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Protectorate has access to [[File:ICO_dominatenation_on.png|24px]] [[Dominate Nation|Dominate Nation]] mission if it owns at least one Sentinel module. This mission allows them to take over one control point in any human [[Nations|nation]], regardless of its size, protection, councilors protecting the region, and orbital defenses. If this mission fails, CP ownership change happens anyway, but the country loses some population and GDP. This mission has 30 [[Councilors#Detection|noise]], which means that councilors performing it are almost guaranteed to be revealed to other factions, making them vulnerable to [[Assassinate|assassinations]].
Protectorate has access to [[File:ICO_dominatenation_on.png|24px]] [[Dominate Nation|Dominate Nation]] mission if it owns at least one Sentinel module. This mission allows them to take over one control point in any human [[Nations|nation]], regardless of its size, protection, councilors protecting the region, and orbital defenses. If this mission fails, CP ownership change happens anyway, but the country loses some population and GDP. This mission has 30 [[Councilors#Detection|noise]], which means that councilors performing it are almost guaranteed to be revealed to other factions, making them vulnerable to [[Assassinate|assassinations]].
=== Intro Video ===
[[File:appease intro.mp4|center|520px]]


|-|Faction Projects=
|-|Faction Projects=

Revision as of 23:21, 2 December 2025

Back to Factions.

The Protectorate
The Protectorate
Ideology Appease
Description The leaders of this organization are an alliance of officials who believe the clandestine nature of the aliens' arrival marks them as a threat, but they have concluded that any species that can cross interstellar distances is nothing that humanity is capable of opposing.
Goal Protect humanity by appeasing the aliens
Ideological Position
(Important for Missions and Public Opinion.)
Leader
Kiran Banerjee
Name Kiran Banerjee
Leader Title Commissioner
Leader Quote "We cannot fight a war that will result in our extinction. Our only hope is to understand what the aliens want with us and determine how to satisfy them without losing our independence."


Faction Leadership

The Protectorate is a group primarily composed of government officials, diplomats, and various leaders united by their desire to start a diplomatic exchange with the aliens and use their knowledge to help solve humanity's problems. As the Protectorate's goals shift, many of its members become disillusioned and desert, with executive power in the faction ultimately being concentrated in the hands of three individuals.

Commissioner Kiran Banerjee

Commissioner Kiran Banerjee is one of leaders of The Protectorate.

Appearance

Background

Born: Thiruvananthapuram (also known as Trivandrum), Kerala, India

BA in Political Science, University of Chennai, 1975, where he was a member of the DMK Student Wing.
Shot by police during anti-forced sterilization unrest in Muzaffanagar, Uttar Pradesh, in 1976.
Resided in Vancouver, Canada, 1976-1980.
Worked as civilian monitor and ombudsman for UN Peacekeeping operations in various locations, including Lebanon, Rwanda and Kosovo, 1980-2000.
Master of Laws with a focus on international human rights law, Concordia University, 1984.
Testified at war crimes tribunals as well as during prosecutions of peacekeepers who committed serious offenses during missions.
Since 2000, he has served as an adviser to various human rights and peace organizations.

Quotes

  • We cannot fight a war that will result in our extinction. Our only hope is to understan what the aliens want us and determine how to satisfy them without losing our independence. - faction blurb

Research

  • "Just imagine, Ifechi, how this world would change if we could mass-manufacture building materials in an instant. Homes built for mere pennies! Irrigation for every village! A brighter, fairer future for all..." — Comissioner Kiran Banerjee, Excerpt from a letter to his partner while on assignment in Lagos
  • "No matter what we do, no matter what we say, no matter how many appear to listen to us, mutual obliteration remains humanity's only end-game." — Comissioner Kiran Banerjee, In his letter resigning from the U.N. Department of Peace Operations
  • "Choose a card. Now blow on it. Perfect! Then tap my hand three times. Wonderful!
    And just like that… the card… floats away." — Comissioner Kiran Banerjee, Home video of his daughter's third birthday
  • "One dollar. That's what Paul Tibbets' mother paid for him to look inside an airplane at a local fair. Decades later, he flew the plane that killed 70,000 in Hiroshima. He named it Enola Gay, after his mother. All because of that one dollar." — Comissioner Kiran Banerjee, From his second book, "Blood Money."
  • "All the old boundaries, the stratified lines of power, have been exposed as a fragile fiction by the aliens. Rights and authorities are awash. But we cannot forget that a person's daily struggles are only compounding; in this dangerous time, they still need food, medical care, and assurance that their labors will be meaningfully rewarded." — Comissioner Kiran Banerjee, Addressing the Association of Southeast Asian Nations
  • "If some ancient race of brilliant, gentle snake-men suddenly crawled from the desert, they would have no rights, no protections! Any idiot with a rifle could turn a miracle into a pair of boots!" — Comissioner Kiran Banerjee, During a charged BBC Newsnight discussion about the refugee crisis
  • "We destroy everything we touch, yet we cannot stop ourselves from touching more. We are so lost, Ifechi. So very lost." — Comissioner Kiran Banerjee, From an email to his partner, location unknown
  • "Our technology could be used to end hunger, poverty, and disease. Yet, rather than raising up our entire species, it is widening the chasm between those with access and those without." — Comissioner Kiran Banerjee, Conclusion of his speech to the U.N. Global Summit on Responsible Technology Proliferation
  • "Some say swords to plowshares is mere sentiment. But here we are, using our nuclear bombs to explore the far reaches of space, rather than doom our own home." — Comissioner Kiran Banerjee, Advocating for global nuclear disarmament on CNN
  • "If we are to contemplate founding human society on another world, it is imperative that we learn from our past mistakes. It is a chance to start afresh, with fairness and equality the very bedrock of how we live." — Comissioner Kiran Banerjee, Speech at the International Peace Conference
  • "Yes, it's true that this technology could be a godsend, but from Nobel to Oppenheimer, history teaches us that unchecked human instinct will cause even the most well-intended concept to go disastrously awry." — Comissioner Kiran Banerjee, Oral argument at the U.N. Ethical Proliferation of Technology summit
  • "One would think that the master most despised is the one who stands over us, whip in hand. But no, it is the unseen and distant master, issuing his uncaring edicts from afar, whom we most yearn to overthrow." — Comissioner Kiran Banerjee, Arguing for the independence of Hong Kong on CNN
  • "Empathy is not a muscle. You either possess it or you do not. It is those who do not who most limit human potential. If only there were some way to make them care, truly care, then everything would change in an instant." — Comissioner Kiran Banerjee, Keynote at sensitivity training seminar for undisclosed social media corporation
  • "Only when we can look our enemy in the eye can we understand why he is not so different from ourselves. Then, only then, can we hope for peace, Ifechi." — Comissioner Kiran Banerjee, From a letter to his partner while stationed in Rwanda
  • "Our advances in science and technology can be the key to the gates of heaven, but also to the gates of hell. We must choose wisely every time, or we may never choose again." — Comissioner Kiran Banerjee, Speech at the U.N. Science Summit
  • "There is nothing, nothing we humans will not turn into a weapon if we can. Each fresh discovery we make only speeds us closer to destruction." — Comissioner Kiran Banerjee, "Blood Money."
  • "Home is wherever you lay your head, it is said. If only this were true. Home, as far too many of us know, is only where no one is trying to destroy all that you hold dear." — Comissioner Kiran Banerjee, Comments made during a BBC World Service interview, during civil wars in the Balkans
  • "I am impressed. That does not happen often. But tell me, what new weapons does this allow for, and when will they be ready? Anything else is of little consequence." — Comissioner Kiran Banerjee, Memo attached to blueprints for a proposed reactor design
  • "Now as then, territorial disputes boil down to one group of people gazing upon a new land and calculating who would need to die so they could own it. Thousands of years of purported civilization have done so little to curtail our most basic reptilian impulses." — Comissioner Kiran Banerjee, During the U.N. Interstellar Resources Apportionment debate
  • "Every time we build walls instead of bridges, we move further away from peaceful co-existence." — Comissioner Kiran Banerjee, Speech in front of the U.N. General Assembly
  • "The less we burn, the longer we will survive. And the less we depend upon burning our natural resources, the fewer territorial conflicts we will suffer. It is forever bewildering to me how few of us can accept this simple concept." — Comissioner Kiran Banerjee, Guest lecture at the Beyond Fossil Fuels conference
  • "Forgive me, Ifechi. I can happily talk to anyone for hours about how to improve society, yet sometimes replying to a simple email feels like the hardest thing in the world." — Comissioner Kiran Banerjee, Note attached to a flower delivery sent to his partner, 2008

