Complex Needs

From Against the Storm Official Wiki
The Consumption Control Panel Controlling Services and Foods Needs

Overview

Complex Needs are opportunities for Viceroys to boost Villager Resolve when fulfilled. There are 4 types of Complex Needs, they are:

Fulfilling these Needs

Complex Food

All Villagers will eat raw food to survive, but they need Complex Food to thrive and fulfill the Complex Food Need. All Species have different preferences, these are:

Races

Beaver

Fox

Harpy

Human

Lizard
Complex
Food
Biscuits Pickled Goods Pickled Goods Porrdige Skewers Biscuits
Pie Jerky Biscuits
Pie Porridge Pickled Goods Pie Jerky Skewers
Resolve Earned +5 +8 +8 +4 +5 +5 +5 +4 +5 +5 +4 +8 +5 +5 +4

Unless forced to with Consumption control, Villagers will eat only their preferred Complex Food, which they gain Resolve from. If they are forced to eat a non-preffered Complex Food, they will not gain Resolve, but they will also not go hungry.

For more information, please see Complex Food.

Complex Housing Need

Villagers can stay in Basic Shelters and Large Shelters, but they will prefer their own Species Specific housing. These are:

Species
Beaver

Fox

Harpy

Human

Lizard
Resolve +3 +4 +3 +3 +3

Houses can be Upgraded to earn +1 Resolve.

Clothing Need

3 / 5 Species use Coats Coats to boost Resolve by +5, these are:

New Coats Coats will be used every time a Villager takes a break, much like Food.

Services Need

Services are another opportunity for Viceroys to boost Villager resolve. Services need both a Building and a Good to be used by Villagers. For example, if you have Scrolls Scrolls in your Warehouse, you also need a Building like a Forum who can disperse these to your Villagers.

Services need the following Goods to be fulfilled:

Races

Beaver

Fox

Harpy

Human

Lizard
Services Education Leisure Luxury Brawling Luxury Treatment Education Treatment Leisure Religion Brawling Religion
Resolve Earned +10 +8 +10 +8 +10 +10 +10 +10 +8 +8 +8 +8

For more information, please see Services Need.