Missions: Difference between revisions
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=== Mission Modifiers === | === Mission Modifiers === | ||
{| class="wikitable" | {| class="wikitable sortable" | ||
! Mission Modifier !! Conditions !! Value | ! Mission Modifier !! Conditions !! Value | ||
|- | |- | ||
| Line 101: | Line 101: | ||
| Size of National Economy || None || (Target Nation's [[Nations#GDP|GDP]] in Billions) ^ 0.33333334 | | Size of National Economy || None || (Target Nation's [[Nations#GDP|GDP]] in Billions) ^ 0.33333334 | ||
|- | |- | ||
| National Cohesion || None || Target Nation's [[Nations#Cohesion|Cohesion]] | | National Cohesion || None || Target Nation's {{icon|cohesion|bgcolor=DarkSlateGray}}[[Nations#Cohesion|Cohesion]] | ||
|- | |- | ||
| Nation Population || None || (Target Nation's [[Nations#Population|Population]] in Millions) ^ 0.4 | | Nation Population || None || (Target Nation's {{icon|pop}}[[Nations#Population|Population]] in Millions) ^ 0.4 | ||
|- | |- | ||
| National Unrest || None || Target Nation's [[Nations#Unrest|Unrest]] | | National Unrest || None || Target Nation's {{icon|unrest|bgcolor=DarkSlateGray}}[[Nations#Unrest|Unrest]] | ||
|- | |- | ||
| National Stability || None || 10 - Target Nation's [[Nations#Unrest|Unrest]] | | National Stability || None || 10 - Target Nation's {{icon|unrest|bgcolor=DarkSlateGray}}[[Nations#Unrest|Unrest]] | ||
|- | |- | ||
| Democracy || None || Target Nation's [[Nations#Government|Government]] | | Democracy || None || Target Nation's {{icon|democracy|bgcolor=DarkSlateGray}}[[Nations#Government|Government]] | ||
|- | |- | ||
| Censorship || | | Censorship || | ||
* Target Nation has less than 5 [[Nations#Government|Government]]. | * Target Nation has less than 5 {{icon|democracy|bgcolor=DarkSlateGray}}[[Nations#Government|Government]]. | ||
* Mission Performer's Faction owns no control points in Target Nation. | * Mission Performer's Faction owns no control points in Target Nation. | ||
* Either Target Nation is not the [[Aliens#Alien_Administration|Alien Nation]] or Mission Performer's Faction is not [[The Servants]]. | * Either Target Nation is not the [[Aliens#Alien_Administration|Alien Nation]] or Mission Performer's Faction is not {{icon|submit}}[[The Servants]]. | ||
| 5 / Max(Target Nation's [[Nations#Government|Government]], 0.5) | | 5 / Max(Target Nation's {{icon|democracy|bgcolor=DarkSlateGray}}[[Nations#Government|Government]], 0.5) | ||
|- | |- | ||
| Education || None || Target Nation's [[Nations#Education|Education]] | | Education || None || Target Nation's {{icon|education}}[[Nations#Education|Education]] | ||
|- | |- | ||
| Elite Dissatisfaction || Target Nation's [[Nations#Corruption|Corruption %]] > Spoils % || 15 × (Target Nation's [[Nations#Corruption|Corruption %]] - Spoils %) | | Elite Dissatisfaction || Target Nation's [[Nations#Corruption|Corruption %]] > {{icon|spoils}}Spoils % || 15 × (Target Nation's [[Nations#Corruption|Corruption %]] - {{icon|spoils}}Spoils %) | ||
|- | |- | ||
| Elite Satisfaction || Target Nation's Spoils % > [[Nations#Corruption|Corruption %]] || 10 × (Target Nation's Spoils % - [[Nations#Corruption|Corruption %]]) | | Elite Satisfaction || Target Nation's {{icon|spoils}}Spoils % > [[Nations#Corruption|Corruption %]] || 10 × (Target Nation's {{icon|spoils}}Spoils % - [[Nations#Corruption|Corruption %]]) | ||
|- | |- | ||
| rowspan=2 | Military in Region || Target Region is Fully Occupied | | rowspan=2 | Military in Region || Target Region is Fully Occupied | ||
| Number of Armies in Target Region that are: | | Number of [[Nations#Armies|Armies]] in Target Region that are: | ||
* Enemies of the Target Nation. | * Enemies of the Target Nation. | ||
* Not owned by the Mission Performer's Faction. | * Not owned by the Mission Performer's [[Factions|Faction]]. | ||
|- | |- | ||
| Otherwise | | Otherwise | ||
| Sum of: | | Sum of: | ||
* 3 × Target Nation's [[Nations#Miltech|Miltech]]. | * 3 × Target Nation's {{icon|miltech}}[[Nations#Miltech|Miltech]]. | ||
* Target Nation's [[Nations#Miltech|Miltech]] × Number of Armies in Target Region that are: | * Target Nation's {{icon|miltech}}[[Nations#Miltech|Miltech]] × Number of Armies in Target Region that are: | ||
** Owned by Target Nation. | ** Owned by Target Nation. | ||
** Not owned by the Mission Performer's Faction. | ** Not owned by the Mission Performer's Faction. | ||
* Number of Armies in Target Region that are: | * Number of Armies in Target Region that are: | ||
