|
|
| (24 intermediate revisions by 4 users not shown) |
| Line 1: |
Line 1: |
| {{Version|1.6.2}} | | {{Version|1.11.1}} |
| | <blockquote> |
| | ''The crown sends you new orders, viceroy.'' |
| | </blockquote> |
| | [[File:Portrait Envoy 1024x1024.png|300px|right|thumb|The Queen's Envoy]] |
|
| |
|
| == Overview == | | == Overview == |
|
| |
|
| [[File:Orders_Tiers_Screenshot.png|thumb|280px|The icons for the 4 different Tiers of orders: upper left: Tier 1, upper right: Tier 2, lower left: Tier 3, lower right: Tier 4.]] | | [[Orders]] are objectives that, when completed, reward viceroys with [[Reputation]] and some assortment of goods, villagers, or [[Perks]]. Players choose which Orders to commit to from 2-4 options in an Order pack. Order packs arrive in batches at set intervals. |
|
| |
|
| [[Orders]] are objectives that, when completed, reward viceroys with [[Reputation]] and some assortment of goods, villagers, or perks.
| | == Order Tiers == |
|
| |
|
| | [[File:Orders_Tiers_Screenshot.png|thumb|280px|The icons for the 4 different Tiers of orders: upper left: Tier 1, upper right: Tier 2, lower left: Tier 3, lower right: Tier 4.]] |
| Orders have 4 complexity tiers which specify in which slots they can appear. Orders can also vary based on difficulty. This difficulty system is separate from, but influenced by the settlement [[Difficulty]]. Each settlement Difficulty will have a set of Order difficulties that will be drawn. | | Orders have 4 complexity tiers which specify in which slots they can appear. Orders can also vary based on difficulty. This difficulty system is separate from, but influenced by the settlement [[Difficulty]]. Each settlement Difficulty will have a set of Order difficulties that will be drawn. |
|
| |
|
| Line 73: |
Line 78: |
| |- | | |- |
| | Settler | | | Settler |
| | | | | Easy <br/> Tier 1 |
| {|
| | | Easy <br/> Tier 1 |
| Easy | | | Easy <br/> Tier 1 |
| |-
| | | Easy <br/> Tier 2 |
| |class=nowrap| Tier 1
| | | Easy <br/> Tier 2 |
| |} | | | Easy <br/> Tier 2 |
| |
| | | Easy <br/> Tier 3 |
| {|
| | | Easy <br/> Tier 3 |
| Easy | | | Easy <br/> Tier 3 |
| |-
| | | Easy <br/> Tier 4 |
| |class=nowrap| Tier 1
| | | Easy <br/> Tier 4 |
| |} | | | Easy <br/> Tier 4 |
| |
| |
| {|
| |
| Easy | |
| |-
| |
| |class=nowrap| Tier 1
| |
| |} | |
| |
| |
| {|
| |
| Easy | |
| |-
| |
| |class=nowrap| Tier 2
| |
| |- | |
| |}
| |
| |
| |
| {|
| |
| Easy | |
| |-
| |
| |class=nowrap| Tier 2
| |
| |- | |
| |}
| |
| |
| |
| {|
| |
| Easy | |
| |-
| |
| |class=nowrap| Tier 2
| |
| |- | |
| |}
| |
| |
| |
| {|
| |
| Easy | |
| |-
| |
| |class=nowrap| Tier 3
| |
| |} | |
| |
| |
| {|
| |
| Easy | |
| |-
| |
| |class=nowrap| Tier 3
| |
| |} | |
| |
| |
| {|
| |
| Easy | |
| |-
| |
| |class=nowrap| Tier 3
| |
| |} | |
| |
| |
| {|
| |
| Easy | |
| |-
| |
| |class=nowrap| Tier 4
| |
| |} | |
| |
| |
| {|
| |
| Easy | |
| |-
| |
| |class=nowrap| Tier 4
| |
| |} | |
| |
| |
| {|
| |
| Easy | |
| |-
| |
| |class=nowrap| Tier 4
| |
| |}
| |
| |- | | |- |
| | Pioneer | | | Pioneer |
| | | | | Easy <br/> Tier 1 |
| {|
| | | Easy <br/> Tier 1 |
| Easy | | | Medium <br/> Tier 1 |
| |-
| | | Easy <br/> Tier 2 |
| |class=nowrap| Tier 1
| | | Medium <br/> Tier 2 |
| |} | | | Easy <br/> Tier 3 |
| |
| | | Medium <br/> Tier 3 |
| {|
| | | Medium <br/> Tier 3 |
| Easy | | | Easy <br/> Tier 4 |
| |-
| | | Easy <br/> Tier 4 |
| |class=nowrap| Tier 1
| | | Medium <br/> Tier 4 |
| |} | | | N/A |
| |
| |
| {|
| |
| Medium | |
| |-
| |
| |class=nowrap| Tier 1
| |
| |} | |
| |
| |
| {|
| |
| Easy | |
| |-
| |
| |class=nowrap| Tier 2
| |
| |- | |
| |}
| |
| |
| |
| {|
| |
| Medium | |
| |-
| |
| |class=nowrap| Tier 2
| |
| |- | |
| |}
| |
| |
| |
| {|
| |
| Easy | |
| |-
| |
| |class=nowrap| Tier 3
| |
| |- | |
| |}
| |
| |
| |
| {|
| |
| Medium | |
| |-
| |
| |class=nowrap| Tier 3
| |
| |} | |
| |
| |
| {|
| |
| Easy
| |
| |-
| |
| |class=nowrap| Tier 3
| |
| |} | |
| |
| |
| {|
| |
| Medium
| |
| |-
| |
| |class=nowrap| Tier 4
| |
| |} | |
| |
| |
| {|
| |
| Easy | |
| |-
| |
| |class=nowrap| Tier 4
| |
| |} | |
| |
| |
| {|
| |
| Medium | |
| |-
| |
| |class=nowrap| Tier 4
| |
| |} | |
| |
| |
| {|
| |
| N/A | |
| |-
| |
| |
| |
| |}
| |
| |- | | |- |
| | Veteran | | | Veteran |
| | | | | Easy <br/> Tier 1 |
| {|
| | | Medium <br/> Tier 1 |
| Easy | | | Medium <br/> Tier 1 |
| |-
| | | Medium <br/> Tier 2 |
| |class=nowrap| Tier 1
| | | Medium <br/> Tier 2 |
| |} | | | Medium <br/> Tier 3 |
| |
| | | Medium <br/> Tier 3 |
| {|
| | | Hard <br/> Tier 3 |
| Medium | | | Medium <br/> Tier 4 |
| |-
| | | Hard <br/> Tier 4 |
| |class=nowrap| Tier 1
| | | N/A |
| |} | | | N/A |
| |
| |
| {|
| |
| Medium | |
| |-
| |
| |class=nowrap| Tier 1
| |
| |} | |
| |
| |
| {|
| |
| Medium | |
| |-
| |
| |class=nowrap| Tier 2
| |
| |- | |
| |}
| |
| |
| |
| {|
| |
| Medium | |
| |-
| |
| |class=nowrap| Tier 2
| |
| |- | |
| |}
| |
| |
| |
| {|
| |
| Medium | |
| |-
| |
| |class=nowrap| Tier 3
| |
| |- | |
| |}
| |
| |
| |
| {|
| |
| Medium | |
| |-
| |
| |class=nowrap| Tier 3
| |
| |} | |
| |
| |
| {|
| |
| Hard | |
| |-
| |
| |class=nowrap| Tier 3
| |
| |} | |
| |
| |
| {|
| |
| Medium | |
| |-
| |
| |class=nowrap| Tier 4
| |
| |} | |
| |
| |
| {|
| |
| Hard | |
| |-
| |
| |class=nowrap| Tier 4
| |
| |} | |
| |
| |
| {|
| |
| N/A | |
| |- | |
| |
| |
| |}
| |
| |
| |
| {|
| |
| N/A | |
| |-
| |
| |
| |
| |}
| |
| |- | | |- |
| | Viceroy | | | Viceroy |
| | | | | Medium <br/> Tier 1 |
| {|
| | | Medium <br/> Tier 1 |
| Medium | | | Hard <br/> Tier 1 |
| |-
| | | Medium <br/> Tier 2 |
| |class=nowrap| Tier 1
| | | Hard <br/> Tier 2 |
| |} | | | Medium <br/> Tier 3 |
| |
| | | Medium <br/> Tier 3 |
| {|
| | | Hard <br/> Tier 3 |
| Medium | | | Medium <br/> Tier 4 |
| |-
| | | N/A |
| |class=nowrap| Tier 1
| | | N/A |
| |} | | | N/A |
| |
| |
| {|
| |
| Hard | |
| |-
| |
| |class=nowrap| Tier 1
| |
| |} | |
| |
| |
| {|
| |
| Medium | |
| |-
| |
| |class=nowrap| Tier 2
| |
| |- | |
| |}
| |
| |
| |
| {|
| |
| Hard | |
| |-
| |
| |class=nowrap| Tier 2
| |
| |- | |
| |}
| |
| |
| |
| {|
| |
| Medium | |
| |-
| |
| |class=nowrap| Tier 3
| |
| |- | |
| |}
| |
| |
| |
| {|
| |
| Medium | |
| |-
| |
| |class=nowrap| Tier 3
| |
| |} | |
| |
| |
| {|
| |
| Hard | |
| |-
| |
| |class=nowrap| Tier 3
| |
| |} | |
| |
| |
| {|
| |
| Medium | |
| |-
| |
| |class=nowrap| Tier 4
| |
| |} | |
| |
| |
| {|
| |
| N/A | |
| |- | |
| |
| |
| |}
| |
| |
| |
| {|
| |
| N/A | |
| |- | |
| |
| |
| |}
| |
| |
| |
| {|
| |
| N/A | |
| |-
| |
| |
| |
| |}
| |
| |- | | |- |
| | Prestige | | | Prestige |
| | | | | Hard <br/> Tier 1 |
| {|
| | | Hard <br/> Tier 1 |
| Hard | | | Hard <br/> Tier 1 |
| |-
| | | Hard <br/> Tier 2 |
| |class=nowrap| Tier 1
| | | Hard <br/> Tier 2 |
| |} | | | Hard <br/> Tier 3 |
| |
| | | Hard <br/> Tier 3 |
| {|
| | | Hard <br/> Tier 3 |
| Hard | | | Hard <br/> Tier 4 |
| |-
| | | N/A |
| |class=nowrap| Tier 1
| | | N/A |
| |} | | | N/A |
| |
| |
| {|
| |
| Hard | |
| |-
| |
| |class=nowrap| Tier 1
| |
| |} | |
| |
| |
| {|
| |
| Hard | |
| |-
| |
| |class=nowrap| Tier 2
| |
| |- | |
| |}
| |
| |
| |
| {|
| |
| Hard | |
| |-
| |
| |class=nowrap| Tier 2
| |
| |- | |
| |}
| |
| |
| |
| {|
| |
| Hard | |
| |-
| |
| |class=nowrap| Tier 3
| |
| |- | |
| |}
| |
| |
| |
| {|
| |
| Hard | |
| |-
| |
| |class=nowrap| Tier 3
| |
| |} | |
| |
| |
| {|
| |
| Hard | |
| |-
| |
| |class=nowrap| Tier 3
| |
| |} | |
| |
| |
| {|
| |
| Hard | |
| |-
| |
| |class=nowrap| Tier 4
| |
| |} | |
| |
| |
| {|
| |
| N/A | |
| |- | |
| |
| |
| |}
| |
| |
| |
| {|
| |
| N/A | |
| |- | |
| |
| |
| |}
| |
| |
| |
| {|
| |
| N/A | |
| |-
| |
| |
| |
| |}
| |
| |} | | |} |
|
| |
|
| Since not every Order is valid for every Order difficulty, some Orders will be impossible to draw on specific settlement difficulties. For example, ''Blue Metal'' is a Tier 1 Order that is only valid for the Hard Order difficulty, so it will never be seen when playing on Settler, Pioneer, or Veteran. Likewise, ''Help from the Queen'' is a Tier 1 Order that is only valid for the Easy Order difficulty, so it will never be seen when playing on Viceroy or above. Some Orders have identical requirements for multiple Order difficulties. | | Since not every Order is valid for every Order difficulty, some Orders will be impossible to draw on specific settlement difficulties. For example, ''Blue Metal'' is a Tier 1 Order that is only valid for the Hard Order difficulty, so it will never be seen when playing on Settler, Pioneer, or Veteran. Likewise, ''Help from the Queen'' is a Tier 1 Order that is only valid for the Easy Order difficulty, so it will never be seen when playing on Viceroy or above. Some Orders have identical requirements for multiple Order difficulties. |
|
| |
|
| == List of Orders == | | === Additional restrictions === |
| ==== Tier 1 ====
| |
|
| |
|
| ===== Amber Trade =====
| | A lot of Orders are limited by [[biomes]], [[species]], [[World Map modifiers]], and [[blueprints]]. An Order that asks for {{species link|Humans}} Resolve is disabled in settlements without Humans present, for example. Generally, Orders with completely or nigh impossible objectives are avoided; biome/species appropriate Orders are selected. Some Orders have multiple variants with identical names but different requirements tailored to the resources available in the biome. Since these Orders are technically separate Orders with identical names, they will appear separately in tables that list Orders. |
| '''Objective:'''<br/>
| |
| Easy: Sell goods worth 8 {{rl|Amber}} and Deliver 4 {{rl|Amber}}<br/>
| |
| Medium: Sell goods worth 12 {{rl|Amber}} and Deliver 7 {{rl|Amber}}<br/>
| |
| Hard: Sell goods worth 16 {{rl|Amber}} and Deliver 10 {{rl|Amber}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Box of Tools (6 {{rl|Tools}})<br/>
| |
| Wildfire Essence (2 {{rl|Wildfire Essence}})<br/>
| |
| Villagers (2 [[Villagers]]) <br/>
| |
| <small>Id: "I Amber"</small>
| |
|
| |
|
| ===== Call to Arms ===== | | === Arrival time & availability === |
| '''Objective:'''<br/>
| |
| Easy: Deliver 3 {{rl|Purging Fire}}<br/>
| |
| Medium: Deliver 4 {{rl|Purging Fire}}<br/>
| |
| Hard: Deliver 5 {{rl|Purging Fire}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Heavy Press (+1 to {{rl|Oil}} production)<br/>
| |
| Parts (# {{rl|Parts}})<br/>
| |
| Villagers (# [[Villagers]])<br/>
| |
| <small>Id: "I Blighfuel"</small>
| |
|
| |
|
| ===== Blue Metal =====
| | [[File:Finish previous choice.png|right|thumb|350px|An Order from the first pack hasn't been selected]] |
| '''Objective:'''<br/>
| | Before a pack of Orders can be viewed, it needs to be delivered by the Queen's Envoy. Order packs are delivered in batches and all Order packs from a batch become available at the same time. A choice between one of the Orders in the revealed Order pack must be made before proceeding to unrevealed Order packs. |
| Easy: This Order cannot be drawn as an Easy Order<br/>
| |
| Medium: This Order cannot be drawn as a Medium Order<br/>
| |
| Hard: Deliver 5 {{rl|Crystalized Dew}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Parts (# {{rl|Parts}}<br/>
| |
| Villagers (# [[Villagers]]) <br/>
| |
| Bundle of Fabric (# {{rl|Fabric}})<br/>
| |
| <small>Id: "I Blue Metal"</small>
| |
|
| |
|
| ===== Botanist =====
| | A set amount of time has to pass in each settlement before each of the Order batches arrive. Without any [[season]] duration effects, intervals between batches follow 12-minute years from [[Prestige]] 2 onwards, with the exception of the first batch which arrives 90 seconds after the start of the game. |
| '''Objective:'''<br/>
| |
| Easy: Have 1 {{bl|Plantation}} built, Deliver 10 {{rl|Berries}}, and Deliver 10 {{rl|Plant Fiber}}<br/>
| |
| Medium: Have 1 {{bl|Plantation}} built, Deliver 15 {{rl|Berries}}, and Deliver 15 {{rl|Plant Fiber}}<br/>
| |
| Hard: Have 1 {{bl|Plantation}} built, Deliver 20 {{rl|Berries}}, and Deliver 20 {{rl|Plant Fiber}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Large Berry Baskets (+1 to {{rl|Berries}} production)<br/>
| |
| Crate of Vegetables (# {{rl|Vegetables}})<br/>
| |
| Villagers (# [[Villagers]]) <br/>
| |
| <small>Id: "I Botanist"</small>
| |
|
| |
|
| ===== Clearing Glades =====
| | {{clear}} |
| '''Objective:'''<br/>
| |
| Easy: Complete 1 glade event and Deliver 3 {{rl|Pack of Building Materials}}<br/>
| |
| Medium: Complete 2 glade events and Deliver 3 {{rl|Pack of Building Materials}}<br/>
| |
| Hard: Complete 2 glade events and Deliver 5 {{rl|Pack of Building Materials}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Basket of Jerky (30 {{rl|Jerky}})<br/>
| |
| Parts (3 {{rl|Parts}})<br/>
| |
| Villagers (4 [[Villagers]])<br/>
| |
| <small>Id: "I Clearing Glades"</small>
| |
|
| |
|
| ===== Rain Protection ===== | | {| class="wikitable" |
| '''Objective:'''<br/>
| | |+ Order pack arrival time (minutes) |
| Easy: Fulfill the Need for {{rl|Coats}} 10 times<br/>
| | |- |
| Medium: Fulfill the Need for {{rl|Coats}} 15 times<br/>
| | ! Order |
| Hard: Fulfill the Need for {{rl|Coats}} 20 times<br/><br/>
| | ! 1 |
| '''Rewards:'''<br/>
| | ! 2 |
| Ancient Sewing Technique (+# to {{rl|Coats}} production)<br/>
| | ! 3 |
| Bundle of Fabric (# {{rl|Fabric}})<br/>
| | ! 4 |
| Parts (# {{rl|Parts}})<br/>
| | ! 5 |
| <small>Id: "I Clothing"</small>
| | ! 6 |
| | ! 7 |
| | ! 8 |
| | ! 9 |
| | ! 10 |
| | ! 11 |
| | ! 12 |
| | |- |
| | | Settler |
| | | 01:30 |
| | | 01:30 |
| | | 01:30 |
| | | 12:00 |
| | | 12:00 |
| | | 24:00 |
| | | 24:00 |
| | | 24:00 |
| | | 36:00 |
| | | 36:00 |
| | | 48:00 |
| | | 48:00 |
| | |- |
| | | Pioneer |
| | | 01:30 |
| | | 01:30 |
| | | 01:30 |
| | | 12:00 |
| | | 12:00 |
| | | 24:00 |
| | | 24:00 |
| | | 36:00 |
| | | 36:00 |
| | | 48:00 |
| | | 48:00 |
| | | N/A |
| | |- |
| | | Veteran |
| | | 01:30 |
| | | 01:30 |
| | | 01:30 |
| | | 12:00 |
| | | 12:00 |
| | | 24:00 |
| | | 24:00 |
| | | 36:00 |
| | | 48:00 |
| | | 48:00 |
| | | N/A |
| | | N/A |
| | |- |
| | | Viceroy |
| | | 01:30 |
| | | 01:30 |
| | | 01:30 |
| | | 12:00 |
| | | 12:00 |
| | | 24:00 |
| | | 24:00 |
| | | 36:00 |
| | | 48:00 |
| | | N/A |
| | | N/A |
| | | N/A |
| | |- |
| | | Prestige |
| | | 01:30 |
| | | 01:30 |
| | | 01:30 |
| | | 12:00 |
| | | 12:00 |
| | | 24:00 |
| | | 24:00 |
| | | 36:00 |
| | | 48:00 |
| | | N/A |
| | | N/A |
| | | N/A |
| | |} |
|
| |
|
| ===== Cyst Cultivation ===== | | == Timed Orders == |
| '''Objective:'''<br/>
| |
| Easy: Acquire 1 [[Blightrot Cysts]]<br/>
| |
| Medium: Acquire 2 [[Blightrot Cysts]]<br/>
| |
| Hard: Acquire 3 [[Blightrot Cysts]]<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Bowl of Paste (# {{rl|Paste}})<br/>
| |
| Fuel Mix (+1 to {{rl|Purging Fire}} production)<br/>
| |
| Ancient Stabilizer (The Ancient Hearth's resistance to corruption is increased by 100)<br/>
| |
| <small>Id: "I Cysts amount"</small>
| |
|
| |
|
| ===== The Purge =====
| | [[File:Timed Order example.png|thumb|300px|right|Timed Order example]] |
| '''Objective:'''<br/> | | Unlocked with the '''Obsidian Archive''' level 9 [[upgrade]], Timed Orders are difficult, time-sensitive, and highly rewarding Orders that have a chance to appear alongside the usual set of Orders. '''Timed Orders never replace regular Orders''' - they always have a separate slot reserved. |
| Easy: Burn 1 [[Blightrot Cysts]]<br/>
| |
| Medium: Burn 2 [[Blightrot Cysts]]<br/>
| |
| Hard: Burn 3 [[Blightrot Cysts]]<br/><br/>
| |
| '''Rewards:'''<br/> | |
| Parts (5 {{rl|Parts}})<br/>
| |
| Crate of Vegetables (30 {{rl|Vegetables}})<br/>
| |
| Villagers (3 [[Villagers]])<br/>
| |
| <small>Id: "I Cysts"</small>
| |
|
| |
|
| ===== Egg Collection =====
| | Timed Orders are always [[File:Ethernal Icon.png|{{ImgM}}]] Ephemeral. They disappear if you decide to unpause the game before making a selection from the revealed Order pack. Unlike regular Orders, Timed Orders can be failed, should the timer run out. You lose the Order's [[Reputation]] point forever. |
| '''Objective:'''<br/>
| |
| Easy: Deliver 15 {{rl|Eggs}}<br/>
| |
| Medium: Deliver 25 {{rl|Eggs}}<br/>
| |
| Hard: Deliver 35 {{rl|Eggs}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Bigger Ovens (+2 to {{rl|Pie}} production)<br/>
| |
| Sacks of Flour (20 {{rl|Flour}})<br/>
| |
| Villagers (2 [[Villagers]])<br/>
| |
| <small>Id: "I Eggs"</small>
| |
|
| |
|
| ===== Start Your Engines =====
| | By default, Timed Orders automatically complete if the requirement is met when the time runs out. |
| '''Objective:'''<br/>
| | {{clear}} |
| Easy: Have 1 [[Rain Engines]] installed<br/>
| |
| Medium: Have 2 [[Rain Engines]] installed<br/>
| |
| Hard: Have 2 [[Rain Engines]] installed<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Oil Vessels (# {{rl|Oil}})<br/>
| |
| Parts (# {{rl|Parts}})<br/>
| |
| Villagers (# [[Villagers]])<br/>
| |
| <small>Id: "I Engines"</small>
| |
|
| |
|
| ===== Farm Life ===== | | === World Map modifiers influencing Timed Orders === |
| '''Objective:'''<br/>
| | {{MainArticle|World Map modifiers}} |
| Easy: Have 1 {{bl|Small Farm}} built, Deliver 10 {{rl|Vegetables}}, and Deliver 10 {{rl|Grain}}<br/>
| |
| Medium: Have 1 {{bl|Small Farm}} built, Deliver 15 {{rl|Vegetables}}, and Deliver 15 {{rl|Grain}}<br/>
| |
| Hard: Have 1 {{bl|Small Farm}} built, Deliver 20 {{rl|Vegetables}}, and Deliver 20 {{rl|Grain}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Mold Supply (+1 to {{rl|Grain}} production)<br/>
| |
| Pack of Mushrooms (# {{rl|Mushrooms}})<br/>
| |
| Villagers (# [[Villagers]]) <br/>
| |
| <small>Id: "I Farm Life"</small>
| |
|
| |
|
| ===== Foragers' Camp ===== | | {| class="wikitable" |
| '''Objective:'''<br/>
| | ! World modifier !! Rewards !!class=unsortable| Description |
| Easy: Have 1 {{bl|Foragers' Camp}} built and Deliver 15 {{rl|Vegetables}}<br/>
| | |- |
| Medium: Have 1 {{bl|Foragers' Camp}} built and Deliver 20 {{rl|Vegetables}}<br/>
| | | {{Perk|{{PerkGreen}}|File:ForsakenGodsTemple.png}} Forsaken Gods Temple |
| Hard: Have 1 {{bl|Foragers' Camp}} built and Deliver 25 {{rl|Vegetables}}<br/><br/>
| | | {{rl|Artifacts|medium|display=notext}} |
| '''Rewards:'''<br/> | | | The Forsaken Gods' blessings can be ambiguous. You have a higher chance of receiving timed [[Order]]s from the Crown. |
| Insect Lure (+2 to {{rl|Insects}} production)<br/>
| | |} |
| Crate of Stone (# {{rl|Stone}})<br/>
| |
| Villagers (# [[Villagers]]) <br/>
| |
| <small>Id: "I Foragers Camp"</small>
| |
|
| |
|
| ===== Funding the Expedition ===== | | == Order & Timed Order generation == |
| '''Objective:'''<br/>
| |
| Easy: Deliver 10 {{rl|Planks}}<br/>
| |
| Medium: Deliver 5 {{rl|Tools}}<br/>
| |
| Hard: Deliver 5 {{rl|Tools}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Parts (# {{rl|Parts}})<br/>
| |
| Bundle of Fabric (# {{rl|Fabric}})<br/>
| |
| Crate of Bricks (# {{rl|Bricks}})<br/>
| |
| <small>Id: "I Funding the Expedition"</small>
| |
|
| |
|
| ===== Garden Life =====
| | The exact Orders you get in an Order pack, both regular and Timed, are not determined until your open it (by clicking ''Pick'' in the Orders panel), revealing the choices for the first time. |
| '''Objective:'''<br/>
| |
| Easy: Have 1 {{bl|Herb Garden}} built, Deliver 10 {{rl|Roots}}, and Deliver 10 {{rl|Herbs}}<br/>
| |
| Medium: Have 1 {{bl|Herb Garden}} built, Deliver 15 {{rl|Roots}}, and Deliver 15 {{rl|Herbs}}<br/>
| |
| Hard: Have 1 {{bl|Herb Garden}} built, Deliver 20 {{rl|Roots}}, and Deliver 20 {{rl|Herbs}}<br/><br/>
| |
| '''Rewards:'''<br/> | |
| Steel Penknives (+1 to {{rl|Roots}} production)<br/>
| |
| Bundle of Fabric (# {{rl|Fabric}})<br/>
| |
| Villagers (# [[Villagers]]) <br/>
| |
| <small>Id: "I Garden Life"</small>
| |
|
| |
|
| ===== Herbalists' Camp =====
| | [[File:All timed orders.png|thumb|right|300px|9/9 Timed Orders with Forsaken Gods Temple]] |
| '''Objective:'''<br/>
| | Whether an Order pack will have a Timed Order or not is determined during the settlement generation process. Also at this stage the game decides whether you will find 2, 3, or 4 Timed Orders among all of your Order packs. Which exact slots will have Timed Orders is also determined at this stage.<ref name="multiple">Data mining done by @ryguy9999 on Discord. Game version 1.8.12. https://discord.com/channels/418545968666116096/1107003161115369612/1417717857860714546 </ref> |
| Easy: Have 1 {{bl|Herbalists' Camp}} built and Deliver 15 {{rl|Mushrooms}}<br/>
| |
| Medium: Have 1 {{bl|Herbalists' Camp}} built and Deliver 20 {{rl|Mushrooms}}<br/>
| |
| Hard: Have 1 {{bl|Herbalists' Camp}} built and Deliver 25 {{rl|Mushrooms}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Sharp Sickles (+2 to {{rl|Herbs}} production)<br/>
| |
| Bundle of Herbs (# {{rl|Herbs}})<br/>
| |
| Villagers (# [[Villagers]]) <br/>
| |
| <small>Id: "I Herbalists Camp"</small>
| |
|
| |
|
| ===== Safe Place =====
