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{{HeroClassInfobox|lang=en|id=magic_human}}
 
The <b>Cleric</b> is the Magic Hero of the {{F|human|en}} faction. Their Might counterpart is the {{Class|might_human|en}}.
 
==Skills==
As a Magic Hero, the Cleric has good chances of learning Magic-related skills, and can learn the Magic-exclusive skill {{Skill|wisdom|en|wrap=1}}.


{{HeroClassInfobox/base
A Cleric has the following chances of getting new, Basic-level skills offered on level-up:
| name=Cleric
{{HeroClassSkills|lang=en|id=magic_human}}
| attack = 1
| attackChance1 = 10%
| attackChance2 = 25%
| defense = 1
| defenseChance1 = 20%
| defenseChance2 = 25%
| spellpower = 2
| spellpowerChance1 = 35%
| spellpowerChance2 = 25%
| knowledge = 3
| knowledgeChance1 = 35%
| knowledgeChance2 = 25%
| Offence = 5
| Defense = 5
| Resistance = 5
| Battlecraft = 5
| Sorcery = 15
| Wisdom = 15
| SummonAvatar = 15
| BattleMagic = 15
| DaylightMagic = 8
| NightshadeMagic = 2
| ArcaneMagic = 6
| PrimalMagic = 4
| Leadership = 15
| Luck = 5
| Insight = 10
| Diplomacy = 10
| Logistics = 10
| Scouting = 10
| Economy = 10
| Tactics = 10
| Siegecraft = 10
| Recruitment = 10
| Thaumaturgy = 15
| Combat= 0
}}
{{SubClassTable/base
| name1 = Grand Inquisitor
| desc1 = Enemy hero can only use each spell once per battle.
| subclass1Skill1 = Defense
| subclass1Skill2 = Battle Magic
| subclass1Skill3 = Arcane Magic
| subclass1Skill4 = Insight
| subclass1Skill5 = Scouting
| name2 = Ascendant
| desc2 = All the hero's spells always cost 0 mana.
| subclass2Skill1 = Resistance
| subclass2Skill2 = Sorcery
| subclass2Skill3 = Primal Magic
| subclass2Skill4 = Logistics
| subclass2Skill5 = Economy
}}


'''Clerics''' are the Magic heroes of the [[Temple]] faction. Blessed with divine power, they excel in supporting their allies and wielding holy spells. As with all Magic heroes, they cannot learn [[Combat]], focusing instead on their magical and supportive abilities.
==Elite Classes==
The Cleric can get promoted into one of the following Elite Classes if they learn all the required skills at Expert level:
{{EliteClassBox|lang=en|id=sub_class_human_magic_1}}
{{EliteClassBox|lang=en|id=sub_class_human_magic_2}}


==Heroes==
==Heroes==
{{#invoke:HeroesOverview|display|lang=en|class=magic_human}}
{{#invoke:HeroesOverview|display|lang=en|class=magic_human}}


==Strategy==
''Nothing yet. Maybe you can add it...?''
{{Clear}}
==Related pages==
{{HeroClassNavbox|lang=en}}
{{HeroClassNavbox|lang=en}}
[[Category:Hero Classes]]
[[Category:Hero Classes]]
__NOTOC__

Latest revision as of 10:44, 15 August 2026


Cleric
Magic Hero
Faction
Faction skill
Starting attributes
(with growth odds at levels 1-24)
Attack 1
10%
20%
At levels 25+, all odds are 25%.
Elite classes
Grand Inquisitor
Ascendant
Internal ID
magic_human

The Cleric is the Magic Hero of the Temple faction. Their Might counterpart is the Knight.

Skills

As a Magic Hero, the Cleric has good chances of learning Magic-related skills, and can learn the Magic-exclusive skill Thaumaturgy.