** Owned by national Allies of the Target Nation. | ** Owned by national [[Nations#Alliances|Allies]] of the Target Nation. | ||
** Not owned by the Mission Performer's Faction. | ** Not owned by the Mission Performer's Faction. | ||
* +2 if Target Region is the Capital of Target Nation. | * +2 if Target Region is the {{icon|capital|bgcolor=DarkSlateGray}}Capital of Target Nation. | ||
* -1 if Target Region is a Colony Region. | * -1 if Target Region is a {{icon|colony|bgcolor=DarkSlateGray}}Colony Region. | ||
|- | |- | ||
| (Attacker's) Popular Support || None || (10 + Target Nation's [[Nations#Government|Government]]) × Fraction of Target Nation's [[Nations#Public_Opinion|Public Opinion]] that supports the Mission Performer's Faction. | | (Attacker's) Popular Support || None || (10 + Target Nation's [[Nations#Government|Government]]) × Fraction of Target Nation's [[Nations#Public_Opinion|Public Opinion]] that supports the Mission Performer's Faction. | ||
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| (Attacker's) Local Control Points || Mission is Performed within a Nation || 6 × Fraction of Nation's Control Points that are owned by Mission Performer's Faction. | | (Attacker's) Local Control Points || Mission is Performed within a Nation || 6 × Fraction of Nation's Control Points that are owned by Mission Performer's Faction. | ||
|- | |- | ||
| (Defender's) Local Control Points || Mission is Performed within a Nation || 6 × Fraction of Nation's Control Points that are owned by Target's Faction. | | (Defender's) Local Control Points || Mission is Performed within a Nation || 6 × Fraction of Nation's Control Points that are owned by Target's Faction. | ||
|- | |- | ||
| Council {stat} || Target is Not a Disabled Control Point || Sum of {stat} of Non- | | Council {stat} || Target is Not a Disabled Control Point || Sum of {stat} of Non-[[Detain]]ed Councilor(s) for Target's Faction / 12 | ||
|- | |- | ||
| Joint Council {stat} || | | Joint Council {stat} || | ||
* Target is owned by some Faction. | * Target is owned by some Faction. | ||
* Target is not an Equipped Org. | * Target is not an Equipped [[Orgs|Org]]. | ||
| Sum of {stat} of Non- | | Sum of {stat} of Non-[[Detain]]ed Councilor(s) for Target's Faction / 12 | ||
|- | |- | ||
| Protect Mission: {stat} | | Protect Mission: {stat} | ||
| | | | ||
* Target is being protected by Councilor(s). | * Target is being [[Protect_Target|protected]] by [[Councilors|Councilor(s)]]. | ||
* Target's Faction is not Mission Performer's Faction. | * Target's Faction is not Mission Performer's Faction. | ||
| Sum of {stat} of Protecting Councilor(s). | | Sum of {stat} of [[Protect_Target|Protecting]] Councilor(s). | ||
|- | |- | ||
| Nearby Councilors' {stat} || Target is | | Nearby Councilors' {stat} || Target is [[Detain]]ed Councilor || Sum of {stat} of [[Detain]]ing Faction's Councilor(s) that are in the same location as Target. | ||
|- | |- | ||
| Detaining Faction Joint {stat} || Target is Detained Councilor || Sum of {stat} of | | Detaining Faction Joint {stat} || Target is Detained Councilor || Sum of {stat} of [[Detain]]ing Faction's Non-[[Detain]]ed Councilor(s) / 12. | ||
|- | |- | ||
| Control Points in Neighbors || None || 6 × Fraction of Target Nation's Neighbors' Control Points that are owned by Mission Performer's Faction and not Disabled | | Control Points in Neighbors || None || 6 × Fraction of Target Nation's Neighbors' Control Points that are owned by Mission Performer's Faction and not Disabled | ||
|- | |- | ||
| Control in Larger Allies / Federation || None || 6 × Fraction of Target Nation's Allies' Control Points that are owned by Mission Performer's Faction and not Disabled and one of: | | Control in Larger Allies / Federation || None || 6 × Fraction of Target Nation's [[Nations#Alliances|Allies']] Control Points that are owned by Mission Performer's Faction and not Disabled and one of: | ||
* The Ally Nation has more GDP than the Target Nation | * The Ally Nation has more [[Nations#GDP|GDP]] than the Target Nation | ||
* The Ally Nation is Federated to the Target Nation. | * The Ally Nation is [[Nations#Federations|Federated]] to the Target Nation. | ||
|- | |- | ||
| Control Points in Enemies || Mission Performer's Faction has no Control Points in Target's Nation || 0.33333334 × Number of Mission Performer's Faction's Control Points in Nations that are Rivals of the Target's Nation. <br>(Note: Will be getting changed soon... hopefully.) | | Control Points in Enemies || Mission Performer's Faction has no Control Points in Target's Nation || 0.33333334 × Number of Mission Performer's Faction's Control Points in Nations that are [[Nations#Rivals|Rivals]] of the Target's Nation. <br>(Note: Will be getting changed soon... hopefully.) | ||
