Second Wind

From Heroes of Might and Magic: Olden Era Official Wiki


Second Wind
Tier
II
Mana
17
School
Neutral Magic
Type
Global Map Spell
Effect
Immediately restores 40 Movement points to the hero. Usable 1 time(s) per day.
The hero must be at least level 3 to learn this spell.
Effects at higher levels
Level 2 Base mana cost: 17 > 13.
Level 3 Bonus Movement points: 60 > 60.
Level 4 Can be used +1 time per day.
Internal ID
neutral_magic_second_sight

Second Wind is a tier-II spell of the Neutral Magic school.

Strategy

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Related pages

Neutral Magic
Spells Overview