| | As long as Timed Orders are [[Upgrades|unlocked]], the amount of possible Timed Orders among all Order batches does not change depending on difficulty, [[biome]], present [[species]], or Citadel level. One consequence of this is that the chance to find a Timed Order in an Order pack goes up with [[difficulty]] and plateaus at 22%-44% when you reach Viceroy. There is no way to predict which Order packs will have Timed Orders, unless you've reached the last Order slots and still haven't seen even 1 or 2 Timed Order options among all of your Order packs. |
| '''Objective:'''<br/>
| |
| Easy: Have 2 [[Human House]] built and 2 [[Beaver House]] built<br/>
| |
| Medium: Have 3 [[Human House]] built and 3 [[Beaver House]] built<br/>
| |
| Hard: Have 3 [[Human House]] built and 3 [[Beaver House]] built<br/><br/>
| |
| '''Rewards:'''<br/> | |
| Heavy Millstone (+2 to {{rl|Flour}} production)<br/>
| |
| Crate of Bricks (# {{rl|Bricks}})<br/>
| |
| Villagers (# [[Villagers]]) <br/>
| |
| <small>Id: "I Houses v2"</small>
| |
|
| |
|
| ===== No Place Like Home =====
| | '''Forsaken Gods Temple''' [[World Map modifier]] adds 5 Timed Orders to the Order pool, so the amount of possible Timed Orders goes up to 7-9.<ref name="multiple" /> The modifier makes it possible to have a Timed Order option in each of the 9 Order packs, at Viceroy difficulty and higher. |
| '''Objective:'''<br/> | |
| Easy: Have 2 [[Lizard House]] built and 2 [[Harpy House]] built<br/>
| |
| Medium: Have 3 [[Lizard House]] built and 3 [[Harpy House]] built<br/>
| |
| Hard: Have 3 [[Lizard House]] built and 3 [[Harpy House]] built<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Nets (+1 to {{rl|Meat}} production)<br/>
| |
| Bundle of Fabric (# {{rl|Fabric}})<br/>
| |
| Villagers (# [[Villagers]]) <br/>
| |
| <small>Id: "I Houses"</small>
| |
|
| |
|
| ===== Hunters ===== | | {| class="wikitable" |
| '''Objective:'''<br/>
| | |+ Chance of Timed Order in an Order pack |
| Easy: Have 1 {{bl|Trappers' Camp}} built and Deliver 15 {{rl|Meat}}<br/>
| | |- |
| Medium: Have 1 {{bl|Trappers' Camp}} built and Deliver 20 {{rl|Meat}}<br/>
| | ! style="text-align:left;" | Difficulty |
| Hard: Have 1 {{bl|Trappers' Camp}} built and Deliver 25 {{rl|Meat}}<br/><br/>
| | | Settler |
| '''Rewards:'''<br/>
| | | Pioneer |
| Nets (+1 to {{rl|Meat}} production)<br/>
| | | Veteran |
| Parts (# {{rl|Parts}})<br/>
| | | Viceroy |
| Villagers (# [[Villagers]]) <br/>
| | | Prestige |
| <small>Id: "I Hunters"</small>
| | |- |
| | ! style="text-align:left;" | Total number of Order packs |
| | | 12 |
| | | 11 |
| | | 10 |
| | | 9 |
| | | 9 |
| | |- |
| | ! style="text-align:left;" | Number of Timed Orders |
| | | colspan="5" style="text-align:center;" | 2-4 |
| | |- |
| | ! style="text-align:left;" | Lowest chance in an Order pack |
| | | 17% |
| | | 18% |
| | | 20% |
| | | 22% |
| | | 22% |
| | |- |
| | ! style="text-align:left;" | Highest chance in an Order pack |
| | | 33% |
| | | 36% |
| | | 40% |
| | | 44% |
| | | 44% |
| | |} |
|
| |
|
| ===== Meat Lover ===== | | {| class="wikitable mw-collapsible mw-collapsed" style="text-align:center;" |
| '''Objective:'''<br/>
| | |+ Version for Forsaken Gods Temple settlements |
| Easy: Fulfill the Need for {{rl|Jerky}} 20 times<br/>
| | |- |
| Medium: Fulfill the Need for {{rl|Jerky}} 25 times<br/>
| | ! style="text-align:left;" | Difficulty |
| Hard: Fulfill the Need for {{rl|Jerky}} 30 times<br/><br/>
| | | Settler |
| '''Rewards:'''<br/>
| | | Pioneer |
| Insect Lure (+2 to {{rl|Insects}} production)<br/>
| | | Veteran |
| Parts (# {{rl|Parts}})<br/>
| | | Viceroy |
| Villagers (# [[Villagers]]) <br/>
| | | Prestige |
| <small>Id: "I Jerky"</small>
| | |- |
| | | ! style="text-align:left;" | Total number of Order packs |
| ===== Metal Veins ===== | | | 12 |
| '''Objective:'''<br/>
| | | 11 |
| Easy: This Order cannot be drawn as an Easy Order<br/>
| | | 10 |
| Medium: Deliver 15 {{rl|Copper Ore}}<br/>
| | | 9 |
| Hard: Deliver 15 {{rl|Copper Ore}}<br/><br/>
| | | 9 |
| '''Rewards:'''<br/>
| | |- |
| Advanced Smelting (+2 to {{rl|Copper Bars}} production)<br/>
| | ! style="text-align:left;" | Number of Timed Orders |
| Chest of Coal (# {{rl|Coal}})<br/>
| | | colspan="5" style="text-align:center;" | 7-9 |
| Box of Tools (# {{rl|Tools}})<br/>
| | |- |
| <small>Id: "I Metal Veins"</small>
| | ! style="text-align:left;" | Lowest chance in an Order pack |
| | | | 58% |
| ===== Raising the Stakes ===== | | | 63% |
| '''Objective:'''<br/>
| | | 70% |
| Easy: Complete 1 [[Trade Route]] with a multiplier of # TODO: What is the numeric value of this multiplier?<br/>
| | | 78% |
| Medium: Complete 2 [[Trade Routes]] with a multiplier of # TODO: What is the numeric value of this multiplier?<br/>
| | | 78% |
| Hard: Complete 3 [[Trade Routes]] with a multiplier of # TODO: What is the numeric value of this multiplier?<br/><br/>
| | |- |
| '''Rewards:'''<br/>
| | ! style="text-align:left;" | Highest chance in an Order pack |
| Reinforced Saw Blades (+1 to {{rl|Planks}} production)<br/>
| | | 75% |
| Oil Vessels (# {{rl|Oil}})<br/>
| | | 81% |
| Parts (# {{rl|Parts}}) <br/>
| | | 90% |
| <small>Id: "I Multiply Routes"</small>
| | | 100% |
| | | | 100% |
| ===== Hydraulics ===== | | |} |
| '''Objective:'''<br/>
| |
| Easy: This Order cannot be drawn as an Easy Order<br/>
| |
| Medium: Produce 4 {{rl|Pipes}} and Deliver 4 {{rl|Pipes}}<br/>
| |
| Hard: Produce 6 {{rl|Pipes}} and Deliver 6 {{rl|Pipes}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Stamping Die (+1 to {{rl|Pipes}} production)<br/>
| |
| Parts (5 {{rl|Parts}})<br/>
| |
| Villagers (3 [[Villagers]]) <br/>
| |
| <small>Id: "I Pipes"</small>
| |
| | |
| ===== Healthy Breakfast =====
| |
| '''Objective:'''<br/>
| |
| Easy: Fulfill the Need for {{rl|Porridge}} 20 times<br/>
| |
| Medium: Fulfill the Need for {{rl|Porridge}} 20 times<br/>
| |
| Hard: Fulfill the Need for {{rl|Porridge}} 30 times<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Crate of Vegetables (# {{rl|Vegetables}})<br/>
| |
| Bundle of Herbs (# {{rl|Herbs}})<br/>
| |
| Villagers (# [[Villagers]]) <br/>
| |
| <small>Id: "I Porridge"</small>
| |
| | |
| ===== Beginner Engineer =====
| |
| '''Objective:'''<br/>
| |
| Easy: Have 1 {{bl|Geyser Pump}} built<br/>
| |
| Medium: Have 1 {{bl|Geyser Pump}} built<br/>
| |
| Hard: Have 2 {{bl|Geyser Pump}} built<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Pipes (# {{rl|Pipes}})<br/>
| |
| Villagers (# [[Villagers]]) <br/>
| |
| Crate of Clay (# {{rl|Clay}})<br/>
| |
| <small>Id: "I Pump"</small>
| |
| | |
| ===== Ranch Life =====
| |
| '''Objective:'''<br/>
| |
| Easy: Have 1 {{bl|Ranch}} built, Deliver 10 {{rl|Meat}}, and Deliver 10 {{rl|Leather}}<br/>
| |
| Medium: Have 1 {{bl|Ranch}} built, Deliver 15 {{rl|Meat}}, and Deliver 15 {{rl|Leather}}<br/>
| |
| Hard: Have 1 {{bl|Ranch}} built, Deliver 20 {{rl|Meat}}, and Deliver 20 {{rl|Leather}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Tanning Racks (+1 to {{rl|Leather}} production)<br/>
| |
| Pack of Meat (# {{rl|Meat}})<br/>
| |
| Villagers (# [[Villagers]]) <br/>
| |
| <small>Id: "I Ranch Life"</small>
| |
| | |
| ===== The Guild =====
| |
| '''Objective:'''<br/>
| |
| Easy: Maintain [[Beavers]] [[Resolve]] at 16 or higher for # seconds<br/>
| |
| Medium: Maintain [[Beavers]] [[Resolve]] at 18 or higher for # seconds<br/>
| |
| Hard: Maintain [[Beavers]] [[Resolve]] at 20 or higher for # seconds<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Group of Beavers (# [[Beavers]])<br/>
| |
| Pack of Roots (# {{rl|Roots}})<br/>
| |
| Parts (# {{rl|Parts}}) <br/>
| |
| <small>Id: "I Resolve Beavers"</small>
| |
| | |
| ===== The Pack =====
| |
| '''Objective:'''<br/>
| |
| Easy: Maintain [[Foxes]] [[Resolve]] at 10 or higher for # seconds<br/>
| |
| Medium: Maintain [[Foxes]] [[Resolve]] at 13 or higher for # seconds<br/>
| |
| Hard: Maintain [[Foxes]] [[Resolve]] at 15 or higher for # seconds<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Group of Foxes (# [[Foxes]])<br/>
| |
| Pack of Mushrooms (# {{rl|Mushrooms}})<br/>
| |
| Parts (# {{rl|Parts}}) <br/>
| |
| <small>Id: "I Resolve Foxes"</small>
| |
| | |
| ===== The Collegium =====
| |
| '''Objective:'''<br/>
| |
| Easy: Maintain [[Frogs]] [[Resolve]] at 16 or higher for # seconds<br/>
| |
| Medium: Maintain [[Frogs]] [[Resolve]] at 18 or higher for # seconds<br/>
| |
| Hard: Maintain [[Frogs]] [[Resolve]] at 20 or higher for # seconds<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Group of Frogs (# [[Frogs]])<br/>
| |
| Basket of Fish (# {{rl|Fish}})<br/>
| |
| Parts (# {{rl|Parts}}) <br/>
| |
| <small>Id: "I Resolve Frogs"</small>
| |
| | |
| ===== The Flock =====
| |
| '''Objective:'''<br/>
| |
| Easy: Maintain [[Harpies]] [[Resolve]] at 10 or higher for # seconds<br/>
| |
| Medium: Maintain [[Harpies]] [[Resolve]] at 13 or higher for # seconds<br/>
| |
| Hard: Maintain [[Harpies]] [[Resolve]] at 15 or higher for # seconds<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Group of Harpies (# [[Harpies]])<br/>
| |
| Basket of Berries (# {{rl|Berries}})<br/>
| |
| Parts (# {{rl|Parts}}) <br/>
| |
| <small>Id: "I Resolve Harpies"</small>
| |
| | |
| ===== People's Resolve =====
| |
| '''Objective:'''<br/>
| |
| Easy: Maintain [[Humans]] [[Resolve]] at 20 or higher for # seconds<br/>
| |
| Medium: Maintain [[Humans]] [[Resolve]] at 22 or higher for # seconds<br/>
| |
| Hard: Maintain [[Humans]] [[Resolve]] at 25 or higher for # seconds<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Group of Humans (# [[Humans]])<br/>
| |
| Box of Grain (# {{rl|Grain}})<br/>
| |
| Parts (# {{rl|Parts}}) <br/>
| |
| <small>Id: "I Resolve Humans"</small>
| |
| | |
| ===== The Clan =====
| |
| '''Objective:'''<br/>
| |
| Easy: Maintain [[Lizards]] [[Resolve]] at 10 or higher for # seconds<br/>
| |
| Medium: Maintain [[Lizards]] [[Resolve]] at 13 or higher for # seconds<br/>
| |
| Hard: Maintain [[Lizards]] [[Resolve]] at 15 or higher for # seconds<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Group of Lizards (# [[Lizards]])<br/>
| |
| Pack of Meat (# {{rl|Meat}})<br/>
| |
| Parts (# {{rl|Parts}}) <br/>
| |
| <small>Id: "I Resolve Lizards"</small>
| |
| | |
| ===== Lost in the Woods =====
| |
| '''Objective:'''<br/>
| |
| Easy: Discover 2 [[Glades]] and Rebuild or Salvage 1 [[Ruin]]<br/>
| |
| Medium: Discover 2 [[Glades]] and Rebuild or Salvage 1 [[Ruin]]<br/>
| |
| Hard: Discover 3 [[Glades]] and Rebuild or Salvage 1 [[Ruin]]<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Steel Pickaxes (+1 to {{rl|Stone}} production)<br/>
| |
| Steel Shovels (+1 to {{rl|Clay}} production)<br/>
| |
| Box of Tools (# {{rl|Tools}}) <br/>
| |
| <small>Id: "I Ruins"</small>
| |
| | |
| ===== Salt Miner =====
| |
| '''Objective:'''<br/>
| |
| Easy: This Order cannot be drawn as an Easy Order<br/>
| |
| Medium: Deliver 15 {{rl|Salt}}<br/>
| |
| Hard: Deliver 15 {{rl|Salt}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Salt Picks (+1 to {{rl|Salt}} production)<br/>
| |
| Crate of Sea Marrow (# {{rl|Sea Marrow}})<br/>
| |
| Parts (# {{rl|Parts}}) <br/>
| |
| <small>Id: "I Salt"</small>
| |
| | |
| ===== Barbecue =====
| |
| '''Objective:'''<br/>
| |
| Easy: Fulfill the Need for {{rl|Skewers}} 10 times<br/>
| |
| Medium: Fulfill the Need for {{rl|Skewers}} 10 times<br/>
| |
| Hard: Fulfill the Need for {{rl|Skewers}} 20 times<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Bundle of Leather (# {{rl|Leather}})<br/>
| |
| Crate of Sea Marrow (# {{rl|Sea Marrow}})<br/>
| |
| Villagers (# [[Villagers]]) <br/>
| |
| <small>Id: "I Skewers"</small>
| |
| | |
| ===== Problem Solver =====
| |
| '''Objective:'''<br/>
| |
| Easy: Complete any 2 [[Glade Events]]<br/>
| |
| Medium: Complete any 2 [[Glade Events]]<br/>
| |
| Hard: Complete any 3 [[Glade Events]]<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Box of Planks (10 {{rl|Planks}})<br/>
| |
| Box of Tools (6 {{rl|Tools}})<br/>
| |
| Villagers (3 [[Villagers]]) <br/>
| |
| <small>Id: "I Solve Any Relic"</small>
| |
| | |
| ===== Tick Tock =====
| |
| '''Objective:'''<br/>
| |
| Easy: This Order cannot be drawn as an Easy Order<br/>
| |
| Medium: Complete 2 Dangerous [[Glade Events]]<br/>
| |
| Hard: Complete 2 Dangerous [[Glade Events]]<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Steel Drills (+1 to {{rl|Copper Ore}} production)<br/>
| |
| Wildfire Essence (# {{rl|Wildfire Essence}})<br/>
| |
| Chest of Coal (# {{rl|Coal}}) <br/>
| |
| <small>Id: "I Solve Dangerous Relic"</small>
| |
| | |
| ===== Basic Ingredient =====
| |
| '''Objective:'''<br/>
| |
| Easy: Deliver 25 {{rl|Storm Water}}<br/>
| |
| Medium: Deliver 35 {{rl|Storm Water}}<br/>
| |
| Hard: Deliver 40 {{rl|Storm Water}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Rainwater Condenser (+1 to {{rl|Storm Water}} production)<br/>
| |
| Pipes (# {{rl|Pipes}})<br/>
| |
| Villagers (# [[Villagers]]) <br/>
| |
| <small>Id: "I Storm Water"</small>
| |
| | |
| ===== Joyful Beavers =====
| |
| '''Objective:'''<br/>
| |
| Easy: Maintain [[Beavers]] [[Resolve]] at 18 or higher for # seconds before time runs out<br/>
| |
| Medium: Maintain [[Beavers]] [[Resolve]] at 20 or higher for # seconds before time runs out<br/>
| |
| Hard: Maintain [[Beavers]] [[Resolve]] at 22 or higher for # seconds before time runs out<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Root Delivery Line (gain 5 {{rl|Roots}} per minute)<br/>
| |
| Box of Tools (# {{rl|Tools}})<br/>
| |
| Group of Beavers (# [[Beavers]]) <br/>
| |
| <small>Id: "I TO Beaver Resolve"</small>
| |
| | |
| ===== Zealous Scouts =====
| |
| '''Objective:'''<br/>
| |
| Easy: This Order cannot be drawn as an Easy Order<br/>
| |
| Medium: Complete 2 Dangerous [[Glade Events]] before time runs out<br/>
| |
| Hard: Complete 2 Dangerous [[Glade Events]] before time runs out<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Chest of Coal (# {{rl|Coal}})<br/>
| |
| {{bl|Butcher}} Blueprint<br/>
| |
| Meat Cleavers (+50% to amount of goods produced in the {{bl|Butcher}}) <br/>
| |
| <small>Id: "I TO Dangerous Relics"</small>
| |
| | |
| ===== Joyful Foxes =====
| |
| '''Objective:'''<br/>
| |
| Easy: Maintain [[Foxes]] [[Resolve]] at 14 or higher for # seconds before time runs out<br/>
| |
| Medium: Maintain [[Foxes]] [[Resolve]] at 16 or higher for # seconds before time runs out<br/>
| |
| Hard: Maintain [[Foxes]] [[Resolve]] at 18 or higher for # seconds before time runs out<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Mushroom Delivery Line (gain 5 {{rl|Mushrooms}} per minute)<br/>
| |
| Box of Boots (# {{rl|Boots}})<br/>
| |
| Group of Foxes (# [[Foxes]]) <br/>
| |
| <small>Id: "I TO Fox Resolve"</small>
| |
| | |
| ===== Joyful Frogs =====
| |
| '''Objective:'''<br/>
| |
| Easy: Maintain [[Frogs]] [[Resolve]] at 18 or higher for # seconds before time runs out<br/>
| |
| Medium: Maintain [[Frogs]] [[Resolve]] at 20 or higher for # seconds before time runs out<br/>
| |
| Hard: Maintain [[Frogs]] [[Resolve]] at 22 or higher for # seconds before time runs out<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Fish Delivery Line (gain 5 {{rl|Fish}} per minute)<br/>
| |
| Pipes (# {{rl|Pipes}})<br/>
| |
| Group of Frogs (# [[Frogs]]) <br/>
| |
| <small>Id: "I TO Frog Resolve"</small>
| |
| | |
| ===== Joyful Harpies =====
| |
| '''Objective:'''<br/>
| |
| Easy: Maintain [[Harpies]] [[Resolve]] at 14 or higher for # seconds before time runs out<br/>
| |
| Medium: Maintain [[Harpies]] [[Resolve]] at 16 or higher for # seconds before time runs out<br/>
| |
| Hard: Maintain [[Harpies]] [[Resolve]] at 18 or higher for # seconds before time runs out<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Herb Delivery Line (gain 5 {{rl|Herbs}} per minute)<br/>
| |
| Parts (# {{rl|Parts}})<br/>
| |
| Group of Harpies (# [[Harpies]]) <br/>
| |
| <small>Id: "I TO Harpy Resolve"</small>
| |
| | |
| ===== Speedy Real Estate =====
| |
| '''Objective:'''<br/>
| |
| Easy: Have 1 [[Hearth]] upgraded to level 1 before time runs out<br/>
| |
| Medium: Have 1 [[Hearth]] upgraded to level 1 before time runs out<br/>
| |
| Hard: Have 1 [[Hearth]] upgraded to level 1 before time runs out<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Box of Boots (# {{rl|Boots}})<br/>
| |
| Wildfire Essence (# {{rl|Wildfire Essence}}) <br/>
| |
| Parts (# {{rl|Parts}})<br/>
| |
| <small>Id: "I TO HUB"</small>
| |
| | |
| ===== Joyful Humans =====
| |
| '''Objective:'''<br/>
| |
| Easy: Maintain [[Humans]] [[Resolve]] at 23 or higher for # seconds before time runs out<br/>
| |
| Medium: Maintain [[Humans]] [[Resolve]] at 25 or higher for # seconds before time runs out<br/>
| |
| Hard: Maintain [[Humans]] [[Resolve]] at 27 or higher for # seconds before time runs out<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Grain Delivery Line (gain 5 {{rl|Grain}} per minute)<br/>
| |
| Parts (# {{rl|Parts}})<br/>
| |
| Group of Humans (# [[Humans]]) <br/>
| |
| <small>Id: "I TO Human Resolve"</small>
| |
| | |
| ===== Joyful Lizards =====
| |
| '''Objective:'''<br/>
| |
| Easy: Maintain [[Lizards]] [[Resolve]] at 14 or higher for # seconds before time runs out<br/>
| |
| Medium: Maintain [[Lizards]] [[Resolve]] at 16 or higher for # seconds before time runs out<br/>
| |
| Hard: Maintain [[Lizards]] [[Resolve]] at 18 or higher for # seconds before time runs out<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Meat Delivery Line (gain 5 {{rl|Meat}} per minute)<br/>
| |
| Box of Tools (# {{rl|Tools}})<br/>
| |
| Group of Lizards (# [[Lizards]]) <br/>
| |
| <small>Id: "I TO Lizard Resolve"</small>
| |
| | |
| ===== Hurried Expedition =====
| |
| '''Objective:'''<br/>
| |
| Easy: This Order cannot be drawn as an Easy Order<br/>
| |
| Medium: Complete any 2 [[Glade Events]] before time runs out<br/>
| |
| Hard: Complete 1 Dangerous [[Glade Event]] before time runs out<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| {{bl|Apothecary}} Blueprint<br/>
| |
| Bigger Grill (+3 to {{rl|Skewers}} production)<br/>
| |
| Parts (# {{rl|Parts}}) <br/>
| |
| <small>Id: "I TO Relic Resolve"</small>
| |
| | |
| ===== Call of the Ruins =====
| |
| '''Objective:'''<br/>
| |
| Easy: This Order cannot be drawn as an Easy Order<br/>
| |
| Medium: Discover 2 [[Glades]] and Rebuild or Salvage 1 [[Ruin]] before time runs out<br/>
| |
| Hard: Discover 3 [[Glades]] and Rebuild or Salvage 1 [[Ruin]] before time runs out<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Reed Delivery Line (gain 5 {{rl|Reed}} per minute)<br/>
| |
| {{bl|Toolshop}} Blueprint<br/>
| |
| Box of Tools (12 {{rl|Tools}}) <br/>
| |
| <small>Id: "I TO Ruins and Glades"</small>
| |
| | |
| ===== Quick Transaction =====
| |
| '''Objective:'''<br/>
| |
| Easy: This Order cannot be drawn as an Easy Order<br/>
| |
| Medium: Sell goods worth 12 {{rl|Amber}} and Deliver 7 {{rl|Amber}} before time runs out<br/>
| |
| Hard: Sell goods worth 16 {{rl|Amber}} and Deliver 10 {{rl|Amber}} before time runs out<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Export Specialization (gain +1 to production yields for all packs of goods)<br/>
| |
| Bundle of Coats (# {{rl|Coats}}) <br/>
| |
| {{bl|Artisan}} Blueprint<br/>
| |
| <small>Id: "I TO Sold Amber"</small>
| |
| | |
| ===== Impetuous Explorer =====
| |
| '''Objective:'''<br/>
| |
| Easy: Complete any 2 [[Glade Events]] before time runs out<br/>
| |
| Medium: Complete any 2 [[Glade Events]] before time runs out<br/>
| |
| Hard: Complete any 3 [[Glade Events]] before time runs out<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Pickle Jars (gain +# to {{rl|Pickled Goods}} production)<br/>
| |
| {{bl|Weaver}} Blueprint<br/>
| |
| Parts (# {{rl|Parts}}) <br/>
| |
| <small>Id: "I TO Solve Relics"</small>
| |
| | |
| ===== Supply Thy Neighbor =====
| |
| '''Objective:'''<br/>
| |
| Easy: This Order cannot be drawn as an Easy Order<br/>
| |
| Medium: Complete 3 [[Trade Routes]] worth at least # {{rl|Amber}} before time runs out<br/>
| |
| Hard: Complete 4 [[Trade Routes]] worth at least # {{rl|Amber}} before time runs out<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Coat Delivery Line (gain 5 {{rl|Coats}} per minute)<br/>
| |
| Ancient Sewing Technique (gain +# to {{rl|Coats}} production)<br/>
| |
| Bundle of Fabric (# {{rl|Fabric}}) <br/>
| |
| <small>Id: "I TO Trade Routes With Value"</small>
| |
| | |
| ===== Businessman =====
| |
| '''Objective:'''<br/>
| |
| Easy: Complete 3 [[Trade Routes]]<br/>
| |
| Medium: Complete 4 [[Trade Routes]]<br/>
| |
| Hard: Complete 4 [[Trade Routes]]<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Amber Pouch (15 {{rl|Amber}})<br/>
| |
| Wildfire Essence (2 {{rl|Wildfire Essence}})<br/>
| |
| Villagers (2 [[Villagers]]) <br/>
| |
| <small>Id: "I Trade Routes"</small>
| |
| | |
| ===== Booming Economy =====
| |
| '''Objective:'''<br/>
| |
| Easy: Sell goods worth 10 {{rl|Amber}}<br/>
| |
| Medium: Sell goods worth 15 {{rl|Amber}}<br/>
| |
| Hard: Sell goods worth 20 {{rl|Amber}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Amber Pouch (# {{rl|Amber}})<br/>
| |
| Oil Vessels (# {{rl|Oil}})<br/>