|- | |- | ||
| Difference in Ideology || Target is owned by some Faction || 2 × [[Factions#Human_Factions|Ideological Distance]] between Target's Faction and Mission Performer's Faction | | Difference in Ideology || Target is owned by some Faction || 2 × [[Factions#Human_Factions|Ideological Distance]] between Target's Faction and Mission Performer's Faction | ||
|- | |- | ||
| Crackdown || Target Control Point is Disabled || -10 | | [[Crackdown]] || Target Control Point is Disabled || -10 | ||
|- | |- | ||
| Defend Interests || Target is Defended Control Point or Defended Hab || 10 | | [[Defend Interests]] || Target is [[Defend Interests|Defended]] Control Point or [[Defend Interests|Defended]] Hab || 10 | ||
|- | |- | ||
| Defend Interests (Partial Defense) || Target is Defended Control Point or Defended Hab || 5 | | [[Defend Interests]] (Partial Defense) || Target is [[Defend Interests|Defended]] Control Point or [[Defend Interests|Defended]] Hab || 5 | ||
|- | |- | ||
| Defended Control Points || None || Number of Defended Control Points in Target Nation | | [[Defend Interests|Defended]] Control Points || None || Number of [[Defend Interests|Defended]] Control Points in Target Nation | ||
|- | |- | ||
| rowspan=2 | Detained Target || Target is | | rowspan=2 | [[Detained]] Target || Target is [[Detain]]ed by Mission Performer's Faction || 8 | ||
|- | |- | ||
| Target is | | Target is [[Detain]]ed by anyone else || 4 | ||
|- | |- | ||
| rowspan=3 | [[Councilors#Intel_on_target|Intel on Target]] || Mission Performer's Faction has 100% Intel on Target Councilor || 5 | | rowspan=3 | [[Councilors#Intel_on_target|Intel on Target]] || Mission Performer's Faction has 100% Intel on Target Councilor || 5 | ||
| Line 193: | Line 193: | ||
|| Mission Performer's Faction has at least 50% Intel on Target Councilor || 1 | || Mission Performer's Faction has at least 50% Intel on Target Councilor || 1 | ||
|- | |- | ||
| rowspan=2 | Hab Support Shortages || Target is a Ship || Max(0, Target Faction's Monthly Money Income / -10) if Target Faction has negative Money. | | rowspan=2 | Hab Support Shortages || Target is a [[Spaceships|Ship]] || Max(0, Target Faction's Monthly {{icon|money}}Money Income / -10) if Target Faction has negative {{icon|money}}Money. | ||
|- | |- | ||
| Target is a Hab or Hab Module | | Target is a [[Habs|Hab or Hab Module]] | ||
| Sum of: | | Sum of: | ||
* Max(0, Target Faction's Monthly Money Net Income / -10) if Target Faction has negative Money. | * Max(0, Target Faction's Monthly {{icon|money}}Money Net Income / -10) if Target Faction has negative {{icon|money}}Money. | ||
* Max(0, Target Faction's Daily Space Resource Shortage - Target Faction's Boost) | * Max(0, Target Faction's Daily Space Resource Shortage - Target Faction's {{icon|boost}}Boost) | ||
|- | |- | ||
| Attacking Force Strength || None | | Attacking Force Strength || None | ||
| Sum of: | | Sum of: | ||
* Marine strength of ships in the fleet that the Mission Performing Councilor is on, if any. | * {{icon|marine}}Marine strength of [[Spaceships|ships]] in the [[Fleets|fleet]] that the Mission Performing Councilor is on, if any. | ||
* Marine strength of the hab that the Mission Performing Councilor is on, if any, and only if the Mission Performer's Faction is not short on Mission Control, Boost, or Money. | * {{icon|marine}}Marine strength of the hab that the Mission Performing Councilor is on, if any, and only if the Mission Performer's Faction is not short on {{icon|mc}}Mission Control, {{icon|boost}}Boost, or {{icon|money}}Money. | ||
* Marine strength of ships of the Mission Performer's Faction that are docked to the hab that the Mission Performing Councilor is on, if any. | * {{icon|marine}}Marine strength of ships of the Mission Performer's Faction that are docked to the hab that the Mission Performing Councilor is on, if any. | ||
|- | |- | ||
| rowspan=2 | Defending Force Strength || Target is a Ship || Target Ship's Marine strength | | rowspan=2 | Defending Force Strength || Target is a [[Spaceships|Ship]] || Target [[Spaceships|Ship's]] {{icon|marine}}Marine strength | ||
|- | |- | ||
| Target is a Hab | | Target is a [[Habs|Hab]] | ||
| Sum of: | | Sum of: | ||
* Marine strength of the Target Hab. | * {{icon|marine}}Marine strength of the Target Hab. | ||