Science

  • "Have we lost all wonder when we gaze at the stars now? Have we already become so jaded at the prospect of peaceful coexistence? I sincerely hope not, because only our capability to see beauty will protect us from ourselves."
  • "We look at nature, and we marvel at its diversity. We look at each other, and recoil at those different from ourselves. Why is it that humans seem to have more empathy for prey than peers?"
  • "We have risen beyond our ancestors' wildest dreams. And yet, we still haven't learned how to share our wealth amongst us all."
  • "In generating more than enough power for all mankind, we've only proven that there was never an energy crisis: only a crisis of greed."
  • "Yes, knowledge is power, but power for what purpose, Ifechi? I want to believe that the more we learn, the more we grow. But the older I get, the more trouble I have shaking the feeling that we are dangerously close to the forbidden fruit of myth."
  • "For all our advancement, we continue to devise increasingly efficient ways to kill each other. If this has taught me anything, it's that our sad purpose is the eternal refinement of the ultimate weapon: ourselves."
  • "There is a theory that humans have a maximum quantity of others they can care about. Radiating in concentric circles, the further the circle, the less we care. We are a space-faring species, and our circle is now infinite. So, how do we start to care more?"

Trivia

Technology quotes imply that Kiran have been in relationship with someone named Ifechi for decades. Ifechi is a gender-neutral name of Nigerian/Igbo origin.


Chief Security Officer Lavrentiy

SPOILERS INSIDE!  
Lavrentiy
Advisory board member of extraterrestrial origin who joins the Protectorate sometime between the landing of the first UFO and the first diplomatic exchange. Lacks cultural awareness.

Unnamed commissioner

Operational leader of the Protectorate, representing the player's perspective.

Story

SPOILERS INSIDE!  

Kiran and his colleagues are the first to arrive at the UFO landing site, having an explicit goal to get an alien as a member of their organization. They get what they want, cover the traces of the alien's escape, and spend the next few months covering up abductions and other covert actions performed by aliens.

When it becomes obvious that aliens aren't friendly, they decide to organize a public diplomatic meeting with aliens. Lavrentiy is allowed to organize it. The meeting goes not according to plan; Lavrentiy tries to enthrall the diplomats, but some of them turn out to be resistant to pherocytes, which leads to some attendees getting killed and many others escaping the ensuing struggle. Kiran mourns the loss of life but refuses to blame Lavrentiy for the incident.

The Protectorate manages to apprehend everyone that survived the events of the meeting, and prevent word of the incident from reaching the public. The next diplomatic exchange happens remotely without any aliens in the room. The aliens declare their demands: to turn over all of humanity's weapons of mass destruction, to build military platforms on Earth's orbit, and to provide soldiers for alien military operations on demand. Despite the loud protests of most attendees, Kiran accepts all the demands on behalf of the organization.

The aliens start sending blueprints and materials for Sentinels, orbit-to-land weapons of mass destruction. Meanwhile, members of the Protectorate start defecting, sabotaging the construction, and leaking information to other factions. Kiran grows increasingly paranoid and starts concentrating executive powers in his hands.

When the construction of the Sentinels finishes, the Protectorate decided to do a demonstration of them to the UN. It is agreed that Sentinels discharge into the middle of the Atlantic Ocean; however, one of them fires at New York, where the remaining members of the Protectorate's advisory board are meeting with the UN delegation. During the ending cinematic Kiran talks about successfully ensuring humanity's survival and the importance of sacrifice to protect the things you value. After that, he thanks the unnamed commissioner for saving humanity, and claims that the destruction of New York is a malfunction, but he already prepared a PR campaign to cover up the truth of the incident, remarks that tens of millions of soldiers leaving Earth will help solve overpopulation, and retires to India, leaving Lavrentiy and the unnamed commissioner in charge.

Interaction with Other Factions

Factions with Similar Ideology

The Servants see the Protectorate as power-hungry opportunists, while the Protectorate sees The Servants as lunatics.

The Aliens care little for the Protectorate and may often enthrall Protectorate control points to give them to The Servants. This changes after the Protectorate progresses far enough in their storyline to unlock their victory conditions. Once that happens, the aliens commit more strongly to working with the Protectorate, rapidly losing any hate they have for them and no longer enthralling their control points unless they have over 50 hate against the Protectorate.

Factions with Conflicting Ideology

The Initiative calls the Protectorate quitters, regardless of current diplomatic status, while the Protectorate sees The Initiative as 'ignoble vampires' and 'leeches'.