| |
| Villagers (# [[Villagers]]) <br/>
| |
| <small>Id: "I Trader Value Sold"</small>
| |
| | |
| ===== Water Extraction =====
| |
| '''Objective:'''<br/>
| |
| Easy: This Order cannot be drawn as an Easy Order<br/>
| |
| Medium: This Order cannot be drawn as a Medium Order<br/>
| |
| Hard: Have 1 {{bl|Geyser Pump}} upgraded to level 1<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Crate of Bricks (# {{rl|Bricks}})<br/>
| |
| Parts (# {{rl|Parts}})<br/>
| |
| Villagers (# [[Villagers]]) <br/>
| |
| <small>Id: "I Upgrade Pump"</small>
| |
| | |
| ===== Fill the Engines =====
| |
| '''Objective:'''<br/>
| |
| Easy: This Order cannot be drawn as an Easy Order<br/>
| |
| Medium: Use a total of 25 of any type of rainwater (different types can be combined) in [[Rain Engines]]<br/>
| |
| Hard: Use a total of 40 of any type of rainwater (different types can be combined) in [[Rain Engines]]<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Pipes (# {{rl|Pipes}})<br/>
| |
| Parts (# {{rl|Parts}})<br/>
| |
| Villagers (# [[Villagers]]) <br/>
| |
| <small>Id: "I Water"</small>
| |
| | |
| ===== Exploration =====
| |
| '''Objective:'''<br/>
| |
| Easy: Discover any 3 [[Glades]]<br/>
| |
| Medium: Discover any 4 [[Glades]]<br/>
| |
| Hard: Discover any 5 [[Glades]]<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Scout's Pack (workers assigned to [[Glade Events]] can carry 5 more items)<br/>
| |
| Crate of Bricks (# {{rl|Bricks}})<br/>
| |
| Box of Planks (# {{rl|Planks}}) <br/>
| |
| <small>Id: "IA Glades"</small>
| |
| | |
| ===== Shelters =====
| |
| '''Objective:'''<br/>
| |
| Easy: Fulfill 8 Basic Housing Needs and Deliver 20 {{rl|Wood}}<br/>
| |
| Medium: This Order cannot be drawn as a Medium Order<br/>
| |
| Hard: This Order cannot be drawn as a Hard Order<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Box of Planks (# {{rl|Planks}})<br/>
| |
| Basket of Fish (# {{rl|Fish}})<br/>
| |
| Villagers (# [[Villagers]]) <br/>
| |
| <small>Id: "IA Shelters"</small>
| |
| | |
| ===== Housing Estate =====
| |
| '''Objective:'''<br/>
| |
| Easy: This Order cannot be drawn as an Easy Order<br/>
| |
| Medium: Have 6 [[Shelter]] built before time runs out<br/>
| |
| Hard: Have 6 [[Shelter]] built before time runs out<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Export Specialization (gain +1 to production yields for all packs of goods)<br/>
| |
| {{bl|Bath House}} Blueprint<br/>
| |
| Parts (# {{rl|Parts}}) <br/>
| |
| <small>Id: "IA TO Build Shelters"</small>
| |
| | |
| ===== Distant Journey =====
| |
| '''Objective:'''<br/>
| |
| Easy: This Order cannot be drawn as an Easy Order<br/>
| |
| Medium: Discover any 4 [[Glades]] before time runs out<br/>
| |
| Hard: Discover any 5 [[Glades]] before time runs out<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Stone Delivery Line (gain 5 {{rl|Stone}} per minute)<br/>
| |
| {{bl|Brickyard}} Blueprint<br/>
| |
| Copper Bars (# {{rl|Copper Bars}}) <br/>
| |
| <small>Id: "IA TO Discover Glades"</small>
| |
| | |
| ===== Woodcutters =====
| |
| '''Objective:'''<br/>
| |
| Easy: Have 2 {{bl|Woodcutters' Camp}} built and Deliver 30 {{rl|Wood}}<br/>
| |
| Medium: This Order cannot be drawn as a Medium Order<br/>
| |
| Hard: This Order cannot be drawn as a Hard Order<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Resin (# {{rl|Resin}})<br/>
| |
| Parts (# {{rl|Parts}})<br/>
| |
| Villagers (# [[Villagers]]) <br/>
| |
| <small>Id: "IA Woodcutters Camp"</small>
| |
| | |
| ===== The Grove =====
| |
| '''Objective:'''<br/>
| |
| Easy: Have 6 [[Beavers]]<br/>
| |
| Medium: This Order cannot be drawn as a Medium Order<br/>
| |
| Hard: This Order cannot be drawn as a Hard Order<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| {{bl|Forester's Hut}} Blueprint<br/>
| |
| Pack of Roots (# {{rl|Roots}})<br/>
| |
| <small>Id: "IB Beavers"</small>
| |
| | |
| ===== Big Delivery =====
| |
| '''Objective:'''<br/>
| |
| Easy: Deliver 3 {{rl|Pack of Building Materials}}<br/>
| |
| Medium: Deliver 5 {{rl|Pack of Building Materials}}<br/>
| |
| Hard: Deliver 7 {{rl|Pack of Building Materials}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Reinforced Saw Blades (gain +1 to {{rl|Planks}} production)<br/>
| |
| Crate of Bricks (# {{rl|Bricks}})<br/>
| |
| Box of Tools (# {{rl|Tools}}) <br/>
| |
| <small>Id: "IB Building Packs"</small>
| |
| | |
| ===== Camps =====
| |
| '''Objective:'''<br/>
| |
| Easy: Have 1 {{bl|Harvesters' Camp}} and 1 {{bl|Stonecutters' Camp}} built<br/>
| |
| Medium: Have 1 {{bl|Harvesters' Camp}} and 1 {{bl|Stonecutters' Camp}} built and Deliver 10 {{rl|Bricks}}<br/>
| |
| Hard: Have 1 {{bl|Harvesters' Camp}} and 1 {{bl|Stonecutters' Camp}} built and Deliver 10 {{rl|Bricks}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Crate of Clay (# {{rl|Clay}})<br/>
| |
| Bundle of Reeds (# {{rl|Reed}})<br/>
| |
| Parts (# {{rl|Parts}}) <br/>
| |
| <small>Id: "IB Camps"</small>
| |
| | |
| ===== Rich Harvest =====
| |
| '''Objective:'''<br/>
| |
| Easy: Deliver 3 {{rl|Pack of Crops}}<br/>
| |
| Medium: Deliver 5 {{rl|Pack of Crops}}<br/>
| |
| Hard: Deliver 7 {{rl|Pack of Crops}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Amber Pouch (# {{rl|Amber}})<br/>
| |
| Industrialized Farming (+1 to {{rl|Pack of Crops}} production)<br/>
| |
| Seed Pouch (planting crops is 25% faster) <br/>
| |
| <small>Id: "IB Crops"</small>
| |
| | |
| ===== People of the Forest =====
| |
| '''Objective:'''<br/>
| |
| Easy: Have 6 [[Foxes]]<br/>
| |
| Medium: This Order cannot be drawn as a Medium Order<br/>
| |
| Hard: This Order cannot be drawn as a Hard Order<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| {{bl|Foragers' Camp}} Blueprint<br/>
| |
| Crate of Vegetables (# {{rl|Vegetables}})<br/>
| |
| <small>Id: "IB Foxes"</small>
| |
| | |
| ===== Architects =====
| |
| '''Objective:'''<br/>
| |
| Easy: Have 6 [[Frogs]]<br/>
| |
| Medium: This Order cannot be drawn as a Medium Order<br/>
| |
| Hard: This Order cannot be drawn as a Hard Order<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| {{bl|Brickyard}} Blueprint<br/>
| |
| Box of Scales (# {{rl|Scales}})<br/>
| |
| <small>Id: "IB Frogs"</small>
| |
| | |
| ===== The Nest =====
| |
| '''Objective:'''<br/>
| |
| Easy: Have 6 [[Harpies]]<br/>
| |
| Medium: This Order cannot be drawn as a Medium Order<br/>
| |
| Hard: This Order cannot be drawn as a Hard Order<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| {{bl|Herbalists' Camp}} Blueprint<br/>
| |
| Bundle of Coats (# {{rl|Coats}})<br/>
| |
| <small>Id: "IB Harpies"</small>
| |
| | |
| ===== Help from the Queen =====
| |
| '''Objective:'''<br/>
| |
| Easy: Have 6 [[Humans]]<br/>
| |
| Medium: This Order cannot be drawn as a Medium Order<br/>
| |
| Hard: This Order cannot be drawn as a Hard Order<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Box of Grain (# {{rl|Grain}})<br/>
| |
| Mold Supply (+1 to {{rl|Grain}} production)<br/>
| |
| {{bl|Small Farm}} Blueprint<br/>
| |
| <small>Id: "IB Humans"</small>
| |
| | |
| ===== Trappers =====
| |
| '''Objective:'''<br/>
| |
| Easy: Have 6 [[Lizards]]<br/>
| |
| Medium: This Order cannot be drawn as a Medium Order<br/>
| |
| Hard: This Order cannot be drawn as a Hard Order<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| {{bl|Trappers' Camp}} Blueprint<br/>
| |
| Tanning Racks (+1 to {{rl|Leather}} production)<br/>
| |
| Basket of Insects (# {{rl|Insects}})<br/>
| |
| <small>Id: "IB Lizards"</small>
| |
| | |
| ===== Basic Logistics =====
| |
| '''Objective:'''<br/>
| |
| Easy: Have 35 Paths built<br/>
| |
| Medium: This Order cannot be drawn as a Medium Order<br/>
| |
| Hard: This Order cannot be drawn as a Hard Order<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Shovels (villagers move 10% faster on roads)<br/>
| |
| Crate of Stone (# {{rl|Stone}})<br/>
| |
| <small>Id: "IB Paths"</small>
| |
| | |
| ===== Delivery =====
| |
| '''Objective:'''<br/>
| |
| Easy: Complete 1 [[Trade Route]] and Deliver 3 {{rl|Pack of Crops}}<br/>
| |
| Medium: Complete 2 [[Trade Routes]] and Deliver 4 {{rl|Pack of Crops}}<br/>
| |
| Hard: Complete 3 [[Trade Routes]] and Deliver 5 {{rl|Pack of Crops}}<br/>
| |
| '''Rewards:'''<br/>
| |
| Amber Pouch (# {{rl|Amber}})<br/>
| |
| Box of Grain (# {{rl|Grain}})<br/>
| |
| Villagers (# [[Villagers]])<br/>
| |
| <small>Id: "IB Provisions and Crops"</small>
| |
| | |
| ===== Relics =====
| |
| '''Objective:'''<br/>
| |
| Easy: This Order cannot be drawn as an Easy Order<br/>
| |
| Medium: Deliver 1 {{rl|Ancient Tablet}}<br/>
| |
| Hard: Deliver 1 {{rl|Ancient Tablet}}<br/>
| |
| '''Rewards:'''<br/>
| |
| Basket of Eggs (# {{rl|Eggs}})<br/>
| |
| Basket of Berries (# {{rl|Berries}})<br/>
| |
| Wildfire Essence (# {{rl|Wildfire Essence}})<br/>
| |
| <small>Id: "IB Tablet"</small>
| |
| | |
| ===== Three Packs =====
| |
| '''Objective:'''<br/>
| |
| Easy: Deliver 2 {{rl|Pack of Building Materials}}, 2 {{rl|Pack of Crops}}, and 2 {{rl|Pack of Provisions}}<br/>
| |
| Medium: Deliver 4 {{rl|Pack of Building Materials}}, 3 {{rl|Pack of Crops}}, and 3 {{rl|Pack of Provisions}}<br/>
| |
| Hard: Deliver 5 {{rl|Pack of Building Materials}}, 5 {{rl|Pack of Crops}}, and 5 {{rl|Pack of Provisions}}<br/>
| |
| '''Rewards:'''<br/>
| |
| Mold Supply (+1 to {{rl|Grain}} production)<br/>
| |
| Reinforced Needles (+1 to {{rl|Fabric}} production)<br/>
| |
| Parts (# {{rl|Parts}})<br/>
| |
| <small>Id: "IB Three Packs"</small>
| |
| | |
| ===== Quick Packaging =====
| |
| '''Objective:'''<br/>
| |
| Easy: This Order cannot be drawn as an Easy Order<br/>
| |
| Medium: Deliver 4 {{rl|Pack of Building Materials}}, 4 {{rl|Pack of Crops}}, and 4 {{rl|Pack of Provisions}} before time runs out<br/>
| |
| Hard: Deliver 6 {{rl|Pack of Building Materials}}, 6 {{rl|Pack of Crops}}, and 6 {{rl|Pack of Provisions}} before time runs out<br/>
| |
| '''Rewards:'''<br/>
| |
| Villagers (3 [[Villagers]])<br/>
| |
| Worker Mobilization (+50% to amount of goods produced in the {{bl|Makeshift Post}})<br/>
| |
| Better Packaging ({{rl|Pack of Trade Goods}} can be produced at the {{bl|Makeshift Post}})<br/>
| |
| <small>Id: "IB TO Three Packs"</small>
| |
| | |
| ===== Trading Post =====
| |
| '''Objective:'''<br/>
| |
| Easy: Have a [[Trading Post]] built and Deliver 5 {{rl|Amber}}<br/>
| |
| Medium: Have a [[Trading Post]] built and Deliver 10 {{rl|Amber}}<br/>
| |
| Hard: Have a [[Trading Post]] built and Deliver 10 {{rl|Amber}}<br/>
| |
| '''Rewards:'''<br/>
| |
| Basket of Biscuits (# {{rl|Biscuits}})<br/>
| |
| Parts (# {{rl|Parts}})<br/>
| |
| Box of Tools (# {{rl|Tools}})<br/>
| |
| <small>Id: "IB Trading Post"</small>
| |
| | |
| ===== Wood Delivery =====
| |
| '''Objective:'''<br/>
| |
| Easy: Deliver 35 {{rl|Wood}}<br/>
| |
| Medium: This Order cannot be drawn as a Medium Order<br/>
| |
| Hard: This Order cannot be drawn as a Hard Order<br/>
| |
| '''Rewards:'''<br/>
| |
| Parts (# {{rl|Parts}})<br/>
| |
| Villagers (# [[Villagers]])<br/>
| |
| <small>Id: "IB Wood"</small>
| |
| | |
| ==== Tier 2 ====
| |
| | |
| ===== Advanced Trading =====
| |
| '''Objective:'''<br/>
| |
| Easy: Deliver 10 {{rl|Pack of Trade Goods}} and 10 {{rl|Pack of Provisions}}<br/>
| |
| Medium: Deliver 15 {{rl|Pack of Trade Goods}} and 15 {{rl|Pack of Crops}}<br/>
| |
| Hard: Deliver 15 {{rl|Pack of Trade Goods}}, 10 {{rl|Pack of Building Materials}}, and 10 {{rl|Pack of Crops}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Export Specialization (gain +1 to production yields for all packs of goods)<br/>
| |
| Quick Deliveries (all packs of goods are produced 33% faster)<br/>
| |
| Bundle of Leather (# {{rl|Leather}}) <br/>
| |
| <small>Id: "II Advanced Trading"</small>
| |
| | |
| ===== Aid for the Beaver Clan =====
| |
| '''Objective:'''<br/>
| |
| Easy: Deliver 8 {{rl|Pack of Building Materials}}<br/>
| |
| Medium: Deliver 12 {{rl|Pack of Building Materials}}<br/>
| |
| Hard: Deliver 15 {{rl|Pack of Building Materials}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Group of Beavers (# [[Beavers]])<br/>
| |
| Beaver Clan Support (+3 to [[Beavers]] [[Resolve]])<br/>
| |
| Parts (# {{rl|Parts}}) <br/>
| |
| <small>Id: "II Aid for the Beaver Faction"</small>
| |
| | |
| ===== Aid for the Fox Pack =====
| |
| '''Objective:'''<br/>
| |
| Easy: Deliver 3 {{rl|Pack of Provisions}} and explore 1 [[Glade]]<br/>
| |
| Medium: Deliver 4 {{rl|Pack of Provisions}} and explore 1 [[Glade]]<br/>
| |
| Hard: Deliver 5 {{rl|Pack of Provisions}} and explore 2 [[Glades]]<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Group of Foxes (# [[Foxes]])<br/>
| |
| Fox Pack Support (+3 to [[Foxes]] [[Resolve]])<br/>
| |
| Parts (# {{rl|Parts}}) <br/>
| |
| <small>Id: "II Aid for the Fox Faction"</small>
| |
| | |
| ===== Aid for the Frog Clan =====
| |
| '''Objective:'''<br/>
| |
| Easy: Deliver 3 {{rl|Pack of Building Materials}} and 30 {{rl|Drizzle Water}}<br/>
| |
| Medium: Deliver 4 {{rl|Pack of Building Materials}} and 40 {{rl|Clearance Water}}<br/>
| |
| Hard: Deliver 5 {{rl|Pack of Building Materials}} and 50 {{rl|Storm Water}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Group of Frogs (# [[Frogs]])<br/>
| |
| Frog Clan Support (+3 to [[Frogs]] [[Resolve]])<br/>
| |
| Parts (# {{rl|Parts}}) <br/>
| |
| <small>Id: "II Aid for the Frog Faction"</small>
| |
| | |
| ===== Aiding the Flock =====
| |
| '''Objective:'''<br/>
| |
| Easy: Deliver 15 {{rl|Boots}} and 10 {{rl|Coats}}<br/>
| |
| Medium: Deliver 20 {{rl|Boots}} and 15 {{rl|Coats}}<br/>
| |
| Hard: Deliver 25 {{rl|Boots}} and 20 {{rl|Coats}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Group of Harpies (# [[Harpies]])<br/>
| |
| Harpy Clan Support (+3 to [[Harpies]] [[Resolve]])<br/>
| |
| Parts (# {{rl|Parts}}) <br/>
| |
| <small>Id: "II Aid for the Harpy Faction"</small>
| |
| | |
| ===== Aid for the Human Clan =====
| |
| '''Objective:'''<br/>
| |
| Easy: Deliver 6 {{rl|Pack of Crops}} and have 8 Comfort [[Decorations]] built<br/>
| |
| Medium: Deliver 8 {{rl|Pack of Crops}} and have 10 Comfort [[Decorations]] built<br/>
| |
| Hard: Deliver 10 {{rl|Pack of Crops}} and have 12 Comfort [[Decorations]] built<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Group of Humans (# [[Humans]])<br/>
| |
| Human Clan Support (+3 to [[Humans]] [[Resolve]])<br/>
| |
| Parts (# {{rl|Parts}}) <br/>
| |
| <small>Id: "II Aid for the Human Faction"</small>
| |
| | |
| ===== Aid for the Lizard Clan =====
| |
| '''Objective:'''<br/>
| |
| Easy: Deliver 6 {{rl|Pack of Provisions}}<br/>
| |
| Medium: Deliver 8 {{rl|Pack of Provisions}}<br/>
| |
| Hard: Deliver 10 {{rl|Pack of Provisions}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Group of Lizards (# [[Lizards]])<br/>
| |
| Lizard Clan Support (+3 to [[Lizards]] [[Resolve]])<br/>
| |
| Parts (# {{rl|Parts}}) <br/>
| |
| <small>Id: "II Aid for the Lizard Faction"</small>
| |
| | |
| ===== Pottery and Wine =====
| |
| '''Objective:'''<br/>
| |
| Easy: Deliver 20 {{rl|Wine}} and 15 {{rl|Pottery}}<br/>
| |
| Medium: Deliver 25 {{rl|Wine}} and 20 {{rl|Pottery}}<br/>
| |
| Hard: Deliver 30 {{rl|Wine}} and 25 {{rl|Pottery}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Long Term Contract (workers who are assigned to a workplace that matches their comfort specialization receive an additional +2 [[Resolve]] from the "Comfortable" effect)<br/>
| |
| Bundle of Reeds (# {{rl|Reed}})<br/>
| |
| Box of Tools (# {{rl|Tools}}) <br/>
| |
| <small>Id: "II Artisan"</small>
| |
| | |
| ===== Beaver Influx =====
| |
| '''Objective:'''<br/>
| |
| Easy: Deliver 35 {{rl|Roots}}<br/>
| |
| Medium: Deliver 50 {{rl|Roots}}<br/>
| |
| Hard: Deliver 65 {{rl|Roots}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Group of Beavers (# [[Beavers]])<br/>
| |
| Box of Planks (# {{rl|Planks}})<br/>
| |
| Barrels of Ale (# {{rl|Ale}}) <br/>
| |
| <small>Id: "II Beaver Influx"</small>
| |
| | |
| ===== Beaver Population =====
| |
| '''Objective:'''<br/>
| |
| Easy: Have 8 [[Beavers]] and maintain [[Beavers]] [[Resolve]] at 20 for # seconds<br/>
| |
| Medium: Have 10 [[Beavers]] and maintain [[Beavers]] [[Resolve]] at 24 for # seconds<br/>
| |
| Hard: Have 12 [[Beavers]] and maintain [[Beavers]] [[Resolve]] at 28 for # seconds<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| {{bl|Lumber Mill}} Blueprint<br/>
| |
| Pickled Goods (# {{rl|Pickled Goods}})<br/>
| |
| Parts (# {{rl|Parts}}) <br/>
| |
| <small>Id: "II Beaver Population"</small>
| |
| | |
| ===== Fighting the Storm =====
| |
| '''Objective:'''<br/>
| |
| Easy: Have 1 {{bl|Blight Post}} built and produce 10 {{rl|Purging Fire}}<br/>
| |
| Medium: Have 1 {{bl|Blight Post}} built and produce 30 {{rl|Purging Fire}}<br/>
| |
| Hard: This Order cannot be drawn as a Hard Order<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Purging Fire (# {{rl|Purging Fire}})<br/>
| |
| Crate of Sea Marrow (# {{rl|Sea Marrow}})<br/>
| |
| Parts (# {{rl|Parts}}) <br/>
| |
| <small>Id: "II Blight Post"</small>
| |
| | |
| ===== Happy Brewing =====
| |
| '''Objective:'''<br/>
| |
| Easy: Fulfill any Need from the [[Services]] category 30 times (different Needs can be combined) and Deliver 30 {{rl|Ale}}<br/>
| |
| Medium: Fulfill any Need from the [[Services]] category 35 times (different Needs can be combined) and Deliver 35 {{rl|Ale}}<br/>
| |
| Hard: Fulfill any Need from the [[Services]] category 40 times (different Needs can be combined) and Deliver 40 {{rl|Ale}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Repurposed Clay (gain 2 {{rl|Bricks}} for every 10 {{rl|Pottery}} produced)<br/>
| |
| Rain-Powered Pottery Wheel (gain +2 to {{rl|Pottery}} production)<br/>
| |
| Pickled Goods (# {{rl|Pickled Goods}}) <br/>
| |
| <small>Id: "II Brewery"</small>
| |
| | |
| ===== Clothing the People =====
| |
| '''Objective:'''<br/>
| |
| Easy: Fulfill the Need for {{rl|Coats}} 25 times<br/>
| |
| Medium: Fulfill the Need for {{rl|Coats}} 30 times<br/>
| |
| Hard: Fulfill the Need for {{rl|Coats}} 35 times<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Reinforced Needles (gain +1 to {{rl|Fabric}} production)<br/>
| |
| Packs of Provisions (# {{rl|Pack of Provisions}})<br/>
| |
| Parts (# {{rl|Parts}}) <br/>
| |
| <small>Id: "II Coats"</small>
| |
| | |
| ===== Restoration =====
| |
| '''Objective:'''<br/>
| |
| Easy: This Order cannot be drawn as an Easy Order<br/>
| |
| Medium: Complete 1 [[Glade Event]] using the Empathy solve<br/>
| |
| Hard: Complete 2 [[Glade Events]] using the Empathy solve<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Chest of Ancient Tablets (# {{rl|Ancient Tablet}})<br/>
| |
| Box of Tools (# {{rl|Tools}})<br/>
| |
| Basket of Berries (# {{rl|Berries}}) <br/>
| |
| <small>Id: "II Convert"</small>
| |
| | |
| ===== Advanced Farming =====
| |
| '''Objective:'''<br/>
| |
| Easy: Deliver 15 {{rl|Pack of Crops}}<br/>
| |
| Medium: Deliver 18 {{rl|Pack of Crops}}<br/>
| |
| Hard: Deliver 20 {{rl|Pack of Crops}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Old Ghran's Technique (+25% to amount of goods produced in the {{bl|Small Farm}})<br/>
| |
| Large Baskets (+25% to amount of goods produced in the {{bl|Plantation}})<br/>
| |
| Advanced Herbalism (+25% to amount of goods produced in the {{bl|Herb Garden}}) <br/>
| |
| <small>Id: "II Crops"</small>
| |
| | |
| ===== Firestarter =====
| |
| '''Objective:'''<br/>
| |
| Easy: This Order cannot be drawn as an Easy Order<br/>
| |
| Medium: Burn 6 [[Blightrot Cysts]]<br/>
| |
| Hard: Burn 8 [[Blightrot Cysts]]<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Fuel Mix (+1 to {{rl|Purging Fire}} production)<br/>
| |
| Box of Porridge (# {{rl|Porridge}})<br/>
| |
| Box of Tools (# {{rl|Tools}}) <br/>
| |
| <small>Id: "II Cysts"</small>
| |
| | |
| ===== Risky Expedition =====
| |
| '''Objective:'''<br/>
| |
| Easy: Discover 1 Dangerous [[Glade]]<br/>
| |
| Medium: Discover 2 Dangerous [[Glades]]<br/>
| |
| Hard: Discover 3 Dangerous [[Glades]]<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Basket of Eggs (# {{rl|Eggs}})<br/>
| |
| Bundle of Plant Fiber (# {{rl|Plant Fiber}})<br/>
| |
| Box of Tools (# {{rl|Tools}})<br/>
| |
| <small>Id: "II Dangerous Glades"</small>
| |
| | |
| ===== Rain Engines =====
| |
| '''Objective:'''<br/>
| |
| Easy: Have 2 [[Rain Engines]] installed<br/>
| |
| Medium: Have 3 [[Rain Engines]] installed<br/>
| |
| Hard: Have 4 [[Rain Engines]] installed<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Crate of Stone (# {{rl|Stone}})<br/>
| |
| Bundle of Plant Fiber (# {{rl|Plant Fiber}})<br/>
| |
| Oil Vessels (# {{rl|Oil}})<br/>
| |
| <small>Id: "II Engines"</small>
| |
| | |
| ===== Algal Bloom =====
| |
| '''Objective:'''<br/>
| |
| Easy: Deliver 30 {{rl|Algae}}<br/>
| |
| Medium: Deliver 40 {{rl|Algae}}<br/>
| |
| Hard: Deliver 50 {{rl|Algae}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Reinforced Needles (+1 to {{rl|Fabric}} production)<br/>
| |
| Bowl of Paste (# {{rl|Paste}})<br/>
| |
| Box of Tools (# {{rl|Tools}})<br/>
| |