* Marine strength of ships of the Target's Faction that are docked to the Target Hab. | * {{icon|marine}}Marine strength of ships of the Target's Faction that are docked to the Target Hab. | ||
* Sum of Tiers of Active Hab Defense Module on the Target Hab, if the Target Hab is a ground base. | * Sum of Tiers of Active [[Habs|Hab]] Defense Module on the Target [[Habs|Hab]], if the Target [[Habs|Hab]] is a ground base. | ||
|- | |- | ||
| Hab Size || None || Number of Complete Modules on Target Hab | | [[Habs|Hab]] Size || None || Number of Complete Modules on Target [[Habs|Hab]] | ||
|- | |- | ||
| {X} Control Point | | {X} [[Nations#Control_Points|Control Point]] | ||
| | | | ||
* Faction owns the {X} Control Point in the nation. | * Faction owns the {X} [[Nations#Control_Points|Control Point]] in the [[Nations#nation]]. | ||
* The {X} Control Point in the nation is not Disabled. | * The {X} [[Nations#Control_Points|Control Point]] in the [[Nations#nation]] is not Disabled. | ||
* The Conditions needed for the {X} Control Point Bonus to apply. | * The Conditions needed for the {X} [[Nations#Control_Points|Control Point]] Bonus to apply. | ||
| 3 (but 6 if X = Warlords) | | 3 (but 6 if X = Warlords) | ||
|- | |- | ||
| Target Has Negative Influence | | Target Has Negative Influence | ||
| | | | ||
* Target Faction has 0 Influence. | * Target Faction has 0 {{icon|influence|bgcolor=DarkSlateGray}}Influence. | ||
* Target Faction has negative Influence net income. | * Target Faction has negative {{icon|influence|bgcolor=DarkSlateGray}}Influence net income. | ||
| 6 | | 6 | ||
|- | |- | ||
| Target Has Negative Funds | | Target Has Negative Funds | ||
| | | | ||
* Target Faction has negative Money. | * Target Faction has negative {{icon|money}}Money. | ||
* Target Faction has negative Money net income. | * Target Faction has negative {{icon|money}}Money net income. | ||
| 6 | | 6 | ||
|- | |- | ||
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| Target is AI Faction and Difficulty is Brutal || 2 | | Target is AI Faction and Difficulty is Brutal || 2 | ||
|- | |- | ||
| rowspan=2 | Crew Size || Target is a Ship || Target Ship Crew ^ 0.5 | | rowspan=2 | Crew Size || Target is a [[Spaceships|Ship]] || Target [[Spaceships|Ship]] Crew ^ 0.5 | ||
|- | |- | ||
| Target is a Hab that is not Decommissioning || Target Hab Crew ^ 0.33 | | Target is a [[Habs|Hab]] that is not Decommissioning || Target [[Habs|Hab]] Crew ^ 0.33 | ||
|- | |- | ||
| Region Population Density || Target is a Region || Target Region's Population ^ 0.33, then: | | Region Population Density || Target is a [[Regions|Region]] || Target [[Regions|Region's]] {{icon|pop}}[[Nations#Population|Population]] ^ 0.33, then: | ||
* / 2 if Region is Rugged. | * / 2 if [[Regions|Region]] is {{icon|rugged}}Rugged. | ||
* × 1.5 if Region is Core Economic. | * × 1.5 if [[Regions|Region]] is {{icon|core economic region|bgcolor=DarkSlateGray}}Core Economic. | ||
|- | |- | ||
| Our Loyalty Monitor Implant || | | Our Loyalty Monitor Implant || | ||
* Target is Councilor. | * Target is [[Councilors|Councilor]]. | ||
* Target's Faction is Mission Performer's Faction. | * Target's Faction is Mission Performer's Faction. | ||
* Target has Loyalty Monitor trait. | * Target has Loyalty Monitor trait. | ||
| -50 | | -50 | ||
|- | |- | ||
| Target Over Control Point Cap || None || Max(0, 0.33333334 × (Target Faction's CP Upkeep - Target Faction's CP Cap)), Averaged over the last 32 days. | | Target Over Control Point Cap || None || Max(0, 0.33333334 × (Target Faction's {{icon|cp}}CP Upkeep - Target Faction's {{icon|cp}}CP Cap)), Averaged over the last 32 days. | ||
|- | |- | ||
| Decommissioning Hab || Target is a Decommissioning Hab || -100 | | Decommissioning [[Habs|Hab]] || Target is a Decommissioning [[Habs|Hab]] || -100 | ||
|- | |- | ||
| Recent Mission Control Shortage || None || Max(0, Faction's MC Upkeep - Faction's MC Cap), Averaged over the last 32 days. | | Recent Mission Control Shortage || None || Max(0, Faction's {{icon|mc}}MC Upkeep - Faction's {{icon|mc}}MC Cap), Averaged over the last 32 days. | ||
|- | |- | ||
| Stability-Granting Modules || Target is a Hab || Sum of Stability Bonuses from Active Hab Modules on Target Hab | | Stability-Granting Modules || Target is a [[Habs|Hab]] || Sum of Stability Bonuses from Active [[Habs|Hab]] Modules on Target [[Habs|Hab]] | ||
|- | |- | ||
| Org Size || Target is an Org || Target Org's Tier × 4 | | Org Size || Target is an [[Orgs|Org]] || Target [[Orgs|Org's]] Tier × 4 | ||
|- | |- | ||