Project Exodus sees Protectorate as irrelevant.

The Academy and Protectorate agree on their goals to protect humanity via diplomacy, but The Academy disagrees that the ends justify the means.

Anti-alien factions consider the Protectorate to be collaborators, traitors, and scum.

Faction features

If the Protectorate isn't seen by aliens as a threat, it may receive resources from them for free. This includes exotics.

Protectorate has access to Dominate Nation mission if it owns at least one Sentinel module. This mission allows them to take over one control point in any human nation, regardless of its size, protection, councilors protecting the region, and orbital defenses. If this mission fails, CP ownership change happens anyway, but the country loses some population and GDP. This mission has 30 noise, which means that councilors performing it are almost guaranteed to be revealed to other factions, making them vulnerable to assassinations.

Intro Video

Project Type Research
Cost
Full
Cost
Base Unlock Chance Available To: Guaranteed Unlock for:
Executive Protection Xenology 5000 35750 100% The ResistanceHumanity FirstThe InitiativeProject ExodusThe AcademyThe Protectorate
Policymaker Behavioral Analysis Xenology 20000 350750 90% Humanity FirstThe ResistanceThe InitiativeThe AcademyProject ExodusThe Protectorate
Hydra Direct Support Network Xenology 5000 46750 100% The Protectorate
Predictive Abduction Modeling Xenology 20000 189250 90% Humanity FirstThe ResistanceThe InitiativeThe AcademyProject ExodusThe Protectorate
Appease the Invaders Xenology 2500 3000 100% The Protectorate
Sentinel Complex Military Science 20000 444875 100% The Protectorate
Strategic Deception Xenology 10000 75750 100% Humanity FirstThe ResistanceThe InitiativeThe AcademyProject ExodusThe Protectorate
Coexistence Pact Xenology 25000 53000 100% The Protectorate
Hydra Diplomacy Xenology 10000 20000 100% The ProtectorateThe AcademyThe Servants
Appeals to Fear Messaging Social Science 5000 46750 100% Humanity FirstThe InitiativeThe ServantsThe Protectorate
Xenological Culls Xenology 15000 327750 100% Humanity FirstThe ResistanceThe InitiativeThe AcademyProject ExodusThe Protectorate
Community Policing Drones Xenology 20000 219250 90% Humanity FirstThe ResistanceThe InitiativeThe AcademyProject ExodusThe Protectorate
Battlefield Pherocyte Decontamination Xenology 30000 342250 50% Humanity FirstThe ResistanceThe InitiativeThe AcademyProject ExodusThe Protectorate Humanity First
Pherocyte Inoculations Xenology 35000 102000 100% Humanity FirstThe ResistanceThe InitiativeThe AcademyProject ExodusThe Protectorate
Their Demands Xenology 5000 25000 100% The ProtectorateThe AcademyThe Servants
Alien-Adapted ECM Xenology 5000 68025 100% Humanity FirstThe ResistanceThe InitiativeThe AcademyProject ExodusThe Protectorate
Public Behavioral Monitoring Xenology 30000 88250 90% Humanity FirstThe ResistanceThe InitiativeThe AcademyProject ExodusThe Protectorate The Initiative
Entrenchment Social Science 2500 13250 100% The Protectorate
For the Greater Good Social Science 500 3500 100% The Protectorate
The Protectorate Authority Social Science 500000 1098250 100% The Protectorate The Protectorate
Security Measures Xenology 5000 32750 75% The ResistanceHumanity FirstThe InitiativeProject ExodusThe AcademyThe Protectorate
Security Accountability Chaining Xenology 15000 116750 90% Humanity FirstThe ResistanceThe InitiativeThe AcademyProject ExodusThe Protectorate Humanity First
Pherocyte Liability Theory Xenology 10000 27750 90% Humanity FirstThe ResistanceThe InitiativeThe AcademyProject ExodusThe Protectorate
Pherocyte Quarantine Protocols Xenology 10000 47750 90% Humanity FirstThe ResistanceThe InitiativeThe AcademyProject ExodusThe Protectorate
Maskirovka Xenology 15000 166775 50% Humanity FirstThe ResistanceThe InitiativeThe AcademyProject ExodusThe Protectorate The Initiative
Directed Resource Channel Xenology 10000 89750 100% The Protectorate
Operational Misdirection Xenology 20000 368750 50% Humanity FirstThe ResistanceThe InitiativeThe AcademyProject ExodusThe Protectorate The Resistance
Pherocyte Exposure Network Tracing Xenology 20000 154250 90% Humanity FirstThe ResistanceThe InitiativeThe AcademyProject ExodusThe Protectorate
Pherocyte Decon Operations Xenology 25000 179750 100% Humanity FirstThe ResistanceThe InitiativeThe AcademyProject ExodusThe Protectorate
Pherocyte Scanners Xenology 10000 81250 100% Humanity FirstThe ResistanceThe InitiativeThe AcademyProject ExodusThe Protectorate
Global Arms Control Regime Social Science 35000 270750 50% The AcademyThe Protectorate The Protectorate
Xenotourism Xenology 5000 16750 40% The ServantsThe Protectorate The Servants
Externalized Costs Social Science 5000 8000 10% The InitiativeThe ProtectorateProject Exodus The Initiative
Xenofauna Harmony Xenology 10000 10500 40% The ServantsThe Protectorate The Servants
Invasive Species Containment Life Science 30000 360250 100% Humanity FirstThe ResistanceThe InitiativeThe AcademyProject ExodusThe Protectorate
Advanced Xenological Monitoring Xenology 20000 226250 90% Humanity FirstThe ResistanceThe InitiativeThe AcademyProject ExodusThe Protectorate The Academy
Global Counterproliferation Regime Social Science 35000 270750 50% The AcademyThe Protectorate The Academy
Xenoflora Defoliants Xenology 5000 5500 100% Humanity FirstThe ResistanceThe InitiativeThe AcademyProject ExodusThe Protectorate
Industrial Support Agreement Xenology 25000 273750 100% The Protectorate
Talent Development Social Science 500 1025 100% The Protectorate

Profession
Key Stats
Total
Stats Missions Scientist Traits Other Notable Traits Faction Affinities
Tycoon
AdministrationSecurity
18-33
2-5Persuasion
1-3Investigation
1-3Espionage
3-5Command
7-8Administration
1-4Science
3-5Security
4-16Loyalty
Control Nation

