Construction office

From Workers & Resources: Soviet Republic Official Wiki

Gameplay

The construction office is the heart of all the player's Construction activities. This building controls everything regarding construction work in the republic: from here, construction vehicles are scheduled to pick up Construction materials at sources and take them to the construction site, and buses are scheduled to pick up Workers from bus platforms and transport them to the construction site as well. When the workers and the resources are delivered to the construction site, the construction will start.

General

When the player selects a construction office, the construction office properties window is displayed. At the top of this window, a number of control buttons are available to the player:

  • Demolish - Destroy the building.
  • Buy resources using dollars - Buy resources, fuel in this case, and pay in dollars.
  • Buy resources using rubles - Buy resources, fuel in this case, and pay in rubles.
  • / Buy new vehicle or mechanism - Buy vehicle and pay in dollars.
  • / Buy new vehicle or mechanism - Buy vehicle and pay in rubles.
  • Sell vehicle - This button is by default disabled, enabled when a vehicle is selected.
  • View buildings that can be reached on foot
  • View electrical connection
  • Rename building
  • Building transparent - Enter a name to be displayed over the building in the world.
  • Call all vehicles home - Hidden, only visible when vehicles are in the depot.
  • More - Click to open more menu options.
  • Change workplace/depot for all vehicles - Send the vehicle to another depot or workplace.
  • Sell all vehicles - Click to sell all vehicles at once.

The construction office properties window can be split up into three main categories:

Construction office configuration

Construction office window 0.8.8.x

The player can configure a range of <1000 m, <2000 m, or <3000 m in the Construction office in which the Construction office looks for opportunities to construct Buildings, Utilities or Infrastructure when 'Auto search' is enabled. If 'Auto search' is enabled the Construction office will look for enabled construction types. These construction types can be enabled or disabled from the Construction office. Construction types are:

When 'Auto search' is disabled, the player has complete control over which construction site to start constructing. The player has to take care of assigning each and every individual construction site, to the construction office, that has to be built.

Every construction site that has been assigned to the construction office, manually or automatically, will be added to a list in that construction office. That list can be viewed by the player, from the Construction office window (see section 1 in the image to the right). This list gives the player a quick overview of all assigned construction sites, progress and priorities[1]. The player also has the ability to delete a construction site by clicking on the Cancel () button.

The player can prioritize[1] the construction by selecting a priority level per construction site:

  • High priority
  • Medium priority
  • Low priority

High-priority construction sites will be served first by the construction office, and low-priority construction sites last.

When in the game settings 'Maintenance'[2] is enabled, the construction office also handles the reconstruction of buildings in range of the construction office. The construction office will act the same for reconstruction as for new construction sites; it will dispatch vehicles to pick up workers and resources and deliver them to the reconstruction site.

Settings can be made by the player for:

  • Reconstruction
  • Machines replacement

The player can checkmark a box to make the option enabled or on and unchecking for disabled or off. Both settings can be adjusted by the player by clicking to plus('+') and/or minus('-') signs to increase or decrease the percentage or clicking on the value will give the player the possibility to enter a number. Buildings and machines in factories within range of the construction office are maintained when the percentage thresholds are exceeded.

When a construction or reconstruction[2] site is added to the construction office, the Construction office will automatically deploy Construction vehicles to (re)construction sites as long as the resources are available and the construction type of the site, in the Construction office, is enabled.

Construction vehicles

For transportation of the Construction materials to a construction site the player has to add construction vehicles to the construction office. Each vehicle has its own purpose for transporting resources:

The construction office has 12 parking spots for Construction vehicles and there is also as an internal storage for 30t of fuel, which has to delivered to the construction office.

Way on top in the construction office window there is a select box Deliver mechanisms only with trucks. When you select this select box some construction vehicles are delivered by an open hull truck to the construction site. For instance bulldozers and excavators can drive by themselves, but when you select the select box, these construction vehicles are not driving to the construction site, but being delivered by an open hull truck, as this is faster, then driving by themselves. The player has to take care of assigning a open hull truck to that construction office.

See section 2 in the Construction office window image to the right.

Construction sources

The Construction office has no internal storage or outside connections to storages. To let the Construction vehicles know where to pick up resources the player has to assign sources of Construction materials in the Construction office.

See section 3 in the Construction office window image to the right.

Buildings related to construction office

Name Cost Energy Wattage Storage Parking spots for vehicles Structure Notes

Construction office (free)
Free 0 MWh 0 kW None 4 Access 1x road access
The free construction office[1] doesn't need power and provides 4 parking spots for construction vehicles.

The player can only build a limited number of seven free construction offices. The functionality of the free construction office is the same as the regular construction office.

L/U 2

Construction office[2]
See below 3.0 MWh 50 kW Fuel 30t Fuel 6 Access 1x road access
L/U 1

Construction office
See below 3.0 MWh 50 kW Fuel 30t Fuel 12 Access 1x road access
L/U 2

Construction office[2]
See below 3.0 MWh 50 kW Fuel 30t Fuel 16 Access 1x road access
L/U 2

Construction office[2]
See below 3.0 MWh 50 kW Fuel 30t Fuel 24 Access 1x road access
L/U 2

Construction

Construction office (6 parking spots for vehicles)[2]
RequirementsGroundworks
Asphalt 3.9t Asphalt
Bricks 5.9t Bricks
Boards 5.2t Boards
Concrete 6.3t Concrete
Gravel 4.8t Gravel
Steel 1.4t Steel
Building
Asphalt 3.9t Asphalt
Concrete 6.3t Concrete
Gravel 4.8t Gravel
Mechanisms: Excavators
(max. 1)
Needs workers No
(max. 50)
Construction office
RequirementsGroundworks
Asphalt 8.4t Asphalt
Bricks 10.0t Bricks
Boards 9.1t Boards
Gravel 10t Gravel
Steel 2.6t Steel
Building
Asphalt 8.4t Asphalt
Gravel 10t Gravel
Mechanisms: Excavators
(max. 1)
Needs workers No
(max. 50)
Construction office (16 parking spots for vehicles)[2]
RequirementsGroundworks
Asphalt 15t Asphalt
Bricks 19t Bricks
Boards 17t Boards
Gravel 19t Gravel
Steel 5.1t Steel
Building
Asphalt 15t Asphalt
Gravel 19t Gravel
Mechanisms: Excavators
(max. 1)
Needs workers No
(max. 65)
Construction office (24 parking spots for vehicles)[2]
RequirementsGroundworks
Asphalt 22t Asphalt
Bricks 25t Bricks
Boards 24t Boards
Gravel 27t Gravel
Steel 7.2t Steel
Building
Asphalt 22t Asphalt
Gravel 27t Gravel
Mechanisms: Excavators
(max. 2)
Needs workers No
(max. 90)
  1. ↑ 1.0 1.1 1.2 Available from Workers & Resources: Soviet Republic patch 0.8.8
  2. ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 Available from Workers & Resources: Soviet Republic patch 0.8.9