| Org Administration Value || Target is an Org || Target Org's Administration × 2 | | Org Administration Value || Target is an [[Orgs|Org]] || Target [[Orgs|Org's]] {{icon|administration}}[[Administration]] × 2 | ||
|- | |- | ||
| Org Innate Takeover Defense || Target is an Org || The Amount Specified | | Org Innate Takeover Defense || Target is an [[Orgs|Org]] || The Amount Specified | ||
|} | |} | ||
==== Alien-Related Mission Modifiers ==== | ==== Alien-Related Mission Modifiers ==== | ||
{| class="wikitable" | {| class="wikitable sortable" | ||
! Mission Modifier !! Conditions !! Value | ! Mission Modifier !! Conditions !! Value | ||
|- | |- | ||
| Line 284: | Line 284: | ||
| Sum of: | | Sum of: | ||
* 36 | * 36 | ||
* Number of Armies owned by [[Aliens]] in Target Region | * Number of Armies owned by {{icon|alien}}[[Aliens]] in Target [[Regions|Region]] | ||
* Number of Armies owned by [[The Servants]] in Target Region / 2 | * Number of Armies owned by {{icon|submit}}[[The Servants]] in Target [[Regions|Region]] / 2 | ||
* +6 if Target Region is part of the [[Aliens#Alien_Administration|Alien Nation]]. | * +6 if Target [[Regions|Region]] is part of the [[Aliens#Alien_Administration|Alien Nation]]. | ||
* +3 if [[The Servants]] own either: | * +3 if {{icon|submit}}[[The Servants]] own either: | ||
** Target Region's Nation's Executive Control Point. | ** Target [[Regions|Region's]] [[Nations|Nation's]] [[Nations#Control_Points|Executive Control Point]]. | ||
** At least 25% of the Target Region's Nation's Control Points. | ** At least 25% of the Target [[Regions|Region's]] [[Nations|Nation's]] [[Nations#Control_Points|Control Points]]. | ||
|- | |- | ||
| Target is [[Aliens#Alien_Facility|Alien Facility]] | | Target is [[Aliens#Alien_Facility|Alien Facility]] | ||
| Sum of: | | Sum of: | ||
* 18 | * 18 | ||
* Number of Armies owned by [[Aliens]] in Target Region | * Number of Armies owned by {{icon|alien}}[[Aliens]] in Target [[Regions|Region]] | ||
* Number of Armies owned by [[The Servants]] in Target Region / 2 | * Number of Armies owned by {{icon|submit}}[[The Servants]] in Target [[Regions|Region]] / 2 | ||
* +7 if Target Region is part of the [[Aliens#Alien_Administration|Alien Nation]]. | * +7 if Target [[Regions|Region]] is part of the [[Aliens#Alien_Administration|Alien Nation]]. | ||
* +1 if [[The Servants]] own either: | * +1 if {{icon|submit}}[[The Servants]] own either: | ||
** Target Region's Nation's Executive Control Point. | ** Target [[Regions|Region's]] [[Nations|Nation's]] [[Nations#Control_Points|Executive Control Point]]. | ||
** At least 25% of the Target Region's Nation's Control Points. | ** At least 25% of the Target [[Regions|Region's]] [[Nations|Nation's]] [[Nations#Control_Points|Control Points]]. | ||
|- | |- | ||
| Target is [[Aliens#Alien_Xenoforming|Alien Xenoforming]] | | Target is [[Aliens#Alien_Xenoforming|Alien Xenoforming]] | ||
| Sum of: | | Sum of: | ||
* [[Aliens#Alien_Xenoforming|Xenoflora Growth Levels]] in Target Region / 20 | * [[Aliens#Alien_Xenoforming|Xenoflora Growth Levels]] in Target [[Regions|Region]] / 20 | ||
* Number of Armies owned by [[Aliens]] in Target Region | * Number of Armies owned by {{icon|alien}}[[Aliens]] in Target [[Regions|Region]] | ||
* Number of Armies owned by [[The Servants]] in Target Region / 2 | * Number of Armies owned by {{icon|submit}}[[The Servants]] in Target [[Regions|Region]] / 2 | ||
* +2 if Target Region is part of the [[Aliens#Alien_Administration|Alien Nation]]. | * +2 if Target [[Regions|Region]] is part of the [[Aliens#Alien_Administration|Alien Nation]]. | ||
* +1 if [[The Servants]] own either: | * +1 if {{icon|submit}}[[The Servants]] own either: | ||
** Target Region's Nation's Executive Control Point. | ** Target [[Regions|Region's]] [[Nations|Nation's]] [[Nations#Control_Points|Executive Control Point]]. | ||
** At least 25% of the Target Region's Nation's Control Points. | ** At least 25% of the Target [[Regions|Region's]] [[Nations|Nation's]] [[Nations#Control_Points|Control Points]]. | ||
|- | |- | ||
| Local Abductions || Mission Performer's Faction is the [[Aliens]] || [[Aliens#Alien_Abductions|Abductions]] in Target Region × [[Aliens#Effects|Difficulty Scaling]] | | Local Abductions || Mission Performer's Faction is the [[Aliens]] || [[Aliens#Alien_Abductions|Abductions]] in Target [[Regions|Region]] × [[Aliens#Effects|Difficulty Scaling]] | ||
|- | |- | ||
| Abductions in Nation || Mission Performer's Faction is the [[Aliens]] || Average [[Aliens#Alien_Abductions|Abductions]] per Region in Target Nation × [[Aliens#Effects|Difficulty Scaling]] | | Abductions in Nation || Mission Performer's Faction is the [[Aliens]] || Average [[Aliens#Alien_Abductions|Abductions]] per [[Regions|Region]] in Target [[Nations|Nation]] × [[Aliens#Effects|Difficulty Scaling]] | ||
