Rocky Ravine

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This article was last updated during version 1.8. The game is now in 1.11.2. Some information may be out of date. Help us keep the wiki up to date by comparing this article against the patch notes and updating it.

Rocky Ravine

Overview

Giant underground caverns siphon rainwater from this strange depression, uncovering lands rich in minerals and ore, yet barren of life. It’s a sought-after destination for both traders and smugglers.


Effects


Resource Hub
With such a wealth of resources, trade flourishes. Every time you sell goods worth 20 Amber, traders arrive 10% quicker and trade routes become 10% faster.

Black Market
The Black Amber Syndicate offers its services to Viceroys ready to tap into the riches of these lands. You gain access to a new essential building: Black Market.

Royal Patronage
To ease the challenge of settling these harsh lands, the Crown has allocated additional resources for your caravan: 40 Wood Wood and 10 Amber Amber.

Resources

The Rocky Ravine has a small amount of Fertile Soil and contains the following Resources:

Trees

All trees can be harvested by Woodcutters' Camps to give Stone Stone. They may also grant additional Resources depending on the biome. These trees have 2 charges each.

Trees Charges Bonus Resources Description

Basalt Trees
2 Reed Reed 10% +
Scales Scales 10% +
Coal Coal 5% +
Amber Amber 5%
A petrified mass of tree vines intertwined with solid volcanic rock.

Natural Resources

Primary Resources Charges → Resource Deposits Bonus Resources Gathering Building Speed
per Unit
Specialization
Bonus
Grain Grain 70 → Swamp Wheat Field 100% + 20% Foragers' Camp Foragers' Camp ★★ 00:17 Farming Farming

Humans Humans
12 → Swamp Wheat Field 20% Small Foragers' Camp Small Foragers' Camp ★ 00:25
Herbs Herbs 70 → Herb Node 40% + 20% Herbalists' Camp Herbalists' Camp ★★ 00:17 Alchemy Alchemy

Harpies Harpies
15 → Herb Node 20% Small Herbalists' Camp Small Herbalists' Camp ★ 00:25
Clay Clay

Sea Marrow Sea Marrow
60 → Clay Deposit

60 → Sea Marrow Deposit
75% + 30%

100% + 50% + 1%
Stonecutters' Camp Stonecutters' Camp ★★ 00:05 Masonry

Frogs Frogs
20 → Clay Deposit

20 → Sea Marrow Deposit
50% + 20%

80% + 40%
Insects Insects 70 → Wormtongue Nest 60% Trappers' Camp Trappers' Camp ★★ 00:17 Meat production Meat production

Lizards Lizards
15 → Wormtongue Nest 20% Small Trappers' Camp Small Trappers' Camp ★ 00:25
Reed Reed 60 → Reed Field 40% + 40% Harvesters' Camp Harvesters' Camp ★★ 00:05 none
20 → Reed Field 20% + 20%
Fish Fish

Algae Algae
80 → Thunderfish Pond

80 → Algae Pond
100% + 2 50%

100% + 2 50% + 2 20%
Fishing Hut Fishing Hut ★★ 00:08 none
60 → Thunderfish Pond

60 → Algae Pond
40%

40%
Small Fishing Hut Small Fishing Hut ★ 00:12
Copper Ore Copper Ore

Coal Coal
75 → Copper Vein

120 → Coal Vein
30%

30%
Mine Mine ★★ 00:40 Engineering Engineering

Beavers Beavers


Node weighting

Black Market

With resources stretched so thin in the kingdom, the penalty for contraband is death. Yet, where there’s a need, there’s a way - the Black Amber Syndicate thrives by catering to those settling in the harshest of regions.

  • In the Black Market, players will find a list of timed offers with different goods for sale.
  • Offers will refresh every couple of minutes.
  • Black Market items have variable prices (the same resource may cost more or less when it reappears on the market).
  • Black market offers can be rerolled for Wildfire Essence.
  • Players can buy resources on the Black Market for Amber or on credit.
  • Prices may vary depending on whether you pay direct or on credit.
  • Buying on credit will result in a payment that’s due in 3 seasons.
  • For every missed payment, the Black Amber Syndicate will kidnap 2 villagers (4 villagers after year 4).
  • Buying goods on the Black Market does not count as trading for the purposes of Orders and Cornerstones.

Strategy

  • Rocky Ravine trees don't yield any Wood Wood. You must aggressively plan for wood usage. Consider embarkation bonuses for Wood Wood and Planks Planks. Consider taking races with houses that do not require wood.
  • Alternative fuels should be a top priority. Processing Meat Meat or Grain Grain into Oil Oil, and setting up a Coal Coal Mine are all good options.

References

See Also