Druid: Difference between revisions
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{{HeroClassInfobox|lang=en|id=magic_nature}} | |||
The <b>Druid</b> is the Magic Hero of the {{F|nature|en}} faction. Their Might counterpart is the {{Class|might_nature|en}}. | |||
==Skills== | |||
As a Magic Hero, the Druid has good chances of learning Magic-related skills, and can learn the Magic-exclusive skill {{Skill|wisdom|en|wrap=1}}. | |||
A Druid has the following chances of getting new, Basic-level skills offered on level-up: | |||
{{HeroClassSkills|lang=en|id=magic_nature}} | |||
{{ | |||
| | |||
| | |||
}} | |||
==Elite Classes== | |||
The Druid can get promoted into one of the following Elite Classes if they learn all the required skills at Expert level: | |||
{{EliteClassBox|lang=en|id=sub_class_nature_magic_1}} | |||
{{EliteClassBox|lang=en|id=sub_class_nature_magic_2}} | |||
==Heroes== | ==Heroes== | ||
{{#invoke:HeroesOverview|display|lang=en|class=magic_nature}} | {{#invoke:HeroesOverview|display|lang=en|class=magic_nature}} | ||
==Strategy== | |||
''Nothing yet. Maybe you can add it...?'' | |||
{{Clear}} | |||
==Related pages== | |||
{{HeroClassNavbox|lang=en}} | {{HeroClassNavbox|lang=en}} | ||
[[Category:Hero Classes]] | [[Category:Hero Classes]] | ||
__NOTOC__ | |||
Latest revision as of 10:25, 15 August 2026
Druid |
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Faction Faction skill |
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| Starting attributes (with growth odds at levels 1-24) |
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At levels 25+, all odds are 25%.
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| Elite classes | |||
| Internal ID | |||
| magic_nature |
The Druid is the Magic Hero of the
Grove faction. Their Might counterpart is the
Warden.
Skills
As a Magic Hero, the Druid has good chances of learning Magic-related skills, and can learn the Magic-exclusive skill
Thaumaturgy.
A Druid has the following chances of getting new, Basic-level skills offered on level-up:
Switch percentage ⇄ weight
| Skill | Chance on level-up |
Every 4th level |
Every 5th level |
At level 20 |
|---|---|---|---|---|
| 2.13%50 | ||||
| 2.13%50 | ||||
| 3.19%75 | ||||
| 5.32%125 | ||||
| 2.13%50 | ||||
| 4.26%100 | ||||
| 2.13%50 | ||||
| 4.26%100 | ||||
| 4.26%100 | ||||
| — | ||||
| 6.38%150 | ||||
| 6.38%150 | ||||
| 6.38%150 | ||||
| 6.38%150 | ||||
| 1.70%40 | 3.33%80 | |||
| 0.85%20 | 1.67%40 | |||
| 2.55%60 | 5.00%120 | |||
| 3.40%80 | 6.67%160 | |||
| 6.38%150 | 4.55%100 | 4.17%100 | ||
| 4.26%100 | ||||
| 4.26%100 | ||||
| 4.26%100 | ||||
| 6.38%150 | ||||
| 2.13%50 | ||||
| — | ||||
| — | ||||
| 8.51%200 | 4.55%100 | 4.17%100 | ||
| — | ||||
| — | ||||
| — | ||||
Elite Classes
The Druid can get promoted into one of the following Elite Classes if they learn all the required skills at Expert level:
The hero can use all spells.
Requirements
Internal ID
sub_class_nature_magic_1
Heroic Strike deals Damage to all enemies in a 1-hex radius.
Requirements
Internal ID
sub_class_nature_magic_2
Heroes
| Hero | Type | Class | Specialty | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Vatawna | Spiritual Vigor Map spell uses and more Mana … | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| She can use each Global Map spell +1 time(s) per day. Her maximum mana increases by 20%, plus another 5% for every 4 hero level(s). | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Elder Tss'kish | Oldest Known Tree Herbomancer bonuses … | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Herbomancer growth in your cities increases by 1. Under his command, Herbomancers gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Herbomancers lose an equal amount of Attack and Defense. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Aeliniel | Tempered Embers Masterful Firewall … | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| She starts with the “Masterful Firewall” spell. This version of the spell stays active for +2 round(s). While casting this spell, effective Spell Power is increased by 1 for every 2 hero level(s). | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Glacia | Ice Bolt Masterful Ice Bolt … | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| She starts with the “Masterful Ice Bolt” spell. The Initiative penalty of this version of the spell is twice as strong. While casting this spell, effective Spell Power is increased by 1 for every 2 hero level(s). | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Vim | Rock It up! Masterful Cave In … | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| He starts with the “Masterful Cave In” spell. The obstacles created by this version of the spell must be damaged +1 more times to be destroyed. While casting this spell, effective Spell Power is increased by 1 for every 2 hero level(s). | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Halon | Thunder and Lightning Masterful Chain Lightning … | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| He starts with the “Masterful Chain Lightning” spell. This version of the spell loses half as much Damage when jumping between targets. While casting this spell, effective Spell Power is increased by 1 for every 2 hero level(s). | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Echolily | Murmuring Copy Masterful Mirror Copy … | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| She starts with the “Masterful Mirror Copy” spell. This version of the spell can target enemy creatures. While casting this spell, effective Spell Power is increased by 1 for every 2 hero level(s). | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Sullie | Murmurwood Native Summon stronger Avatar … | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Her summoned Avatar is immune to Magic Damage When casting Summon Avatar, its effective Spell Power is increased by +1 per 2 hero level(s). | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| The Minstrel | Wandering Musician Get initial Focus Points … | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| At the beginning of each round (except the first), he generates +2 Focus Point(s), plus another +1 for every 3 hero level(s). The enemy loses the same amount of Focus Points. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Strategy
Nothing yet. Maybe you can add it...?
Related pages
| Hero Classes | |
|---|---|
| Might | |
| Magic | |