|- | |- | ||
| rowspan=2 | Local Xenoforming | | rowspan=2 | Local Xenoforming | ||
| Line 319: | Line 319: | ||
* Mission Performer's Faction is the [[Aliens]]. | * Mission Performer's Faction is the [[Aliens]]. | ||
* Mission is [[Abductions]]. | * Mission is [[Abductions]]. | ||
| [[Aliens#Alien_Xenoforming|Xenoflora Growth Levels]] in Target Region / 20 × [[Game_Options#Game_Difficulty|Difficulty]] | | [[Aliens#Alien_Xenoforming|Xenoflora Growth Levels]] in Target [[Regions|Region]] / 20 × [[Game_Options#Game_Difficulty|Difficulty]] | ||
|- | |- | ||
| | | | ||
* Mission Performer's Faction is the [[Aliens]] or [[The Servants]]. | * Mission Performer's Faction is the [[Aliens]] or [[The Servants]]. | ||
* Mission is [[Turn Councilor]]. | * Mission is [[Turn Councilor]]. | ||
| [[Aliens#Alien_Xenoforming|Xenoflora Growth Levels]] in Target Region / 20 × [[Game_Options#Game_Difficulty|Difficulty]] | | [[Aliens#Alien_Xenoforming|Xenoflora Growth Levels]] in Target [[Regions|Region]] / 20 × [[Game_Options#Game_Difficulty|Difficulty]] | ||
|- | |- | ||
| Xenoforming in Nation || Mission Performer's Faction is the [[Aliens]] or [[The Servants]] || Average [[Aliens#Alien_Xenoforming|Xenoflora Growth Levels]] in Target Nation / 20 × [[Game_Options#Game_Difficulty|Difficulty]] | | Xenoforming in Nation || Mission Performer's Faction is the {{icon|alien}}[[Aliens]] or {{icon|submit}}[[The Servants]] || Average [[Aliens#Alien_Xenoforming|Xenoflora Growth Levels]] in Target [[Nations|Nation]] / 20 × [[Game_Options#Game_Difficulty|Difficulty]] | ||
|- | |- | ||
| Pherocyte Resistance || Mission Performer's Faction is the [[Aliens]] || 2 × Number of Following Projects researched by Target Faction: | | Pherocyte Resistance || Mission Performer's Faction is the [[Aliens]] || 2 × Number of Following Projects researched by Target Faction: | ||
| Line 333: | Line 333: | ||
* [[Pherocyte Mastery]] | * [[Pherocyte Mastery]] | ||
|- | |- | ||
| rowspan=7 | [[Aliens#Alien_Coordination|Proxy Support]] || [[The Servants]] have Researched [[Alien Signatures]] || 1 | | rowspan=7 | [[Aliens#Alien_Coordination|Proxy Support]] || {{icon|submit}}[[The Servants]] have Researched [[Alien Signatures]] || 1 | ||
|- | |- | ||
| [[The Servants]] have Researched [[Alien Methods]] || 2 | | {{icon|submit}}[[The Servants]] have Researched [[Alien Methods]] || 2 | ||
|- | |- | ||
| [[The Servants]] have Researched [[Alien Operations]] || 3 | | {{icon|submit}}[[The Servants]] have Researched [[Alien Operations]] || 3 | ||
|- | |- | ||
| [[The Servants]] have Researched [[Alien Movements]] || 4 | | {{icon|submit}}[[The Servants]] have Researched [[Alien Movements]] || 4 | ||
|- | |- | ||
| [[The Servants]] have Completed [[Alien Diplomacy]] Milestone || 6 | | {{icon|submit}}[[The Servants]] have Completed [[Alien Diplomacy]] Milestone || 6 | ||
|- | |- | ||
| [[The Servants]] have Researched [[Hydra Diplomacy]] || 10 | | {{icon|submit}}[[The Servants]] have Researched [[Hydra Diplomacy]] || 10 | ||
|- | |- | ||
| [[The Servants]] have Researched [[The Alien Nation]] || 14 | | {{icon|submit}}[[The Servants]] have Researched [[The Alien Nation]] || 14 | ||
|- | |- | ||
| Alien Nation || Target Nation is the [[Aliens#Alien_Administration|Alien Nation]] || 6 | | Alien Nation || Target Nation is the [[Aliens#Alien_Administration|Alien Nation]] || 6 | ||
|- | |- | ||
| Alien || Mission is to Detain an [[Aliens#Alien_Agents|Alien Councilor]] || 6 | | Alien || Mission is to [[Detain]] an [[Aliens#Alien_Agents|Alien Councilor]] || 6 | ||
|- | |- | ||
| Aliens Captured or Killed || Target Faction is the [[Aliens]] || 0.1 × Number of [[Aliens#Alien_Agents|Alien Councilors]] that have been | | Aliens Captured or Killed || Target Faction is the {{icon|alien}}[[Aliens]] || 0.1 × Number of [[Aliens#Alien_Agents|Alien Councilors]] that have been [[Assassinate]]d or [[Detain]]ed by Mission Performer's Faction | ||
|} | |} | ||
Revision as of 03:57, 13 July 2025
Periodically, the game will enter the mission phase, during which all factions will secretly assign their councilors to missions. These missions will be resolved in a sequence over the next few days or weeks. While some missions are automatically successful, most are contested and require a success roll. Missions typically target nations, regions, control points, space facilities, and other councilors.
