Emperor Scorpion: Difference between revisions
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Huge scorpions have multiple abilities which do exactly the same things. This lets them use each ability consecutively before cooldown is over at low health. | Huge scorpions have multiple abilities which do exactly the same things. This lets them use each ability consecutively before cooldown is over at low health. | ||
Huge scorpions | Huge scorpions speed up at low health. It isn't a [[Speed Modifying Effect|speed modifying effect]]. | ||
Huge scorpions can slam on the ground to stun, confuse and [[Repositioning Effect|fling enemies away]]. This ability hits twice at low health. | Huge scorpions can slam on the ground to stun, confuse and [[Repositioning Effect|fling enemies away]]. This ability hits twice at low health. | ||
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Huge scorpions can become invulnerable, remove mounting ants, stun, confuse and fling enemies away. Stun and confusion immunity is ignored. This ability can only be used once each time huge scorpions reach a certain amount of health. | Huge scorpions can become invulnerable, remove mounting ants, stun, confuse and fling enemies away. Stun and confusion immunity is ignored. This ability can only be used once each time huge scorpions reach a certain amount of health. | ||
Huge scorpions can occasionally deal very high damage | Huge scorpions can occasionally deal very high damage. This ability hits 6 times and can be used again before cooldown is over at low health. | ||
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:'''Stun''' | :'''Stun''' | ||
:*''Duration:'' | :*''Duration:'' 2 | ||
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:'''Confusion''' | :'''Confusion''' | ||
:*''Duration:'' | :*''Duration:'' 5 | ||
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:'''Invulnerability (self)''' | :'''Invulnerability (self)''' | ||
:*''Duration:'' | :*''Duration:'' 5 | ||
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|'''Back up''' | |'''Back up''' | ||
Revision as of 06:53, 14 September 2024
| Information | |
|---|---|
| Common name | Emperor scorpion |
| Scientific name | Pandinus imperator |
| Environment | Savannah |
| Forms | Large Huge |
| Traits | Paralysis Resistance debuff Stun Confusion Knockback Nocturnal |
Emperor scorpion (Pandinus imperator) are nocturnal enemies in savannah documentary levels.
Abilities
Emperor scorpions use basic attack by pinching. They can reposition themselves in combat.
Large scorpions can sting to paralyze and make enemies take more damage. This ability hits 4 times.
Huge scorpions have multiple abilities which do exactly the same things. This lets them use each ability consecutively before cooldown is over at low health.
Huge scorpions speed up at low health. It isn't a speed modifying effect.
Huge scorpions can slam on the ground to stun, confuse and fling enemies away. This ability hits twice at low health.
Huge scorpions can become invulnerable, remove mounting ants, stun, confuse and fling enemies away. Stun and confusion immunity is ignored. This ability can only be used once each time huge scorpions reach a certain amount of health.
Huge scorpions can occasionally deal very high damage. This ability hits 6 times and can be used again before cooldown is over at low health.
Appearances
You can encounter emperor scorpions in:
Notable stats
Trivia
- Emperor scorpions don't wear hats in arachnophobia mode.
- Huge emperor scorpions can't sting.