Purge

Hostile Takeover


Defend Interests









Crim: 1%




Tech: 5%
Vet: 5%


Project Exodus: Good
The Initiative: Good

The Protectorate: Good

The Aliens: Ban
Professor
SciencePersuasion
17-29
4-7Persuasion
5-6Investigation
1-4Espionage
0-1Command
1-4Administration
5-6Science
1-1Security
5-17Loyalty
Control NationInspireTurn Councilor




Advise

Surveil LocationInvestigate Alien Activity
Energy: 10%
Information Science: 10%
Life Science: 10%
Material Science: 10%
Military Science: 10%
Social Science: 20%
Space Science: 10%
Total: 80%
Gov: 1%

Martyr: 3%

Inno: 28.98%


Vet: 5%
Humanity First: Bad


The Initiative: Bad
The Academy: Good
The Protectorate: Good

The Aliens: Ban
Diplomat
PersuasionAdministration
22-33
5-7Persuasion
3-5Investigation
4-6Espionage
2-3Command
4-6Administration
0-1Science
4-5Security
5-17Loyalty
Control Space AssetControl NationTurn Councilor


Stabilize Nation

Advise

Defend InterestsSurveil LocationInvestigate Alien Activity








Gov: 100%


Surv: 1%


Tech: 10%
Vet: 5%
Humanity First: Bad
The Resistance: Good


The Academy: Good
The Protectorate: Good

The Aliens: Ban
Politician
AdministrationPersuasion
18-31
6-8Persuasion
3-5Investigation
1-4Espionage
1-3Command
4-6Administration
0-1Science
3-4Security
2-14Loyalty
Control Space AssetControl NationPublic Campaign
Crackdown
Purge
Coup d'Etat

Advise

Defend Interests








Gov: 100%

Martyr: 4%



Tech: 5%
Vet: 5%



The Initiative: Good
The Academy: Good
The Protectorate: Good

The Aliens: Ban
Inspector
InvestigationCommand
22-31
3-4Persuasion
5-6Investigation
2-4Espionage
4-5Command
4-5Administration
0-2Science
4-5Security
6-16Loyalty
Control Nation
CrackdownDetain CouncilorInvestigate Councilor
Purge
Extract CouncilorAssault Enemy Space AssetStabilize Nation

Advise
Protect Target
Defend InterestsSurveil LocationInvestigate Alien Activity








Gov: 75%


Surv: 3%


Tech: 2%
Vet: 5%


Project Exodus: Bad
The Initiative: Bad

The Protectorate: Good

The Aliens: Ban
Judge
InvestigationAdministration
18-28
5-7Persuasion
5-6Investigation
1-3Espionage
1-2Command
3-5Administration
0-1Science
3-4Security
5-17Loyalty
Control Space AssetControl Nation
CrackdownDetain CouncilorInvestigate Councilor
Purge
Stabilize Nation
Hostile Takeover
Advise

Defend InterestsInvestigate Alien Activity








Gov: 100%

Martyr: 5%
Surv: 1%


Tech: 2%
Vet: 5%

The Resistance: Good
Project Exodus: Bad


The Protectorate: Good

The Aliens: Ban

Profession
Key Stats
Total
Stats Missions Scientist Traits Other Notable Traits Faction Affinities
Rebel
CommandEspionage
22-32
4-6Persuasion
2-4Investigation
5-7Espionage
6-7Command
1-2Administration
0-0Science
4-6Security
4-16Loyalty
Turn Councilor

AssassinatePurgeSabotage FacilitiesSabotage Hab ModuleSabotage Project
Assault Alien AssetCoup d'EtatExtract CouncilorAssault Enemy Space AssetIncrease Unrest


Protect Target
Surveil LocationInvestigate Alien Activity









Crim: 20%
Martyr: 20%
Surv: 70%



Vet: 5%
Humanity First: Good



The Academy: Bad
The Protectorate: Bad
The Servants: Good
The Aliens: Ban
Activist
PersuasionCommand
13-22
6-8Persuasion
4-5Investigation
3-5Espionage
0-1Command
0-1Administration
0-1Science
0-1Security
6-16Loyalty
Control Space AssetControl NationInspirePublic CampaignTurn Councilor
Investigate Councilor

Coup d'EtatIncrease Unrest






Life Science: 1%


Social Science: 2%

Total: 3%
Gov: 5%
Crim: 10%
Martyr: 20%
Surv: 1%



Vet: 5%
Humanity First: Bad



The Academy: Good
The Protectorate: Bad
The Servants: Good
The Aliens: Ban
Kingpin
AdministrationEspionage
22-31
4-5Persuasion
1-4Investigation
4-5Espionage
4-5Command
5-6Administration
0-0Science
4-6Security
3-17Loyalty
Control Nation
Detain Councilor
AssassinatePurgeSabotage FacilitiesSabotage Hab ModuleSteal Project
Coup d'EtatExtract CouncilorAssault Enemy Space AssetIncrease Unrest
Hostile Takeover

Protect Target
Defend InterestsSurveil Location









Crim: 100%
Martyr: 3%
Surv: 20%



Vet: 5%
Humanity First: Good

Project Exodus: Good
The Initiative: Good
The Academy: Bad
The Protectorate: Bad

The Aliens: Ban

Org
Stars
Stats and Missions Bonuses and Resource Incomes Affinities and Requirements Purchase Cost
Laguna Foundation
1 Persuasion 3 to 4 Administration
Control NationControl Nation
Stabilize NationStabilize Nation
Public CampaignPublic Campaign
Turn CouncilorTurn Councilor
2% Social Science 50%: 1 to 10 money 3 to 6 influence 10 to 20 research Affinity: Project ExodusThe ProtectorateThe Academy
Banned: Humanity FirstThe Servants
350 to 600 money
The Protectorate Authority
3 Administration
Claim HegemonyClaim Hegemony
Assault Enemy Space AssetAssault Enemy Space Asset
Dominate NationDominate Nation
Affinity: The Protectorate
Banned: The ResistanceThe ServantsThe InitiativeProject ExodusThe AcademyHumanity FirstThe Aliens
Not on Market
Intrepid Consulting
5 Administration
AdviseAdvise
Hostile TakeoverHostile Takeover
1% Material Science 2 to 5 money Affinity: The ProtectorateThe InitiativeThe Academy
Banned: Project ExodusThe Servants
750 to 1250 money
Pax Robotica
50%: 1 Espionage 1 Command 2 Security
Assault Alien AssetAssault Alien Asset
AssassinateAssassinate
Coup d'EtatCoup d'Etat
Stabilize NationStabilize Nation
2 to 3 ops Affinity: The ProtectorateThe ResistanceThe Initiative
Banned: The ServantsThe Academy
Augmented Reality
Washington
250 to 500 money
steak4all
25%: 1 Persuasion 25%: 1 Investigation 25%: 1 Espionage 3 to 4 Administration 25%: 1 Science
AdviseAdvise
2% Information Science 1 projects 25 to 50 money 50%: 1 to 3 influence 50%: 1 to 10 research Affinity: The ProtectorateThe ServantsThe Academy
Photonic Computing
500 to 1000 money
Lightstar Orbital
2 Science 25%: 1% to 2% Funding priority 25%: 1% to 2% Found space program priorityBoost priorityBuild exofighter priority 2% Space Science 1 boost 10 to 20 research Affinity: Project ExodusThe ProtectorateThe Academy
Banned: The Servants
Advanced Chemical Rocketry
250 to 500 money
Asterion Stellar Systems

