIRare | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Spirits and birds soar together. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Vortex Robe | Whenever the opponent casts a spell, restores 40% of its cost as mana to the wearer | Restores 60% of the spell’s cost | 50 | IIRare | Ethereal Knowledge Ethereal Knowledge 2 items: +3 Spell Power and Knowledge. 4 items: All effects applied by the hero and friendly creatures last +{0} round(s). Crescent Dagger Spells and creature abilities ignore 40% of enemy magic resistance.Magic Slippers Spells cost 2 less mana.Vortex Robe Whenever the opponent casts a spell, restores 40% of its cost as mana to the wearer.Seven Eyes +1 level(s) to all spells while worn. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| If you look at it for too long, you’ll feel as though it’s sucking you in. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Plate Armor | +3 Defense | +2 more Defense | 50 | IIRare | Knight's Honor Knight's Honor 3 items: +1 Morale and Luck. 5 items: +3% chance of Morale and Luck triggering for each point of them the wearer has. Lance +3 Attack.Armet +2 Defense.Plate Armor +3 Defense.Drum of War Friendly creatures deal +1 Damage.Misericorde +2 Attack. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Sticks and stones may break bones, but not through full armor. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Tunic of the Cyclops King | +4 Spell Power | +2 more Spell Power. Can be upgraded an unlimited number of times. | ∞ (+120
| IIRare | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| This is where his second eye is. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Robe of Enlightenment | Makes all tier-3 spells available to the hero | —Cannot be upgraded. | —Cannot be upgraded. | IIIEpic | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| A wizard once noticed an odd resemblance between weaving and spellcraft. As a result, these robes were created. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Ribcage Armor | +4 Defense, then +15% total Defense | +2 more Defense | 75 | IIIEpic | Shadow of Death Shadow of Death 2 items: –1 Morale and Luck to all enemy creatures. 3 items: –1 Initiative and Speed to all enemy creatures. 4 items: All enemy creatures deal minimal Damage. (If enemy creatures must deal maximum Damage due to another effect, neither is active.) Dark Hatchet +4 Attack, then +15% total Attack.Bone Boots +4 Spell Power, then +15% total Spell Power.Ribcage Armor +4 Defense, then +15% total Defense.Second Shade +4 Knowledge, then +15% total Knowledge. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Honestly, it’s not that much deader than a reanimated skeleton. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Iridescent Cloak | +6 Knowledge | +3 more Knowledge | 75 | IIIEpic | Shamanic Soul Shamanic Soul 2 items: +25% maximum mana. 4 items: All spells in the Spellbook have maximum level. (If all spells must have minimum level due to another effect, neither is active.) Sirin Mask The cooldowns of all spells are reduced by 1 round(s).Clenching Ring All effects applied by the hero last +1 round(s).Iridescent Cloak +6 Knowledge.Shaman Staff +6 Spell Power. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Murmurwood casters rarely read, relying instead on memory for their mystical knowledge. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Armor of Wonder | +2 Attack, Defense, Spell Power, and Knowledge | +1 more to every attribute | 100 | IVLegendary | Angelic Alliance Angelic Alliance 3 items: Creatures from different factions do not lower each other’s Morale. 6 items: +3 Initiative and Speed to all friendly creatures. Armor of Wonder +2 Attack, Defense, Spell Power, and Knowledge.Sandals of the Saint +2 Attack, Defense, Spell Power, and Knowledge.Helm of Heavenly Enlightenment +2 Attack, Defense, Spell Power, and Knowledge.Celestial Sash of Bliss +2 Attack, Defense, Spell Power, and Knowledge.Sword of Judgement +2 Attack, Defense, Spell Power, and Knowledge.Lion's Shield of Courage +2 Attack, Defense, Spell Power, and Knowledge. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| This armor was worn by ancient warriors of the Church of the Sun when it was still in its infancy. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Heartbeat | +12 Spell Power, but –4 Knowledge | +4 more Spell Power | 100 | IVLegendary | Beelzebub's Chosen Beelzebub's Chosen 2 items: +1 Speed to friendly creatures. 4 items: Friendly creatures deal maximum Damage. (If the creature must deal minimum Damage due to another effect, neither is active.) Heartbeat +12 Spell Power, but –4 Knowledge.Demon Claw +12 Attack, but –4 Defense.Beelzebub's Boon +12 Knowledge, but –4 Spell Power.Chitinous Shield +12 Defense, but –4 Attack. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Just feel the rhythm of the Chorus. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Dragon Scale Armor | +4 Attack and Defense | +1 to both attributes | 100 | IVLegendary | Power of the Dragon Father Power of the Dragon Father 3 items: +2 to all attributes. 5 items: Friendly creatures are immune to all negative effects. 8 items: Friendly creatures are immune to all Magic Damage. Slithering Sash +3 Spell Power and Knowledge.Red Dragon Flame Tongue +2 Attack and Defense.Quiet Eye of a Dragon +1 Attack and Defense.Dragon Scale Shield +3 Attack and Defense.Dragonbone Greaves +1 Spell Power and Knowledge.Crown of Dragontooth +4 Spell Power and Knowledge.Dragon Wing Tabard +2 Spell Power and Knowledge.Dragon Scale Armor +4 Attack and Defense. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| The black dragons of Alvar are relatively fine with seeing their green brethren skinned. The ashen dragons of Alvar are completely fine with it. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Head Torch | +1 sight radius | —Cannot be upgraded. | —Cannot be upgraded. | ICommon | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Surprisingly, it was the templars who invented it, not the dwarves. They required even more of the guiding light. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Fancy Mask | Generates 2 Focus Point(s) at the start of the battle | +2 more Focus Point(s) | 25 | ICommon | Inner Song Inner Song 3 items: When friendly creatures use abilities, their turn doesn’t end. Fancy Mask Generates 2 Focus Point(s) at the start of the battle.Music Sheet Friendly creatures’ abilities deal +40% Damage.Singing Pan-Pipe All effects applied by friendly creatures last +1 round(s). | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Tell me what mask you wear, and I will tell you who you want to be. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Armet | +2 Defense | +1 more Defense | 25 | ICommon | Knight's Honor Knight's Honor 3 items: +1 Morale and Luck. 5 items: +3% chance of Morale and Luck triggering for each point of them the wearer has. Lance +3 Attack.Armet +2 Defense.Plate Armor +3 Defense.Drum of War Friendly creatures deal +1 Damage.Misericorde +2 Attack. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| A modern classic. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Straw Hat | +1 Knowledge | +1 more Knowledge | 25 | ICommon | Pauper's Glory Pauper's Glory 2 items: +1 Attack, Defense, Spell Power, Knowledge, Morale, and Luck. 4 items: +1 more Attack, Defense, Spell Power, Knowledge, Morale, and Luck. 6 items: +1 more Attack, Defense, Spell Power, Knowledge, Morale, and Luck. Last Coin +1 Luck.Rope Belt +1 Defense.Wooden Ring +1 Morale.Rags +1 Spell Power.Fish-to-the-Face +1 Attack.Straw Hat +1 Knowledge. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| The fool is sometimes the smartest man in the village. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Crown of the Supreme Magi | +4 Knowledge | +2 more Knowledge. Can be upgraded an unlimited number of times. | ∞ (+120