Each mission type has a resolution order between 0 and 4 inclusive, denoted by the number of small clock symbols visible in the mission description. Between mission phases, missions resolve in sequence from smallest resolution order to largest. In the case of ties, uncontested missions resolve first in some random order, then the contested missions resolve in order from highest mission success chance to lowest. The sequence of mission resolutions is determined immediately after the missions are assigned, so any mid-phase changes to the mission success chances have no effect on the sequence order.
Contested missions
For contested missions, the success chance is determined by adding all the relevant bonuses and maluses for a particular mission, and the faction conducting the mission may spend resources to improve its chance of success. If the bonuses and maluses add up to zero, the success chance is 50 percent; otherwise, each point in one direction has a decreasingly powerful impact on the outcome. See Roll for details. Changing conditions on Earth can modify success chances between the mission assignment phase and the mission resolution.
When a contested mission resolves, a random number between 0% and 100% inclusive is generated and rounded down to the nearest 0.1%; if it is less than or equal to the success chance, the mission is a success; otherwise it fails. Results that are less than 10% of the success chance mark a critical success, which typically offers bonuses over a normal success; results in the top 10% of the range of possible failure values are a critical failure and have worse consequences.
Contested missions have a variable cost.
Each mission name is a link to a more detailed mission page. Noise, Hate, and XP values in the table assume the mission outcome is a normal success.
| Mission Name | Icon | Cost | Hate | Noise | Attack Stat | Defense Stat | Base Difficulty | Resolution Order | XP |
|---|---|---|---|---|---|---|---|---|---|
| Assassinate | 10 | 0 | 12 | 1 | 3 | ||||
| Assault Alien Asset | 10 | 4 | 4 | 3 | 3 (2 if flora) | ||||
| Control Space Asset | 7 | 0 | 12 | 3 | 2 | ||||
| Coup d'Etat | 5 | 2 | 8 | 2 | 2 | ||||
| Crackdown | 2 | 0 | 2 | 2 | |||||
| Detain Councilor | 2 | 0 | 8 | 1 | 2 | ||||
| Extract Councilor | 1 | 0 | 8 | 1 | 2 | ||||
| Control Nation | 0 | 0 | 4 | 2 | |||||
| Hostile Takeover | 2 | 0 | 10 | 1 | 2 | ||||
| Inspire | 0 | -4 | 8 | 0 | 2 | ||||
| Investigate Councilor | 0 | -2 | 1 | 2 | |||||
| Public Campaign | 0 | 0 | 2 | 2 | |||||
| Purge | 5 | 0 | 3 | 4 | 2 | ||||
| Sabotage Facilities | 3 | 0 | 12 | 2 | 2 | ||||
| Sabotage Hab Module | 0 | 0 | 4 | 2 | 2 | ||||
| Sabotage Project | 3 | 0 | 6 | 1 | 2 | ||||
| Assault Enemy Space Asset | 10 | 2 | 3 | 2 | |||||
| Stabilize Nation | 0 | 0 | 2 | 2 | |||||
| Steal Project | 3 | 0 | 6 | 1 | 2 | ||||
| Turn Councilor | 0 | 0 | 15 | 1 | 2 | ||||
| Increase Unrest | 0 | 0 | 2 | 2 |
Alien-Related Missions
| SPOILERS INSIDE! | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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The Enthrall Org, Terrorize Region, Enthrall Elites, Enthrall Public, and Enthrall Unaligned Elites missions are only available to alien councilors. The Xenoform and Abductions missions are initially only available to alien councilors, but The Servants are also granted access to these missions from their 2nd and 3rd faction orgs. The Dominate Nation mission is only available to
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Mission Modifiers
| Mission Modifier | Conditions | Value |
|---|---|---|
| Mission Difficulty | None | The Amount Specified |
| Size of National Economy | None | (Target Nation's GDP in Billions) ^ 0.33333334 |
| National Cohesion | None | Target Nation's |
| Nation Population | None | (Target Nation's |
| National Unrest | None | Target Nation's |
| National Stability | None | 10 - Target Nation's |
| Democracy | None | Target Nation's |
| Censorship |
|
5 / Max(Target Nation's |
| Education | None | Target Nation's |
| Elite Dissatisfaction | Target Nation's Corruption % > |
15 × (Target Nation's Corruption % - |
| Elite Satisfaction | Target Nation's |
10 × (Target Nation's |
| Military in Region | Target Region is Fully Occupied | Number of Armies in Target Region that are:
|
| Otherwise | Sum of:
| |
| (Attacker's) Popular Support | None | (10 + Target Nation's Government) × Fraction of Target Nation's Public Opinion that supports the Mission Performer's Faction. |
