Speed Modifying Effect

From Empires of the Undergrowth Official Wiki

This page shows mechanics of speed modifying effects.


Speed modifying effects

Mechanics

Movement speed buff and movement speed debuff are treated as different effects and can be inflicted on the same creature at the same time. Attack speed buff and attack speed debuff are treated as the same effects so later infliction will overwrite previous one.

Speed modifications can't be stacked in value, except for speed flash-buff.

Creatures with slow resistance can reduce inflicted speed debuff by a certain amount.

Some creatures can ignore resistance and inflict speed debuff on themselves as demerit.

Speed penalty from carrying resources or moving on non-highway tiles can be stacked and will be calculated before actual speed modifying effects are applied.


Movement speed buff

Affected creatures move more quickly.

Users (self)


Movement speed debuff

Affected creatures move more slowly. Movement speed can only be reduced down to 10.

Users


Users (self)


Attack speed buff

Affected creatures finish using abilities more quickly.

Users (self)


Attack speed debuff

Affected creatures finish using abilities more slowly. Attack speed can only be reduced down to 5%.

Users
  • Rapid-fire wood ant shooters
  • Anesthetist Matabele ant medics
  • Velvet worms
  • Phorid flies


Users (self)
  • Last stand


Trivia

(none)