Control Space AssetControl Space Asset
5% Found space program priorityBoost priorityBuild exofighter priority 5% Mission control priority 1.5 boost 8 mission control Affinity: The Protectorate
Banned: The ResistanceThe ServantsThe InitiativeProject ExodusThe AcademyHumanity FirstThe Aliens
Not on Market
Fondation Hyde et Hildr
2 Persuasion 1 Investigation
AdviseAdvise
Stabilize NationStabilize Nation
Control NationControl Nation
3 to 6 money 2 to 4 influence Affinity: The ResistanceThe ProtectorateThe Academy
Banned: Humanity FirstThe Initiative
100 to 150 influence
Reeducation Team
5 Persuasion 3 Investigation 6 Administration
CrackdownCrackdown
Public CampaignPublic Campaign
Defend InterestsDefend Interests
5% Unity priority 10% Social Science 3 influence 2 ops Affinity: The Protectorate
Banned: The ResistanceThe ServantsThe InitiativeProject ExodusThe AcademyHumanity FirstThe Aliens
Not on Market

Org
Stars
Stats and Missions Bonuses and Resource Incomes Affinities and Requirements Purchase Cost
Sahar Launch Systems

Control Space AssetControl Space Asset
5% Found space program priorityBoost priorityBuild exofighter priority 5% Mission control priority 1.5 boost 8 mission control Affinity: Project Exodus
Banned: Humanity FirstThe ServantsThe InitiativeThe ProtectorateThe ResistanceThe AcademyThe Aliens
Not on Market
Wolfhound Forge Corp.
1 Science 1 Security 1% Military Science 1 projects 5 to 15 money 25%: 1 to 2 ops Affinity: The ResistanceThe InitiativeThe Academy
Banned: The ProtectorateThe Servants
50 to 100 money
SGI
50%: 1 Espionage 2 Command 2 Security 3% Military Science 3 to 4 ops 50%: 1 mission control 10 to 20 research Affinity: Humanity FirstThe ResistanceThe Initiative
Banned: The ProtectorateThe ServantsProject Exodus
Terrestrial Military Science
500 to 1000 money
Bifrost Command Staff
3 Administration
Launch the BifrostLaunch the Bifrost
5% Mission control priority Affinity: Project Exodus
Banned: Humanity FirstThe ServantsThe InitiativeThe ProtectorateThe ResistanceThe AcademyThe Aliens
Not on Market
Mission to the Hydra
3 Administration
Forge an AllianceForge an Alliance
Assault Enemy Space AssetAssault Enemy Space Asset
Affinity: The Academy
Banned: The ResistanceThe ServantsThe InitiativeProject ExodusHumanity FirstThe ProtectorateThe Aliens
Not on Market
Templin Institute
3 to 4 Investigation 5% Social Science 10 to 20 research Affinity: Humanity FirstThe ResistanceThe Initiative
Banned: The ProtectorateThe Servants
We Are Not Alone
500 to 1000 money
Quds Force
1 Espionage 1 Command 2 Security
AssassinateAssassinate
Increase UnrestIncrease Unrest
Prominent
2 money 1 influence 3 ops
Affinity: Humanity First
Banned: Project ExodusThe Protectorate
Tehran
Government
200 influence
OLIVER Project
1 Investigation 25%: 3 Administration 1 Science
Surveil LocationSurveil Location
Steal ProjectSteal Project
Investigate Alien ActivityInvestigate Alien Activity
2% Information Science 2 projects 20 to 30 research Affinity: Project ExodusThe InitiativeThe Academy
Banned: Humanity FirstThe ProtectorateThe ServantsThe Resistance
250 to 500 money
Spaceguard Section

