Clothing Needs: Difference between revisions

From Against the Storm Official Wiki
m 76561198076668423 moved page Clothing Need to Clothing Needs: another clothing need got added in 1.4
changed the resource link size parameter to medium
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3 / 6 species can utilize {{rl|Coats}}:
3 / 6 species can utilize {{rl|Coats}}:
* {{Species link|Beavers|med}}
* {{Species link|Beavers|medium}}
* {{Species link|Harpies|med}}
* {{Species link|Harpies|medium}}
* {{Species link|Humans|med}}
* {{Species link|Humans|medium}}


4 / 6 Species can utilize {{rl|Boots}}:
4 / 6 Species can utilize {{rl|Boots}}:
* {{Species link|Foxes|med}}
* {{Species link|Foxes|medium}}
* {{Species link|Frogs|med}}
* {{Species link|Frogs|medium}}
* {{Species link|Harpies|med}}
* {{Species link|Harpies|medium}}
* {{Species link|Lizards|med}}
* {{Species link|Lizards|medium}}


== Clothing needs' Resolve bonus and passive effects ==
== Clothing needs' Resolve bonus and passive effects ==


{{rl|Coats|med}} grant +5 [[Resolve]] and additional +3 Resolve during [[Storm]] to each villager with Coats need satisfied.
{{rl|Coats|medium}} grant +5 [[Resolve]] and additional +3 Resolve during [[Storm]] to each villager with Coats need satisfied.


{{rl|Boots|med}} provide +5 [[Resolve]] and +15% movement speed to each villager with Boots need satisfied.
{{rl|Boots|medium}} provide +5 [[Resolve]] and +15% movement speed to each villager with Boots need satisfied.


== See Also ==
== See Also ==

Revision as of 19:43, 19 October 2024

This article was last updated during version 1.4.15. The game is now in 1.11.2. Some information may be out of date. Help us keep the wiki up to date by comparing this article against the patch notes and updating it.

Coats and Boots.

Overview

All villagers like wearing clothes. There are two Clothing needs: Boots Boots and Coats Coats.

As with all Complex needs, satisfying Clothing needs grants a moderate Resolve bonus and provides a bonus passive effect. Unlike Service needs, neither Boots Boots nor Coats Coats require a Service building. Coats and Boots are handed out at the Hearth during breaks, and are one-time use only. Every break, villagers need new Coats Coats to wear.

Clothing needs and their species

3 / 6 species can utilize Coats Coats:

4 / 6 Species can utilize Boots Boots:

Clothing needs' Resolve bonus and passive effects

Coats Coats grant +5 Resolve and additional +3 Resolve during Storm to each villager with Coats need satisfied.

Boots Boots provide +5 Resolve and +15% movement speed to each villager with Boots need satisfied.

See Also