A Cleric has the following chances of getting new, Basic-level skills offered on level-up:

Switch percentage ⇄ weight
Skill Chance on
level-up
Every
4th level
Every
5th level
At level
20
Offense 2.13%50
Defense 2.13%50
Leadership 6.38%150
Luck 2.13%50
Resistance 2.13%50
Tactics 4.26%100
Battlecraft 2.13%50
Siegecraft 4.26%100
Recruitment 4.26%100
Combat —
Battle Magic 6.38%150
Sorcery 6.38%150
Summon Avatar 6.38%150
Wisdom 6.38%150
Daylight Magic 3.40%80 6.67%160
Nightshade Magic 0.85%20 1.67%40
Arcane Magic 2.55%60 5.00%120
Primal Magic 1.70%40 3.33%80
Thaumaturgy 6.38%150 4.55%100 4.17%100
Diplomacy 4.26%100
Logistics 4.26%100
Scouting 4.26%100
Insight 4.26%100
Economy 4.26%100
Righteousness 8.51%200 4.55%100 4.17%100
Necromancy —
Murmuring —
Summon Swarm —
Abyssal Communion —
Triumvirate's Strength —


Elite Classes

The Cleric can get promoted into one of the following Elite Classes if they learn all the required skills at Expert level:

Grand Inquisitor
Enemy hero can use each spell only once per battle.
Requirements
Internal ID
sub_class_human_magic_1
Ascendant
All the hero’s spells always cost 0 mana.
Requirements
Internal ID
sub_class_human_magic_2

Heroes

HeroTypeClassSpecialty
Merry EliasMagicClericSpiritual Vigor
Map spell uses and more Mana …
He can use each Global Map spell +1 time(s) per day. His maximum mana increases by 20%, plus another 5% for every 4 hero level(s).
PipMagicClericWish to Learn
More XP and Attributes on level up …
When leveling up, he gains 1 additional attribute point(s) for every 2 hero level(s). He gains +5% XP for every 2 hero level(s).
ZenithMagicClericWeaving the Light
Lightweaver bonuses …
Lightweaver growth in your cities increases by 1.
Under her command, Lightweavers gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Lightweavers lose an equal amount of Attack and Defense.
Lia the Untethered OneMagicClericRadiating Knowledge
Daylight Magic bonuses …
She receives +1 level to all Daylight spells, plus another +1 for every 10 hero levels. Casting Daylight spells does not prevent her from using other spells of the same Magic School. Enemy hero cannot cast Daylight spells.
JuliusMagicClericCompassionate Healer
Masterful Healing Water …
He starts with the “Masterful Healing Water” spell. This version of the spell dispels all negative effects from friendly creatures.
While casting this spell, effective Spell Power is increased by 1 for every 2 hero level(s).
VesperMagicClericBlessing
Masterful Blessing …
He starts with the “Masterful Blessing” spell. This version of the spell makes the target always deal maximum Damage.
While casting this spell, effective Spell Power is increased by 1 for every 2 hero level(s).
Anastasia the MeekMagicClericHymn to Arina
Masterful Arina's Touch …
She starts with the “Masterful Arina’s Touch” spell. This version of the spell increases target’s Speed by 1.
While casting this spell, effective Spell Power is increased by 1 for every 2 hero level(s).
NadirMagicClericHeart of Hearts
Masterful Vulnerability …
He starts with the “Masterful Vulnerability” spell. The effect of this version of the spell is stackable.
While casting this spell, effective Spell Power is increased by 1 for every 2 hero level(s).
ClarissaMagicClericWealthy
Bonus Gold income …
She produces +500 Gold per day, plus another +100 for every 3 hero level(s). Increases the amount of Gold found on the map by 25%.

Strategy

Nothing yet. Maybe you can add it...?

Related pages

Hero Classes
Might Knight  • Death Knight  • Warden  • Enforcer  • Oathkeeper  • Overlord
Magic Cleric  • Necromancer  • Druid  • Herald  • Riftspeaker  • Warlock