Emperor Scorpion: Difference between revisions
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*''Trigger:'' User has between 55% and 85% HP. | *''Trigger:'' User has between 55% and 85% HP. | ||
*''Damage (physical):'' 45 | *''Damage (physical):'' 20/ 35/ 40/ 45 | ||
*''Radius (splash):'' 130 | *''Radius (splash):'' 130 | ||
*''Attack speed:'' 1.2 | *''Attack speed:'' 1.2 | ||
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*''Trigger:'' User has between 10% and 55% HP. | *''Trigger:'' User has between 10% and 55% HP. | ||
*''Damage (physical):'' 45 | *''Damage (physical):'' 20/ 35/ 40/ 45 | ||
*''Radius (splash):'' 130 | *''Radius (splash):'' 130 | ||
*''Attack speed:'' 1.4 | *''Attack speed:'' 1.4 | ||
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*''Trigger:'' User has below 10% HP. | *''Trigger:'' User has below 10% HP. | ||
*''Damage (physical):'' 45 | *''Damage (physical):'' 20/ 35/ 40/ 45 | ||
*''Radius (splash):'' 130 | *''Radius (splash):'' 130 | ||
*''Attack speed:'' 1.6 | *''Attack speed:'' 1.6 | ||
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:'''Stun''' | :'''Stun''' | ||
:*''Duration:'' 2 | :*''Duration:'' 1/ 2/ 2/ 2 | ||
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:'''Confusion''' | :'''Confusion''' | ||
:*''Duration:'' 5 | :*''Duration:'' 2.5/ 5/ 5/ 5 | ||
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:'''Stun''' | :'''Stun''' | ||
:*''Duration:'' 2 | :*''Duration:'' 1/ 2/ 2/ 2 | ||
|- | |- | ||
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:'''Confusion''' | :'''Confusion''' | ||
:*''Duration:'' 5 | :*''Duration:'' 2.5/ 5/ 5/ 5 | ||
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:'''Stun''' | :'''Stun''' | ||
:*''Duration:'' 2 | :*''Duration:'' 1/ 2/ 2/ 2 | ||
|- | |- | ||
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:'''Confusion''' | :'''Confusion''' | ||
:*''Duration:'' 5 | :*''Duration:'' 2.5/ 5/ 5/ 5 | ||
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:'''Invulnerability (self)''' | :'''Invulnerability (self)''' | ||
:*''Duration:'' 5 | :*''Duration:'' 2.5/ 5/ 5/ 5 | ||
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|'''Back up''' | |'''Back up''' | ||
Revision as of 12:38, 13 September 2024
| Information | |
|---|---|
| Common name | Emperor scorpion |
| Scientific name | Pandinus imperator |
| Environment | Savannah |
| Forms | Large Huge |
| Traits | Paralysis Resistance debuff Stun Confusion Knockback Nocturnal |
Emperor scorpion (Pandinus imperator) are nocturnal enemies in savannah documentary levels.
Abilities
Emperor scorpions use basic attack by pinching. They can reposition themselves in combat.
Large scorpions can sting to paralyze and make enemies take more damage. This ability hits 4 times.
Huge scorpions have multiple abilities which do exactly the same things. This lets them use each ability consecutively before cooldown is over at low health.
Huge scorpions become frenzy and speed up at low health. It isn't counted as a speed modifying effect.
Huge scorpions can slam on the ground to stun, confuse and fling enemies away. This ability hits twice at low health.
Huge scorpions can become invulnerable, remove mounting ants, stun, confuse and fling enemies away. Stun and confusion immunity is ignored. This ability can only be used once each time huge scorpions reach a certain amount of health.
Huge scorpions can occasionally deal very high damage at low health. This ability hits 6 times.
Appearances
You can encounter emperor scorpions in:
Notable stats
Trivia
- Emperor scorpions don't wear hats in arachnophobia mode.
- Huge emperor scorpions can't sting.