| <small>Id: "II Fishing Trial M S NB"</small><br/>
| |
| Note: This Order is specific to the Ashen Thicket, Coastal Grove, Marshlands, and Sealed Forest
| |
| | |
| ===== Scaling Up =====
| |
| '''Objective:'''<br/>
| |
| Easy: Deliver 30 {{rl|Scales}}<br/>
| |
| Medium: Deliver 40 {{rl|Scales}}<br/>
| |
| Hard: Deliver 50 {{rl|Scales}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Shoe Mold (+2 to {{rl|Boots}} production)<br/>
| |
| Bundle of Coats (# {{rl|Coats}})<br/>
| |
| Box of Porridge (# {{rl|Porridge}})<br/>
| |
| <small>Id: "II Fishing Trial RW CF S"</small><br/>
| |
| Note: This Order is specific to the Coastal Grove, Coral Forest, Royal Woodlands, and Sealed Forest
| |
| | |
| ===== Out Fishing =====
| |
| '''Objective:'''<br/>
| |
| Easy: Deliver 30 {{rl|Fish}}<br/>
| |
| Medium: Deliver 40 {{rl|Fish}}<br/>
| |
| Hard: Deliver 50 {{rl|Fish}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Viceroy's Survival Guide (global food production is 20% faster)<br/>
| |
| Box of Boots (# {{rl|Boots}})<br/>
| |
| Parts (# {{rl|Parts}})<br/>
| |
| <small>Id: "II Fishing Trial SO M CRW NB"</small><br/>
| |
| Note: This Order is specific to the Ashen Thicket, Coastal Grove, Cursed Royal Woodlands, Marshlands, and Scarlet Orchard
| |
| | |
| ===== Fox Influx =====
| |
| '''Objective:'''<br/>
| |
| Easy: Deliver 35 {{rl|Herbs}}<br/>
| |
| Medium: Deliver 50 {{rl|Herbs}}<br/>
| |
| Hard: Deliver 65 {{rl|Herbs}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Group of Foxes (# [[Foxes]])<br/>
| |
| Box of Porridge (# {{rl|Porridge}})<br/>
| |
| Crate of Tea (# {{rl|Tea}}) <br/>
| |
| <small>Id: "II Fox Influx"</small>
| |
| | |
| ===== Fox Population =====
| |
| '''Objective:'''<br/>
| |
| Easy: Have 8 [[Foxes]] and maintain [[Foxes]] [[Resolve]] at 14 for # seconds<br/>
| |
| Medium: Have 10 [[Foxes]] and maintain [[Foxes]] [[Resolve]] at 16 for # seconds<br/>
| |
| Hard: Have 12 [[Foxes]] and maintain [[Foxes]] [[Resolve]] at 18 for # seconds<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| {{bl|Druid's Hut}} Blueprint<br/>
| |
| Pickled Goods (# {{rl|Pickled Goods}})<br/>
| |
| Parts (# {{rl|Parts}}) <br/>
| |
| <small>Id: "II Fox Population"</small>
| |
| | |
| ===== Frog Influx =====
| |
| '''Objective:'''<br/>
| |
| Easy: Deliver 35 {{rl|Stone}}<br/>
| |
| Medium: Deliver 50 {{rl|Stone}}<br/>
| |
| Hard: Deliver 65 {{rl|Stone}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Group of Frogs (# [[Frogs]])<br/>
| |
| Reinforced Brick Mold (+1 to {{rl|Bricks}} production)<br/>
| |
| Box of Boots (# {{rl|Boots}}) <br/>
| |
| <small>Id: "II Frog Influx"</small>
| |
| | |
| ===== Frog Population =====
| |
| '''Objective:'''<br/>
| |
| Easy: Have 8 [[Frogs]] and maintain [[Frogs]] [[Resolve]] at 20 for # seconds<br/>
| |
| Medium: Have 10 [[Frogs]] and maintain [[Frogs]] [[Resolve]] at 24 for # seconds<br/>
| |
| Hard: Have 12 [[Frogs]] and maintain [[Frogs]] [[Resolve]] at 28 for # seconds<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| {{bl|Cannery}} Blueprint<br/>
| |
| Bowl of Paste (# {{rl|Paste}})<br/>
| |
| Parts (# {{rl|Parts}}) <br/>
| |
| <small>Id: "II Frog Population"</small>
| |
| | |
| ===== Important Delivery =====
| |
| '''Objective:'''<br/>
| |
| Easy: Deliver 8 {{rl|Coal}} and 8 {{rl|Pack of Building Materials}}<br/>
| |
| Medium: Deliver 10 {{rl|Coal}} and 10 {{rl|Pack of Building Materials}}<br/>
| |
| Hard: Deliver 20 {{rl|Coal}} and 12 {{rl|Pack of Building Materials}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Wildfire Essence (# {{rl|Wildfire Essence}})<br/>
| |
| Box of Tools (# {{rl|Tools}})<br/>
| |
| Bundle of Coats (# {{rl|Coats}}) <br/>
| |
| <small>Id: "II Fuel and Building"</small>
| |
| | |
| ===== Into the Unknown =====
| |
| '''Objective:'''<br/>
| |
| Easy: Discover 2 [[Glades]] within # seconds of each other<br/>
| |
| Medium: Discover 2 [[Glades]] within # seconds of each other<br/>
| |
| Hard: Discover 2 [[Glades]] within # seconds of each other<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Box of Tools (# {{rl|Tools}})<br/>
| |
| Vessel of Incense (# {{rl|Incense}})<br/>
| |
| Villagers (# [[Villagers]]) <br/>
| |
| <small>Id: "II Glades in Time"</small>
| |
| | |
| ===== Into the Wilds =====
| |
| '''Objective:'''<br/>
| |
| Easy: Discover 3 [[Glades]]<br/>
| |
| Medium: Discover 4 [[Glades]]<br/>
| |
| Hard: Discover 5 [[Glades]]<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Amber Pouch (# {{rl|Amber}})<br/>
| |
| Box of Tools (# {{rl|Tools}})<br/>
| |
| Basket of Insects (# {{rl|Insects}}) <br/>
| |
| <small>Id: "II Glades"</small>
| |
| | |
| ===== Happy Beavers =====
| |
| '''Objective:'''<br/>
| |
| Easy: Maintain [[Beavers]] [[Resolve]] at 20 and sell goods worth 8 {{rl|Amber}}<br/>
| |
| Medium: Maintain [[Beavers]] [[Resolve]] at 22 and sell goods worth 12 {{rl|Amber}}<br/>
| |
| Hard: Maintain [[Beavers]] [[Resolve]] at 24 and sell goods worth 16 {{rl|Amber}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Reinforced Axes ({{bl|Woodcutters' Camp}} production is #% faster)<br/>
| |
| Basket of Biscuits (# {{rl|Biscuits}})<br/>
| |
| Box of Tools (# {{rl|Tools}}) <br/>
| |
| <small>Id: "II Happy Beavers"</small>
| |
| | |
| ===== Happy Foxes =====
| |
| '''Objective:'''<br/>
| |
| Easy: Maintain [[Foxes]] [[Resolve]] at 14 and complete 1 [[Glade Event]]<br/>
| |
| Medium: Maintain [[Foxes]] [[Resolve]] at 16 and complete 2 [[Glade Events]]<br/>
| |
| Hard: Maintain [[Foxes]] [[Resolve]] at 18 and complete 3 [[Glade Events]]<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Tea Infuser (gain +# to {{rl|Tea}} production)<br/>
| |
| Amber Pouch (# {{rl|Amber}})<br/>
| |
| Fox Friendship (2 additional [[Foxes]] will come with each group of newcomers) <br/>
| |
| <small>Id: "II Happy Foxes"</small>
| |
| | |
| ===== Happy Frogs =====
| |
| '''Objective:'''<br/>
| |
| Easy: Maintain [[Frogs]] [[Resolve]] at 20 and use any 25 units of rainwater in [[Rain Engines]] (different rainwater types can be combined)<br/>
| |
| Medium: Maintain [[Frogs]] [[Resolve]] at 22 and use any 50 units of rainwater in [[Rain Engines]] (different rainwater types can be combined)<br/>
| |
| Hard: Maintain [[Frogs]] [[Resolve]] at 24 and use any 75 units of rainwater in [[Rain Engines]] (different rainwater types can be combined)<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Frog Friendship (2 additional [[Frogs]] will come with each group of newcomers)<br/>
| |
| Bowl of Paste (# {{rl|Paste}})<br/>
| |
| Stamping Die (+1 to {{rl|Pipes}} production)<br/>
| |
| <small>Id: "II Happy Frogs"</small>
| |
| | |
| ===== Happy Harpies =====
| |
| '''Objective:'''<br/>
| |
| Easy: Maintain [[Harpies]] [[Resolve]] at 14 and have 4 Aesthetics [[Decorations]] built<br/>
| |
| Medium: Maintain [[Harpies]] [[Resolve]] at 16 and have 6 Aesthetics [[Decorations]] built<br/>
| |
| Hard: Maintain [[Harpies]] [[Resolve]] at 18 and have 8 Aesthetics [[Decorations]] built<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Steel Grater (gain +2 to {{rl|Paste}} production)<br/>
| |
| Vials of Pigment (# {{rl|Dye}})<br/>
| |
| Bundle of Fabric (# {{rl|Fabric}})<br/>
| |
| <small>Id: "II Happy Harpies"</small>
| |
| | |
| ===== Happy Humans =====
| |
| '''Objective:'''<br/>
| |
| Easy: Maintain [[Humans]] [[Resolve]] at 24 and Deliver 20 {{rl|Grain}}<br/>
| |
| Medium: Maintain [[Humans]] [[Resolve]] at 26 and Deliver 25 {{rl|Grain}}<br/>
| |
| Hard: Maintain [[Humans]] [[Resolve]] at 28 and Deliver 30 {{rl|Grain}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Ancient Sewing Technique (gain +# to {{rl|Coats}} production)<br/>
| |
| Basket of Pies (# {{rl|Pie}})<br/>
| |
| Human Friendship (2 additional [[Humans]] will come with each group of newcomers)<br/>
| |
| <small>Id: "II Happy Humans"</small>
| |
| | |
| ===== Happy Lizards =====
| |
| '''Objective:'''<br/>
| |
| Easy: Maintain [[Lizards]] [[Resolve]] at 14 and explore 1 [[Glade]]<br/>
| |
| Medium: Maintain [[Lizards]] [[Resolve]] at 16 and explore 2 [[Glades]]<br/>
| |
| Hard: Maintain [[Lizards]] [[Resolve]] at 18 and explore 3 [[Glades]]<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Salted Jerky (gain +# to {{rl|Jerky}} production)<br/>
| |
| Amber Pouch (# {{rl|Amber}})<br/>
| |
| Lizard Friendship (2 additional [[Lizards]] will come with each group of newcomers)<br/>
| |
| <small>Id: "II Happy Lizards"</small>
| |
| | |
| ===== Harpy Influx =====
| |
| '''Objective:'''<br/>
| |
| Easy: Deliver 35 {{rl|Mushrooms}}<br/>
| |
| Medium: Deliver 50 {{rl|Mushrooms}}<br/>
| |
| Hard: Deliver 65 {{rl|Mushrooms}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Group of Harpies (# [[Harpies]])<br/>
| |
| Ancient Sewing Technique (gain +# to {{rl|Coats}} production)<br/>
| |
| Bundle of Coats (# {{rl|Coats}}) <br/>
| |
| <small>Id: "II Harpy Influx"</small>
| |
| | |
| ===== Harpy Population =====
| |
| '''Objective:'''<br/>
| |
| Easy: Have 8 [[Harpies]] and maintain [[Harpies]] [[Resolve]] at 14 for # seconds<br/>
| |
| Medium: Have 10 [[Harpies]] and maintain [[Harpies]] [[Resolve]] at 18 for # seconds<br/>
| |
| Hard: Have 12 [[Harpies]] and maintain [[Harpies]] [[Resolve]] at 22 for # seconds<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Bowl of Paste (# {{rl|Paste}})<br/>
| |
| Parts (# {{rl|Parts}}) <br/>
| |
| {{bl|Alchemist's Hut}} Blueprint<br/>
| |
| <small>Id: "II Harpy Population"</small>
| |
| | |
| ===== More Houses =====
| |
| '''Objective:'''<br/>
| |
| Easy: Have 16 Need for Basic Housing fulfilled<br/>
| |
| Medium: This Order cannot be drawn as a Medium Order<br/>
| |
| Hard: This Order cannot be drawn as a Hard Order<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Villagers (# [[Villagers]])<br/>
| |
| Parts (# {{rl|Parts}}) <br/>
| |
| Basket of Fish (# {{rl|Fish}})<br/>
| |
| <small>Id: "II Human Houses"</small>
| |
| | |
| ===== Human Influx =====
| |
| '''Objective:'''<br/>
| |
| Easy: Deliver 35 {{rl|Grain}}<br/>
| |
| Medium: Deliver 50 {{rl|Grain}}<br/>
| |
| Hard: Deliver 65 {{rl|Grain}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Group of Humans (# [[Humans]])<br/>
| |
| Crate of Bricks (# {{rl|Bricks}})<br/>
| |
| Box of Porridge (# {{rl|Porridge}}) <br/>
| |
| <small>Id: "II Human Influx"</small>
| |
| | |
| ===== Human Population =====
| |
| '''Objective:'''<br/>
| |
| Easy: Have 8 [[Humans]] and maintain [[Humans]] [[Resolve]] at 24 for # seconds<br/>
| |
| Medium: Have 10 [[Humans]] and maintain [[Humans]] [[Resolve]] at 28 for # seconds<br/>
| |
| Hard: Have 12 [[Humans]] and maintain [[Humans]] [[Resolve]] at 32 for # seconds<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Basket of Pies (# {{rl|Pie}})<br/>
| |
| Amber Pouch (# {{rl|Amber}}) <br/>
| |
| {{bl|Brick Oven}} Blueprint<br/>
| |
| <small>Id: "II Human Population"</small>
| |
| | |
| | |
| ===== Meat Treats =====
| |
| '''Objective:'''<br/>
| |
| Easy: Have 8 [[Villagers]] with the Need for {{rl|Jerky}} fulfilled simultaneously for # seconds<br/>
| |
| Medium: Have 10 [[Villagers]] with the Need for {{rl|Jerky}} fulfilled simultaneously for # seconds<br/>
| |
| Hard: Have 12 [[Villagers]] with the Need for {{rl|Jerky}} fulfilled simultaneously for # seconds<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Salted Jerky (+# to {{rl|Jerky}} production)<br/>
| |
| Pack of Meat (# {{rl|Meat}}) <br/>
| |
| Villagers (# [[Villagers]])<br/>
| |
| <small>Id: "II Jerky For Time"</small>
| |
| | |
| ===== Meat Diet =====
| |
| '''Objective:'''<br/>
| |
| Easy: Fulfill the Need for {{rl|Jerky}} 30 times<br/>
| |
| Medium: Fulfill the Need for {{rl|Jerky}} 40 times<br/>
| |
| Hard: Fulfill the Need for {{rl|Jerky}} 50 times<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Egg Containers (gain +1 to {{rl|Eggs}} production)<br/>
| |
| Basket of Eggs (# {{rl|Eggs}}) <br/>
| |
| Sacks of Flour (# {{rl|Flour}})<br/>
| |
| <small>Id: "II Jerky"</small>
| |
| | |
| ===== Lizard Influx =====
| |
| '''Objective:'''<br/>
| |
| Easy: Deliver 35 {{rl|Meat}}<br/>
| |
| Medium: Deliver 50 {{rl|Meat}}<br/>
| |
| Hard: Deliver 65 {{rl|Meat}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Group of Lizards (# [[Lizards]])<br/>
| |
| Training Gear (# {{rl|Training Gear}})<br/>
| |
| Chest of Coal (# {{rl|Coal}}) <br/>
| |
| <small>Id: "II Lizard Influx"</small>
| |
| | |
| ===== Lizard Population =====
| |
| '''Objective:'''<br/>
| |
| Easy: Have 6 [[Lizards]] and maintain [[Lizards]] [[Resolve]] at 14 for # seconds<br/>
| |
| Medium: Have 8 [[Lizards]] and maintain [[Lizards]] [[Resolve]] at 18 for # seconds<br/>
| |
| Hard: Have 10 [[Lizards]] and maintain [[Lizards]] [[Resolve]] at 22 for # seconds<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Nets (+1 to {{rl|Meat}} production)<br/>
| |
| Pack of Skewers (# {{rl|Skewers}})<br/>
| |
| {{bl|Butcher}} Blueprint<br/>
| |
| <small>Id: "II Lizard Population"</small>
| |
| | |
| | |
| ===== Luxurious Delivery =====
| |
| '''Objective:'''<br/>
| |
| Easy: Deliver 8 {{rl|Pack of Luxury Goods}}<br/>
| |
| Medium: Deliver 10 {{rl|Pack of Luxury Goods}}<br/>
| |
| Hard: Deliver 12 {{rl|Pack of Luxury Goods}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Heavy Millstone (+2 to {{rl|Flour}} production)<br/>
| |
| Amber Pouch (# {{rl|Amber}}) <br/>
| |
| Villagers (# [[Villagers]])<br/>
| |
| <small>Id: "II Luxury Packs"</small>
| |
| | |
| ===== Building Materials =====
| |
| '''Objective:'''<br/>
| |
| Easy: Deliver 8 {{rl|Planks}}, 6 {{rl|Bricks}}, and 6 {{rl|Fabric}}<br/>
| |
| Medium: Deliver 10 {{rl|Planks}}, 8 {{rl|Bricks}}, and 8 {{rl|Fabric}}<br/>
| |
| Hard: Deliver 14 {{rl|Planks}}, 10 {{rl|Bricks}}, and 10 {{rl|Fabric}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Wildfire Essence (# {{rl|Wildfire Essence}})<br/>
| |
| Crate of Clay (# {{rl|Clay}}) <br/>
| |
| Bundle of Leather (# {{rl|Leather}})<br/>
| |
| <small>Id: "II Means of Production"</small>
| |
| | |
| ===== Stacking Amber =====
| |
| '''Objective:'''<br/>
| |
| Easy: Complete 1 [[Trade Route]] with a multiplier of # and Deliver 5 {{rl|Amber}} TODO: What is the numeric value of this multiplier?<br/>
| |
| Medium: Complete 2 [[Trade Routes]] with a multiplier of # and Deliver 10 {{rl|Amber}} TODO: What is the numeric value of this multiplier?<br/>
| |
| Hard: Complete 3 [[Trade Routes]] with a multiplier of # and Deliver 15 {{rl|Amber}} TODO: What is the numeric value of this multiplier?<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Reinforced Brick Mold (+1 to {{rl|Bricks}} production)<br/>
| |
| Crate of Stone (# {{rl|Stone}})<br/>
| |
| Box of Scales (# {{rl|Scales}}) <br/>
| |
| <small>Id: "II Multiply Routes"</small>
| |
| | |
| ===== Feast =====
| |
| '''Objective:'''<br/>
| |
| Easy: Have 10 [[Villagers]] with any complex food Need fulfilled simultaneously for # seconds and Deliver 15 {{rl|Oil}}<br/>
| |
| Medium: Have 12 [[Villagers]] with any complex food Need fulfilled simultaneously for # seconds and Deliver 20 {{rl|Oil}}<br/>
| |
| Hard: Have 14 [[Villagers]] with any complex food Need fulfilled simultaneously for # seconds and Deliver 25 {{rl|Oil}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Viceroy's Survival Guide (global food production is 20% faster)<br/>
| |
| Heavy Press (+1 to {{rl|Oil}} production)<br/>
| |
| Chest of Coal (# {{rl|Coal}})<br/>
| |
| <small>Id: "II Offering Butcher"</small>
| |
| | |
| ===== Outposts =====
| |
| '''Objective:'''<br/>
| |
| Easy: Have 1 [[Hearth]] upgraded to level 1<br/>
| |
| Medium: Have 2 [[Hearths]] upgraded to level 1<br/>
| |
| Hard: Have 2 [[Hearths]] upgraded to level 2<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Amber Pouch (# {{rl|Amber}})<br/>
| |
| Builder's Pack (any builder can carry 5 additional items)<br/>
| |
| Box of Boots (# {{rl|Boots}})<br/>
| |
| <small>Id: "II Outpost"</small>
| |
| | |
| ===== Infrastructure =====
| |
| '''Objective:'''<br/>
| |
| Easy: Have 50 Paths built<br/>
| |
| Medium: This Order cannot be drawn as a Medium Order<br/>
| |
| Hard: This Order cannot be drawn as a Hard Order<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Amber Pouch (# {{rl|Amber}})<br/>
| |
| Crate of Stone (# {{rl|Stone}})<br/>
| |
| <small>Id: "II Paths"</small>
| |
| | |
| ===== Population Influx =====
| |
| '''Objective:'''<br/>
| |
| Easy: This Order cannot be drawn as an Easy Order<br/>
| |
| Medium: Deliver 40 {{rl|Oil}} and 40 {{rl|Flour}}<br/>
| |
| Hard: Deliver 40 {{rl|Oil}} and 40 {{rl|Flour}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Farmer's Pack (any farmer can carry 5 additional items)<br/>
| |
| Wildfire Essence (# {{rl|Wildfire Essence}})<br/>
| |
| Villagers (# [[Villagers]])<br/>
| |
| <small>Id: "II Population Influx"</small>
| |
| | |
| ===== Water Delivery =====
| |
| '''Objective:'''<br/>
| |
| Easy: Deliver 40 {{rl|Drizzle Water}}<br/>
| |
| Medium: Deliver 70 {{rl|Drizzle Water}}<br/>
| |
| Hard: Deliver 100 {{rl|Drizzle Water}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Copper Bars (# {{rl|Copper Bars}})<br/>
| |
| Chest of Coal (# {{rl|Coal}})<br/>
| |
| Amber Pouch (# {{rl|Amber}})<br/>
| |
| <small>Id: "II Rainwater"</small>
| |
| | |
| ===== Profit Margin =====
| |
| '''Objective:'''<br/>
| |
| Easy: Complete 2 [[Trade Routes]] worth at least # {{rl|Amber}}<br/>
| |
| Medium: Complete 3 [[Trade Routes]] worth at least # {{rl|Amber}}<br/>
| |
| Hard: Complete 3 [[Trade Routes]] worth at least # {{rl|Amber}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| {{bl|Supplier}} Blueprint<br/>
| |
| Amber Pouch (# {{rl|Amber}})<br/>
| |
| Box of Porridge (# {{rl|Porridge}})<br/>
| |
| <small>Id: "II Route Value"</small>
| |
| | |
| ===== Seller =====
| |
| '''Objective:'''<br/>
| |
| Easy: Complete 4 [[Trade Routes]] and sell goods worth 10 {{rl|Amber}}<br/>
| |
| Medium: Complete 5 [[Trade Routes]] and sell goods worth 15 {{rl|Amber}}<br/>
| |
| Hard: Complete 6 [[Trade Routes]] and sell goods worth 20 {{rl|Amber}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Amber Pouch (# {{rl|Amber}})<br/>
| |
| Crate of Bricks (# {{rl|Bricks}})<br/>
| |
| Advanced Leatherworking (gain +# to {{rl|Leather}} production)<br/>
| |
| <small>Id: "II Routes"</small>
| |
| | |
| ===== Sacrificing =====
| |
| '''Objective:'''<br/>
| |
| Easy: Sacrifice 15 {{rl|Coal}} and 15 {{rl|Wood}} in the [[Ancient Hearth]]<br/>
| |
| Medium: Sacrifice 20 {{rl|Oil}} and 20 {{rl|Coal}} in the [[Ancient Hearth]]<br/>
| |
| Hard: Sacrifice 30 {{rl|Oil}}, 30 {{rl|Coal}}, and 50 {{rl|Wood}} in the [[Ancient Hearth]]<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Bleeding Trees (gain +1 to {{rl|Resin}} production)<br/>
| |
| Secret Techniques of the Firekeeper (fuel consumption in [[Hearths]] is decreased by 25%)<br/>
| |
| Copper Bars (# {{rl|Copper Bars}})<br/>
| |
| <small>Id: "II Sacrifice"</small>
| |
| | |
| ===== Making Connections =====
| |
| '''Objective:'''<br/>
| |
| Easy: Have a [[Standing]] of level 1 with 1 settlement/faction<br/>
| |
| Medium: Have a [[Standing]] of level 1 with 2 settlements/factions<br/>
| |
| Hard: Have a [[Standing]] of level 1 with 3 settlements/factions<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Amber Pouch (# {{rl|Amber}})<br/>
| |
| Wildfire Essence (# {{rl|Wildfire Essence}})<br/>
| |
| Parts (# {{rl|Parts}})<br/>
| |
| <small>Id: "II Standing"</small>
| |
| | |
| ===== Ancient Artifacts =====
| |
| '''Objective:'''<br/>
| |
| Easy: This Order cannot be drawn as an Easy Order<br/>
| |
| Medium: Deliver 2 {{rl|Ancient Tablet}}<br/>
| |
| Hard: Deliver 3 {{rl|Ancient Tablet}}<br/>
| |
| '''Rewards:'''<br/>
| |
| Export Specialization (gain +1 to production yields for all packs of goods)<br/>
| |
| Amber Pouch (# {{rl|Amber}})<br/>
| |
| Villagers (# [[Villagers]]) <br/>
| |
| <small>Id: "II Tablets"</small>
| |
| | |
| ===== Work Break =====
| |
| '''Objective:'''<br/>
| |
| Easy: This Order cannot be drawn as an Easy Order<br/>
| |
| Medium: This Order cannot be drawn as a Medium Order<br/>
| |
| Hard: Avoid felling trees for # seconds without interruptions (any felled trees fully resets the timer) before time runs out<br/>
| |
| '''Rewards:'''<br/>
| |
| Lightweight Axes (woodcutters move 20% faster)<br/>
| |
| Amber Pouch (# {{rl|Amber}})<br/>
| |
| Chest of Coal (# {{rl|Coal}})<br/>
| |
| <small>Id: "II TO Cut NOTrees"</small><br/>
| |
| Note: Any trees destroyed by [[Glade Events]] such as Drainage Mole count as felled trees.
| |
| | |
| ===== Need for Timber =====
| |
| '''Objective:'''<br/>
| |
| Easy: This Order cannot be drawn as an Easy Order<br/>
| |
| Medium: This Order cannot be drawn as a Medium Order<br/>
| |
| Hard: Fell 50 trees before time runs out<br/>
| |
| '''Rewards:'''<br/>
| |
| Advanced Fuel (all fuel recipes are 33% faster)<br/>
| |
| Box of Planks (# {{rl|Amber}})<br/>
| |
| Wildfire Essence (# {{rl|Wildfire Essence}})<br/>
| |
| <small>Id: "II TO Cut Trees"</small><br/>
| |
| Note: Any trees destroyed by [[Glade Events]] such as Drainage Mole count as felled trees.
