Housing Need

Overview
In addition to food, all villagers need shelter from the weather. There are two types of needs in this category, the need for Shelter, or Basic Housing, and the need for species-specific Housing. Both are discussed in this article.
Villagers who have their need for basic shelter met get a small bonus to their Resolve. When villagers are housed in a nicer home, specific to their species, they get a second small bonus to their Resolve.
Both Shelters and species-specific Houses are found under
Housing on the Construction Toolbar.
Villagers never visit their homes; they only ever walk between their workplaces, Warehouses, and Hearths. Therefore, villagers' housing does not need to be close by, accessible by road, or even near the same Hearth as the villager's workplace. However, many viceroys use the areas around housing buildings for decorations needed to upgrade Hearths.
Satisfaction
When a new housing building is constructed, any villagers who still need shelter will be automatically assigned to their new home, until it reaches capacity. You need at least two Shelters at the beginning of each mission to shelter all of your starting villagers. Viceroys usually aim to have these built before the first storm. Basic Shelters and Big Shelters satisfy villagers' Shelter Need.
When a new species-specific House is built, any villagers of that species whose Housing Need hasn't been satisfied will be automatically assigned to the new House, until it reaches capacity. Once a villager moves into their species' House, their Shelter Need and their Housing Need are both satisfied.
Some viceroys have their entire population's need for shelter satisfied before they start adding any species-specific housing.
Note: Villagers of a different species cannot use species-specific Houses of another species.
List of Shelter and Housing Needs
| Species | Shelter Need | Housing Need | Housing Need description | |
|---|---|---|---|---|
|
|
Beavers prefer to live in cozy, wooden homes. | |||
| Foxes prefer to live in wooden, well camouflaged houses. | ||||
| — | Frog Housing | Frogs are at home in water. | ||
|
|
Harpies prefer to live in well-lit, spacious homes. | |||
| Humans prefer to live in solid, safe homes. | ||||
| Lizards prefer to live in warm, dry homes. |
Housing slots and Resolve boosts
| Housing building | Needs satisfied | Slots | Resolve boost |
|---|---|---|---|
| 3 | +3 | ||
| 6 | +3 | ||
| 2 | +6 | ||
| 2 | +7 | ||
| Frog Housing | 2 | +5 | |
| 2 | +6 | ||
| 2 | +6 | ||
| 2 | +6 |
The number of slots in a housing building can be raised with certain Perks. Purified Houses rewarded from Haunted Ruin Glade Events have 6 slots.
Housing unlocks and construction cost
| Housing building | Unlock or upgrade | Base cost | Prestige 6 cost |
|---|---|---|---|
| (always available) | 10 |
15 | |
| Ancient Knowledge Deed | 4 |
6 | |
| Vanguard Spire level 2 | 8 |
12 | |
| Vanguard Spire level 6 | 4 2 |
6 3 | |
| Level 13 | 4 |
6 | |
| Vanguard Spire level 4 | 4 |
6 | |
| Vanguard Spire level 1 | 4 2 |
6 3 | |
| Vanguard Spire level 3 | 2 2 |
3 3 |
Upgrading Houses
Main article Housing Upgrades
Housing upgrades provide a variety of bonuses primarily at the cost of
Pack of Building Materials. Different bonuses are tied to different species' Housing and different Housing upgrade levels.
Perks and Cornerstones influencing housing
| Name | Rarity | Description | Sources | Price | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Alt | Cor | Ord | Rel | Tra | Dec | Por | Fir | Ser | Bio | ||||
| Legendary | All houses have room for 1 more villager. | x | Cor | x | x | x | x | Por | x | x | x | 0 | |
| Mythic | All houses have room for 1 more villager, and the time between breaks for workers increases by +25%. | Alt | x | x | x | x | x | x | x | x | x | 0 | |
| Legendary | For every 10 completed trade routes, all houses will have room for one more person. | x | Cor | x | x | x | x | Por | x | x | x | 0 | |
Note: all houses includes both Shelters and species-specific Houses. Villager with a home counts villagers housed in both Shelters and Houses.


