Temple Heroes

From Heroes of Might and Magic: Olden Era Official Wiki


List of Heroes for Temple:

Toggle specialty
HeroTypeClassSpecialtyStarting SkillsStarting Spells
IsterMightKnightWayfarer
More move points
He has +5% Movement points for every 8 hero level(s). Moves significantly more efficiently on roads.
Leon Sticky-FingersMightKnightPathfinder
No move penalties and more sight radius
His movement takes no terrain penalties. He also has +1 Sight Radius, plus another +1 for every 5 hero level(s).
John JohnsonMightKnightSalt of the Earth
Swordsman bonuses
Swordsman growth in your cities increases by 1.
Under his command, Swordsmen gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Swordsmen lose an equal amount of Attack and Defense.
KestrelMightKnightJaeger
Crossbowman bonuses
Crossbowman growth in your cities increases by 1.
Under her command, Crossbowmen gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Crossbowmen lose an equal amount of Attack and Defense.
Aeos the ExaltedMightKnightRousing Presence
Morale bonuses
Friendly creatures have +1 Morale. They also have a higher chance of triggering the positive Morale effect: +2% chance per Morale point. For every 6 levels, this bonus increases by 1%.
Heretic AvisMightKnightGem Seeker
Bonus Gem income
Groundsight
He produces +1 Gem per day, plus another +1 for every 5 hero level(s). Increases the amount of Gems found on the map by 100%.
KeandraMightKnightJouster
Cavalry bonuses
Cavalry growth in your cities increases by 1.
Under her command, Cavalry gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Cavalry lose an equal amount of Attack and Defense.
Lord EdgarMightKnightTrue Lord
Additional Attack and Defense
Friendly creatures gain 10% of his Attack and Defense (as Attack and Defense), plus another 5% for every 5 hero level(s).
Old Lord MandallMightKnightHeroic Smite
Stronger Heroic Strike (increases incoming damage)
His Heroic Strike deals +10 Damage, plus another +5 for every 6 hero level(s). It also increases all Damage taken by the target by 10% until the end of the next round. This effect is stackable.
Merry EliasMagicClericSpiritual Vigor
Map spell uses and more Mana
Reinforcements
He can use each Global Map spell +1 time(s) per day. His maximum mana increases by 20%, plus another 5% for every 4 hero level(s).
PipMagicClericWish to Learn
More XP and Attributes on level up
Clear Fog
When leveling up, he gains 1 additional attribute point(s) for every 2 hero level(s). He gains +5% XP for every 2 hero level(s).
ZenithMagicClericWeaving the Light
Lightweaver bonuses
Heavenly Blades
Lightweaver growth in your cities increases by 1.
Under her command, Lightweavers gain 1 Speed, 1 Initiative, and 20% HP. Their Attack and Defense increase by 1 for every 3 hero levels, and enemy Lightweavers lose an equal amount of Attack and Defense.
Lia the Untethered OneMagicClericRadiating Knowledge
Daylight Magic bonuses
Judgement
She receives +1 level to all Daylight spells, plus another +1 for every 10 hero levels. Casting Daylight spells does not prevent her from using other spells of the same Magic School. Enemy hero cannot cast Daylight spells.
JuliusMagicClericCompassionate Healer
Masterful Healing Water
Healing Water
He starts with the “Masterful Healing Water” spell. This version of the spell dispels all negative effects from friendly creatures.
While casting this spell, effective Spell Power is increased by 1 for every 2 hero level(s).
VesperMagicClericBlessing
Masterful Blessing
Blessing
He starts with the “Masterful Blessing” spell. This version of the spell makes the target always deal maximum Damage.
While casting this spell, effective Spell Power is increased by 1 for every 2 hero level(s).
Anastasia the MeekMagicClericHymn to Arina
Masterful Arina's Touch
Arina's Touch
She starts with the “Masterful Arina’s Touch” spell. This version of the spell increases target’s Speed by 1.
While casting this spell, effective Spell Power is increased by 1 for every 2 hero level(s).
NadirMagicClericHeart of Hearts
Masterful Vulnerability
Vulnerability
He starts with the “Masterful Vulnerability” spell. The effect of this version of the spell is stackable.
While casting this spell, effective Spell Power is increased by 1 for every 2 hero level(s).
ClarissaMagicClericWealthy
Bonus Gold income
From a Bird's Eye
She produces +500 Gold per day, plus another +100 for every 3 hero level(s). Increases the amount of Gold found on the map by 25%.

To see the Heroes for all factions, visit Heroes Overview.