| |
| | |
| ===== Adventurous Viceroy =====
| |
| '''Objective:'''<br/>
| |
| Easy: This Order cannot be drawn as an Easy Order<br/>
| |
| Medium: Discover 2 Dangerous [[Glades]] before time runs out<br/>
| |
| Hard: Discover 3 Dangerous [[Glades]] before time runs out<br/>
| |
| '''Rewards:'''<br/>
| |
| {{bl|Explorers' Lodge}} Blueprint<br/>
| |
| Basket of Jerky (# {{rl|Jerky}})<br/>
| |
| Box of Tools (# {{rl|Tools}})<br/>
| |
| <small>Id: "II TO Discover Dangerous Glades"</small>
| |
| | |
| ===== Forager's Trial =====
| |
| '''Objective:'''<br/>
| |
| Easy: Deliver 30 {{rl|Vegetables}} and 30 {{rl|Grain}} before time runs out<br/>
| |
| Medium: Deliver 40 {{rl|Vegetables}} and 40 {{rl|Grain}} before time runs out<br/>
| |
| Hard: Deliver 50 {{rl|Vegetables}} and 50 {{rl|Grain}} before time runs out<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Puffed Grain (+# to {{rl|Porridge}} production)<br/>
| |
| Box of Porridge (# {{rl|Porridge}})<br/>
| |
| {{bl|Plantation}} Blueprint <br/>
| |
| <small>Id: "II TO Forager Trial - CRW AT"</small><br/>
| |
| Note: This Order is specific to the Ashen Thicket and Cursed Royal Woodlands
| |
| | |
| ===== Forager's Trial =====
| |
| '''Objective:'''<br/>
| |
| Easy: Deliver 30 {{rl|Vegetables}} and 30 {{rl|Roots}} before time runs out<br/>
| |
| Medium: Deliver 40 {{rl|Vegetables}} and 40 {{rl|Roots}} before time runs out<br/>
| |
| Hard: Deliver 50 {{rl|Vegetables}} and 50 {{rl|Roots}} before time runs out<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Puffed Grain (+# to {{rl|Porridge}} production)<br/>
| |
| Box of Porridge (# {{rl|Porridge}})<br/>
| |
| {{bl|Plantation}} Blueprint <br/>
| |
| <small>Id: "II TO Forager Trial - RW"</small><br/>
| |
| Note: This Order is specific to the Royal Woodlands
| |
| | |
| ===== Forager's Trial =====
| |
| '''Objective:'''<br/>
| |
| Easy: Deliver 30 {{rl|Roots}} and 30 {{rl|Grain}} before time runs out<br/>
| |
| Medium: Deliver 40 {{rl|Roots}} and 40 {{rl|Grain}} before time runs out<br/>
| |
| Hard: Deliver 50 {{rl|Roots}} and 50 {{rl|Grain}} before time runs out<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Puffed Grain (+# to {{rl|Porridge}} production)<br/>
| |
| Box of Porridge (# {{rl|Porridge}})<br/>
| |
| {{bl|Plantation}} Blueprint <br/>
| |
| <small>Id: "II TO Forager Trial - SO"</small><br/>
| |
| Note: This Order is specific to the Scarlet Orchard
| |
| | |
| ===== Stonecutter's Trial =====
| |
| '''Objective:'''<br/>
| |
| Easy: Deliver 30 {{rl|Clay}} and 30 {{rl|Sea Marrow}} before time runs out<br/>
| |
| Medium: Deliver 40 {{rl|Clay}} and 40 {{rl|Sea Marrow}} before time runs out<br/>
| |
| Hard: Deliver 50 {{rl|Clay}} and 50 {{rl|Sea Marrow}} before time runs out<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Steel Pickaxes (+1 to {{rl|Stone}} production)<br/>
| |
| Basket of Pies (# {{rl|Pie}})<br/>
| |
| {{bl|Clay Pit}} Blueprint <br/>
| |
| <small>Id: "II TO Gathering Stone"</small>
| |
| | |
| ===== Venturesome Leader =====
| |
| '''Objective:'''<br/>
| |
| Easy: Discover any 3 [[Glades]] before time runs out<br/>
| |
| Medium: Discover any 4 [[Glades]] before time runs out<br/>
| |
| Hard: Discover any 5 [[Glades]] before time runs out<br/>
| |
| '''Rewards:'''<br/>
| |
| Exploration Contract (gain 20 {{rl|Reed}} and 20 {{rl|Clay}} each time you discover a [[Glade]])<br/>
| |
| Parts (# {{rl|Parts}})<br/>
| |
| Box of Tools (# {{rl|Tools}})<br/>
| |
| <small>Id: "II TO Glades Discovery"</small>
| |
| | |
| ===== Herbalist's Trial =====
| |
| '''Objective:'''<br/>
| |
| Easy: Deliver 30 {{rl|Herbs}} and 30 {{rl|Mushrooms}} before time runs out<br/>
| |
| Medium: Deliver 40 {{rl|Herbs}} and 40 {{rl|Mushrooms}} before time runs out<br/>
| |
| Hard: Deliver 50 {{rl|Herbs}} and 50 {{rl|Mushrooms}} before time runs out<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Tea Infuser (+# to {{rl|Tea}} production)<br/>
| |
| Pickled Goods (# {{rl|Pickled Goods}})<br/>
| |
| {{bl|Alchemist's Hut}} Blueprint <br/>
| |
| <small>Id: "II TO Herbalist Trial - CRW"</small><br/>
| |
| Note: This Order is specific to the Cursed Royal Woodlands
| |
| | |
| ===== Herbalist's Trial =====
| |
| '''Objective:'''<br/>
| |
| Easy: Deliver 30 {{rl|Berries}} and 30 {{rl|Mushrooms}} before time runs out<br/>
| |
| Medium: Deliver 40 {{rl|Berries}} and 40 {{rl|Mushrooms}} before time runs out<br/>
| |
| Hard: Deliver 50 {{rl|Berries}} and 50 {{rl|Mushrooms}} before time runs out<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Tea Infuser (+# to {{rl|Tea}} production)<br/>
| |
| Pickled Goods (# {{rl|Pickled Goods}})<br/>
| |
| {{bl|Alchemist's Hut}} Blueprint <br/>
| |
| <small>Id: "II TO Herbalist Trial - RW SF"</small><br/>
| |
| Note: This Order is specific to the Royal Woodlands and Sealed Forest
| |
| | |
| ===== Herbalist's Trial =====
| |
| '''Objective:'''<br/>
| |
| Easy: Deliver 30 {{rl|Berries}} and 30 {{rl|Herbs}} before time runs out<br/>
| |
| Medium: Deliver 40 {{rl|Berries}} and 40 {{rl|Herbs}} before time runs out<br/>
| |
| Hard: Deliver 50 {{rl|Berries}} and 50 {{rl|Herbs}} before time runs out<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Tea Infuser (+# to {{rl|Tea}} production)<br/>
| |
| Pickled Goods (# {{rl|Pickled Goods}})<br/>
| |
| {{bl|Alchemist's Hut}} Blueprint <br/>
| |
| <small>Id: "II TO Herbalist Trial - SO"</small><br/>
| |
| Note: This Order is specific to the Scarlet Orchard
| |
| | |
| ===== Beaver Colony =====
| |
| '''Objective:'''<br/>
| |
| Easy: This Order cannot be drawn as an Easy Order<br/>
| |
| Medium: Have 5 [[Beaver House]] built before time runs out<br/>
| |
| Hard: Have 6 [[Beaver House]] built before time runs out<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Clay Delivery Line (gain 5 {{rl|Clay}} per minute)<br/>
| |
| Pickled Goods (# {{rl|Pickled Goods}})<br/>
| |
| Group of Beavers (# [[Beavers]]) <br/>
| |
| <small>Id: "II TO Homes for Beavers"</small>
| |
| | |
| ===== Homes for Foxes =====
| |
| '''Objective:'''<br/>
| |
| Easy: This Order cannot be drawn as an Easy Order<br/>
| |
| Medium: Have 6 [[Fox House]] built before time runs out<br/>
| |
| Hard: Have 8 [[Fox House]] built before time runs out<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Tea Delivery Line (gain 5 {{rl|Tea}} per minute)<br/>
| |
| Pipes (# {{rl|Pipes}})<br/>
| |
| Group of Foxes (# [[Foxes]]) <br/>
| |
| <small>Id: "II TO Homes for Foxes"</small>
| |
| | |
| ===== Frog Colony =====
| |
| '''Objective:'''<br/>
| |
| Easy: This Order cannot be drawn as an Easy Order<br/>
| |
| Medium: Have 6 [[Frog House]] built before time runs out<br/>
| |
| Hard: Have 8 [[Frog House]] built before time runs out<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Stone Delivery Line (gain 5 {{rl|Stone}} per minute)<br/>
| |
| Bowl of Paste (# {{rl|Paste}})<br/>
| |
| Group of Frogs (# [[Frogs]]) <br/>
| |
| <small>Id: "II TO Homes for Frogs"</small>
| |
| | |
| ===== Harpy Colony =====
| |
| '''Objective:'''<br/>
| |
| Easy: This Order cannot be drawn as an Easy Order<br/>
| |
| Medium: Have 6 [[Harpy House]] built before time runs out<br/>
| |
| Hard: Have 8 [[Harpy House]] built before time runs out<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Insect Delivery Line (gain 5 {{rl|Insects}} per minute)<br/>
| |
| Bowl of Paste (# {{rl|Paste}})<br/>
| |
| Group of Harpies (# [[Harpies]]) <br/>
| |
| <small>Id: "II TO Homes for Harpies"</small>
| |
| | |
| ===== Human Colony =====
| |
| '''Objective:'''<br/>
| |
| Easy: This Order cannot be drawn as an Easy Order<br/>
| |
| Medium: Have 6 [[Human House]] built before time runs out<br/>
| |
| Hard: Have 8 [[Human House]] built before time runs out<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Clay Delivery Line (gain 5 {{rl|Clay}} per minute)<br/>
| |
| Basket of Pies (# {{rl|Pie}})<br/>
| |
| Group of Humans (# [[Humans]]) <br/>
| |
| <small>Id: "II TO Homes for Humans"</small>
| |
| | |
| ===== Lizard Colony =====
| |
| '''Objective:'''<br/>
| |
| Easy: This Order cannot be drawn as an Easy Order<br/>
| |
| Medium: Have 6 [[Lizard House]] built before time runs out<br/>
| |
| Hard: Have 8 [[Lizard House]] built before time runs out<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Coal Delivery Line (gain 5 {{rl|Coal}} per minute)<br/>
| |
| Basket of Jerky (# {{rl|Jerky}})<br/>
| |
| Group of Lizards (# [[Lizards]]) <br/>
| |
| <small>Id: "II TO Homes for Lizards"</small>
| |
| | |
| ===== Outpost =====
| |
| '''Objective:'''<br/>
| |
| Easy: This Order cannot be drawn as an Easy Order<br/>
| |
| Medium: This Order cannot be drawn as a Medium Order<br/>
| |
| Hard: Have 1 [[Hearth]] upgraded to level 2 and Deliver 10 {{rl|Amber}} before time runs out<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Wildfire Essence (# {{rl|Wildfire Essence}})<br/>
| |
| Parts (# {{rl|Parts}})<br/>
| |
| Box of Tools (# {{rl|Tools}})<br/>
| |
| <small>Id: "II TO HUBs"</small>
| |
| | |
| ===== Efficiency Test =====
| |
| '''Objective:'''<br/>
| |
| Easy: This Order cannot be drawn as an Easy Order<br/>
| |
| Medium: Deliver 40 {{rl|Planks}} and 40 {{rl|Scrolls}} before time runs out<br/>
| |
| Hard: Deliver 60 {{rl|Planks}} and 60 {{rl|Scrolls}} before time runs out<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Light Timber (woodcutters can carry 10 additional items)<br/>
| |
| Reinforced Axes ({{bl|Woodcutters' Camp}} production is #% quicker)<br/>
| |
| {{bl|Forester's Hut}} Blueprint<br/>
| |
| <small>Id: "II TO Lumbermill"</small>
| |
| | |
| ===== Sacrificial Ceremony =====
| |
| '''Objective:'''<br/>
| |
| Easy: This Order cannot be drawn as an Easy Order<br/>
| |
| Medium: Sacrifice 20 {{rl|Oil}} and 20 {{rl|Coal}} in the [[Ancient Hearth]] before time runs out<br/>
| |
| Hard: Sacrifice 40 {{rl|Oil}}, 40 {{rl|Coal}}, and 80 {{rl|Wood}} in the [[Ancient Hearth]] before time runs out<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Oil Delivery Line (gain 5 {{rl|Oil}} per minute)<br/>
| |
| {{bl|Smithy}} Blueprint<br/>
| |
| Ancient Artifact (+3 to Global [[Resolve]])<br/>
| |
| <small>Id: "II TO Sacrificies"</small>
| |
| | |
| ===== Trapper's Trial =====
| |
| '''Objective:'''<br/>
| |
| Easy: Deliver 30 {{rl|Meat}} and 30 {{rl|Insects}} before time runs out<br/>
| |
| Medium: Deliver 40 {{rl|Meat}} and 40 {{rl|Insects}} before time runs out<br/>
| |
| Hard: Deliver 50 {{rl|Meat}} and 50 {{rl|Insects}} before time runs out<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Salted Jerky (+# to {{rl|Jerky}} production)<br/>
| |
| Pack of Skewers (# {{rl|Skewers}})<br/>
| |
| {{bl|Smokehouse}} Blueprint <br/>
| |
| <small>Id: "II TO Trappers Trial - CF SF"</small><br/>
| |
| Note: This Order is specific to the Coral Forest and Sealed Forest
| |
| | |
| ===== Trapper's Trial =====
| |
| '''Objective:'''<br/>
| |
| Easy: Deliver 30 {{rl|Meat}} and 30 {{rl|Eggs}} before time runs out<br/>
| |
| Medium: Deliver 40 {{rl|Meat}} and 40 {{rl|Eggs}} before time runs out<br/>
| |
| Hard: Deliver 50 {{rl|Meat}} and 50 {{rl|Eggs}} before time runs out<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Salted Jerky (+# to {{rl|Jerky}} production)<br/>
| |
| Pack of Skewers (# {{rl|Skewers}})<br/>
| |
| {{bl|Smokehouse}} Blueprint <br/>
| |
| <small>Id: "II TO Trappers Trial - RW M"</small><br/>
| |
| Note: This Order is specific to the Royal Woodlands and Marshlands
| |
| | |
| ===== Trade Connections =====
| |
| '''Objective:'''<br/>
| |
| Easy: Deliver 5 {{rl|Pack of Trade Goods}} and 8 {{rl|Amber}}<br/>
| |
| Medium: Deliver 10 {{rl|Pack of Trade Goods}} and 10 {{rl|Amber}}<br/>
| |
| Hard: Deliver 12 {{rl|Pack of Luxury Goods}}, 12 {{rl|Pack of Trade Goods}}, and 12 {{rl|Amber}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Beneficial Agreement ([[Traders]] will arrive 15% quicker)<br/>
| |
| Parts (# {{rl|Parts}})<br/>
| |
| Villagers (# [[Villagers]])<br/>
| |
| <small>Id: "II Trade Connections"</small>
| |
| | |
| ===== Rainpunk Engineer =====
| |
| '''Objective:'''<br/>
| |
| Easy: Use a total of 60 of any type of rainwater (different types can be combined) in [[Rain Engines]]<br/>
| |
| Medium: Use a total of 120 of any type of rainwater (different types can be combined) in [[Rain Engines]]<br/>
| |
| Hard: Use a total of 180 of any type of rainwater (different types can be combined) in [[Rain Engines]]<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Villagers (# [[Villagers]]) <br/>
| |
| Parts (# {{rl|Parts}})<br/>
| |
| Pack of Skewers (# {{rl|Skewers}})<br/>
| |
| <small>Id: "II Use Water"</small>
| |
| | |
| ==== Tier 3 ====
| |
| | |
| ===== Water Industry =====
| |
| '''Objective:'''<br/>
| |
| Easy: Have 1 {{bl|Geyser Pump}} upgraded to level 1 and Deliver 10 {{rl|Bricks}} and 10 {{rl|Fabric}}<br/>
| |
| Medium: Have 1 {{bl|Geyser Pump}} upgraded to level 1 and Deliver 15 {{rl|Bricks}} and 15 {{rl|Fabric}}<br/>
| |
| Hard: Have 2 {{bl|Geyser Pump}} upgraded to level 1 and Deliver 20 {{rl|Bricks}} and 20 {{rl|Fabric}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Reinforced Saw Blades (+# to {{rl|Planks}} production)<br/>
| |
| Reinforced Brick Mold (+1 to {{rl|Bricks}} production)<br/>
| |
| Parts (# {{rl|Parts}}) <br/>
| |
| <small>Id: "III Pump Upgrade"</small>
| |
| | |
| ===== Royal Gardens =====
| |
| '''Objective:'''<br/>
| |
| Easy: Have 10 Harmony [[Decorations]] built<br/>
| |
| Medium: Have 15 Harmony [[Decorations]]<br/>
| |
| Hard: Have 20 Harmony [[Decorations]]<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Export Specialization (gain +1 to production yields for all packs of goods)<br/>
| |
| Bundle of Scrolls (# {{rl|Scrolls}})<br/>
| |
| Wildfire Essence (# {{rl|Wildfire Essence}}) <br/>
| |
| <small>Id: "III Aesthetics"</small>
| |
| | |
| ===== Cups and Glasses =====
| |
| '''Objective:'''<br/>
| |
| Easy: Have 1 {{bl|Tavern}} built and Deliver 30 {{rl|Ale}}<br/>
| |
| Medium: Have 1 {{bl|Tavern}} built and Deliver 40 {{rl|Ale}}<br/>
| |
| Hard: Have 1 {{bl|Tavern}} built and Deliver 50 {{rl|Ale}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Bigger Barrels (gain +# to {{rl|Ale}} production)<br/>
| |
| Barrels of Ale (# {{rl|Ale}})<br/>
| |
| Crate of Waterskins (# {{rl|Waterskins}})<br/>
| |
| <small>Id: "III Ale and Tavern"</small>
| |
| | |
| ===== Charity Fair =====
| |
| '''Objective:'''<br/>
| |
| Easy: Have 1 {{bl|Market}} built and Deliver 30 {{rl|Amber}}<br/>
| |
| Medium: Have 1 {{bl|Market}} built and Deliver 40 {{rl|Amber}}<br/>
| |
| Hard: Have 1 {{bl|Market}} built and Deliver 50 {{rl|Amber}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Trade Logs (gain 1 additional active [[Trade Route]] slot and [[Traders]] will arrive 25% quicker)<br/>
| |
| Basket of Pies (# {{rl|Pie}})<br/>
| |
| Pickled Goods (# {{rl|Pickled Goods}}) <br/>
| |
| <small>Id: "III Amber and Market"</small>
| |
| | |
| ===== Lost Knowledge =====
| |
| '''Objective:'''<br/>
| |
| Easy: Deliver 2 {{rl|Ancient Tablet}}<br/>
| |
| Medium: Deliver 3 {{rl|Ancient Tablet}}<br/>
| |
| Hard: Deliver 4 {{rl|Ancient Tablet}}<br/>
| |
| '''Rewards:'''<br/>
| |
| Basket of Jerky (# {{rl|Jerky}}) <br/>
| |
| Basket of Pies (# {{rl|Pie}}) <br/>
| |
| Barrels of Wine (# {{rl|Wine}}) <br/>
| |
| <small>Id: "III Ancient Tablets"</small>
| |
| | |
| ===== Archaeology =====
| |
| '''Objective:'''<br/>
| |
| Easy: Deliver 2 {{rl|Ancient Tablet}} and Discover any 2 [[Glades]]<br/>
| |
| Medium: Deliver 2 {{rl|Ancient Tablet}} and Discover any 3 [[Glades]]<br/>
| |
| Hard: Deliver 3 {{rl|Ancient Tablet}} and Discover any 4 [[Glades]]<br/>
| |
| '''Rewards:'''<br/>
| |
| Archaeological Tools (gain 20 {{rl|Pottery}} every time you Discover a new [[Glade]])<br/>
| |
| Wildfire Essence (# {{rl|Wildfire Essence}})<br/>
| |
| Box of Tools (# {{rl|Tools}}) <br/>
| |
| <small>Id: "III Archaeology"</small>
| |
| | |
| ===== Beaver Relatives =====
| |
| '''Objective:'''<br/>
| |
| Easy: Fulfill the Need for {{rl|Pickled Goods}} 30 times and have 4 [[Beaver House]] built<br/>
| |
| Medium: Fulfill the Need for {{rl|Pickled Goods}} 40 times and have 6 [[Beaver House]] built<br/>
| |
| Hard: Fulfill the Need for {{rl|Pickled Goods}} 50 times and have 8 [[Beaver House]] built<br/>
| |
| '''Rewards:'''<br/>
| |
| Beaver Clan Support (+3 to [[Beavers]] [[Resolve]])<br/>
| |
| Group of Beavers (# [[Beavers]])<br/>
| |
| Pack of Roots (# {{rl|Roots}}) <br/>
| |
| <small>Id: "III Beaver Relatives"</small>
| |
| | |
| ===== Building the Citadel =====
| |
| '''Objective:'''<br/>
| |
| Easy: Deliver 12 {{rl|Pack of Building Materials}}<br/>
| |
| Medium: Deliver 15 {{rl|Pack of Building Materials}}<br/>
| |
| Hard: Deliver 20 {{rl|Pack of Building Materials}}<br/>
| |
| '''Rewards:'''<br/>
| |
| Settlement Map ([[Villagers]] move 10% faster)<br/>
| |
| Copper Bars (# {{rl|Copper Bars}})<br/>
| |
| Parts (# {{rl|Parts}}) <br/>
| |
| <small>Id: "III Building Packs"</small>
| |
| | |
| ===== New Clothes =====
| |
| '''Objective:'''<br/>
| |
| Easy: Have 10 [[Villagers]] with the Need for {{rl|Coats}} fulfilled simultaneously for # seconds<br/>
| |
| Medium: Have 14 [[Villagers]] with the Need for {{rl|Coats}} fulfilled simultaneously for # seconds<br/>
| |
| Hard: Have 18 [[Villagers]] with the Need for {{rl|Coats}} fulfilled simultaneously for # seconds<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Ancient Sewing Technique (+# to {{rl|Coats}} production)<br/>
| |
| Tanning Racks (+1 to {{rl|Leather}} production)<br/>
| |
| Bundle of Fabric (# {{rl|Fabric}})<br/>
| |
| <small>Id: "III Coats NeedForTime"</small>
| |
| | |
| ===== Industry =====
| |
| '''Objective:'''<br/>
| |
| Easy: This Order cannot be drawn as an Easy Order<br/>
| |
| Medium: Deliver 50 {{rl|Copper Ore}}<br/>
| |
| Hard: This Order cannot be drawn as a Hard Order<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Parts (# {{rl|Parts}}) <br/>
| |
| Villagers (# [[Villagers]])<br/>
| |
| Box of Tools (# {{rl|Tools}}) <br/>
| |
| <small>Id: "III Copper"</small>
| |
| | |
| ===== Profitable Trade =====
| |
| '''Objective:'''<br/>
| |
| Easy: Complete 4 [[Trade Routes]] worth at least # {{rl|Amber}} and Deliver 6 {{rl|Pack of Provisions}}<br/>
| |
| Medium: Complete 4 [[Trade Routes]] worth at least # {{rl|Amber}} and Deliver 9 {{rl|Pack of Provisions}}<br/>
| |
| Hard: Complete 4 [[Trade Routes]] worth at least # {{rl|Amber}} and Deliver 12 {{rl|Pack of Provisions}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Bundle of Coats (# {{rl|Coats}}) <br/>
| |
| Reinforced Saw Blades (+# to {{rl|Planks}} production)<br/>
| |
| Crate of Sea Marrow (# {{rl|Sea Marrow}})<br/>
| |
| <small>Id: "III Costly Route"</small>
| |
| | |
| ===== Pyromania =====
| |
| '''Objective:'''<br/>
| |
| Easy: This Order cannot be drawn as an Easy Order<br/>
| |
| Medium: Burn 14 [[Blightrot Cysts]]<br/>
| |
| Hard: Burn 18 [[Blightrot Cysts]]<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Specialized Mining (gain +1 to {{rl|Coal}} production)<br/>
| |
| Fuel Mix (+1 to {{rl|Purging Fire}} production)<br/>
| |
| Chest of Coal (# {{rl|Coal}})<br/>
| |
| <small>Id: "III Cysts"</small>
| |
| | |
| ===== Agriculture =====
| |
| '''Objective:'''<br/>
| |
| Easy: Have 16 [[Farm Field]] built and Deliver 15 {{rl|Pack of Crops}}<br/>
| |
| Medium: Have 24 [[Farm Field]] built and Deliver 20 {{rl|Pack of Crops}}<br/>
| |
| Hard: Have 30 [[Farm Field]] built and Deliver 25 {{rl|Pack of Crops}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Villagers (# [[Villagers]])<br/>
| |
| Mold Supply (+1 to {{rl|Grain}} production)<br/>
| |
| Parts (# {{rl|Parts}})<br/>
| |
| <small>Id: "III Farmfields"</small>
| |
| | |
| ===== The Forum =====
| |
| '''Objective:'''<br/>
| |
| Easy: Deliver 30 {{rl|Training Gear}} and 30 {{rl|Wine}}<br/>
| |
| Medium: Deliver 40 {{rl|Training Gear}} and 40 {{rl|Wine}}<br/>
| |
| Hard: Deliver 50 {{rl|Training Gear}} and 50 {{rl|Wine}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| {{bl|Forum}} Blueprint<br/>
| |
| Woodworking Tools (gain +2 to {{rl|Training Gear}} production)<br/>
| |
| Bundle of Reeds (# {{rl|Reed}})<br/>
| |
| <small>Id: "III Forum"</small>
| |
| | |
| ===== Fox Relatives =====
| |
| '''Objective:'''<br/>
| |
| Easy: Fulfill the Need for {{rl|Porridge}} 30 times and have 4 [[Fox House]] built<br/>
| |
| Medium: Fulfill the Need for {{rl|Porridge}} 40 times and have 6 [[Fox House]] built<br/>
| |
| Hard: Fulfill the Need for {{rl|Porridge}} 50 times and have 8 [[Fox House]] built<br/>
| |
| '''Rewards:'''<br/>
| |
| Fox Pack Support (+3 to [[Foxes]] [[Resolve]])<br/>
| |
| Group of Beavers (# [[Foxes]])<br/>
| |
| Crate of Tea (# {{rl|Tea}}) <br/>
| |
| <small>Id: "III Fox Relatives"</small>
| |
| | |
| ===== Frog Relatives =====
| |
| '''Objective:'''<br/>
| |
| Easy: Fulfill the Need for {{rl|Paste}} 30 times and have 4 [[Frog House]] built<br/>
| |
| Medium: Fulfill the Need for {{rl|Paste}} 40 times and have 6 [[Frog House]] built<br/>
| |
| Hard: Fulfill the Need for {{rl|Paste}} 50 times and have 8 [[Frog House]] built<br/>
| |
| '''Rewards:'''<br/>
| |
| Frog Clan Support (+3 to [[Frogs]] [[Resolve]])<br/>
| |
| Group of Frogs (# [[Frogs]])<br/>
| |
| Box of Boots (# {{rl|Boots}}) <br/>
| |
| <small>Id: "III Frog Relatives"</small>
| |
| | |
| ===== Upgraded Living =====
| |
| '''Objective:'''<br/>
| |
| Easy: Have 4 [[Frog House]] upgraded to level #<br/>
| |
| Medium: Have 4 [[Frog House]] upgraded to level #<br/>
| |
| Hard: Have 4 [[Frog House]] upgraded to level #<br/>
| |
| '''Rewards:'''<br/>
| |
| Steel Grater (gain +2 to {{rl|Paste}} production)<br/>
| |
| Group of Frogs (# [[Frogs]])<br/>
| |
| Vessel of Incense (# {{rl|Incense}})<br/>
| |
| <small>Id: "III Frog Upgrades"</small>
| |
| | |
| ===== Hasty Explorer =====
| |
| '''Objective:'''<br/>
| |
| Easy: Discover 2 Dangerous [[Glades]] within # seconds of each other<br/>
| |
| Medium: Discover 2 Dangerous [[Glades]] within # seconds of each other<br/>
| |
| Hard: Discover 2 Dangerous [[Glades]] within # seconds of each other<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Pipes (# {{rl|Pipes}})<br/>
| |
| Parts (# {{rl|Parts}})<br/>
| |
| Stamping Die (+1 to {{rl|Pipes}} production)<br/>
| |
| <small>Id: "III Glades in Time"</small>
| |
| | |
| ===== Trailblazer =====
| |
| '''Objective:'''<br/>
| |
| Easy: Discover 4 [[Glades]]<br/>
| |
| Medium: Discover 5 [[Glades]]<br/>
| |
| Hard: Discover 6 [[Glades]]<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Pickle Jars (gain +# to {{rl|Pickled Goods}} production)<br/>
| |
| Amber Pouch (# {{rl|Amber}})<br/>
| |
| Box of Crystalized Dew (# {{rl|Crystalized Dew}})<br/>
| |
| <small>Id: "III Glades"</small>
| |
| | |
| ===== Harpy Relatives =====
| |
| '''Objective:'''<br/>
| |
| Easy: Fulfill the Need for {{rl|Jerky}} 30 times and have 4 [[Harpy House]] built<br/>
| |
| Medium: Fulfill the Need for {{rl|Jerky}} 40 times and have 6 [[Harpy House]] built<br/>
| |
| Hard: Fulfill the Need for {{rl|Jerky}} 50 times and have 8 [[Harpy House]] built<br/>
| |
| '''Rewards:'''<br/>
| |