| IIRare | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| They say it drives the wearer mad over time. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Scholar's Tiara | +2 Knowledge | +1 more Knowledge | 50 | IIRare | Scholar's Wisdom Scholar's Wisdom 2 items: +4 Knowledge. Scholar's Tiara +2 Knowledge.Scholar's Amulet +2 Knowledge. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| To mark those willing to learn — and to aid them in doing so. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Mirror Tiara | Restores 8 mana to the hero each morning | +8 more mana | 75 | IIIEpic | Tranquil Glass Tranquil Glass 3 items: Fully restores the hero’s mana at the start of each day. Magic Mirror Restores 4 mana to the hero each morning.Shard of Serenity Restores 6 mana to the hero each morning.Mirror Tiara Restores 8 mana to the hero each morning. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| When crafted into jewelry and worn near the head, tranquil glass reveals its true power. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Helm of Heavenly Enlightenment | +2 Attack, Defense, Spell Power, and Knowledge | +1 more to every attribute | 100 | IVLegendary | Angelic Alliance Angelic Alliance 3 items: Creatures from different factions do not lower each other’s Morale. 6 items: +3 Initiative and Speed to all friendly creatures. Armor of Wonder +2 Attack, Defense, Spell Power, and Knowledge.Sandals of the Saint +2 Attack, Defense, Spell Power, and Knowledge.Helm of Heavenly Enlightenment +2 Attack, Defense, Spell Power, and Knowledge.Celestial Sash of Bliss +2 Attack, Defense, Spell Power, and Knowledge.Sword of Judgement +2 Attack, Defense, Spell Power, and Knowledge.Lion's Shield of Courage +2 Attack, Defense, Spell Power, and Knowledge. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Many say this is the helm of Erathia’s founder, but could it be possible for it to have ended up on Jadame? | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Beelzebub's Boon | +12 Knowledge, but –4 Spell Power | +4 more Knowledge | 100 | IVLegendary | Beelzebub's Chosen Beelzebub's Chosen 2 items: +1 Speed to friendly creatures. 4 items: Friendly creatures deal maximum Damage. (If the creature must deal minimum Damage due to another effect, neither is active.) Heartbeat +12 Spell Power, but –4 Knowledge.Demon Claw +12 Attack, but –4 Defense.Beelzebub's Boon +12 Knowledge, but –4 Spell Power.Chitinous Shield +12 Defense, but –4 Attack. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| A new force in this world, Beelzebub sought a way to ensure his summoning would never end. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Seven Eyes | +1 level(s) to all spells while worn | +1 more spell level(s) | 100 | IVLegendary | Ethereal Knowledge Ethereal Knowledge 2 items: +3 Spell Power and Knowledge. 4 items: All effects applied by the hero and friendly creatures last +{0} round(s). Crescent Dagger Spells and creature abilities ignore 40% of enemy magic resistance.Magic Slippers Spells cost 2 less mana.Vortex Robe Whenever the opponent casts a spell, restores 40% of its cost as mana to the wearer.Seven Eyes +1 level(s) to all spells while worn. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Connecting directly to the brain, these eyes access an entirely new layer of knowledge. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Crown of Dragontooth | +4 Spell Power and Knowledge | +1 to both attributes | 100 | IVLegendary | Power of the Dragon Father Power of the Dragon Father 3 items: +2 to all attributes. 5 items: Friendly creatures are immune to all negative effects. 8 items: Friendly creatures are immune to all Magic Damage. Slithering Sash +3 Spell Power and Knowledge.Red Dragon Flame Tongue +2 Attack and Defense.Quiet Eye of a Dragon +1 Attack and Defense.Dragon Scale Shield +3 Attack and Defense.Dragonbone Greaves +1 Spell Power and Knowledge.Crown of Dragontooth +4 Spell Power and Knowledge.Dragon Wing Tabard +2 Spell Power and Knowledge.Dragon Scale Armor +4 Attack and Defense. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| There’s much wisdom to be found in a dragon’s wisdom teeth. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Amelchia's Law | –1 Initiative to enemy creatures | –1 more Initiative | 100 | IVLegendary | Dominion of Puppeteers Dominion of Puppeteers 2 items: +1 round(s) to the cooldown of all enemy spells. 4 items: All spells in the enemy’s Spellbook have minimum level. (If all spells must have maximum level due to another effect, neither is active.) Truthmaker –10% Attack to enemy creatures.Truthseeker –10% Defense to enemy creatures.Amelchia's Law –1 Initiative to enemy creatures.Liquid Silence +1 round(s) to the cooldown of all enemy creature abilities. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| It becomes incredibly hard to do something when the Queen of Alvar forbids it. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Sirin Mask | The cooldowns of all spells are reduced by 1 round(s) | –1 fewer round(s) | 100 | IVLegendary | Shamanic Soul Shamanic Soul 2 items: +25% maximum mana. 4 items: All spells in the Spellbook have maximum level. (If all spells must have minimum level due to another effect, neither is active.) Sirin Mask The cooldowns of all spells are reduced by 1 round(s).Clenching Ring All effects applied by the hero last +1 round(s).Iridescent Cloak +6 Knowledge.Shaman Staff +6 Spell Power. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Owls and sirins know everything — whether they choose to share it is another matter. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Spellbinder's Hat | Makes all tier-5 spells available to the hero | —Cannot be upgraded. | —Cannot be upgraded. | IVLegendary | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Legendary among wizards, this hat is the dream of every mage on Enroth. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Two-faced Mask | The hero can use the Spellbook 1 additional time(s) per battle round | —Cannot be upgraded. | —Cannot be upgraded. | IVLegendary | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| The inscription reads, “Divide your visage, and you shall never face battle alone.” | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Magic Slippers | Spells cost 2 less mana | 1 less mana | 25 | ICommon | Ethereal Knowledge Ethereal Knowledge 2 items: +3 Spell Power and Knowledge. 4 items: All effects applied by the hero and friendly creatures last +{0} round(s). Crescent Dagger Spells and creature abilities ignore 40% of enemy magic resistance.Magic Slippers Spells cost 2 less mana.Vortex Robe Whenever the opponent casts a spell, restores 40% of its cost as mana to the wearer.Seven Eyes +1 level(s) to all spells while worn. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Not the most comfortable, but definitely very magical. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Dragonbone Greaves | +1 Spell Power and Knowledge | +1 to both attributes | 25 | ICommon | Power of the Dragon Father Power of the Dragon Father 3 items: +2 to all attributes. 5 items: Friendly creatures are immune to all negative effects. 8 items: Friendly creatures are immune to all Magic Damage. Slithering Sash +3 Spell Power and Knowledge.Red Dragon Flame Tongue +2 Attack and Defense.Quiet Eye of a Dragon +1 Attack and Defense.Dragon Scale Shield +3 Attack and Defense.Dragonbone Greaves +1 Spell Power and Knowledge.Crown of Dragontooth +4 Spell Power and Knowledge.Dragon Wing Tabard +2 Spell Power and Knowledge.Dragon Scale Armor +4 Attack and Defense. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Just don’t venture into Alvar, Garrote Gorge, or any other land ruled by dragons wearing them. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Boots of Travel | +10 Movement points | +5 more Movement points | 50 | IIRare | Wanderer's Way Wanderer's Way 2 items: Eliminates all terrain penalties. Boots of Travel +10 Movement points.Backpack The hero has +10 Movement points. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Nothing beats soft leather for travelling long distances. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Legion's Leg | +50% to all creature growth in all your cities | —Cannot be upgraded. | —Cannot be upgraded. | IIIEpic | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Somewhere, a legless statue is waiting sorrowfully. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Bone Boots | +4 Spell Power, then +15% total Spell Power | +2 more Spell Power | 75 | IIIEpic | Shadow of Death Shadow of Death 2 items: –1 Morale and Luck to all enemy creatures. 3 items: –1 Initiative and Speed to all enemy creatures. 4 items: All enemy creatures deal minimal Damage. (If enemy creatures must deal maximum Damage due to another effect, neither is active.) Dark Hatchet +4 Attack, then +15% total Attack.Bone Boots +4 Spell Power, then +15% total Spell Power.Ribcage Armor +4 Defense, then +15% total Defense.Second Shade +4 Knowledge, then +15% total Knowledge. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| They whisper in your sleep. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Swamp Boots | Eliminates all terrain penalties | —Cannot be upgraded. | —Cannot be upgraded. | IIIEpic | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| They also work as Snow Boots, Desert Boots, Deathland Boots, etc. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Sandals of the Saint | +2 Attack, Defense, Spell Power, and Knowledge | +1 more to every attribute | 100 | IVLegendary | Angelic Alliance Angelic Alliance 3 items: Creatures from different factions do not lower each other’s Morale. 6 items: +3 Initiative and Speed to all friendly creatures. Armor of Wonder +2 Attack, Defense, Spell Power, and Knowledge.Sandals of the Saint +2 Attack, Defense, Spell Power, and Knowledge.Helm of Heavenly Enlightenment +2 Attack, Defense, Spell Power, and Knowledge.Celestial Sash of Bliss +2 Attack, Defense, Spell Power, and Knowledge.Sword of Judgement +2 Attack, Defense, Spell Power, and Knowledge.Lion's Shield of Courage +2 Attack, Defense, Spell Power, and Knowledge. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Many are the pilgrims of the Light who wear these sandals as a gesture of humility. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Seven-League Boots | +30 Movement points | —Cannot be upgraded. | —Cannot be upgraded. | IVLegendary | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| A little month; or ere those shoes grew old. And their trail stretched long. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Warlord Boots | +2 Initiative to friendly creatures | —Cannot be upgraded. | —Cannot be upgraded. | IVLegendary | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Can’t stand in one place — need to act! | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Rope Belt | +1 Defense | +1 more Defense | 25 | ICommon | Pauper's Glory Pauper's Glory 2 items: +1 Attack, Defense, Spell Power, Knowledge, Morale, and Luck. 4 items: +1 more Attack, Defense, Spell Power, Knowledge, Morale, and Luck. 6 items: +1 more Attack, Defense, Spell Power, Knowledge, Morale, and Luck. Last Coin +1 Luck.Rope Belt +1 Defense.Wooden Ring +1 Morale.Rags +1 Spell Power.Fish-to-the-Face +1 Attack.Straw Hat +1 Knowledge. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Protects the important bits. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Soulless Sash | –1 Morale to enemy creatures | —Cannot be upgraded. | —Cannot be upgraded. | ICommon | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| As opposed to all the other sashes that are so notorious for having souls. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Flask of Oblivion | All negative effects on friendly creatures last for –1 round(s) | –1 fewer round(s) | 50 | IIRare | Anesthesia Anesthesia 2 items: Friendly creatures heal 2.5% of their starting HP at the start of each round. This can revive fallen units. 3 items: +25% maximum HP to all friendly creatures. Lifeblood Fae Friendly creatures have +2 HP.Ring of Life All positive effects on friendly creatures last for +1 round(s).Flask of Oblivion All negative effects on friendly creatures last for –1 round(s). | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Water brings oblivion. It can erase memories of pain and trouble. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Endless Bag | Produces +1 Gem, Crystal, or Mercury daily. (The resource depends on the bearer’s faction.) | —Cannot be upgraded. | —Cannot be upgraded. | IIRare | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Adventurers all over the world throw their possessions into these bags. It’s about time someone began to fish them out. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Warrior's Belt | +2 Attack | +1 more Attack | 50 | IIRare | Warrior's Strength Warrior's Strength 2 items: +4 Attack. Warrior's Belt +2 Attack.Warrior's Amulet +2 Attack. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Any warrior can appreciate a good belt to hang their sword on. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Protective Belt | –10% Magic Damage taken. Friendly creatures are immune to the effects of “Sleep.” | –5% less Magic Damage taken | 75 | IIIEpic | Dwarven Fortitude Dwarven Fortitude 3 items: –1 level(s) to all enemy Magic School spells. 4 items: Makes the wearer immune to all negative effects in battle and on the global map. Automated Antimagic Shield –10% Magic Damage taken. Friendly creatures are immune to the effects of “Berserk.”Crimson Resonance Controller –20% to enemy hero Spell Power. Friendly creatures are immune to effects that prevent them from attacking.Protective Belt –10% Magic Damage taken. Friendly creatures are immune to the effects of “Sleep.”Emerald Resonance Controller –10% to enemy hero Spell Power. Friendly creatures are immune to the effects that kill additional units. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Not to be confused with conveyor belts. (Unless…) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Skull of Milos | +1000 Gold daily | +1000 more Gold | 75 | IIIEpic | Milos's Curse Milos's Curse 3 items: +4000 Gold daily. Golden Pig +500 Gold daily.Golden Moth +250 Gold daily.Skull of Milos +1000 Gold daily. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| They say gold doesn’t care if you’re guilty or innocent. And so for his master’s greed Duke Milos’s most loyal servant was imprisoned in a golden skull. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Slithering Sash | +3 Spell Power and Knowledge | +1 to both attributes | 75 | IIIEpic | Power of the Dragon Father Power of the Dragon Father 3 items: +2 to all attributes. 5 items: Friendly creatures are immune to all negative effects. 8 items: Friendly creatures are immune to all Magic Damage. Slithering Sash +3 Spell Power and Knowledge.Red Dragon Flame Tongue +2 Attack and Defense.Quiet Eye of a Dragon +1 Attack and Defense.Dragon Scale Shield +3 Attack and Defense.Dragonbone Greaves +1 Spell Power and Knowledge.Crown of Dragontooth +4 Spell Power and Knowledge.Dragon Wing Tabard +2 Spell Power and Knowledge.Dragon Scale Armor +4 Attack and Defense. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| The eye may be fake, crafted from a jewel, but the slithering is very much real. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Celestial Sash of Bliss | +2 Attack, Defense, Spell Power, and Knowledge | +1 more to every attribute | 100 | IVLegendary | Angelic Alliance Angelic Alliance 3 items: Creatures from different factions do not lower each other’s Morale. 6 items: +3 Initiative and Speed to all friendly creatures. Armor of Wonder +2 Attack, Defense, Spell Power, and Knowledge.Sandals of the Saint +2 Attack, Defense, Spell Power, and Knowledge.Helm of Heavenly Enlightenment +2 Attack, Defense, Spell Power, and Knowledge.Celestial Sash of Bliss +2 Attack, Defense, Spell Power, and Knowledge.Sword of Judgement +2 Attack, Defense, Spell Power, and Knowledge.Lion's Shield of Courage +2 Attack, Defense, Spell Power, and Knowledge. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| The sentinels have withdrawn from the pact, but the artifact remains. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Magic Key Ring | Negates all effects that restrict creature rearrangement, surrendering, fleeing, and using the Spellbook and hero abilities in battle | —Cannot be upgraded. | —Cannot be upgraded. | IVLegendary | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Can unlock the Shackles of War. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Spells in Bottles | Makes all tier-4 spells available to the hero | —Cannot be upgraded. | —Cannot be upgraded. | IVLegendary | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Potions have existed for a long time, but to bottle the very knowledge needed to cast a spell? That is truly an impressive feat. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Omencaller | –1 to enemy Luck | —Cannot be upgraded. | —Cannot be upgraded. | ICommon | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| An imp on your shoulder spells bad luck… for the enemy. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Automated Antimagic Shield | –10% Magic Damage taken. Friendly creatures are immune to the effects of “Berserk.” | –5% less Magic Damage taken | 50 | IIRare | Dwarven Fortitude Dwarven Fortitude 3 items: –1 level(s) to all enemy Magic School spells. 4 items: Makes the wearer immune to all negative effects in battle and on the global map. Automated Antimagic Shield –10% Magic Damage taken. Friendly creatures are immune to the effects of “Berserk.”Crimson Resonance Controller –20% to enemy hero Spell Power. Friendly creatures are immune to effects that prevent them from attacking.Protective Belt –10% Magic Damage taken. Friendly creatures are immune to the effects of “Sleep.”Emerald Resonance Controller –10% to enemy hero Spell Power. Friendly creatures are immune to the effects that kill additional units. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Dwarves deal with the elements so much, they’ve automated their defenses. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Monster Head | All creatures always have neutral Morale in battle | —Cannot be upgraded. | —Cannot be upgraded. | IIRare | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Can’t be too cheerful when the opponent flaunts their trophies like that. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Dragon Wing Tabard | +2 Spell Power and Knowledge | +1 to both attributes | 50 | IIRare | Power of the Dragon Father Power of the Dragon Father 3 items: +2 to all attributes. 5 items: Friendly creatures are immune to all negative effects. 8 items: Friendly creatures are immune to all Magic Damage. Slithering Sash +3 Spell Power and Knowledge.Red Dragon Flame Tongue +2 Attack and Defense.Quiet Eye of a Dragon +1 Attack and Defense.Dragon Scale Shield +3 Attack and Defense.Dragonbone Greaves +1 Spell Power and Knowledge.Crown of Dragontooth +4 Spell Power and Knowledge.Dragon Wing Tabard +2 Spell Power and Knowledge.Dragon Scale Armor +4 Attack and Defense. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Zero wings were harmed in the making of this tabard. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Backpack | The hero has +10 Movement points | +5 more Movement points | 50 | IIRare | Wanderer's Way Wanderer's Way 2 items: Eliminates all terrain penalties. Boots of Travel +10 Movement points.Backpack The hero has +10 Movement points. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Yes, you can wear it over that fancy cape. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Wizard's Cloak | +2 Spell Power | +1 more Spell Power | 50 | IIRare | Wizard's Might Wizard's Might 2 items: +4 Spell Power. Wizard's Amulet +2 Spell Power.Wizard's Cloak +2 Spell Power. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| It magically blocks out distractions, allowing the wizard to focus solely on their spellcraft. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Banner of Six Winds | +1 Speed to friendly creatures | —Cannot be upgraded. | —Cannot be upgraded. | IIIEpic | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| There used to be a seventh wind, but he displeased Arina. And then there were six. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Light-and-Shade Cloak | Friendly creatures can still use Ranged attacks while adjacent to enemy creatures | Friendly creatures deal +5% Ranged Damage | 75 | IIIEpic | Living Arrows Living Arrows 2 items: +1 Initiative to all friendly creatures. 3 items: Creatures with Ranged attacks gain “Double Shot.” Light-and-Shade Cloak Friendly creatures can still use Ranged attacks while adjacent to enemy creatures.Shroomwood Bow Eliminates Ranged Damage penalty for friendly creatures.Quivering Quiver Friendly creatures deal +10% Ranged Damage. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Makes the wearer dissolve into the dance of light and shade. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Second Shade | +4 Knowledge, then +15% total Knowledge | +2 more Knowledge | 75 | IIIEpic | Shadow of Death Shadow of Death 2 items: –1 Morale and Luck to all enemy creatures. 3 items: –1 Initiative and Speed to all enemy creatures. 4 items: All enemy creatures deal minimal Damage. (If enemy creatures must deal maximum Damage due to another effect, neither is active.) Dark Hatchet +4 Attack, then +15% total Attack.Bone Boots +4 Spell Power, then +15% total Spell Power.Ribcage Armor +4 Defense, then +15% total Defense.Second Shade +4 Knowledge, then +15% total Knowledge. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| It has an eerie aura of thinking for you. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Ambassador's Sash | +10% to Persuasion Power in Diplomacy | +5% more Persuasion Power in Diplomacy | 100 | IVLegendary | Ambassador's Word Ambassador's Word 2 items: Neutral squads join the wearer’s army for free. Ambassador's Sash +10% to Persuasion Power in Diplomacy.Diplomatic Gifts +10% to Persuasion Power in Diplomacy. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| They’ll follow you if you look pretty! | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Fallen Angel Wings | Grants constant flight | —Cannot be upgraded. | —Cannot be upgraded. | IVLegendary | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| They whisper that the true angels abandoned the Temple of the Sun. Was it the Templars’ zealotry — or the angels’ hubris? | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Wooden Ring | +1 Morale | +1 more Morale | 25 | ICommon | Pauper's Glory Pauper's Glory 2 items: +1 Attack, Defense, Spell Power, Knowledge, Morale, and Luck. 4 items: +1 more Attack, Defense, Spell Power, Knowledge, Morale, and Luck. 6 items: +1 more Attack, Defense, Spell Power, Knowledge, Morale, and Luck. Last Coin +1 Luck.Rope Belt +1 Defense.Wooden Ring +1 Morale.Rags +1 Spell Power.Fish-to-the-Face +1 Attack.Straw Hat +1 Knowledge. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| A peasant’s only treasure. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Quiet Eye of a Dragon | +1 Attack and Defense | +1 to both attributes | 25 | ICommon | Power of the Dragon Father Power of the Dragon Father 3 items: +2 to all attributes. 5 items: Friendly creatures are immune to all negative effects. 8 items: Friendly creatures are immune to all Magic Damage. Slithering Sash +3 Spell Power and Knowledge.Red Dragon Flame Tongue +2 Attack and Defense.Quiet Eye of a Dragon +1 Attack and Defense.Dragon Scale Shield +3 Attack and Defense.Dragonbone Greaves +1 Spell Power and Knowledge.Crown of Dragontooth +4 Spell Power and Knowledge.Dragon Wing Tabard +2 Spell Power and Knowledge.Dragon Scale Armor +4 Attack and Defense. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| You can’t shake the feeling that it follows you wherever you go. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Clenching Ring | All effects applied by the hero last +1 round(s) | +1 more round(s) | 25 | ICommon | Shamanic Soul Shamanic Soul 2 items: +25% maximum mana. 4 items: All spells in the Spellbook have maximum level. (If all spells must have minimum level due to another effect, neither is active.) Sirin Mask The cooldowns of all spells are reduced by 1 round(s).Clenching Ring All effects applied by the hero last +1 round(s).Iridescent Cloak +6 Knowledge.Shaman Staff +6 Spell Power. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| This ring helps one cling to incantations as effortlessly as birds cling to branches in their sleep. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Chain Link | Forbids the wearer and the enemy hero to cast tier-1 and 2 spells in combat | —Cannot be upgraded. | —Cannot be upgraded. | IIRare | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| A link from a Concubus chain worn around the finger. It’s seen a lot. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Ring of Life | All positive effects on friendly creatures last for +1 round(s) | +1 more round(s) | 50 | IIRare | Anesthesia Anesthesia 2 items: Friendly creatures heal 2.5% of their starting HP at the start of each round. This can revive fallen units. 3 items: +25% maximum HP to all friendly creatures. Lifeblood Fae Friendly creatures have +2 HP.Ring of Life All positive effects on friendly creatures last for +1 round(s).Flask of Oblivion All negative effects on friendly creatures last for –1 round(s). | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Made of silverwort, a unique herb that feels like metal. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Emerald Resonance Controller | –10% to enemy hero Spell Power. Friendly creatures are immune to the effects that kill additional units | –5% more | 50 | IIRare | Dwarven Fortitude Dwarven Fortitude 3 items: –1 level(s) to all enemy Magic School spells. 4 items: Makes the wearer immune to all negative effects in battle and on the global map. Automated Antimagic Shield –10% Magic Damage taken. Friendly creatures are immune to the effects of “Berserk.”Crimson Resonance Controller –20% to enemy hero Spell Power. Friendly creatures are immune to effects that prevent them from attacking.Protective Belt –10% Magic Damage taken. Friendly creatures are immune to the effects of “Sleep.”Emerald Resonance Controller –10% to enemy hero Spell Power. Friendly creatures are immune to the effects that kill additional units. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Magic is the art of resonance — which means discordant vibration can dampen it. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Keeper's Ring | +2 Defense | +1 more Defense | 50 | IIRare | Keeper's Fortitude Keeper's Fortitude 2 items: +4 Defense. Keeper's Amulet +2 Defense.Keeper's Ring +2 Defense. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| City guards often wear these rings to help them react to danger one or two seconds faster. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Ring of Neutrality | All creatures always have neutral Luck in battle | —Cannot be upgraded. | —Cannot be upgraded. | IIRare | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Chances can be calculated — and neutralized. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Sixth Finger | –1 to enemy Morale and Luck | —Cannot be upgraded. | —Cannot be upgraded. | IIRare | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| King Elloran was said to have cursed touch. Even now his finger brings misfortune, so long as you let it grow into your hand. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Shard of Serenity | Restores 6 mana to the hero each morning | +6 more mana | 50 | IIRare | Tranquil Glass Tranquil Glass 3 items: Fully restores the hero’s mana at the start of each day. Magic Mirror Restores 4 mana to the hero each morning.Shard of Serenity Restores 6 mana to the hero each morning.Mirror Tiara Restores 8 mana to the hero each morning. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| A ring crafted from a stray shard of tranquil glass retains some of its calming properties. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Tabar Signet-Ring | +1 Luck | +1 more Luck | 50 | IIRare | Ukhtabar Signet Ukhtabar Signet 2 items: +50% XP gain. Tabar Signet-Ring +1 Luck.Ukh Signet +1 Morale. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| “Tabar” means “novelty” in the Sacred Vori Language. Combined, “Ukhtabar” means “the joy of novelty.” | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Brass Knuckles | Friendly creatures take –30% counterattack Damage | –15% less counterattack Damage | 75 | IIIEpic | Duelist's Pride Duelist's Pride 2 items: +3 Attack and Defense. 3 items: All friendly creatures have unlimited counterattacks. Rapier Friendly creatures deal +10% Melee DamageBrass Knuckles Friendly creatures take –30% counterattack Damage.Buckler Friendly creatures can counterattack even if the attacking enemy has “Swift Strike.” | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Well, technically it’s four rings. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Crimson Resonance Controller | –20% to enemy hero Spell Power. Friendly creatures are immune to effects that prevent them from attacking | –10% more to enemy Spell Power | 75 | IIIEpic | Dwarven Fortitude Dwarven Fortitude 3 items: –1 level(s) to all enemy Magic School spells. 4 items: Makes the wearer immune to all negative effects in battle and on the global map. Automated Antimagic Shield –10% Magic Damage taken. Friendly creatures are immune to the effects of “Berserk.”Crimson Resonance Controller –20% to enemy hero Spell Power. Friendly creatures are immune to effects that prevent them from attacking.Protective Belt –10% Magic Damage taken. Friendly creatures are immune to the effects of “Sleep.”Emerald Resonance Controller –10% to enemy hero Spell Power. Friendly creatures are immune to the effects that kill additional units. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Magic is the art of resonance — which means discordant vibration can dampen it. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Lord's Ring | Friendly creatures have +1 Initiative | —Cannot be upgraded. | —Cannot be upgraded. | IIIEpic | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| When your lord commands, you get up and go. Simple as that. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Seal of Silence | +1 round(s) to the cooldown of all enemy spells | —Cannot be upgraded. | —Cannot be upgraded. | IIIEpic | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| It does more than prevent speech; it saps the very desire to resist. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Soulcaller Ring | The enemy loses 1 levels on all Magic School spells | —Cannot be upgraded. | —Cannot be upgraded. | IVLegendary | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Summoned from beyond the veil, they gladly aid in supressing your enemies — for they know that one day it will be your turn to repay their price. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Boreoloth's Tail | +1 Defense | +1 more Defense. Can be upgraded an unlimited number of times. | ∞ (+30