Assault Enemy Space AssetAssault Enemy Space Asset
Control Space AssetControl Space Asset
5% Found space program priorityBoost priorityBuild exofighter priority 5% Mission control priority 1.5 boost 8 mission control Affinity: The Resistance
Banned: Humanity FirstThe ServantsThe AcademyProject ExodusThe ProtectorateThe InitiativeThe Aliens
Not on Market
The Sword of the Devoted
3 Administration
Herald Our MastersHerald Our Masters
AbductionsAbductions
Affinity: The Servants
Banned: The ResistanceThe InitiativeThe AcademyProject ExodusHumanity FirstThe ProtectorateThe Aliens
Not on Market
Children of the Cog
50%: 1 to 2 Persuasion 2 to 3 Investigation 2 Science
Investigate CouncilorInvestigate Councilor
Investigate Alien ActivityInvestigate Alien Activity
Surveil LocationSurveil Location
1% Economy priority 1% to 2% Found space program priorityBoost priorityBuild exofighter priority 1% Energy 1 projects 2 to 5 influence 50%: 0.5 boost 5 to 10 research Affinity: Humanity FirstThe ResistanceThe Initiative
Banned: The ProtectorateThe AliensThe ServantsThe Academy
Cybernetics
500 to 1000 money 100 to 200 influence
Madisonian Society
2 Persuasion 25%: 1 Investigation 25%: 1 Security
Defend InterestsDefend Interests
Control NationControl Nation
Set National PolicySet National Policy
25%: 1% to 2% Unity priority 50%: 1% to 2% Spoils priority 2 to 4 influence Affinity: Humanity FirstThe ResistanceThe Initiative
Banned: The ProtectorateThe Servants
Washington
100 to 150 influence
Anarchy Inc.
1 Persuasion 2 Espionage
Sabotage ProjectSabotage Project
Sabotage Hab ModuleSabotage Hab Module
Sabotage FacilitiesSabotage Facilities
Steal ProjectSteal Project
3% Information Science 2 to 5 money 2 to 4 influence 33%: 1 to 2 ops Affinity: Humanity FirstProject ExodusThe Resistance
Banned: The ProtectorateThe AliensThe ServantsThe Academy
Quantum Computing
250 to 750 money 100 to 150 influence
Alien Administration Transition Team
3 Administration
Build FacilityBuild Facility
Grant Alien ControlGrant Alien Control
XenoformXenoform
AbductionsAbductions
Affinity: The Servants
Banned: The ResistanceThe InitiativeThe AcademyProject ExodusHumanity FirstThe ProtectorateThe Aliens
Not on Market
KazKo Industries
1 Security
AssassinateAssassinate
Coup d'EtatCoup d'Etat
7 to 14 money 2 mission control Affinity: Humanity FirstThe ResistanceThe Initiative
Banned: The ServantsThe Protectorate
Advanced Chemical Rocketry
Almaty
Criminal
500 to 750 money
Janus Section
3 Administration
Close the GateClose the Gate
Assault Enemy Space AssetAssault Enemy Space Asset
Affinity: The Resistance
Banned: Humanity FirstThe ServantsThe AcademyProject ExodusThe ProtectorateThe InitiativeThe Aliens
Not on Market
Kaiser Securities
1 to 2 Espionage 25%: 3 Administration 1 to 2 Science 25%: 1 Security 50%: 1% to 2% Spoils priority 2% Information Science 2 to 5 money 2 to 4 influence 10 to 20 research Affinity: Humanity FirstThe ResistanceThe Academy
Banned: The ProtectorateProject ExodusThe Initiative
Photonic Computing
250 to 500 money
Random
Cult11
50%: 1 to 2 Persuasion 50%: 1 to 2 Espionage 25%: 1 to 2 Security
Turn CouncilorTurn Councilor
Public CampaignPublic Campaign
25%: 1% to 2% Unity priority 25%: 1% to 3% Spoils priority 1% Social Science 25%: 1 to 2 money 1 to 2 influence 25%: 1 to 2 ops Affinity: The Servants
Banned: The ResistanceThe ProtectorateHumanity FirstProject ExodusThe Academy
Not on Market
40 to 70 influence 0 to 1 ops
Special Activities Section
5 Investigation 5 Espionage 10 Command 3 Administration 3 Science 3 Security
Assault Alien AssetAssault Alien Asset
AdviseAdvise
Stabilize NationStabilize Nation
5% Found military priorityMilitary priorityBuild army priorityBuild navy prioritySpace defenses priority 10% Xenology 2 influence 4 ops 20 research Affinity: The Resistance
Banned: Humanity FirstThe ServantsThe AcademyProject ExodusThe ProtectorateThe InitiativeThe Aliens
Not on Market
Hezbollah
2 Espionage 1 Command 1 Administration 2 Security
AssassinateAssassinate
Increase UnrestIncrease Unrest
Sabotage FacilitiesSabotage Facilities
Assault Alien AssetAssault Alien Asset
Prominent
1 influence 3 ops
Affinity: Humanity First
Banned: Project ExodusThe ProtectorateThe Academy
Beirut
Government
250 influence
Reddington Agency
25%: 1 Persuasion 2 Investigation 25%: 1 Espionage 1 to 4 influence 2 to 3 ops 25%: 1 to 5 research Affinity: Humanity FirstProject ExodusThe Resistance
Banned: The ProtectorateThe AliensThe ServantsThe Academy
350 to 600 money
DragonTech IT Services
3 Espionage 1 Science
Steal ProjectSteal Project
Sabotage ProjectSabotage Project
3% Information Science 5 to 10 money 1 to 2 ops 1 mission control 10 to 20 research Affinity: Project ExodusThe Academy
Banned: The ProtectorateThe Servants
Advanced Neural Networks
1000 to 1500 money
Al-Qaida
1 Espionage 1 Command 1 Security
AssassinateAssassinate
Increase UnrestIncrease Unrest
Sabotage FacilitiesSabotage Facilities
2 ops Affinity: Humanity First
Banned: The ResistanceThe ProtectorateProject ExodusThe Academy
Peshawar
Sociopath
25 money 100 influence 10 ops
DeSeer Foundation
25%: 1 Persuasion 25%: 1 Espionage 1 Science 1% Life Science 50%: 1 to 5 money 2 to 4 influence Affinity: Humanity FirstThe ResistanceThe Academy
Banned: The ProtectorateThe ServantsProject Exodus
25 to 50 influence
The Pherocyte Masters
10 Persuasion 5 Investigation 10 Espionage 5 Command 3 Administration
Tame the EnemyTame the Enemy
Control NationControl Nation
PurgePurge
Public CampaignPublic Campaign
20% Unity priority 10 influence Affinity: The Initiative
Banned: The ResistanceThe ServantsThe AcademyProject ExodusHumanity FirstThe ProtectorateThe Aliens
Not on Market
Salamander Shock Troops
3 Security
Terrorize RegionTerrorize Region
Extract CouncilorExtract Councilor
10% Oppression priority 8 ops Affinity: The Aliens
Banned: Humanity FirstThe ServantsThe ProtectorateProject ExodusThe InitiativeThe ResistanceThe Academy
Not on Market
Shiva Rocketry

Assault Enemy Space AssetAssault Enemy Space Asset
5% Found space program priorityBoost priorityBuild exofighter priority 5% Mission control priority 1.5 boost 8 mission control Affinity: Humanity First
Banned: The ResistanceThe ServantsThe AcademyProject ExodusThe InitiativeThe ProtectorateThe Aliens
Not on Market
Jemaah Islamiyah