| Harpy Clan Support (+3 to [[Harpies]] [[Resolve]])<br/>
| |
| Group of Harpies (# [[Harpies]])<br/>
| |
| Basket of Insects (# {{rl|Insects}}) <br/>
| |
| <small>Id: "III Harpy Relatives"</small>
| |
| | |
| ===== Cleanliness =====
| |
| '''Objective:'''<br/>
| |
| Easy: Fulfill the Need for [[Treatment]] 40 times<br/>
| |
| Medium: Fulfill the Need for [[Treatment]] 50 times<br/>
| |
| Hard: Fulfill the Need for [[Treatment]] 60 times<br/>
| |
| '''Rewards:'''<br/>
| |
| Tea Infuser (gain +# to {{rl|Tea}} production)<br/>
| |
| Group of Harpies (# [[Harpies]])<br/>
| |
| Bundle of Herbs (# {{rl|Herbs}})<br/>
| |
| <small>Id: "III Higene"</small>
| |
| | |
| ===== Advanced District =====
| |
| '''Objective:'''<br/>
| |
| Easy: Have 2 [[Hearths]] upgraded to level 1<br/>
| |
| Medium: Have 1 [[Hearth]] upgraded to level 2<br/>
| |
| Hard: Have 2 [[Hearths]] upgraded to level 2<br/>
| |
| '''Rewards:'''<br/>
| |
| Reinforced Saw Blades (+# to {{rl|Planks}} production)<br/>
| |
| Bundle of Leather (# {{rl|Leather}})<br/>
| |
| Box of Crystalized Dew (# {{rl|Crystalized Dew}})<br/>
| |
| <small>Id: "III Hub"</small>
| |
| | |
| ===== Human Relatives =====
| |
| '''Objective:'''<br/>
| |
| Easy: Fulfill the Need for {{rl|Biscuits}} 30 times and have 4 [[Human House]] built<br/>
| |
| Medium: Fulfill the Need for {{rl|Biscuits}} 40 times and have 6 [[Human House]] built<br/>
| |
| Hard: Fulfill the Need for {{rl|Biscuits}} 50 times and have 8 [[Human House]] built<br/>
| |
| '''Rewards:'''<br/>
| |
| Human Clan Support (+3 to [[Humans]] [[Resolve]])<br/>
| |
| Group of Humans (# [[Humans]])<br/>
| |
| Crate of Vegetables (# {{rl|Vegetables}})<br/>
| |
| <small>Id: "III Human Relatives"</small>
| |
| | |
| ===== Basic Rights =====
| |
| '''Objective:'''<br/>
| |
| Easy: Have 10 [[Villagers]] with the Need for [[Leisure]] fulfilled simultaneously for # seconds<br/>
| |
| Medium: Have 14 [[Villagers]] with the Need for [[Leisure]] fulfilled simultaneously for # seconds<br/>
| |
| Hard: Have 18 [[Villagers]] with the Need for [[Leisure]] fulfilled simultaneously for # seconds<br/>
| |
| '''Rewards:'''<br/>
| |
| Pickled Goods (# {{rl|Pickled Goods}})<br/>
| |
| Barrels (# {{rl|Barrels}})<br/>
| |
| {{bl|Cellar}} Blueprint<br/>
| |
| <small>Id: "III Leisure For Time"</small>
| |
| | |
| ===== Lizard Relatives =====
| |
| '''Objective:'''<br/>
| |
| Easy: Fulfill the Need for {{rl|Skewers}} 30 times and have 4 [[Lizard House]] built<br/>
| |
| Medium: Fulfill the Need for {{rl|Skewers}} 40 times and have 6 [[Lizard House]] built<br/>
| |
| Hard: Fulfill the Need for {{rl|Skewers}} 50 times and have 8 [[Lizard House]] built<br/>
| |
| '''Rewards:'''<br/>
| |
| Lizard Clan Support (+3 to [[Lizards]] [[Resolve]])<br/>
| |
| Group of Lizards (# [[Lizards]])<br/>
| |
| Pack of Skewers (# {{rl|Skewers}})<br/>
| |
| <small>Id: "III Lizard Relatives"</small>
| |
| | |
| ===== Lost in the Woods =====
| |
| '''Objective:'''<br/>
| |
| Easy: This Order cannot be drawn as an Easy Order<br/>
| |
| Medium: Complete 2 [[Glade Events]] using the Empathy solve<br/>
| |
| Hard: Complete 2 [[Glade Events]] using the Empathy solve<br/>
| |
| '''Rewards:'''<br/>
| |
| Export Specialization (gain +1 to production yields for all packs of goods)<br/>
| |
| Packs of Provisions (# {{rl|Pack of Provisions}})<br/>
| |
| Box of Tools (# {{rl|Tools}}) <br/>
| |
| <small>Id: "III Lost Villagers"</small>
| |
| | |
| ===== Luxury =====
| |
| '''Objective:'''<br/>
| |
| Easy: Fulfill the Need for [[Luxury]] 40 times<br/><br/>
| |
| Medium: Fulfill the Need for [[Luxury]] 50 times<br/>
| |
| Hard: Fulfill the Need for [[Luxury]] 60 times<br/>
| |
| '''Rewards:'''<br/>
| |
| Long Term Contract (workers who are assigned to a workplace that matches their comfort specialization receive an additional +2 [[Resolve]] from the "Comfortable" effect)<br/>
| |
| Basket of Biscuits (# {{rl|Biscuits}})<br/>
| |
| Barrels (# {{rl|Barrels}})<br/>
| |
| <small>Id: "III Luxury"</small>
| |
| | |
| ===== Rations for the Citadel =====
| |
| '''Objective:'''<br/>
| |
| Easy: Deliver 12 {{rl|Pack of Provisions}} and 12 {{rl|Pack of Crops}}<br/>
| |
| Medium: Deliver 15 {{rl|Pack of Provisions}} and 15 {{rl|Pack of Crops}}<br/>
| |
| Hard: Deliver 15 {{rl|Pack of Provisions}}, 15 {{rl|Pack of Crops}}, and 15 {{rl|Pack of Building Materials}}<br/>
| |
| '''Rewards:'''<br/>
| |
| Quick Deliveries (all packs of goods are produced 33% faster)<br/>
| |
| Crate of Waterskins (# {{rl|Waterskins}})<br/>
| |
| Box of Porridge (# {{rl|Porridge}})<br/>
| |
| <small>Id: "III Provisions and Crops"</small>
| |
| | |
| ===== Advanced Logistics =====
| |
| '''Objective:'''<br/>
| |
| Easy: Have 2 {{bl|Rain Collector}} built and Deliver 25 {{rl|Drizzle Water}}<br/>
| |
| Medium: Have 2 {{bl|Rain Collector}} built and Deliver 35 {{rl|Drizzle Water}} and 35 {{rl|Storm Water}}<br/>
| |
| Hard: This Order cannot be drawn as a Hard Order<br/>
| |
| '''Rewards:'''<br/>
| |
| Advanced Smelting (+2 to {{rl|Copper Bars}} production)<br/>
| |
| Box of Pottery (# {{rl|Pottery}})<br/>
| |
| Wildfire Essence (# {{rl|Wildfire Essence}})<br/>
| |
| <small>Id: "III Rain Collector"</small>
| |
| | |
| ===== Religion =====
| |
| '''Objective:'''<br/>
| |
| Easy: Fulfill the Need for [[Religion]] 50 times<br/><br/>
| |
| Medium: Fulfill the Need for [[Religion]] 60 times<br/>
| |
| Hard: Fulfill the Need for [[Religion]] 70 times<br/>
| |
| '''Rewards:'''<br/>
| |
| Mold Supply (+1 to {{rl|Grain}} production)<br/>
| |
| Chest of Coal (# {{rl|Coal}})<br/>
| |
| Bundle of Herbs (# {{rl|Herbs}})<br/>
| |
| <small>Id: "III Religion"</small>
| |
| | |
| ===== Beaver Resolve =====
| |
| '''Objective:'''<br/>
| |
| Easy: Maintain [[Beavers]] [[Resolve]] at 22 or higher for # seconds<br/>
| |
| Medium: Maintain [[Beavers]] [[Resolve]] at 26 or higher for # seconds<br/>
| |
| Hard: Maintain [[Beavers]] [[Resolve]] at 30 or higher for # seconds<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Steel Penknives (+1 to {{rl|Roots}} production)<br/>
| |
| Group of Beavers (# [[Beavers]])<br/>
| |
| Amber Pouch (# {{rl|Amber}})<br/>
| |
| <small>Id: "III Resolve Beavers"</small>
| |
| | |
| ===== Fox Villagers =====
| |
| '''Objective:'''<br/>
| |
| Easy: Maintain [[Foxes]] [[Resolve]] at 16 or higher for # seconds and Deliver 10 {{rl|Tea}}<br/>
| |
| Medium: Maintain [[Foxes]] [[Resolve]] at 20 or higher for # seconds and Deliver 15 {{rl|Tea}}<br/>
| |
| Hard: Maintain [[Foxes]] [[Resolve]] at 24 or higher for # seconds and Deliver 20 {{rl|Tea}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Puffed Grain (+# to {{rl|Porridge}} production)<br/>
| |
| Group of Beavers (# [[Beavers]])<br/>
| |
| Parts (# {{rl|Parts}})<br/>
| |
| <small>Id: "III Resolve Foxes"</small>
| |
| | |
| ===== Frog Resolve =====
| |
| '''Objective:'''<br/>
| |
| Easy: Maintain [[Frogs]] [[Resolve]] at 22 or higher for # seconds<br/>
| |
| Medium: Maintain [[Frogs]] [[Resolve]] at 26 or higher for # seconds<br/>
| |
| Hard: Maintain [[Frogs]] [[Resolve]] at 30 or higher for # seconds<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Steel Pickaxes (+1 to {{rl|Stone}} production)<br/>
| |
| Group of Frogs (# [[Frogs]])<br/>
| |
| Barrels of Wine (# {{rl|Wine}}) <br/>
| |
| <small>Id: "III Resolve Frogs"</small>
| |
| | |
| ===== Harpy Villagers =====
| |
| '''Objective:'''<br/>
| |
| Easy: Have 8 [[Harpies]] for # seconds and have 6 [[Villagers]] with the need for {{rl|Jerky}} fulfilled simultaneously for # seconds<br/>
| |
| Medium: Have 10 [[Harpies]] for # seconds and have 8 [[Villagers]] with the need for {{rl|Jerky}} fulfilled simultaneously for # seconds<br/>
| |
| Hard: Have 12 [[Harpies]] for # seconds and have 10 [[Villagers]] with the need for {{rl|Jerky}} fulfilled simultaneously for # seconds<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Large Berry Baskets (+1 to {{rl|Berries}} production)<br/>
| |
| Group of Harpies (# [[Harpies]])<br/>
| |
| Bundle of Scrolls (# {{rl|Scrolls}})<br/>
| |
| <small>Id: "III Resolve Harpies"</small>
| |
| | |
| ===== Human Villagers =====
| |
| '''Objective:'''<br/>
| |
| Easy: Have 8 [[Humans]] for # seconds and have 6 [[Villagers]] with the need for {{rl|Coats}} fulfilled simultaneously for # seconds<br/>
| |
| Medium: Have 10 [[Humans]] for # seconds and have 8 [[Villagers]] with the need for {{rl|Coats}} fulfilled simultaneously for # seconds<br/>
| |
| Hard: Have 12 [[Humans]] for # seconds and have 10 [[Villagers]] with the need for {{rl|Coats}} fulfilled simultaneously for # seconds<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Reinforced Needles (+1 to {{rl|Fabric}} production)<br/>
| |
| Group of Humans (# [[Humans]])<br/>
| |
| Parts (# {{rl|Parts}})<br/>
| |
| <small>Id: "III Resolve Humans"</small>
| |
| | |
| ===== Lizard Villagers =====
| |
| '''Objective:'''<br/>
| |
| Easy: Maintain [[Lizards]] [[Resolve]] at 16 or higher for # seconds and Deliver 5 {{rl|Pack of Provisions}}<br/>
| |
| Medium: Maintain [[Lizards]] [[Resolve]] at 20 or higher for # seconds and Deliver 5 {{rl|Pack of Provisions}}<br/>
| |
| Hard: Maintain [[Lizards]] [[Resolve]] at 24 or higher for # seconds and Deliver 5 {{rl|Pack of Provisions}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Nets (+1 to {{rl|Meat}} production)<br/>
| |
| Group of Lizards (# [[Lizards]])<br/>
| |
| Parts (# {{rl|Parts}})<br/>
| |
| <small>Id: "III Resolve Lizards"</small>
| |
| | |
| ===== Fair Exchange =====
| |
| '''Objective:'''<br/>
| |
| Easy: Complete 4 [[Trade Routes]] worth at least # {{rl|Amber}}<br/>
| |
| Medium: Complete 5 [[Trade Routes]] worth at least # {{rl|Amber}}<br/>
| |
| Hard: Complete 6 [[Trade Routes]] worth at least # {{rl|Amber}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Puffed Grain (+# to {{rl|Porridge}} production)<br/>
| |
| Pipes (# {{rl|Pipes}})<br/>
| |
| Vessel of Incense (# {{rl|Incense}})<br/>
| |
| <small>Id: "III Route Value"</small>
| |
| | |
| ===== Income Tax =====
| |
| '''Objective:'''<br/>
| |
| Easy: Complete 6 [[Trade Routes]] and Deliver 10 {{rl|Amber}}<br/>
| |
| Medium: Complete 8 [[Trade Routes]] and Deliver 15 {{rl|Amber}}<br/>
| |
| Hard: Complete 10 [[Trade Routes]] and Deliver 20 {{rl|Amber}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Wildfire Essence (# {{rl|Wildfire Essence}})<br/>
| |
| Beneficial Agreement ([[Traders]] will arrive 15% quicker)<br/>
| |
| Parts (# {{rl|Parts}})<br/>
| |
| <small>Id: "III Routes and Amber"</small>
| |
| | |
| ===== Export =====
| |
| '''Objective:'''<br/>
| |
| Easy: Complete 8 [[Trade Routes]]<br/>
| |
| Medium: Complete 10 [[Trade Routes]]<br/>
| |
| Hard: Complete 12 [[Trade Routes]]<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Export Specialization (gain +1 to production yields for all packs of goods)<br/>
| |
| Villagers (# [[Villagers]])<br/>
| |
| Parts (# {{rl|Parts}})<br/>
| |
| <small>Id: "III Routes"</small>
| |
| | |
| ===== Aesthetics =====
| |
| '''Objective:'''<br/>
| |
| Easy: Have 10 Aesthetics [[Decorations]] built<br/>
| |
| Medium: Have Aesthetics [[Decorations]]<br/>
| |
| Hard: Have Aesthetics [[Decorations]]<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Large Berry Baskets (+1 to {{rl|Berries}} production)<br/>
| |
| Amber Pouch (# {{rl|Amber}})<br/>
| |
| Box of Crystalized Dew (# {{rl|Crystalized Dew}})<br/>
| |
| <small>Id: "III Royal Gardens"</small>
| |
| | |
| ===== Ruins =====
| |
| '''Objective:'''<br/>
| |
| Easy: Rebuild or Salvage 1 [[Ruin]] and Deliver 10 {{rl|Pack of Provisions}}<br/>
| |
| Medium: Rebuild or Salvage 2 [[Ruins]] and Deliver 12 {{rl|Pack of Provisions}}<br/>
| |
| Hard: Rebuild or Salvage 3 [[Ruins]] and Deliver 15 {{rl|Pack of Provisions}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Scout's Pack (workers assigned to [[Glade Events]] can carry 5 more items)<br/>
| |
| Box of Tools (# {{rl|Tools}}) <br/>
| |
| Box of Pottery (# {{rl|Pottery}})<br/>
| |
| <small>Id: "III Ruins"</small>
| |
| | |
| ===== Salty Delivery =====
| |
| '''Objective:'''<br/>
| |
| Easy: This Order cannot be drawn as an Easy Order<br/>
| |
| Medium: Deliver 50 {{rl|Salt}}<br/>
| |
| Hard: This Order cannot be drawn as a Hard Order<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Parts (# {{rl|Parts}}) <br/>
| |
| Villagers (# [[Villagers]])<br/>
| |
| Salt Picks (+1 to {{rl|Salt}} production)<br/>
| |
| <small>Id: "III Salt"</small>
| |
| | |
| ===== Brotherhood =====
| |
| '''Objective:'''<br/>
| |
| Easy: Have 1 {{bl|Temple}} built and Deliver 30 {{rl|Scrolls}}<br/>
| |
| Medium: Have 1 {{bl|Temple}} built and Deliver 40 {{rl|Scrolls}}<br/>
| |
| Hard: Have 1 {{bl|Temple}} built and Deliver 50 {{rl|Scrolls}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Vessel of Incense (# {{rl|Incense}})<br/>
| |
| Oil Vessels (# {{rl|Oil}})<br/>
| |
| Sacks of Flour (# {{rl|Flour}})<br/>
| |
| <small>Id: "III Scrolls and Temple"</small>
| |
| | |
| ===== Gifts for the Queen =====
| |
| '''Objective:'''<br/>
| |
| Easy: Complete 1 [[Glade Event]] using the Loyalty solve<br/>
| |
| Medium: Complete 2 [[Glade Events]] using the Loyalty solve<br/>
| |
| Hard: Complete 3 [[Glade Events]] using the Loyalty solve<br/>
| |
| '''Rewards:'''<br/>
| |
| Seized Inheritance (gain 20 random goods every time a [[Villager]] dies)<br/>
| |
| Parts (# {{rl|Parts}})<br/>
| |
| Villagers (# [[Villagers]])<br/>
| |
| <small>Id: "III Send to Citadel"</small>
| |
| | |
| ===== Healing =====
| |
| '''Objective:'''<br/>
| |
| Easy: Have 1 {{bl|Bath House}} built and Deliver 30 {{rl|Tea}}<br/>
| |
| Medium: Have 1 {{bl|Bath House}} built and Deliver 40 {{rl|Tea}}<br/>
| |
| Hard: Have 1 {{bl|Bath House}} built and Deliver 50 {{rl|Tea}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Dye Extractor (gain 5 {{rl|Dye}} for every 10 {{rl|Insects}} produced)<br/>
| |
| Crate of Tea (# {{rl|Tea}}) <br/>
| |
| Basket of Biscuits (# {{rl|Biscuits}})<br/>
| |
| <small>Id: "III Service Harpy"</small>
| |
| | |
| ===== Religious Rites =====
| |
| '''Objective:'''<br/>
| |
| Easy: Have 1 {{bl|Monastery}} built and Deliver 30 {{rl|Incense}}<br/>
| |
| Medium: Have 1 {{bl|Monastery}} built and Deliver 40 {{rl|Incense}}<br/>
| |
| Hard: Have 1 {{bl|Monastery}} built and Deliver 50 {{rl|Incense}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Advanced Fuel (all fuel recipes are 33% faster)<br/>
| |
| Vessel of Incense (# {{rl|Incense}})<br/>
| |
| Basket of Pies (# {{rl|Pie}})<br/>
| |
| <small>Id: "III Service Human"</small>
| |
| | |
| ===== Arena =====
| |
| '''Objective:'''<br/>
| |
| Easy: Have 1 {{bl|Clan Hall}} built and Deliver 30 {{rl|Training Gear}}<br/>
| |
| Medium: Have 1 {{bl|Clan Hall}} built and Deliver 40 {{rl|Training Gear}}<br/>
| |
| Hard: Have 1 {{bl|Clan Hall}} built and Deliver 50 {{rl|Training Gear}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Training Grounds (gain +1 to [[Lizard]] [[Resolve]] for every 70 {{rl|Training Gear}} produced)<br/>
| |
| Training Gear (# {{rl|Training Gear}})<br/>
| |
| Basket of Jerky (# {{rl|Jerky}})<br/>
| |
| <small>Id: "III Service Lizard"</small>
| |
| | |
| ===== Serving Ale =====
| |
| '''Objective:'''<br/>
| |
| Easy: Fulfill the Need for [[Leisure]] 50 times<br/>
| |
| Medium: Fulfill the Need for [[Leisure]] 60 times<br/>
| |
| Hard: Fulfill the Need for [[Leisure]] 70 times<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Bigger Barrels (gain +# to {{rl|Ale}} production)<br/>
| |
| Amber Pouch (# {{rl|Amber}})<br/>
| |
| Parts (# {{rl|Parts}})<br/>
| |
| <small>Id: "III Serving Ale"</small>
| |
| | |
| ===== Open or Send Caches =====
| |
| '''Objective:'''<br/>
| |
| Easy: Open or Send 2 [[Abandoned Caches]]<br/>
| |
| Medium: Open or Send 3 [[Abandoned Caches]]<br/>
| |
| Hard: Open or Send 4 [[Abandoned Caches]]<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Scout's Pack (workers assigned to [[Glade Events]] can carry 5 more items)<br/>
| |
| Villagers (# [[Villagers]])<br/>
| |
| Parts (# {{rl|Parts}})<br/>
| |
| <small>Id: "III Solve Chests"</small>
| |
| | |
| ===== Profitable Caution =====
| |
| '''Objective:'''<br/>
| |
| Easy: Complete 2 Dangerous [[Glade Events]]<br/>
| |
| Medium: Complete 3 Dangerous [[Glade Events]]<br/>
| |
| Hard: Complete 4 Dangerous [[Glade Events]]<br/>
| |
| '''Rewards:'''<br/>
| |
| Giant Vegetables (gain +1 to {{rl|Vegetables}} production)<br/>
| |
| Parts (# {{rl|Parts}})<br/>
| |
| {{bl|Artisan}} Blueprint<br/>
| |
| <small>Id: "III Solve Dangerous Relic"</small>
| |
| | |
| ===== Good Friends =====
| |
| '''Objective:'''<br/>
| |
| Easy: Have a [[Standing]] of level 2 with 1 settlement/faction<br/>
| |
| Medium: Have a [[Standing]] of level 2 with 2 settlements/factions<br/>
| |
| Hard: Have a [[Standing]] of level 2 with 3 settlements/factions<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Box of Boots (# {{rl|Boots}})<br/>
| |
| Amber Pouch (# {{rl|Amber}})<br/>
| |
| Crate of Waterskins (# {{rl|Waterskins}})<br/>
| |
| <small>Id: "III Standing"</small>
| |
| | |
| ===== Basic Packages =====
| |
| '''Objective:'''<br/>
| |
| Easy: This Order cannot be drawn as an Easy Order<br/>
| |
| Medium: Deliver 15 {{rl|Pack of Provisions}} and 15 {{rl|Pack of Crops}} before time runs out<br/>
| |
| Hard: Deliver 20 {{rl|Pack of Provisions}}, 20 {{rl|Pack of Crops}}, and 10 {{rl|Pack of Trade Goods}} before time runs out<br/>
| |
| '''Rewards:'''<br/>
| |
| Export Specialization (gain +1 to production yields for all packs of goods)<br/>
| |
| {{bl|Bakery}} Blueprint<br/>
| |
| Box of Tools (# {{rl|Tools}}) <br/>
| |
| <small>Id: "III TO Basic Packs"</small>
| |
| | |
| ===== Building Rush =====
| |
| '''Objective:'''<br/>
| |
| Easy: This Order cannot be drawn as an Easy Order<br/>
| |
| Medium: Have 8 Aesthetics [[Decorations]] and 8 Harmony [[Decorations]] built before time runs out<br/>
| |
| Hard: Have 10 Aesthetics [[Decorations]] and 10 Harmony [[Decorations]] built before time runs out<br/>
| |
| '''Rewards:'''<br/>
| |
| Bigger Barrels (gain +# to {{rl|Ale}} production)<br/>
| |
| {{bl|Brewery}} Blueprint<br/>
| |
| Wildfire Essence (# {{rl|Wildfire Essence}})<br/>
| |
| <small>Id: "III TO Building Packs"</small>
| |
| | |
| ===== Chest Chaser =====
| |
| '''Objective:'''<br/>
| |
| Easy: Open or Send 2 [[Abandoned Caches]] before time runs out<br/>
| |
| Medium: Open or Send 3 [[Abandoned Caches]] before time runs out<br/>
| |
| Hard: Open or Send 4 [[Abandoned Caches]] before time runs out<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Training Gear Delivery Line (gain 5 {{rl|Training Gear}} per minute)<br/>
| |
| Export Specialization (gain +1 to production yields for all packs of goods)<br/>
| |
| Box of Tools (# {{rl|Tools}})<br/>
| |
| <small>Id: "III TO Chest Chaser"</small>
| |
| | |
| ===== Foolhardy Man =====
| |
| '''Objective:'''<br/>
| |
| Easy: This Order cannot be drawn as an Easy Order<br/>
| |
| Medium: Complete 3 Dangerous [[Glade Events]] before time runs out<br/>
| |
| Hard: Complete 4 Dangerous [[Glade Events]] before time runs out<br/>
| |
| '''Rewards:'''<br/>
| |
| Barrel Delivery Line (gain 5 {{rl|Barrels}} per minute)<br/>
| |
| {{bl|Monastery}} Blueprint<br/>
| |
| Parts (# {{rl|Parts}})<br/>
| |
| <small>Id: "III TO Dangerous Stuff"</small>
| |
| | |
| ===== Coal Fever =====
| |
| '''Objective:'''<br/>
| |
| Easy: This Order cannot be drawn as an Easy Order<br/>
| |
| Medium: Deliver 100 {{rl|Coal}} before time runs out<br/>
| |
| Hard: Deliver 100 {{rl|Coal}} before time runs out<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Rainpunk Drills (gain +100% to amount of goods produced in the {{bl|Mine}}) <br/>
| |
| Box of Porridge (# {{rl|Porridge}})<br/>
| |
| Parts (# {{rl|Parts}})<br/>
| |
| <small>Id: "III TO Digging Coal"</small>
| |
| | |
| ===== Copper Fever =====
| |
| '''Objective:'''<br/>
| |
| Easy: This Order cannot be drawn as an Easy Order<br/>
| |
| Medium: Deliver 100 {{rl|Copper Ore}} before time runs out<br/>
| |
| Hard: Deliver 100 {{rl|Copper Ore}} before time runs out<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Rainpunk Drills (gain +100% to amount of goods produced in the {{bl|Mine}}) <br/>
| |
| Pack of Skewers (# {{rl|Skewers}}) <br/>
| |
| Parts (# {{rl|Parts}})<br/>
| |
| <small>Id: "III TO Digging Copper"</small>
| |
| | |
| ===== Salt Fever =====
| |
| '''Objective:'''<br/>
| |
| Easy: This Order cannot be drawn as an Easy Order<br/>
| |
| Medium: Deliver 100 {{rl|Salt}} before time runs out<br/>
| |
| Hard: Deliver 100 {{rl|Salt}} before time runs out<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Rainpunk Drills (gain +100% to amount of goods produced in the {{bl|Mine}}) <br/>
| |
| Basket of Jerky (# {{rl|Jerky}})<br/>
| |
| Parts (# {{rl|Parts}})<br/>
| |
| <small>Id: "III TO Digging Salt"</small>
| |
| | |
| ===== Let It Rain =====
| |
| '''Objective:'''<br/>
| |
| Easy: This Order cannot be drawn as an Easy Order<br/>
| |
| Medium: Have 6 [[Rain Engines]] installed and Deliver 150 {{rl|Drizzle Water}} before time runs out<br/>
| |
| Hard: Have 8 [[Rain Engines]] installed and Deliver 150 {{rl|Drizzle Water}} and 150 {{rl|Clearance Water}} before time runs out<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Ale Delivery Line (gain 5 {{rl|Ale}} per minute) <br/>
| |
| Spiced Ale (additional +5 to [[Resolve]] when under the effect of [[Leisure]])<br/>
| |
| {{bl|Tavern}} Blueprint<br/>
| |
| <small>Id: "III TO Engines and Water"</small>
| |
| | |
| ===== Disturbing the Ancients =====
| |
| '''Objective:'''<br/>
| |
| Easy: This Order cannot be drawn as an Easy Order<br/>
| |
| Medium: Deliver 2 {{rl|Ancient Tablet}} and Discover 3 [[Glades]] before time runs out<br/>
| |
| Hard: Deliver 3 {{rl|Ancient Tablet}} and Discover 4 [[Glades]] before time runs out<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Pottery Delivery Line (gain 5 {{rl|Pottery}} per minute)<br/>
| |
| {{bl|Press}} Blueprint<br/>
| |
| Box of Tools (# {{rl|Tools}})<br/>
| |
| <small>Id: "III TO Explore and Deliver"</small>
| |
| | |
| ===== Devilish Curiosity =====
| |
| '''Objective:'''<br/>
| |
| Easy: This Order cannot be drawn as an Easy Order<br/>
| |
| Medium: Discover 1 Forbidden [[Glade]] before time runs out<br/>
| |
| Hard: Discover 1 Forbidden [[Glade]] before time runs out<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Reinforced Saw Blades (+# to {{rl|Planks}} production)<br/>
| |
| Pickled Goods (# {{rl|Pickled Goods}})<br/>
| |
| Metallurgic Proficiency (increases the production speed of {{rl|Copper Bars}}, {{rl|Crystalized Dew}}, and all recipes that use metal ingots by +33%)<br/>
| |
| <small>Id: "III TO Forbidden Glade"</small>
| |
| | |
| ===== Forest Fascination =====
| |
| '''Objective:'''<br/>
| |
| Easy: This Order cannot be drawn as an Easy Order<br/>
| |
| Medium: Discover 5 [[Glades]] before time runs out<br/>
| |
| Hard: Discover 6 [[Glades]] and Deliver 10 {{rl|Tools}} before time runs out<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Advanced Smelting (+2 to {{rl|Copper Bars}} production)<br/>
| |
| Amber Pouch (# {{rl|Amber}})<br/>
