Sabotage Hab Module
From Terra Invicta Official Wiki
| Sabotage Hab Module
| |||
|---|---|---|---|
| |||
| Destroy a selected non-core hab module on your current hab. | |||
| Stat: |
Cost: |
XP: 2 | Resolution Order: 2 |
| Noise | Mission Outcome | Hate | |
| 12 | Critical Failure | 2 | |
| 2 | Normal Failure | 2 | |
| 0 | Normal Success | 0 | |
| -6 | Critical Success | 0 | |
| Research and Event Modifiers | |||
| For Attackers: | For Defenders: | ||
| Sabotage Hab Module Mission |
Sabotage Hab Module Mission Defense | ||
| Mission Outcome | Detailed Effects | ||
| Critical Failure | Detain the Acting Councilor for 5 turns. | ||
| Normal Success | Destroy the Target Hab Module. | ||
| Critical Success | Destroy the Target Hab Module. | ||
Attacking Modifiers
| Mission Modifier | Conditions | Value |
|---|---|---|
| Mission Performer's Attribute: |
None | Value of Attribute. Conditional Traits may exceed the 25 point cap. |
| Resource Spent | None | Scales logarithmically with Amount Spent |
Defending Modifiers
| Mission Modifier | Conditions | Value |
|---|---|---|
| Mission Difficulty | None | Flat Difficulty: 4 |
| Joint Council Attribute: |
|
Sum of Attribute of Non- |
| Protect Mission: Attribute: |
|
Sum of that Attribute over all |
| Defend Interests | Target is |
10, may be increased by certain Technologies |
| Hab Support Shortages | Target is a Ship | Max(0, Target Faction's Monthly |
| Target is a Hab or Hab Module | Sum of: | |
| Defender's Recent Mission Control Shortage | None | Max(0, Target's Faction's |
Granting Orgs
| Org Stars |
Stats and Missions | Bonuses and Resource Incomes | Affinities and Requirements | Purchase Cost |
|---|---|---|---|---|
| 1 |
3% |
Affinity: Banned: Quantum Computing |
250 to 750 |
Granting Professions
| Profession Key Stats Total |
Stats | Missions | Scientist Traits | Other Notable Traits | Faction Affinities |
|---|---|---|---|---|---|
| Rebel 22-32 |
4-6 2-4 5-7 6-7 1-2 0-0 4-6 4-16 |
Crim: 20% Martyr: 20% Surv: 70% Vet: 5% |
|||
| Engineer 20-32 |
2-6 4-6 1-2 1-2 4-6 6-7 2-3 6-16 |
Gov: 10% Surv: 2% Inno: 98% Vet: 5% |
|||
| Commando 19-26 |
1-1 2-5 4-6 5-6 1-1 0-1 6-6 6-16 |
Gov: 50% Surv: 80% |
|||
| Astronaut 23-36 |
3-5 1-4 1-2 6-7 3-6 5-6 4-6 6-16 |
Total: 85% |
Gov: 100% Martyr: 1% Surv: 10% Tech: 5% Vet: 5% |
||
| Hacker 18-29 |
2-4 4-5 5-6 0-1 1-3 4-6 2-4 4-16 |
Total: 50% |
Gov: 5% Crim: 25% Surv: 5% Vet: 5% |
||
| Operative 19-25 |
2-3 3-4 6-6 4-5 0-1 0-1 4-5 6-16 |
Gov: 50% Crim: 1% Surv: 50% Vet: 5% |
|||
| Kingpin 22-31 |
4-5 1-4 4-5 4-5 5-6 0-0 4-6 3-17 |
Crim: 100% Martyr: 3% Surv: 20% Vet: 5% |
|||
| Spy 23-29 |
5-6 5-6 6-6 2-3 1-2 0-1 4-5 4-16 |
Gov: 50% Crim: 1% Surv: 10% Vet: 5% |
Granting Traits
| Trait | Group | Description | Initial Chances | Effects | Requirements |
|---|
Blocking Traits
| Trait | Group | Description | Initial Chances | Effects | Requirements |
|---|