Increase UnrestIncrease Unrest
Sabotage FacilitiesSabotage Facilities
1 ops Affinity: Humanity First
Banned: The ResistanceThe ProtectorateProject ExodusThe Academy
Ambon
Sociopath
80 influence 5 ops
Shield Initiative
1 Command 1 Science 2 Security
Stabilize NationStabilize Nation
AdviseAdvise
Defend InterestsDefend Interests
2% Military Science 1 projects 50%: 1 to 5 money 50%: 2 to 5 influence 5 to 10 research Affinity: Project ExodusThe ResistanceThe Initiative
Banned: The ProtectorateThe ServantsThe Aliens
500 to 750 money
Jolt Games
1 Command
Assault Alien AssetAssault Alien Asset
50%: 1 to 5 money 1 to 2 influence Affinity: Humanity FirstProject ExodusThe Resistance
Banned: The ProtectorateThe ServantsThe Aliens
50 to 100 money
Orbital Resource Extraction Inc.
1 Science 2 Security
Assault Enemy Space AssetAssault Enemy Space Asset
2% Energy 1 projects 7% to 10% Space mining 10 to 15 money 1 boost Affinity: Project ExodusThe ResistanceThe Initiative
Banned: The ServantsThe Protectorate
Space Commerce
1250 to 1750 money
Iron Rose Media
2 Persuasion 3 to 6 influence Affinity: The ResistanceProject ExodusThe Academy
Banned: The ProtectorateHumanity FirstThe ServantsThe Initiative
350 to 600 money
Libertatem Terrae
2 Science 2% Energy 1 projects 1 boost 2 mission control Affinity: Humanity FirstThe ResistanceThe Academy
Banned: The ProtectorateThe ServantsThe Initiative
Advanced Chemical Rocketry
Stockholm
350 to 600 money
Pherocyte Deployment Team
15 Persuasion 5 Investigation 5 Espionage 5 Administration
Control NationControl Nation
PurgePurge
Public CampaignPublic Campaign
Control Space AssetControl Space Asset
20% Unity priority 10% Spoils priority 10% Social Science 4 influence 2 ops Affinity: The Initiative
Banned: The ResistanceThe ServantsThe AcademyProject ExodusHumanity FirstThe ProtectorateThe Aliens
Not on Market
New Epoch

Assault Enemy Space AssetAssault Enemy Space Asset
Control Space AssetControl Space Asset
5% Found space program priorityBoost priorityBuild exofighter priority 5% Mission control priority 1.5 boost 8 mission control Affinity: The Servants
Banned: The ResistanceThe InitiativeThe AcademyProject ExodusHumanity FirstThe ProtectorateThe Aliens
Not on Market
Harper Analytics and Logistics
1 Persuasion 3 to 4 Administration
AdviseAdvise
Stabilize NationStabilize Nation
Public CampaignPublic Campaign
2% Social Science Affinity: Humanity FirstThe ResistanceThe Academy
Banned: The ProtectorateThe ServantsThe Initiative
500 to 1000 money
Aegis Defense Division
1 to 2 Command 2 Security 1 to 2 influence 2 to 3 ops Affinity: Humanity FirstProject ExodusThe Resistance
Banned: The ProtectorateThe AliensThe ServantsThe Initiative
1000 to 1500 money
ISIS
1 Espionage 1 Command
AssassinateAssassinate
Increase UnrestIncrease Unrest
Sabotage FacilitiesSabotage Facilities
2 ops Affinity: Humanity First
Banned: The ResistanceThe ProtectorateProject ExodusThe Academy
Baghdad
Sociopath
125 influence 10 ops
Solaris Automated Industries
3 Science 1 projects 50%: 1 to 10 money 1 to 2 boost Affinity: The ResistanceProject Exodus
Banned: The ProtectorateThe ServantsThe Academy
Applied Artificial Intelligence
1000 to 2000 money
Formosa Industries
4 to 5 Administration 2 Science
Sabotage ProjectSabotage Project
3% Material Science 2 projects 20 to 30 research Affinity: Humanity FirstThe ResistanceThe Academy
Banned: The ProtectorateThe ServantsThe Initiative
Arrival Economics
Taipei
1000 to 1500 money
The Omega Solution
3 Administration
Trigger the WeaponTrigger the Weapon
Assault Enemy Space AssetAssault Enemy Space Asset
Affinity: Humanity First
Banned: The ResistanceThe ServantsThe AcademyProject ExodusThe InitiativeThe ProtectorateThe Aliens
Not on Market
Espero
3 to 4 Administration 1 Science 50%: 1 to 15 money 1 to 2 boost Affinity: Humanity FirstThe ResistanceThe Initiative
Banned: The ProtectorateThe ServantsThe Aliens
Space Mining and Refining
Dallas
350 to 600 money
The Executioners
5 Espionage 10 Command 3 Administration 10 Security
Assault Alien AssetAssault Alien Asset
PurgePurge
AssassinateAssassinate
5% Oppression priority 10% Found military priorityMilitary priorityBuild army priorityBuild navy prioritySpace defenses priority 10% Military Science 5 ops Affinity: Humanity First
Banned: The ResistanceThe ServantsThe AcademyProject ExodusThe InitiativeThe ProtectorateThe Aliens
Not on Market
Project Exodus Engineers
3 Administration 5 Science
AdviseAdvise
Control Space AssetControl Space Asset
5% Knowledge priority 10% Funding priority 10% Found space program priorityBoost priorityBuild exofighter priority 10% Mission control priority 20% Space Science 1 projects 10% Space mining 9 boost 4 mission control 40 research Affinity: Project Exodus
Banned: Humanity FirstThe ServantsThe InitiativeThe ProtectorateThe ResistanceThe AcademyThe Aliens
Not on Market
Filfla Aeronautics
3 to 4 Administration 1 Science
Control Space AssetControl Space Asset
AdviseAdvise
2% Space Science 1 projects 1 boost 1 mission control 50%: 1 to 10 research Affinity: The ResistanceProject ExodusThe Academy
Banned: The ProtectorateThe ServantsHumanity First
Advanced Chemical Rocketry
350 to 700 money
Orbital Ventures