| |
| Ancient Artifact (+3 to Global [[Resolve]])<br/>
| |
| <small>Id: "III TO Glades and Tools"</small>
| |
| | |
| ===== Wealthy Trader =====
| |
| '''Objective:'''<br/>
| |
| Easy: This Order cannot be drawn as an Easy Order<br/>
| |
| Medium: This Order cannot be drawn as a Medium Order<br/>
| |
| Hard: Sell goods worth 70 {{rl|Amber}} before time runs out<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Biscuit Delivery Line (gain 5 {{rl|Biscuits}} per minute)<br/>
| |
| Advanced Leatherworking (gain +# to {{rl|Leather}} production)<br/>
| |
| {{bl|Market}} Blueprint<br/>
| |
| <small>Id: "III TO Rich Trader"</small>
| |
| | |
| ===== Into the Ruins =====
| |
| '''Objective:'''<br/>
| |
| Easy: This Order cannot be drawn as an Easy Order<br/>
| |
| Medium: This Order cannot be drawn as a Medium Order<br/>
| |
| Hard: Rebuild or Salvage 2 [[Ruins]] and complete 1 [[Glade Event]] using the Corruption solve before time runs out<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Reinforced Saw Blades (+# to {{rl|Planks}} production)<br/>
| |
| {{bl|Carpenter}} Blueprint<br/>
| |
| Box of Tools (# {{rl|Tools}})<br/>
| |
| <small>Id: "III TO Rich Trader"</small>
| |
| | |
| ===== Bling-Bling =====
| |
| '''Objective:'''<br/>
| |
| Easy: This Order cannot be drawn as an Easy Order<br/>
| |
| Medium: This Order cannot be drawn as a Medium Order<br/>
| |
| Hard: Deliver 70 {{rl|Amber}} before time runs out<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Salted Jerky (gain +# to {{rl|Jerky}} production)<br/>
| |
| Bigger Ovens (gain +# to {{rl|Pie}} production)<br/>
| |
| Parts (# {{rl|Parts}}<br/>
| |
| <small>Id: "III TO Shiny"</small>
| |
| | |
| ===== Thirsty Trader =====
| |
| '''Objective:'''<br/>
| |
| Easy: This Order cannot be drawn as an Easy Order<br/>
| |
| Medium: Sell goods worth 35 {{rl|Amber}} and Deliver 30 {{rl|Wine}} before time runs out<br/>
| |
| Hard: Sell goods worth 45 {{rl|Amber}} and Deliver 40 {{rl|Wine}} before time runs out<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Metal Delivery Line (gain 4 {{rl|Copper Bars}} per minute)<br/>
| |
| Box of Crystalized Dew (# {{rl|Crystalized Dew}})<br/>
| |
| Amber Pouch (# {{rl|Amber}})<br/>
| |
| <small>Id: "III TO Thirsty Trader"</small>
| |
| | |
| ===== The Source =====
| |
| '''Objective:'''<br/>
| |
| Easy: Use 100 {{rl|Drizzle Water}} in [[Rain Engines]] before time runs out<br/>
| |
| Medium: Use 125 {{rl|Clearance Water}} in [[Rain Engines]] before time runs out<br/>
| |
| Hard: Use 150 {{rl|Storm Water}} in [[Rain Engines]] before time runs out<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Advanced Brewing (gain +60% to amount of goods produced in the {{bl|Brewery}})<br/>
| |
| Survivor Bonding (+10% [[Villager]] speed and +1 to [[Global]] [[Resolve]])<br/>
| |
| Amber Pouch (# {{rl|Amber}})<br/>
| |
| <small>Id: "III TO Water Used"</small>
| |
| | |
| ===== Trade and Industry =====
| |
| '''Objective:'''<br/>
| |
| Easy: Sell goods worth 25 {{rl|Amber}} and use 50 units of any rainwater in [[Rain Engines]] (different types of rainwater can be combined)<br/>
| |
| Medium: Sell goods worth 35 {{rl|Amber}} and use 90 units of any rainwater in [[Rain Engines]] (different types of rainwater can be combined)<br/>
| |
| Hard: Sell goods worth 45 {{rl|Amber}} and use 130 units of any rainwater in [[Rain Engines]] (different types of rainwater can be combined)<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Beneficial Agreement ([[Traders]] will arrive 15% quicker)<br/>
| |
| Builder's Pack (any builder can carry 5 additional items)<br/>
| |
| Wildfire Essence (# {{rl|Wildfire Essence}})<br/>
| |
| <small>Id: "III Trade and Spark"</small>
| |
| | |
| ===== Trading Goods =====
| |
| '''Objective:'''<br/>
| |
| Easy: Deliver 20 {{rl|Pack of Trade Goods}}<br/>
| |
| Medium: Deliver 25 {{rl|Pack of Trade Goods}}<br/>
| |
| Hard: Deliver 30 {{rl|Pack of Trade Goods}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Crate of Bricks (# {{rl|Bricks}}) <br/>
| |
| Bundle of Fabric (# {{rl|Fabric}})<br/>
| |
| Amber Pouch (# {{rl|Amber}})<br/>
| |
| <small>Id: "III TradePacks"</small>
| |
| | |
| ===== Booming Economy =====
| |
| '''Objective:'''<br/>
| |
| Easy: Sell goods worth 30 {{rl|Amber}}<br/>
| |
| Medium: Sell goods worth 45 {{rl|Amber}}<br/>
| |
| Hard: Sell goods worth 60 {{rl|Amber}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Trade Contract ([[Traders]] will arrive 25% quicker)<br/>
| |
| Box of Tools (# {{rl|Tools}})<br/>
| |
| Villagers (# [[Villagers]])<br/>
| |
| <small>Id: "III Trader Value Sold"</small>
| |
| | |
| ===== Lumps of Coal =====
| |
| '''Objective:'''<br/>
| |
| Easy: Have 1 {{bl|Mine}} upgraded to level 2 and Deliver 20 {{rl|Coal}}<br/>
| |
| Medium: Have 1 {{bl|Mine}} upgraded to level 2 and Deliver 40 {{rl|Coal}}<br/>
| |
| Hard: Have 1 {{bl|Mine}} upgraded to level 2 and Deliver 60 {{rl|Coal}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Specialized Mining (gain +1 to {{rl|Coal}} production)<br/>
| |
| Oil Vessels (# {{rl|Oil}})<br/>
| |
| Vials of Pigment (# {{rl|Dye}})<br/>
| |
| <small>Id: "III Upgrade Mine - Coal"</small>
| |
| | |
| ===== Ore Mning =====
| |
| '''Objective:'''<br/>
| |
| Easy: Have 1 {{bl|Mine}} upgraded to level 2 and Deliver 20 {{rl|Copper Ore}}<br/>
| |
| Medium: Have 1 {{bl|Mine}} upgraded to level 2 and Deliver 40 {{rl|Copper Ore}}<br/>
| |
| Hard: Have 1 {{bl|Mine}} upgraded to level 2 and Deliver 60 {{rl|Copper Ore}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Steel Drills (+1 to {{rl|Copper Ore}} production)<br/>
| |
| Box of Tools (# {{rl|Tools}})<br/>
| |
| Crate of Sea Marrow (# {{rl|Sea Marrow}})<br/>
| |
| <small>Id: "III Upgrade Mine - Copper"</small>
| |
| | |
| ===== Power of the Storm =====
| |
| '''Objective:'''<br/>
| |
| Easy: Use 75 {{rl|Storm Water}} in [[Rain Engines]]<br/>
| |
| Medium: Use 125 {{rl|Storm Water}} in [[Rain Engines]]<br/>
| |
| Hard: Use 175 {{rl|Storm Water}} in [[Rain Engines]]<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Box of Tools (# {{rl|Tools}})<br/>
| |
| Rainwater Condenser (+# to {{rl|Storm Water}} production)<br/>
| |
| Parts (# {{rl|Parts}})<br/>
| |
| <small>Id: "III Use Blue Water"</small>
| |
| | |
| ===== Power of the Drizzle =====
| |
| '''Objective:'''<br/>
| |
| Easy: Use 75 {{rl|Drizzle Water}} in [[Rain Engines]]<br/>
| |
| Medium: Use 125 {{rl|Drizzle Water}} in [[Rain Engines]]<br/>
| |
| Hard: Use 175 {{rl|Drizzle Water}} in [[Rain Engines]]<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Villagers (# [[Villagers]])<br/>
| |
| Amber Pouch (# {{rl|Amber}})<br/>
| |
| Pipes (# {{rl|Pipes}})<br/>
| |
| <small>Id: "III Use Green Water"</small>
| |
| | |
| ===== Power of the Clearance =====
| |
| '''Objective:'''<br/>
| |
| Easy: Use 75 {{rl|Clearance Water}} in [[Rain Engines]]<br/>
| |
| Medium: Use 125 {{rl|Clearance Water}} in [[Rain Engines]]<br/>
| |
| Hard: Use 175 {{rl|Clearance Water}} in [[Rain Engines]]<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Pipes (# {{rl|Pipes}})<br/>
| |
| Villagers (# [[Villagers]])<br/>
| |
| Advanced Coopering (gain +2 to {{rl|Barrels}} production)<br/>
| |
| <small>Id: "III Use Yellow Water"</small>
| |
| | |
| ===== Luxury Goods =====
| |
| '''Objective:'''<br/>
| |
| Easy: Deliver 15 {{rl|Pack of Luxury Goods}}<br/>
| |
| Medium: Deliver 20 {{rl|Pack of Luxury Goods}}<br/>
| |
| Hard: Deliver 20 {{rl|Pack of Luxury Goods}} and 10 {{rl|Amber}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Parts (# {{rl|Parts}})<br/>
| |
| Villagers (# [[Villagers]])<br/>
| |
| Salted Jerky (gain +# to {{rl|Jerky}} production)<br/>
| |
| <small>Id: "III Valuables"</small>
| |
| | |
| ===== Varied Delivery =====
| |
| '''Objective:'''<br/>
| |
| Easy: Deliver 10 {{rl|Pack of Trade Goods}} and 10 {{rl|Pack of Building Materials}}<br/>
| |
| Medium: Deliver 15 {{rl|Pack of Trade Goods}} and 15 {{rl|Pack of Building Materials}}<br/>
| |
| Hard: Deliver 15 {{rl|Pack of Trade Goods}}, 15 {{rl|Pack of Building Materials}}, and 15 {{rl|Pack of Crops}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Bigger Barrels (gain +# to {{rl|Ale}} production)<br/>
| |
| Training Gear (# {{rl|Training Gear}})<br/>
| |
| Barrels of Wine (# {{rl|Wine}}) <br/>
| |
| <small>Id: "III Varied Delivery"</small>
| |
| | |
| ===== Liquid Luck =====
| |
| '''Objective:'''<br/>
| |
| Easy: Have 1 {{bl|Guild House}} built and Deliver 30 {{rl|Wine}}<br/>
| |
| Medium: Have 1 {{bl|Guild House}} built and Deliver 40 {{rl|Wine}}<br/>
| |
| Hard: Have 1 {{bl|Guild House}} built and Deliver 50 {{rl|Wine}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Vineyard Town (gain +1 to [[Beaver]] [[Resolve]] for every 70 {{rl|Wine}} produced)<br/>
| |
| Advanced Filters (gain +2 to {{rl|Wine}} production)<br/>
| |
| Barrels of Wine (# {{rl|Wine}}) <br/>
| |
| <small>Id: "III Wine and Guild House"</small>
| |
| | |
| ==== Tier 4 ====
| |
| | |
| ===== Folks Gotta Eat! =====
| |
| '''Objective:'''<br/>
| |
| Easy: Have 12 [[Villagers]] with the need for {{rl|Pie}} and 12 [[Villagers]] with the need for {{rl|Biscuits}} fulfilled simultaneously for # seconds<br/>
| |
| Medium: Have 16 [[Villagers]] with the need for {{rl|Jerky}} and 16 [[Villagers]] with the need for {{rl|Biscuits}} fulfilled simultaneously for # seconds<br/>
| |
| Hard: Have 20 [[Villagers]] with the need for {{rl|Jerky}} and 20 [[Villagers]] with the need for {{rl|Biscuits}} fulfilled simultaneously for # seconds<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| {{bl|Market}} Blueprint<br/>
| |
| Amber Pouch (# {{rl|Amber}})<br/>
| |
| Sacks of Flour (# {{rl|Flour}})<br/>
| |
| <small>Id: "IV 2 Complex Food for Time"</small>
| |
| | |
| ===== Pyromancer =====
| |
| '''Objective:'''<br/>
| |
| Easy: This Order cannot be drawn as an Easy Order<br/>
| |
| Medium: Burn 12 [[Blightrot Cysts]] and Deliver 15 {{rl|Purging Fire}}<br/>
| |
| Hard: Burn 14 [[Blightrot Cysts]] and Deliver 20 {{rl|Purging Fire}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Fuel Mix (+1 to {{rl|Purging Fire}} production)<br/>
| |
| Villagers (# [[Villagers]])<br/>
| |
| Box of Porridge (# {{rl|Porridge}})<br/>
| |
| <small>Id: "IV Cysts"</small>
| |
| | |
| ===== Playing With Fire =====
| |
| '''Objective:'''<br/>
| |
| Easy: Discover 2 Dangerous [[Glades]] and complete 1 [[Glade Event]]<br/>
| |
| Medium: Discover 3 Dangerous [[Glades]] and complete 2 [[Glade Events]]<br/>
| |
| Hard: Discover 4 Dangerous [[Glades]] and complete 3 [[Glade Events]]<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Advanced Smelting (+2 to {{rl|Copper Bars}} production)<br/>
| |
| Crate of Copper Ore (# {{rl|Copper Ore}})<br/>
| |
| Villagers (# [[Villagers]])<br/>
| |
| <small>Id: "IV Dangerous Glades"</small>
| |
| | |
| ===== All at Once =====
| |
| '''Objective:'''<br/>
| |
| Easy: Discover 2 Forbidden [[Glades]] within # seconds of each other<br/>
| |
| Medium: Discover 2 Forbidden [[Glades]] within # seconds of each other<br/>
| |
| Hard: Discover 2 Forbidden [[Glades]] within # seconds of each other<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Bundle of Scrolls (# {{rl|Scrolls}})<br/>
| |
| Barrels of Ale (# {{rl|Ale}}) <br/>
| |
| Ways of the Forest (lowers [[Hostility]] by 50 points)<br/>
| |
| <small>Id: "IV Glades in Time"</small>
| |
| | |
| ===== Peddler =====
| |
| '''Objective:'''<br/>
| |
| Easy: Sell 2 {{rl|Ancient Tablet}} and 15 {{rl|Pack of Provisions}}<br/>
| |
| Medium: Sell 3 {{rl|Ancient Tablet}} and 20 {{rl|Pack of Crops}}<br/>
| |
| Hard: Sell 4 {{rl|Ancient Tablet}} and 30 {{rl|Pack of Trade Goods}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Crate of Sea Marrow (# {{rl|Sea Marrow}})<br/>
| |
| Amber Pouch (# {{rl|Amber}})<br/>
| |
| {{bl|Forum}} Blueprint<br/>
| |
| <small>Id: "IV Peddler"</small>
| |
| | |
| ===== Infused Rainwater =====
| |
| '''Objective:'''<br/>
| |
| Easy: Deliver 50 {{rl|Clearance Water}} and 50 {{rl|Storm Water}}<br/>
| |
| Medium: Deliver 75 {{rl|Clearance Water}} and 75 {{rl|Storm Water}}<br/>
| |
| Hard: Deliver 100 {{rl|Clearance Water}} and 100 {{rl|Storm Water}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Wildfire Essence (# {{rl|Wildfire Essence}})<br/>
| |
| Bundle of Fabric (# {{rl|Fabric}})<br/>
| |
| Crate of Bricks (# {{rl|Bricks}})<br/>
| |
| <small>Id: "IV Rainwater"</small>
| |
| | |
| ===== The Cult of Fire =====
| |
| '''Objective:'''<br/>
| |
| Easy: Have 14 [[Villagers]] with the need for [[Religion]] fulfilled simultaneously for # seconds<br/>
| |
| Medium: Have 18 [[Villagers]] with the need for [[Religion]] fulfilled simultaneously for # seconds and Deliver 10 {{rl|Incense}}<br/>
| |
| Hard: Have 20 [[Villagers]] with the need for [[Religion]] fulfilled simultaneously for # seconds and Deliver 30 {{rl|Incense}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Specialized Mining (gain +1 to {{rl|Coal}} production)<br/>
| |
| Parts (# {{rl|Parts}})<br/>
| |
| Villagers (# [[Villagers]])<br/>
| |
| <small>Id: "IV Religion for Time"</small>
| |
| | |
| ===== Export Hub =====
| |
| '''Objective:'''<br/>
| |
| Easy: Complete 5 [[Trade Routes]] worth at least # {{rl|Amber}}<br/>
| |
| Medium: Complete 5 [[Trade Routes]] worth at least # {{rl|Amber}}<br/>
| |
| Hard: Complete 5 [[Trade Routes]] worth at least # {{rl|Amber}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Barrels of Wine (# {{rl|Wine}}) <br/>
| |
| Crate of Tea (# {{rl|Tea}}) <br/>
| |
| Training Gear (# {{rl|Training Gear}})<br/>
| |
| <small>Id: "IV Route Value"</small>
| |
| | |
| ===== Trade Baron =====
| |
| '''Objective:'''<br/>
| |
| Easy: Complete 10 [[Trade Routes]] and Deliver 30 {{rl|Amber}}<br/>
| |
| Medium: Complete 12 [[Trade Routes]] and Deliver 35 {{rl|Amber}}<br/>
| |
| Hard: Complete 14 [[Trade Routes]] and Deliver 40 {{rl|Amber}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Stormwalker Training (all trade routes are faster by 40%) <br/>
| |
| Parts (# {{rl|Parts}})<br/>
| |
| Gathering Tools (gain 6 {{rl|Pack of Provisions}} every time you Discover a new [[Glade]])<br/>
| |
| <small>Id: "IV Routes"</small>
| |
| | |
| ===== Fearless =====
| |
| '''Objective:'''<br/>
| |
| Easy: This Order cannot be drawn as an Easy Order<br/>
| |
| Medium: Discover 2 Forbidden [[Glades]] before time runs out<br/>
| |
| Hard: Discover 2 Forbidden [[Glades]] before time runs out<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Amber Pouch (# {{rl|Amber}})<br/>
| |
| Ancient Artifact (+3 to Global [[Resolve]])<br/>
| |
| Woodcutter's Tools (gain +100% to amount of goods produced in the {{bl|Woodcutters' Camp}})<br/>
| |
| <small>Id: "IV TO Fearless"</small>
| |
| | |
| ===== Ultimate Challenge =====
| |
| '''Objective:'''<br/>
| |
| Easy: This Order cannot be drawn as an Easy Order<br/>
| |
| Medium: Discover 1 Forbidden [[Glade]] before time runs out<br/>
| |
| Hard: Discover 1 Forbidden [[Glade]] before time runs out<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Amber Pouch (# {{rl|Amber}})<br/>
| |
| Rain-Powered Pottery Wheel (gain +# to {{rl|Pottery}} production)<br/>
| |
| Scout's Pack (workers assigned to [[Glade Events]] can carry 5 more items)<br/>
| |
| <small>Id: "IV TO Forbidden Glade"</small>
| |
| | |
| ===== Greedy Merchant =====
| |
| '''Objective:'''<br/>
| |
| Easy: Sell goods worth 50 {{rl|Amber}} before time runs out<br/>
| |
| Medium: Sell goods worth 70 {{rl|Amber}} before time runs out<br/>
| |
| Hard: Sell goods worth 80 {{rl|Amber}} before time runs out<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Pickled Goods Delivery Line (gain 5 {{rl|Pickled Goods}} per minute)<br/>
| |
| Amber Pouch (# {{rl|Amber}})<br/>
| |
| {{bl|Guild House}} Blueprint<br/>
| |
| <small>Id: "IV TO Greedy Merchant"</small>
| |
| | |
| ===== Trading Master =====
| |
| '''Objective:'''<br/>
| |
| Easy: This Order cannot be drawn as an Easy Order<br/>
| |
| Medium: Complete 3 [[Trade Routes]] worth at least # {{rl|Amber}} before time runs out<br/>
| |
| Hard: Complete 3 [[Trade Routes]] worth at least # {{rl|Amber}} before time runs out<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Amber Pouch (# {{rl|Amber}})<br/>
| |
| Deep Pockets (receive 10 {{rl|Amber}} for every 5 completed {{Trade Routes}}<br/>
| |
| Box of Tools (# {{rl|Tools}})<br/>
| |
| <small>Id: "IV TO Trading Master"</small>
| |
| | |
| ===== Trade and Luxury =====
| |
| '''Objective:'''<br/>
| |
| Easy: Deliver 15 {{rl|Pack of Trade Goods}} and 12 {{rl|Pack of Luxury Goods}}<br/>
| |
| Medium: Deliver 25 {{rl|Pack of Trade Goods}} and 20 {{rl|Pack of Luxury Goods}}<br/>
| |
| Hard: Deliver 25 {{rl|Pack of Trade Goods}} and 25 {{rl|Pack of Luxury Goods}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Amber Pouch (# {{rl|Amber}})<br/>
| |
| Basket of Pies (# {{rl|Pie}})<br/>
| |
| Box of Tools (# {{rl|Tools}})<br/>
| |
| <small>Id: "IV Trade and Luxury Packs"</small>
| |
| | |
| ===== Rainpunk Enthusiast =====
| |
| '''Objective:'''<br/>
| |
| Easy: Use 50 {{rl|Drizzle Water}} and 50 {{rl|Clearance Water}} in [[Rain Engines]]<br/>
| |
| Medium: Use 100 {{rl|Drizzle Water}}, 100 {{rl|Clearance Water}}, and 50 {{rl|Storm Water}} in [[Rain Engines]]<br/>
| |
| Hard: Use 150 {{rl|Drizzle Water}}, 150 {{rl|Clearance Water}}, and 100 {{rl|Storm Water}} in [[Rain Engines]]<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Barrels (# {{rl|Barrels}})<br/>
| |
| Advanced Smelting (+2 to {{rl|Copper Bars}} production)<br/>
| |
| Box of Tools (# {{rl|Tools}})<br/>
| |
| <small>Id: "IV Use Water"</small>
| |
| | |
| ===== Funding an Outpost =====
| |
| '''Objective:'''<br/>
| |
| Easy: Deliver 15 {{rl|Pack of Building Materials}} and 20 {{rl|Pack of Crops}}<br/>
| |
| Medium: Deliver 20 {{rl|Pack of Building Materials}} and 25 {{rl|Pack of Crops}}<br/>
| |
| Hard: Deliver 25 {{rl|Pack of Building Materials}} and 30 {{rl|Pack of Crops}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Box of Tools (# {{rl|Tools}})<br/>
| |
| Bigger Ovens (+# to {{rl|Pie}} production)<br/>
| |
| Wildfire Essence (# {{rl|Wildfire Essence}})<br/>
| |
| <small>Id: "IVA Building and Crops Packs"</small>
| |
| | |
| ===== Focus on Farming =====
| |
| '''Objective:'''<br/>
| |
| Easy: Have 24 [[Farm Field]] built and Deliver 20 {{rl|Pack of Crops}}<br/>
| |
| Medium: Have 40 [[Farm Field]] built and Deliver 25 {{rl|Pack of Crops}}<br/>
| |
| Hard: Have 40 [[Farm Field]] built and Deliver 30 {{rl|Pack of Crops}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Farmer's Pack (any farmer can carry 5 additional items)<br/>
| |
| Parts (# {{rl|Parts}})<br/>
| |
| Villagers (# [[Villagers]])<br/>
| |
| <small>Id: "IVA Farmfields"</small>
| |
| | |
| ===== Luxuries for the Citadel =====
| |
| '''Objective:'''<br/>
| |
| Easy: Deliver 20 {{rl|Pack of Luxury Goods}}<br/>
| |
| Medium: Deliver 25 {{rl|Pack of Luxury Goods}}<br/>
| |
| Hard: Deliver 30 {{rl|Pack of Luxury Goods}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Wildfire Essence (# {{rl|Wildfire Essence}})<br/>
| |
| Villagers (# [[Villagers]])<br/>
| |
| Crate of Bricks (# {{rl|Bricks}})<br/>
| |
| <small>Id: "IVA Luxury Goods"</small>
| |
| | |
| ===== Master of Exploration =====
| |
| '''Objective:'''<br/>
| |
| Easy: Discover 3 [[Glades]] and complete 1 Dangerous [[Glade Event]]<br/>
| |
| Medium: Discover 3 [[Glades]], Deliver 2 {{rl|Ancient Tablet}}, and complete 1 Dangerous [[Glade Event]]<br/>
| |
| Hard: Discover 3 [[Glades]], Deliver 3 {{rl|Ancient Tablet}}, and complete 2 Dangerous [[Glade Events]]<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Crystal Growth (+1 to {{rl|Crystalized Dew}} production)<br/>
| |
| Amber Pouch (# {{rl|Amber}})<br/>
| |
| Parts (# {{rl|Parts}})<br/>
| |
| <small>Id: "IVA Master of Exploration"</small>
| |
| | |
| ===== Advanced Outposts =====
| |
| '''Objective:'''<br/>
| |
| Easy: Have 1 [[Hearth]] upgraded to level 3<br/>
| |
| Medium: Have 2 [[Hearths]] upgraded to level 3<br/>
| |
| Hard: Have 2 [[Hearths]] upgraded to level 3 and 1 [[Small Warehouse]] built<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Fungal Growth (+1 to {{rl|Mushrooms}} production)<br/>
| |
| Box of Planks (# {{rl|Planks}})<br/>
| |
| Villagers (# [[Villagers]])<br/>
| |
| <small>Id: "IVA Outpost"</small>
| |
| | |
| ===== Pastries =====
| |
| '''Objective:'''<br/>
| |
| Easy: Fulfill the Need for {{rl|Pie}} 50 times and the Need for {{rl|Biscuits}} 50 times<br/>
| |
| Medium: Fulfill the Need for {{rl|Pie}} 60 times and the Need for {{rl|Biscuits}} 60 times<br/>
| |
| Hard: Fulfill the Need for {{rl|Pie}} 70 times and the Need for {{rl|Biscuits}} 70 times<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Crate of Sea Marrow (# {{rl|Sea Marrow}})<br/>
| |
| Villagers (# [[Villagers]])<br/>
| |
| Parts (# {{rl|Parts}})<br/>
| |
| <small>Id: "IVA Pastries"</small>
| |
| | |
| ===== Serving the People =====
| |
| '''Objective:'''<br/>
| |
| Easy: Fulfill the Need for {{rl|Pickled Goods}} 40 times, the Need for {{rl|Skewers}} 40 times, and the Need for {{rl|Jerky}} 40 times<br/>
| |
| Medium: Fulfill the Need for {{rl|Pickled Goods}} 50 times, the Need for {{rl|Skewers}} 50 times, and the Need for {{rl|Jerky}} 50 times<br/>
| |
| Hard: Fulfill the Need for {{rl|Pickled Goods}} 60 times, the Need for {{rl|Skewers}} 60 times, and the Need for {{rl|Jerky}} 60 times<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Box of Tools (# {{rl|Tools}})<br/>
| |
| Viceroy's Survival Guide (global food production is 20% faster)<br/>
| |
| Oil Vessels (# {{rl|Oil}})<br/>
| |
| <small>Id: "IVA Serving the People"</small>
| |
| | |
| ===== Stone Roads =====
| |
| '''Objective:'''<br/>
| |
| Easy: Have 30 Paved Roads built<br/>
| |
| Medium: Have 50 Paved Roads built<br/>
| |
| Hard: This Order cannot be drawn as a Hard Order<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Amber Pouch (# {{rl|Amber}})<br/>
| |
| Box of Tools (# {{rl|Tools}})<br/>
| |
| Box of Pottery (# {{rl|Pottery}})<br/>
| |
| <small>Id: "IVA Stone Roads"</small>
| |
| | |
| ===== Deeper into the Wilds =====
| |
| '''Objective:'''<br/>
| |
| Easy: Deliver 4 {{rl|Ancient Tablet}}<br/>
| |
| Medium: Deliver 5 {{rl|Ancient Tablet}}<br/>
| |
| Hard: Deliver 6 {{rl|Ancient Tablet}}<br/>
| |
| '''Rewards:'''<br/>
| |
| Grubbing Tools (gain 15 {{rl|Roots}} every time you discover a new glade)<br/>
| |
| Villagers (# [[Villagers]])<br/>
| |
| Pack of Skewers (# {{rl|Skewers}})<br/>
| |
| <small>Id: "IVA Tablets"</small>
| |
| | |
| ===== Great Expansion =====
| |
| '''Objective:'''<br/>
| |
| Easy: This Order cannot be drawn as an Easy Order<br/>
| |
| Medium: This Order cannot be drawn as a Medium Order<br/>
| |
| Hard: Have 2 [[Hearths]] upgraded to level 2 before time runs out<br/>
| |
| '''Rewards:'''<br/>
| |
| Reinforced Axes ({{bl|Woodcutters' Camp}} production is #% faster)<br/>
| |
| Box of Planks (# {{rl|Planks}})<br/>
| |
| {{bl|Temple}} Blueprint<br/>
| |
| <small>Id: "IVA TO Bonfire"</small>
| |
| | |
| ===== Advanced Cuisine =====
| |
| '''Objective:'''<br/>
| |
| Easy: Deliver 40 {{rl|Skewers}} and 40 {{rl|Jerky}} before time runs out<br/>