| ICommon | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Born into a clutch of ordinary dragons, Boreoloth spent his life striving for the greatness he was denied at birth. Even in death, his remains still hold the spark of endless self-improvement. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Boreoloth's Hand | +1 Attack | +1 more Attack. Can be upgraded an unlimited number of times. | ∞ (+30
| ICommon | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Born into a clutch of ordinary dragons, Boreoloth spent his life striving for the greatness he was denied at birth. Even in death, his remains still hold the spark of endless self-improvement. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Boreoloth's Head | +1 Knowledge | +1 more Knowledge. Can be upgraded an unlimited number of times. | ∞ (+30
| ICommon | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Born into a clutch of ordinary dragons, Boreoloth spent his life striving for the greatness he was denied at birth. Even in death, his remains still hold the spark of endless self-improvement. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Boreoloth's Heart | +1 Spell Power | +1 more Spell Power. Can be upgraded an unlimited number of times. | ∞ (+30
| ICommon | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Born into a clutch of ordinary dragons, Boreoloth spent his life striving for the greatness he was denied at birth. Even in death, his remains still hold the spark of endless self-improvement. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Music Sheet | Friendly creatures’ abilities deal +40% Damage | +20% more Damage | 25 | ICommon | Inner Song Inner Song 3 items: When friendly creatures use abilities, their turn doesn’t end. Fancy Mask Generates 2 Focus Point(s) at the start of the battle.Music Sheet Friendly creatures’ abilities deal +40% Damage.Singing Pan-Pipe All effects applied by friendly creatures last +1 round(s). | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Music helps one articulate themselves — and sets the battle rhythm. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Magic Scroll | Adds the “…” spell to the hero’s Spellbook. | —Cannot be upgraded. | —Cannot be upgraded. | ICommon | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Parchment imbued with magical knowledge. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Golden Moth | +250 Gold daily | +250 more Gold | 25 | ICommon | Milos's Curse Milos's Curse 3 items: +4000 Gold daily. Golden Pig +500 Gold daily.Golden Moth +250 Gold daily.Skull of Milos +1000 Gold daily. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| They say moths burn themselves mistaking light for gold, for such is their attraction to riches. And so for her husband’s greed, Duke Milos’s wife was turned into a moth. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Last Coin | +1 Luck | +1 more Luck | 25 | ICommon | Pauper's Glory Pauper's Glory 2 items: +1 Attack, Defense, Spell Power, Knowledge, Morale, and Luck. 4 items: +1 more Attack, Defense, Spell Power, Knowledge, Morale, and Luck. 6 items: +1 more Attack, Defense, Spell Power, Knowledge, Morale, and Luck. Last Coin +1 Luck.Rope Belt +1 Defense.Wooden Ring +1 Morale.Rags +1 Spell Power.Fish-to-the-Face +1 Attack.Straw Hat +1 Knowledge. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| It’s always heads. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Liquid Silence | +1 round(s) to the cooldown of all enemy creature abilities | +1 more round(s) | 25 | ICommon | Dominion of Puppeteers Dominion of Puppeteers 2 items: +1 round(s) to the cooldown of all enemy spells. 4 items: All spells in the enemy’s Spellbook have minimum level. (If all spells must have maximum level due to another effect, neither is active.) Truthmaker –10% Attack to enemy creatures.Truthseeker –10% Defense to enemy creatures.Amelchia's Law –1 Initiative to enemy creatures.Liquid Silence +1 round(s) to the cooldown of all enemy creature abilities. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| A common tool of negotiation in Alvar court. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Magic Mirror | Restores 4 mana to the hero each morning | +4 more mana | 25 | ICommon | Tranquil Glass Tranquil Glass 3 items: Fully restores the hero’s mana at the start of each day. Magic Mirror Restores 4 mana to the hero each morning.Shard of Serenity Restores 6 mana to the hero each morning.Mirror Tiara Restores 8 mana to the hero each morning. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| This mirror has an uncanny ability to restore its own broken shards. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Ancient Idol | The hero ignores the restriction on using the same Magic School twice | —Cannot be upgraded. | —Cannot be upgraded. | IIRare | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Power flows from the idol’s stone eyes, coursing into the body of its owner. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Deck of Spells | Makes all tier-1 spells available to the hero | —Cannot be upgraded. | —Cannot be upgraded. | IIRare | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Some wizards enjoyed games and gambling a bit too much. This is the result. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Enchanted Magic Scroll | Adds the max. level “…” spell to the hero’s Spellbook. | —Cannot be upgraded. | —Cannot be upgraded. | IIRare | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Parchment imbued with magical knowledge. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Keeper's Amulet | +2 Defense | +1 more Defense | 50 | IIRare | Keeper's Fortitude Keeper's Fortitude 2 items: +4 Defense. Keeper's Amulet +2 Defense.Keeper's Ring +2 Defense. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| This amulet allows the wearer to survive against all odds — though sadly, it’s worn by cowards who never intend to face such dangers. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Quivering Quiver | Friendly creatures deal +10% Ranged Damage | +5% more Ranged Damage | 50 | IIRare | Living Arrows Living Arrows 2 items: +1 Initiative to all friendly creatures. 3 items: Creatures with Ranged attacks gain “Double Shot.” Light-and-Shade Cloak Friendly creatures can still use Ranged attacks while adjacent to enemy creatures.Shroomwood Bow Eliminates Ranged Damage penalty for friendly creatures.Quivering Quiver Friendly creatures deal +10% Ranged Damage. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Grows magic arrows, bolts, darts, shuriken, javelins, and any throwing item imaginable. (Thank the woods.) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Golden Pig | +500 Gold daily | +500 more Gold | 50 | IIRare | Milos's Curse Milos's Curse 3 items: +4000 Gold daily. Golden Pig +500 Gold daily.Golden Moth +250 Gold daily.Skull of Milos +1000 Gold daily. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| They say pigs are so greedy they dig the ground constantly in search for gold. And so for his own greed, Duke Milos was turned into a pig. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Orb of Destruction | Heroic Strike deals +10 base Damage | —Cannot be upgraded. | —Cannot be upgraded. | IIRare | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| It will take all that you are and turn it into raw power. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Scholar's Amulet | +2 Knowledge | +1 more Knowledge | 50 | IIRare | Scholar's Wisdom Scholar's Wisdom 2 items: +4 Knowledge. Scholar's Tiara +2 Knowledge.Scholar's Amulet +2 Knowledge. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| For those who know that they know nothing. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Spyglass | +2 sight radius | —Cannot be upgraded. | —Cannot be upgraded. | IIRare | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| I spy with my little eye something beginning with the eye of a storm. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Ukh Signet | +1 Morale | +1 more Morale | 50 | IIRare | Ukhtabar Signet Ukhtabar Signet 2 items: +50% XP gain. Tabar Signet-Ring +1 Luck.Ukh Signet +1 Morale. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| “Ukh” means “joy” in the Sacred Vori Language. Combined, “Ukhtabar” means “the joy of novelty.” | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Voodoo Doll | When the wearer is defeated, they can still be hired back in the Tavern | —Cannot be upgraded. | —Cannot be upgraded. | IIRare | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| And what a lovely community awaits them there! | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Warrior's Amulet | +2 Attack | +1 more Attack | 50 | IIRare | Warrior's Strength Warrior's Strength 2 items: +4 Attack. Warrior's Belt +2 Attack.Warrior's Amulet +2 Attack. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| The mark of many martial feats accomplished — and many more to come. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Wizard's Amulet | +2 Spell Power | +1 more Spell Power | 50 | IIRare | Wizard's Might Wizard's Might 2 items: +4 Spell Power. Wizard's Amulet +2 Spell Power.Wizard's Cloak +2 Spell Power. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Even if the wearer is lacking, the power within this amulet more than compensates for it. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Flag of Truce | The wearer keeps their army whenever they flee from battle | —Cannot be upgraded. | —Cannot be upgraded. | IIIEpic | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| No matter how powerful you are on the battlefield, in the end all disputes are solved politically. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Golden Goose Egg | Grants a random wondrous reward after a random number of upgrades | Varies | ∞ (60
| IIIEpic | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| If we knew for certain how golden geese are hatched, we’d live like kings. But there doesn’t seem to be a pattern. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Drum of War | Friendly creatures deal +1 Damage | +1 more Damage | 50 | IIIEpic | Knight's Honor Knight's Honor 3 items: +1 Morale and Luck. 5 items: +3% chance of Morale and Luck triggering for each point of them the wearer has. Lance +3 Attack.Armet +2 Defense.Plate Armor +3 Defense.Drum of War Friendly creatures deal +1 Damage.Misericorde +2 Attack. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Without cause or purpose. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Mythic Magic Scroll | Adds the “…” spell to the hero’s Spellbook. | —Cannot be upgraded. | —Cannot be upgraded. | IIIEpic | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Parchment imbued with magical knowledge. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Orb of Inhibition | On the first round of the battle, heroes cannot use their Spellbook or active abilities | —Cannot be upgraded. | —Cannot be upgraded. | IIIEpic | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| It’s strange to behold, as though within this orb light and sound do not exist. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Orb of Dawn | All of the hero’s Daylight spells have +1 level(s). Enemy hero has –1 Daylight spell level | —Cannot be upgraded. | —Cannot be upgraded. | IIIEpic | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Daylight magic is relentless, excelling in positive effects, cleansing, defense, and attack. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Orb of Eternity | All of the hero’s Arcane spells have +1 level(s). Enemy hero has –1 Arcane spell level | —Cannot be upgraded. | —Cannot be upgraded. | IIIEpic | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Arcane magic is elusive, capable of bending time, space, and raw energy to its will. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Orb of Twilight | All of the hero’s Nightshade spells have +1 level(s). Enemy hero has –1 Nightshade spell level | —Cannot be upgraded. | —Cannot be upgraded. | IIIEpic | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Nightshade magic is subtle, specializing in negative effects, mind-reading, and manipulation. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Primordial Orb | All of the hero’s Primal spells have +1 level(s). Enemy hero has –1 Primal spell level | —Cannot be upgraded. | —Cannot be upgraded. | IIIEpic | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Primal magic is raw and untamed, focusing mostly on elemental assaults. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Runestone Shards | Makes all tier-2 spells available to the hero | —Cannot be upgraded. | —Cannot be upgraded. | IIIEpic | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Just these few shards hold vast knowledge, suggesting they may have once been part of something much greater. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Shackles of War | Prevents surrender and flee in battle. (This affects both the wearer and their opponent.) | —Cannot be upgraded. | —Cannot be upgraded. | IIIEpic | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Should have gone with the Lasso of War to catch the mount, too. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Tactical Guide | The opponent cannot rearrange creatures before the start of battle | —Cannot be upgraded. | —Cannot be upgraded. | IIIEpic | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| 22… Ra4 23. Nc3 Ra8 24. Nb5 Ra4 25. Nc3 Ra8 26. Nb5. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Diplomatic Gifts | +10% to Persuasion Power in Diplomacy | +5% more Persuasion Power in Diplomacy | 100 | IVLegendary | Ambassador's Word Ambassador's Word 2 items: Neutral squads join the wearer’s army for free. Ambassador's Sash +10% to Persuasion Power in Diplomacy.Diplomatic Gifts +10% to Persuasion Power in Diplomacy. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| No desire for independence can withstand the power of goodies. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Daylight Tome | Allows the hero to cast all Daylight spells | —Cannot be upgraded. | —Cannot be upgraded. | IVLegendary | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| “Arina the Brave, Justice of the Heavens, Sister of Sunlight that reveals all and strikes true…” | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Nightshade Tome | Allows the hero to cast all Nightshade spells | —Cannot be upgraded. | —Cannot be upgraded. | IVLegendary | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| “Naira the True, the Gentle, Knower of Secrets, Muffler of Steps: wrap me in your wings of silence…” | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Primal Tome | Allows the hero to cast all Primal spells | —Cannot be upgraded. | —Cannot be upgraded. | IVLegendary | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| “Hksmilla, World’s Rage, Primal Eye; unlike any other scholar, with your thousand claws and multiple heads...” | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Arcane Tome | Allows the hero to cast all Arcane spells | —Cannot be upgraded. | —Cannot be upgraded. | IVLegendary | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| “Doreath the Pure, Weaver of the world’s clearest essence, Master of Time, Space, and Solitude…” | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Demonic Heart | Replaces all the hero’s spells with their Masterful versions (if they exist) | —Cannot be upgraded. | —Cannot be upgraded. | IVLegendary | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Everyone has all the power of the world in their heart. You just need to tune to the Chorus’s buzz to find it. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Lifeblood Fae | Friendly creatures have +2 HP | +1 more HP | 75 | IVLegendary | Anesthesia Anesthesia 2 items: Friendly creatures heal 2.5% of their starting HP at the start of each round. This can revive fallen units. 3 items: +25% maximum HP to all friendly creatures. Lifeblood Fae Friendly creatures have +2 HP.Ring of Life All positive effects on friendly creatures last for +1 round(s).Flask of Oblivion All negative effects on friendly creatures last for –1 round(s). | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| The fae know unique blood magic. They also remember the face of everyone who has ever held them captive. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Pole Star | Global Map spells of the hero cost 0 mana | —Cannot be upgraded. | —Cannot be upgraded. | IVLegendary | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| They say stars are the tears of heaven. And tears can be drunk. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Holy Sigil of Eridore | While worn, grants all unlearned Subskills of the following Skills: Logistics, Battle Magic, Wisdom | —Cannot be upgraded. | —Cannot be upgraded. | IIIEpic | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| A fictional deity invented by pixies as a prank, Eridore would later be worshipped by many seeking to bless their messages. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Holy Sigil of Insara | While worn, grants all unlearned Subskills of the following Skills: Leadership, Insight, Diplomacy, Tactics | —Cannot be upgraded. | —Cannot be upgraded. | IIIEpic | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Legend speaks of an oracle who could foresee the outcomes of wars and battles. Over time, generals began to revere her name. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Holy Sigil of Mearea | While worn, grants all unlearned Subskills of the following Skills: Luck, Economy, Daylight Magic | —Cannot be upgraded. | —Cannot be upgraded. | IIIEpic | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| The golden dragon of myth is said to bring wealth so great that it eventually became a symbol of worship. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Holy Sigil of Quix | While worn, grants all unlearned Subskills of the following Skills: Arcane Magic, Scouting, Battlecraft, Thaumaturgy | —Cannot be upgraded. | —Cannot be upgraded. | IIIEpic | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| A conqueror who was said to have never died, but instead ventured to conquer new worlds beyond this one, Quix exists now only in legend. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Holy Sigil of Roph | While worn, grants all unlearned Subskills of the following Skills: Righteousness, Necromancy, Murmuring, Triumvirate’s Strength, Abyssal Communion, Summon Swarm | —Cannot be upgraded. | —Cannot be upgraded. | IIIEpic | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| No one remembers who Roph once served, but he did so with unwavering loyalty. In time, he became a local saint, embodying the ideals of steadfast devotion to one’s sovereign, one’s faction, and oneself. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Holy Sigil of The Second Man | While worn, grants all unlearned Subskills of the following Skills: Offense, Summon Avatar, Siegecraft, Combat | —Cannot be upgraded. | —Cannot be upgraded. | IIIEpic | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| The First Man in existence is said to have found death, conquered by the power of the Second. At least, that is what the legends tell. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Holy Sigil of The Seven Magi | While worn, grants all unlearned Subskills of the following Skills: Sorcery, Nightshade Magic, Resistance | —Cannot be upgraded. | —Cannot be upgraded. | IIIEpic | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Seven powerful mages formed a secret coven. It’s no longer in existence, but their Sigil endures. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Holy Sigil of Uurdt | While worn, grants all unlearned Subskills of the following Skills: Defense, Primal Magic, Recruitment | —Cannot be upgraded. | —Cannot be upgraded. | IIIEpic | —Not part of a set. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| “Where blood spills, plants grow.” This was the motto of an ancient druidic cult, and only their sigil remains to tell their tale. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Name | Items | Effect |
|---|---|---|
| Tranquil Glass |
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| Shamanic Soul |
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| Knight’s Honor |
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| Ukhtabar Signet |
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| Milos’s Curse |
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| Pauper’s Glory |
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| Angelic Alliance |
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| Dwarven Fortitude |
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| Anesthesia |
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| Shadow of Death |
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| Wanderer’s Way |
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| Living Arrows |
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| Duelist’s Pride |
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| Ethereal Knowledge |
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| Inner Song |
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| Power of the Dragon Father |
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| Beelzebub’s Chosen |
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| Dominion of Puppeteers |
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| Ambassador’s Word |
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| Warrior’s Strength |
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| Keeper’s Fortitude |
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| Wizard’s Might |
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| Scholar’s Wisdom |
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| Hero of Tales |
|