Control Space AssetControl Space Asset
5% Found space program priorityBoost priorityBuild exofighter priority 5% Mission control priority 1.5 boost 8 mission control Affinity: The Initiative
Banned: The ResistanceThe ServantsThe AcademyProject ExodusHumanity FirstThe ProtectorateThe Aliens
Not on Market
Schinhofen Books
2 Persuasion 2 to 4 influence Affinity: Project Exodus
Banned: The ProtectorateHumanity FirstThe ServantsThe Initiative
25 to 50 money
CE Heavy Industries Inc.
50%: 1 to 2 Security
AdviseAdvise
Hostile TakeoverHostile Takeover
3% Energy 2 projects 50%: 1 to 15 money Affinity: Project ExodusHumanity FirstThe Initiative
Banned: The ProtectorateThe Servants
500 to 1000 money
Crossing Rivers For Humanity
1 Persuasion 25%: 1 Espionage 1 Science 2% Information Science 2 to 5 money 2 to 4 influence 10 to 20 research Affinity: The ResistanceHumanity First
Banned: The ProtectorateThe InitiativeThe ServantsThe Academy
250 to 500 money
Second Chance
2 Persuasion 50%: 1 Investigation 3 Security
AssassinateAssassinate
Assault Alien AssetAssault Alien Asset
Coup d'EtatCoup d'Etat
Detain CouncilorDetain Councilor
2% Military Science 2 to 3 ops Affinity: The ResistanceProject ExodusThe Academy
Banned: The ProtectorateThe AliensThe ServantsThe Initiative
Terrestrial Military Science
350 to 600 money
Random
Vigilante11
50%: 1 to 2 Security
Surveil LocationSurveil Location
Increase UnrestIncrease Unrest
2% to 7% Oppression priority 25%: 1% to 3% Spoils priority 2 to 3 ops Affinity: Humanity First
Banned: The ServantsProject ExodusThe AliensThe ProtectorateThe Academy
Not on Market
20 to 40 influence
The Shield of the Devoted
3 Persuasion 5 Command 6 Administration 10 Security
Control NationControl Nation
PurgePurge
Defend InterestsDefend Interests
10% Unity priority 5% Oppression priority 10% Xenology 3 influence 4 ops Affinity: The Servants
Banned: The ResistanceThe InitiativeThe AcademyProject ExodusHumanity FirstThe ProtectorateThe Aliens
Not on Market
SpaceTech
3 Science 3% Energy 1 to 2 boost 20 to 30 research Affinity: Humanity FirstProject ExodusThe Resistance
Banned: The ProtectorateThe AliensThe ServantsThe Academy
Ad Astra
1500 to 2500 money
Academy Envoys
3 Persuasion 6 Administration 2 Science
Control NationControl Nation
Defend InterestsDefend Interests
AdviseAdvise
Control Space AssetControl Space Asset
10% Xenology 2 influence 10 research Affinity: The Academy
Banned: The ResistanceThe ServantsThe InitiativeProject ExodusHumanity FirstThe ProtectorateThe Aliens
Not on Market
Perun
2 Science
Public CampaignPublic Campaign
1% to 2% Found military priorityMilitary priorityBuild army priorityBuild navy prioritySpace defenses priority 5% Social Science 2 influence 1 mission control 20 to 30 research Affinity: Humanity FirstProject ExodusThe Resistance
Banned: The ServantsThe Protectorate
250 to 500 money
Truculent Logistics
1 Espionage 2 Security 2% Military Science 50%: 1 to 10 money 2 ops Affinity: Humanity FirstThe ResistanceThe Academy
Banned: The ProtectorateThe Servants
250 to 500 money
Gannet Exploration

Control Space AssetControl Space Asset
5% Found space program priorityBoost priorityBuild exofighter priority 5% Mission control priority 1.5 boost 8 mission control Affinity: The Academy
Banned: The ResistanceThe ServantsThe InitiativeProject ExodusHumanity FirstThe ProtectorateThe Aliens
Not on Market

Objective (Rough)
Order
Solution Prereq
Objective(s)
Investigate Alien Crash
The ResistanceHumanity FirstProject ExodusThe ServantsThe ProtectorateThe AcademyThe Initiative
1 Have a councilor conduct the Investigate Alien Activity mission at the crash site.
Research Alien Signatures
The ResistanceHumanity FirstProject ExodusThe ServantsThe ProtectorateThe AcademyThe Initiative
2 When it becomes available, complete the "Alien Signatures" project. Investigate Alien Crash
Research Alien Origin
The ResistanceHumanity FirstProject ExodusThe AcademyThe InitiativeThe Protectorate
3 Research the Skywatch and Deep System Skywatch global technologies, and then the Alien Origin project when it becomes available. Research Alien Signatures
Investigate Alien Abductions
The ResistanceHumanity FirstProject ExodusThe ServantsThe ProtectorateThe AcademyThe Initiative
3 Conduct Surveil Location missions in regions near any alien crash sites. If abductions are detected, send a councilor on an Investigate Alien Activity mission at that location. Research Alien Signatures
Research Alien Methods
The ResistanceHumanity FirstProject ExodusThe ServantsThe ProtectorateThe AcademyThe Initiative
4 Research the "Alien Methods" project when it becomes available. Investigate Alien Abductions
Investigate Returned Abductees
The ResistanceHumanity FirstProject ExodusThe ServantsThe ProtectorateThe AcademyThe Initiative
5 Perform Surveil Location missions in areas with a suspected alien presence. Send councilors on Investigate Alien Activity missions when you discover evidence of alien influence on the populace or leaders. Research Alien Methods
Research Alien Operations
The ResistanceHumanity FirstProject ExodusThe ServantsThe ProtectorateThe AcademyThe Initiative
6 Research the "Alien Operations" project when it becomes available. Investigate Returned Abductees
Set Our Goals
The Protectorate
7 Complete the "Appease the Invaders" project. Research Alien Operations
Research Alien Movements
The ResistanceHumanity FirstProject ExodusThe ServantsThe ProtectorateThe AcademyThe Initiative
7 Research the "Alien Movements" project when it becomes available. Research Alien Operations
Contact the Aliens
The ServantsThe ProtectorateThe Academy
8 Locate an alien operative on Earth and use one of our councilors to conduct a Contact mission on it. Research Alien Movements
Research Alien Technology
The ResistanceHumanity FirstProject ExodusThe AcademyThe InitiativeThe Protectorate
10 Research the "Alien Technology" project when it becomes available. Salvage Alien Technology Or Contact the Aliens
Learn Their Language
The ResistanceHumanity FirstProject ExodusThe ServantsThe ProtectorateThe AcademyThe Initiative
14 Conduct the "Hydra Language" research project when it becomes available. Capture a Live Hydra Or Contact the Aliens
Conduct Diplomacy with the Aliens
The ServantsThe ProtectorateThe Academy
15 Complete the "Hydra Diplomacy" project when it becomes available. Learn Their Language
Learn Their Demands
The ServantsThe ProtectorateThe Academy
16 Complete the "Research Their Demands" project when it becomes available. Conduct Diplomacy with the Aliens
Develop Coexistence Pact
The Protectorate
19 Research the "Coexistence Pact" project when it becomes available. Set Our Goals And Learn Their Demands And Research Alien Origin
Research Exotics
The ResistanceHumanity FirstProject ExodusThe AcademyThe InitiativeThe Protectorate
20 Research the "Exotic Materials" project when it becomes available. Conduct Diplomacy with the Aliens Or Salvage Alien Warship
Build the Sentinels
The Protectorate
24 Build 10 Sentinel Complex hab modules on stations in Low Earth Orbit. Develop Coexistence Pact And Research Alien Technology And Research Exotics
Pacify the Earth
The Protectorate
25 Have our councilor assigned the The Protectorate Authority org target one of our Sentinel modules with the Claim HegemonyClaim Hegemony mission. Build the Sentinels

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