| |
| Medium: Deliver 50 {{rl|Skewers}} and 50 {{rl|Jerky}} before time runs out<br/>
| |
| Hard: Deliver 50 {{rl|Skewers}}, 50 {{rl|Jerky}}, and 50 {{rl|Porridge}} before time runs out<br/>
| |
| '''Rewards:'''<br/>
| |
| Reinforced Stoves (gain +50% to amount of goods produced in the {{bl|Bakery}})<br/>
| |
| Viceroy's Survival Guide (global food production is 20% faster)<br/>
| |
| {{bl|Tavern}} Blueprint<br/>
| |
| <small>Id: "IVA TO Cooking"</small>
| |
| | |
| ===== Time of Courage =====
| |
| '''Objective:'''<br/>
| |
| Easy: Discover 1 [[Glade]] and complete 1 Dangerous [[Glade Event]] before time runs out<br/>
| |
| Medium: Discover 2 [[Glades]], Deliver 2 {{rl|Ancient Tablet}}, and complete 1 Dangerous [[Glade Event]] before time runs out<br/>
| |
| Hard: Discover 3 [[Glades]], Deliver 4 {{rl|Ancient Tablet}}, and complete 2 Dangerous [[Glade Events]] before time runs out<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Amber Pouch (# {{rl|Amber}})<br/>
| |
| Wildfire Essence (# {{rl|Wildfire Essence}})<br/>
| |
| {{bl|Monastery}} Blueprint<br/>
| |
| <small>Id: "IVA TO Glades Tablets Relics"</small>
| |
| | |
| ===== Large Parcel =====
| |
| '''Objective:'''<br/>
| |
| Easy: Deliver 20 {{rl|Pack of Building Materials}} and 20 {{rl|Oil}} before time runs out<br/>
| |
| Medium: Deliver 25 {{rl|Pack of Building Materials}} and 25 {{rl|Oil}} before time runs out<br/>
| |
| Hard: Deliver 30 {{rl|Pack of Building Materials}} and 30 {{rl|Oil}} before time runs out<br/>
| |
| '''Rewards:'''<br/>
| |
| {{bl|Explorers' Lodge}} Blueprint<br/>
| |
| Box of Tools (# {{rl|Tools}})<br/>
| |
| Scout's Pack (workers assigned to [[Glade Events]] can carry 5 more items)<br/>
| |
| <small>Id: "IVA TO Packing"</small>
| |
| | |
| ===== Ravenous Axes =====
| |
| '''Objective:'''<br/>
| |
| Easy: Produce 200 {{rl|Wood}} in the {{bl|Woodcutters' Camp}} and Deliver 15 {{rl|Pack of Provisions}} before time runs out<br/>
| |
| Medium: Produce 250 {{rl|Wood}} in the {{bl|Woodcutters' Camp}} and Deliver 20 {{rl|Pack of Provisions}} before time runs out<br/>
| |
| Hard: Produce 300 {{rl|Wood}} in the {{bl|Woodcutters' Camp}} and Deliver 25 {{rl|Pack of Provisions}} before time runs out<br/>
| |
| '''Rewards:'''<br/>
| |
| Advanced Press (gain +2 to {{rl|Scrolls}} production)<br/>
| |
| {{bl|Forum}} Blueprint<br/>
| |
| Parts (# {{rl|Parts}})<br/>
| |
| <small>Id: "IVA TO Wood and Packs"</small>
| |
| | |
| ===== Goods for the Citadel =====
| |
| '''Objective:'''<br/>
| |
| Easy: Deliver 20 {{rl|Pack of Trade Goods}}<br/>
| |
| Medium: Deliver 25 {{rl|Pack of Trade Goods}}<br/>
| |
| Hard: Deliver 25 {{rl|Pack of Trade Goods}} and 15 {{rl|Amber}}<br/>
| |
| '''Rewards:'''<br/>
| |
| Villagers (# [[Villagers]])<br/>
| |
| Basket of Pies (# {{rl|Pie}})<br/>
| |
| Parts (# {{rl|Parts}})<br/>
| |
| <small>Id: "IVA Trade Goods"</small>
| |
| | |
| ===== Wood and Provisions =====
| |
| '''Objective:'''<br/>
| |
| Easy: Deliver 150 {{rl|Wood}} in the {{bl|Woodcutters' Camp}} and 15 {{rl|Pack of Provisions}}<br/>
| |
| Medium: Deliver 200 {{rl|Wood}} in the {{bl|Woodcutters' Camp}} and 20 {{rl|Pack of Provisions}}<br/>
| |
| Hard: Deliver 250 {{rl|Wood}} in the {{bl|Woodcutters' Camp}} and 30 {{rl|Pack of Provisions}}<br/>
| |
| '''Rewards:'''<br/>
| |
| Wildfire Essence (# {{rl|Wildfire Essence}})<br/>
| |
| Parts (# {{rl|Parts}})<br/>
| |
| Villagers (# [[Villagers]])<br/>
| |
| <small>Id: "IVA Wood"</small>
| |
| | |
| ===== Beaver Majority =====
| |
| '''Objective:'''<br/>
| |
| Easy: Have 16 [[Beavers]] for # seconds<br/>
| |
| Medium: Have 18 [[Beavers]] for # seconds<br/>
| |
| Hard: Have 22 [[Beavers]] for # seconds and fulfill the Need for [[Education]] 50 times<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Pickle Jars (gain +# to {{rl|Pickled Goods}} production)<br/>
| |
| Beaver Clan Support (+3 to [[Beavers]] [[Resolve]])<br/>
| |
| Pickled Goods (# {{rl|Pickled Goods}})<br/>
| |
| <small>Id: "IVB Beaver Majority"</small>
| |
| | |
| ===== Brawling =====
| |
| '''Objective:'''<br/>
| |
| Easy: Have 14 [[Villagers]] with the Need for [[Brawling]] fulfilled simultaneouly for # seconds<br/>
| |
| Medium:Have 18 [[Villagers]] with the Need for [[Brawling]] fulfilled simultaneouly for # seconds and Deliver 20 {{rl|Training Gear}}<br/>
| |
| Hard: Have 20 [[Villagers]] with the Need for [[Brawling]] fulfilled simultaneouly for # seconds and Deliver 30 {{rl|Training Gear}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Woodworking Tools (gain +2 to {{rl|Training Gear}} production)<br/>
| |
| Villagers (# [[Villagers]])<br/>
| |
| Amber Pouch (# {{rl|Amber}})<br/>
| |
| <small>Id: "IVB Brawling"</small>
| |
| | |
| ===== Builder's Tools =====
| |
| '''Objective:'''<br/>
| |
| Easy: Deliver 10 {{rl|Tools}} and 10 {{rl|Pack of Building Materials}}<br/>
| |
| Medium: Deliver 15 {{rl|Tools}} and 15 {{rl|Pack of Building Materials}}<br/>
| |
| Hard: Deliver 20 {{rl|Tools}} and 20 {{rl|Pack of Building Materials}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Bigger Pans (gain +2 to {{rl|Biscuits}} production)<br/>
| |
| Seed Pouch (planting crops is 25% faster) <br/>
| |
| Obsidian Sickles (harvesting crops is 25% faster) <br/>
| |
| <small>Id: "IVB Builders Tools"</small>
| |
| | |
| ===== Knowledge =====
| |
| '''Objective:'''<br/>
| |
| Easy: Have 14 [[Villagers]] with the Need for [[Education]] fulfilled simultaneouly for # seconds<br/>
| |
| Medium:Have 18 [[Villagers]] with the Need for [[Education]] fulfilled simultaneouly for # seconds and Deliver 20 {{rl|Scrolls}}<br/>
| |
| Hard: Have 20 [[Villagers]] with the Need for [[Education]] fulfilled simultaneouly for # seconds and Deliver 30 {{rl|Scrolls}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Box of Porridge (# {{rl|Porridge}})<br/>
| |
| Advanced Press (gain +2 to {{rl|Scrolls}} production)<br/>
| |
| Parts (# {{rl|Parts}}<br/>
| |
| <small>Id: "IVB Education"</small>
| |
| | |
| ===== Fox Majority =====
| |
| '''Objective:'''<br/>
| |
| Easy: Have 16 [[Foxes]] for # seconds<br/>
| |
| Medium: Have 18 [[Foxes]] for # seconds<br/>
| |
| Hard: Have 20 [[Foxes]] for # seconds and Deliver 40 {{rl|Porridge}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Box of Grain (# {{rl|Grain}})<br/>
| |
| Puffed Grain (+# to {{rl|Porridge}} production)<br/>
| |
| Amber Pouch (# {{rl|Amber}})<br/>
| |
| <small>Id: "IVB Fox Majority"</small>
| |
| | |
| ===== Frog Majority =====
| |
| '''Objective:'''<br/>
| |
| Easy: Have 16 [[Frogs]] for # seconds<br/>
| |
| Medium: Have 18 [[Frogs]] for # seconds<br/>
| |
| Hard: Have 22 [[Frogs]] for # seconds and fulfill the Need for [[Brawling]] 50 times<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Steel Grater (gain +2 to {{rl|Paste}} production)<br/>
| |
| Wide Nets (fishing speed is increased by 25%)<br/>
| |
| Crate of Bricks (# {{rl|Bricks}})<br/>
| |
| <small>Id: "IVB Frog Majority"</small>
| |
| | |
| ===== Harpy Majority =====
| |
| '''Objective:'''<br/>
| |
| Easy: Have 16 [[Harpies]] for # seconds<br/>
| |
| Medium: Have 18 [[Harpies]] for # seconds<br/>
| |
| Hard: Have 22 [[Harpies]] for # seconds and Deliver 20 {{rl|Tea}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Amber Pouch (# {{rl|Amber}})<br/>
| |
| Large Berry Baskets (+1 to {{rl|Berries}} production)<br/>
| |
| Tea Infuser (gain +# to {{rl|Tea}} production)<br/>
| |
| <small>Id: "IVB Harpy Majority"</small>
| |
| | |
| ===== Human Majority =====
| |
| '''Objective:'''<br/>
| |
| Easy: Have 16 [[Humans]] for # seconds<br/>
| |
| Medium: Have 20 [[Humans]] for # seconds<br/>
| |
| Hard: Have 22 [[Humans]] for # seconds and Deliver 10 {{rl|Pack of Crops}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Rain-Powered Pottery Wheel (gain +2 to {{rl|Pottery}} production)<br/>
| |
| Amber Pouch (# {{rl|Amber}})<br/>
| |
| Box of Planks (# {{rl|Planks}})<br/>
| |
| <small>Id: "IVB Human Majority"</small>
| |
| | |
| ===== Leisure =====
| |
| '''Objective:'''<br/>
| |
| Easy: Have 14 [[Villagers]] with the Need for [[Leisure]] fulfilled for # seconds<br/>
| |
| Medium: Have 18 [[Villagers]] with the Need for [[Leisure]] fulfilled for # seconds and Deliver 20 {{rl|Ale}}<br/>
| |
| Hard: Have 22 [[Villagers]] with the Need for [[Leisure]] fulfilled for # seconds and Deliver 30 {{rl|Ale}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Bigger Barrels (gain +# to {{rl|Ale}} production)<br/>
| |
| Pack of Roots (# {{rl|Roots}})<br/>
| |
| Box of Pottery (# {{rl|Pottery}})<br/>
| |
| <small>Id: "IVB Leisure"</small>
| |
| | |
| ===== Lizard Majority =====
| |
| '''Objective:'''<br/>
| |
| Easy: Have 16 [[Lizard s]] for # seconds<br/>
| |
| Medium: Have 18 [[Lizard s]] for # seconds<br/>
| |
| Hard: Have 20 [[Lizard s]] for # seconds and Deliver 60 {{rl|Meat}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Pack of Skewers (# {{rl|Skewers}})<br/>
| |
| Nets (+1 to {{rl|Meat}} production)<br/>
| |
| Amber Pouch (# {{rl|Amber}})<br/>
| |
| <small>Id: "IVB Lizard Majority"</small>
| |
|
| |
|
| ===== Rainproof Coats ===== | | == Orders by Settlement Difficulty == |
| '''Objective:'''<br/>
| | <tabber> |
| Easy: Fulfill the Need for {{rl|Coats}} 40 times and Deliver 15 {{rl|Leather}}<br/>
| | |-| Settler = |
| Medium: Fulfill the Need for {{rl|Coats}} 50 times and Deliver 30 {{rl|Oil}}<br/>
| | {{#tag:tabber |
| Hard: Deliver 50 {{rl|Oil}} and 50 {{rl|Coats}}<br/><br/>
| | | Tier I Orders = {{#invoke: OrdersController|main|show_difficulty=show|tier=i|settlement=settler|timed=false|show_timed=skip|show_time_limit=skip|collapsed=true}} {{#invoke: OrdersController|main|show_difficulty=show|tier=i|settlement=settler|timed=true|show_timed=skip|show_time_limit=show|collapsed=true}} |
| '''Rewards:'''<br/>
| | {{!}}-{{!}} Tier II Orders = {{#invoke: OrdersController|main|show_difficulty=show|tier=ii|settlement=settler|timed=false|show_timed=skip|show_time_limit=skip|collapsed=true}} {{#invoke: OrdersController|main|show_difficulty=show|tier=ii|settlement=settler|timed=true|show_timed=skip|show_time_limit=show|collapsed=true}} |
| Ancient Sewing Technique (+# to {{rl|Coats}} production)<br/>
| | {{!}}-{{!}} Tier III Orders = {{#invoke: OrdersController|main|show_difficulty=show|tier=iii|settlement=settler|timed=false|show_timed=skip|show_time_limit=skip|collapsed=true}} {{#invoke: OrdersController|main|show_difficulty=show|tier=iii|settlement=settler|timed=true|show_timed=skip|show_time_limit=show|collapsed=true}} |
| Bundle of Fabric (# {{rl|Fabric}})<br/>
| | {{!}}-{{!}} Tier IV Orders = {{#invoke: OrdersController|main|show_difficulty=show|tier=iv|settlement=settler|timed=false|show_timed=skip|show_time_limit=skip|collapsed=true}} {{#invoke: OrdersController|main|show_difficulty=show|tier=iv|settlement=settler|timed=true|show_timed=skip|show_time_limit=show|collapsed=true}} |
| Villagers (# [[Villagers]])<br/>
| | }} |
| <small>Id: "IVB Rainproof Coats"</small>
| | |-| Pioneer = |
| | {{#tag:tabber |
| | | Tier I Orders = {{#invoke: OrdersController|main|show_difficulty=show|tier=i|settlement=pioneer|timed=false|show_timed=skip|show_time_limit=skip|collapsed=true}} {{#invoke: OrdersController|main|show_difficulty=show|tier=i|settlement=pioneer|timed=true|show_timed=skip|show_time_limit=show|collapsed=true}} |
| | {{!}}-{{!}} Tier II Orders = {{#invoke: OrdersController|main|show_difficulty=show|tier=ii|settlement=pioneer|timed=false|show_timed=skip|show_time_limit=skip|collapsed=true}} {{#invoke: OrdersController|main|show_difficulty=show|tier=ii|settlement=pioneer|timed=true|show_timed=skip|show_time_limit=show|collapsed=true}} |
| | {{!}}-{{!}} Tier III Orders = {{#invoke: OrdersController|main|show_difficulty=show|tier=iii|settlement=pioneer|timed=false|show_timed=skip|show_time_limit=skip|collapsed=true}} {{#invoke: OrdersController|main|show_difficulty=show|tier=iii|settlement=pioneer|timed=true|show_timed=skip|show_time_limit=show|collapsed=true}} |
| | {{!}}-{{!}} Tier IV Orders = {{#invoke: OrdersController|main|show_difficulty=show|tier=iv|settlement=pioneer|timed=false|show_timed=skip|show_time_limit=skip|collapsed=true}} {{#invoke: OrdersController|main|show_difficulty=show|tier=iv|settlement=pioneer|timed=true|show_timed=skip|show_time_limit=show|collapsed=true}} |
| | }} |
| | |-| Veteran = |
| | {{#tag:tabber |
| | | Tier I Orders = {{#invoke: OrdersController|main|show_difficulty=show|tier=i|settlement=veteran|timed=false|show_timed=skip|show_time_limit=skip|collapsed=true}} {{#invoke: OrdersController|main|show_difficulty=show|tier=i|settlement=veteran|timed=true|show_timed=skip|show_time_limit=show|collapsed=true}} |
| | {{!}}-{{!}} Tier II Orders = {{#invoke: OrdersController|main|show_difficulty=show|tier=ii|settlement=veteran|timed=false|show_timed=skip|show_time_limit=skip|collapsed=true}} {{#invoke: OrdersController|main|show_difficulty=show|tier=ii|settlement=veteran|timed=true|show_timed=skip|show_time_limit=show|collapsed=true}} |
| | {{!}}-{{!}} Tier III Orders = {{#invoke: OrdersController|main|show_difficulty=show|tier=iii|settlement=veteran|timed=false|show_timed=skip|show_time_limit=skip|collapsed=true}} {{#invoke: OrdersController|main|show_difficulty=show|tier=iii|settlement=veteran|timed=true|show_timed=skip|show_time_limit=show|collapsed=true}} |
| | {{!}}-{{!}} Tier IV Orders = {{#invoke: OrdersController|main|show_difficulty=show|tier=iv|settlement=veteran|timed=false|show_timed=skip|show_time_limit=skip|collapsed=true}} {{#invoke: OrdersController|main|show_difficulty=show|tier=iv|settlement=veteran|timed=true|show_timed=skip|show_time_limit=show|collapsed=true}} |
| | }} |
| | |-| Viceroy = |
| | {{#tag:tabber |
| | | Tier I Orders = {{#invoke: OrdersController|main|show_difficulty=show|tier=i|settlement=viceroy|timed=false|show_timed=skip|show_time_limit=skip|collapsed=true}} {{#invoke: OrdersController|main|show_difficulty=show|tier=i|settlement=viceroy|timed=true|show_timed=skip|show_time_limit=show|collapsed=true}} |
| | {{!}}-{{!}} Tier II Orders = {{#invoke: OrdersController|main|show_difficulty=show|tier=ii|settlement=viceroy|timed=false|show_timed=skip|show_time_limit=skip|collapsed=true}} {{#invoke: OrdersController|main|show_difficulty=show|tier=ii|settlement=viceroy|timed=true|show_timed=skip|show_time_limit=show|collapsed=true}} |
| | {{!}}-{{!}} Tier III Orders = {{#invoke: OrdersController|main|show_difficulty=show|tier=iii|settlement=viceroy|timed=false|show_timed=skip|show_time_limit=skip|collapsed=true}} {{#invoke: OrdersController|main|show_difficulty=show|tier=iii|settlement=viceroy|timed=true|show_timed=skip|show_time_limit=show|collapsed=true}} |
| | {{!}}-{{!}} Tier IV Orders = {{#invoke: OrdersController|main|show_difficulty=show|tier=iv|settlement=viceroy|timed=false|show_timed=skip|show_time_limit=skip|collapsed=true}} {{#invoke: OrdersController|main|show_difficulty=show|tier=iv|settlement=viceroy|timed=true|show_timed=skip|show_time_limit=show|collapsed=true}} |
| | }} |
| | |-| Prestige 1 - 20 = |
| | {{#tag:tabber |
| | | Tier I Orders = {{#invoke: OrdersController|main|show_difficulty=show|tier=i|settlement=prestige|timed=false|show_timed=skip|show_time_limit=skip|collapsed=true}} {{#invoke: OrdersController|main|show_difficulty=show|tier=i|settlement=prestige|timed=true|show_timed=skip|show_time_limit=show|collapsed=true}} |
| | {{!}}-{{!}} Tier II Orders = {{#invoke: OrdersController|main|show_difficulty=show|tier=ii|settlement=prestige|timed=false|show_timed=skip|show_time_limit=skip|collapsed=true}} {{#invoke: OrdersController|main|show_difficulty=show|tier=ii|settlement=prestige|timed=true|show_timed=skip|show_time_limit=show|collapsed=true}} |
| | {{!}}-{{!}} Tier III Orders = {{#invoke: OrdersController|main|show_difficulty=show|tier=iii|settlement=prestige|timed=false|show_timed=skip|show_time_limit=skip|collapsed=true}} {{#invoke: OrdersController|main|show_difficulty=show|tier=iii|settlement=prestige|timed=true|show_timed=skip|show_time_limit=show|collapsed=true}} |
| | {{!}}-{{!}} Tier IV Orders = {{#invoke: OrdersController|main|show_difficulty=show|tier=iv|settlement=prestige|timed=false|show_timed=skip|show_time_limit=skip|collapsed=true}} {{#invoke: OrdersController|main|show_difficulty=show|tier=iv|settlement=prestige|timed=true|show_timed=skip|show_time_limit=show|collapsed=true}} |
| | }} |
| | </tabber> |
| | == List of All Orders == |
| | ==== Tier 1 Non-Timed ==== |
| | {{#invoke: OrdersController|main|tier=i|timed=false|show_difficulty=show|show_tier=skip|show_timed=skip|show_time_limit=skip|collapsed=true}} |
| | ==== Tier 1 Timed ==== |
| | {{#invoke: OrdersController|main|tier=i|timed=true|show_difficulty=show|show_tier=skip|show_timed=skip|show_time_limit=show|collapsed=true}} |
| | ==== Tier 2 Non-Timed ==== |
| | {{#invoke: OrdersController|main|tier=ii|timed=false|show_difficulty=show|show_tier=skip|show_timed=skip|show_time_limit=skip|collapsed=true}} |
| | ==== Tier 2 Timed ==== |
| | {{#invoke: OrdersController|main|tier=ii|timed=true|show_difficulty=show|show_tier=skip|show_timed=skip|show_time_limit=show|collapsed=true}} |
| | ==== Tier 3 Non-Timed ==== |
| | {{#invoke: OrdersController|main|tier=iii|timed=false|show_difficulty=show|show_tier=skip|show_timed=skip|show_time_limit=skip|collapsed=true}} |
| | ==== Tier 3 Timed ==== |
| | {{#invoke: OrdersController|main|tier=iii|timed=true|show_difficulty=show|show_tier=skip|show_timed=skip|show_time_limit=show|collapsed=true}} |
| | ==== Tier 4 Non-Timed ==== |
| | {{#invoke: OrdersController|main|tier=iv|timed=false|show_difficulty=show|show_tier=skip|show_timed=skip|show_time_limit=skip|collapsed=true}} |
| | ==== Tier 4 Timed ==== |
| | {{#invoke: OrdersController|main|tier=iv|timed=true|show_difficulty=show|show_tier=skip|show_timed=skip|show_time_limit=show|collapsed=true}} |
|
| |
|
| ===== Expensive Delivery ===== | | == Perks and Cornerstones influencing Orders == |
| '''Objective:'''<br/>
| |
| Easy: Deliver 15 {{rl|Pack of Building Materials}} and 15 {{rl|Pack of Trade Goods}}<br/>
| |
| Medium: Deliver 20 {{rl|Pack of Building Materials}} and 20 {{rl|Pack of Trade Goods}}<br/>
| |
| Hard: Deliver 25 {{rl|Pack of Building Materials}} and 25 {{rl|Pack of Trade Goods}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Rich in Riber (+1 to {{rl|Plant Fiber}} production)<br/>
| |
| Mold Supply (+1 to {{rl|Grain}} production)<br/>
| |
| Barrels of Ale (# {{rl|Ale}}) <br/>
| |
| <small>Id: "IVB Rich Delivery"</small>
| |
|
| |
|
| ===== Construction Work =====
| | {{Perks|description=Order|exclude=Alarm Bells, [Altar] Alarm Bells|show_price=no}} |
| '''Objective:'''<br/>
| |
| Easy: Deliver 10 {{rl|Tools}} and 10 {{rl|Pipes}} before time runs out<br/>
| |
| Medium: Deliver 15 {{rl|Tools}} and 14 {{rl|Pipes}} before time runs out<br/>
| |
| Hard: Deliver 20 {{rl|Tools}} and 18 {{rl|Pipes}} before time runs out<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Oil Delivery Line (gain 5 {{rl|Oil}} per minute)<br/>
| |
| Advanced Smithing (+1 to {{rl|Tools}} production)<br/>
| |
| Box of Planks (# {{rl|Planks}})<br/>
| |
| <small>Id: "IVB TO Building Tools"</small>
| |
|
| |
|
| ===== Technological Progress ===== | | == Strategies == |
| '''Objective:'''<br/>
| |
| Easy: This Order cannot be drawn as an Easy Order<br/>
| |
| Medium: Have 8 [[Rain Engines]] installed before time runs out<br/>
| |
| Hard: Have 10 [[Rain Engines]] installed before time runs out<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Incense Delivery Line (gain 5 {{rl|Incense}} per minute)<br/>
| |
| Zhorg's Secret Ingredient (gain 10 {{rl|Skewers}} for every 10 {{rl|Pickled Goods}} produced)<br/>
| |
| Amber Pouch (# {{rl|Amber}})<br/>
| |
| <small>Id: "IVB TO Engines Amount"</small>
| |
|
| |
|
| ===== Food Provision =====
| | * A common piece of advice for Viceroys is to hold their year 1 sets of Orders for some time, to gather some information about available [[resources]] or [[Glade Events]] in the first glade. This also puts you in a better position to exploit Timed Orders. |
| '''Objective:'''<br/>
| | * As a rule of thumb, the main reward for regular Orders is [[Reputation]], not resources or [[Perks]]. An Order that you can complete quickly is almost always going to be preferrable to an Order with a better reward, but which would take you an extra year to complete. Reputation earlier means earlier access to more [[blueprints]], and blueprints are one of the main pillars of progression in-settlement. |
| Easy: Deliver 30 {{rl|Pack of Provisions}} before time runs out<br/>
| | * All year 1 [[species]] Resolve Orders, both regular and Timed, can be completed with a combination of [[favoring]], Shelters, [[Hearths#Hearth_upgrades|level 1 Hearth]], and right-side [[Rainpunk Engines]], provided that the species population is not too high to dilute the bonus Resolve from '''Low Stress''' (right Rainpunk Engine effect). |
| Medium: Deliver 35 {{rl|Pack of Provisions}} before time runs out<br/>
| |
| Hard: Deliver 40 {{rl|Pack of Provisions}} before time runs out<br/><br/>
| |
| '''Rewards:'''<br/> | |
| Big Phials (+5 to {{rl|Dye}} production)<br/>
| |
| Oil Vessels (# {{rl|Oil}})<br/>
| |
| {{bl|Temple}} Blueprint<br/>
| |
| <small>Id: "IVB TO Food Provision"</small>
| |
|
| |
|
| ===== Travel Rations ===== | | == Trivia == |
| '''Objective:'''<br/>
| | * Timed Orders were introduced in the 0.25.2 Time is Money update (May 26, 2022).<ref>0.25.2 Time is Money update patch notes. https://eremitegames.com/time-is-money-update/</ref> |
| Easy: Deliver 25 {{rl|Pack of Provisions}}<br/>
| | * There are 292 different Orders and Order versions. |
| Medium: Deliver 30 {{rl|Pack of Provisions}}<br/>
| |
| Hard: Deliver 35 {{rl|Pack of Provisions}}<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Pack of Skewers (# {{rl|Skewers}})<br/>
| |
| {{bl|Ranch}} Blueprint<br/>
| |
| Villagers (# [[Villagers]])<br/>
| |
| <small>Id: "IVB Travel Rations"</small>
| |
|
| |
|
| ===== Utopia ===== | | == References == |
| '''Objective:'''<br/>
| | <references /> |
| Easy: Have 12 [[Villagers]] with the Need for {{rl|Jerky}} fulfilled, 12 [[Villagers]] with the Need for {{rl|Pie}} fulfilled, and 12 [[Villagers]] with the Need for {{rl|Skewers}} fulfilled simultaneously for # seconds<br/>
| |
| Medium: Have 14 [[Villagers]] with the Need for {{rl|Jerky}} fulfilled, 14 [[Villagers]] with the Need for {{rl|Pie}} fulfilled, and 14 [[Villagers]] with the Need for {{rl|Skewers}} fulfilled simultaneously for # seconds<br/>
| |
| Hard: Have 16 [[Villagers]] with the Need for {{rl|Jerky}} fulfilled, 16 [[Villagers]] with the Need for {{rl|Pie}} fulfilled, and 16 [[Villagers]] with the Need for {{rl|Skewers}} fulfilled simultaneously for # seconds<br/><br/>
| |
| '''Rewards:'''<br/>
| |
| Basket of Biscuits (# {{rl|Biscuits}})<br/>
| |
| Value Added Tax ({{rl|Pack of Trade Goods}} are worth 25% more when sold through [[Trade Routes]] or directly to [[Traders]])<br/>
| |
| Box of Tools (# {{rl|Tools}})<br/>
| |
| <small>Id: "IVB Utopia"</small>
| |