| (Defender's) Popular Support | Target is owned by some Faction | (10 + Target Nation's Government) × Fraction of Target Nation's Public Opinion that supports the Target's Faction. |
| (Attacker's) Local Control Points | Mission is Performed within a Nation | 6 × Fraction of Nation's Control Points that are owned by Mission Performer's Faction. |
| (Defender's) Local Control Points | Mission is Performed within a Nation | 6 × Fraction of Nation's Control Points that are owned by Target's Faction. |
| Council {stat} | Target is Not a Disabled Control Point | Sum of {stat} of Non-Detained Councilor(s) for Target's Faction / 12 |
| Joint Council {stat} |
|
Sum of {stat} of Non-Detained Councilor(s) for Target's Faction / 12 |
| Protect Mission: {stat} |
|
Sum of {stat} of Protecting Councilor(s). |
| Nearby Councilors' {stat} | Target is Detained Councilor | Sum of {stat} of Detaining Faction's Councilor(s) that are in the same location as Target. |
| Detaining Faction Joint {stat} | Target is Detained Councilor | Sum of {stat} of Detaining Faction's Non-Detained Councilor(s) / 12. |
| Control Points in Neighbors | None | 6 × Fraction of Target Nation's Neighbors' Control Points that are owned by Mission Performer's Faction and not Disabled |
| Control in Larger Allies / Federation | None | 6 × Fraction of Target Nation's Allies' Control Points that are owned by Mission Performer's Faction and not Disabled and one of: |
| Control Points in Enemies | Mission Performer's Faction has no Control Points in Target's Nation | 0.33333334 × Number of Mission Performer's Faction's Control Points in Nations that are Rivals of the Target's Nation. (Note: Will be getting changed soon... hopefully.) |
| Difference in Ideology | Target is owned by some Faction | 2 × Ideological Distance between Target's Faction and Mission Performer's Faction |
| Crackdown | Target Control Point is Disabled | -10 |
| Defend Interests | Target is Defended Control Point or Defended Hab | 10 |
| Defend Interests (Partial Defense) | Target is Defended Control Point or Defended Hab | 5 |
| Defended Control Points | None | Number of Defended Control Points in Target Nation |
| Detained Target | Target is Detained by Mission Performer's Faction | 8 |
| Target is Detained by anyone else | 4 | |
| Intel on Target | Mission Performer's Faction has 100% Intel on Target Councilor | 5 |
| Mission Performer's Faction has at least 75% Intel on Target Councilor | 3 | |
| Mission Performer's Faction has at least 50% Intel on Target Councilor | 1 | |
| Hab Support Shortages | Target is a Ship | Max(0, Target Faction's Monthly |
| Target is a Hab or Hab Module | Sum of: | |
| Attacking Force Strength | None | Sum of:
|
| Defending Force Strength | Target is a Ship | Target Ship's |
| Target is a Hab | Sum of: | |
| Hab Size | None | Number of Complete Modules on Target Hab |
| {X} Control Point |
|
3 (but 6 if X = Warlords) |
| Target Has Negative Influence | 6 | |
| Target Has Negative Funds | 6 | |
| Campaign Difficulty (Attack Modifier) | Mission Performer is AI and Difficulty is Cinematic | -2 |
| Mission Performer is AI and Difficulty is Veteran | 1 | |
| Mission Performer is AI and Difficulty is Brutal | 2 | |
| Campaign Difficulty (Defense Modifier) | Target is AI Faction and Difficulty is Cinematic | -2 |
| Target is AI Faction and Difficulty is Veteran | 1 | |
| Target is AI Faction and Difficulty is Brutal | 2 | |
| Crew Size | Target is a Ship | Target Ship Crew ^ 0.5 |
| Target is a Hab that is not Decommissioning | Target Hab Crew ^ 0.33 | |
| Region Population Density | Target is a Region | Target Region's |
| Our Loyalty Monitor Implant |
|
-50 |
| Target Over Control Point Cap | None | Max(0, 0.33333334 × (Target Faction's |
| Decommissioning Hab | Target is a Decommissioning Hab | -100 |
| Recent Mission Control Shortage | None | Max(0, Faction's |
| Stability-Granting Modules | Target is a Hab | Sum of Stability Bonuses from Active Hab Modules on Target Hab |
| Org Size | Target is an Org | Target Org's Tier × 4 |
| Org Administration Value | Target is an Org | Target Org's |
| Org Innate Takeover Defense | Target is an Org | The Amount Specified |
Alien-Related Mission Modifiers
| Mission Modifier | Conditions | Value |
|---|---|---|
| Alien Defenses | Target is UFO Landing | Sum of:
|
| Target is Alien Facility | Sum of:
| |
| Target is Alien Xenoforming | Sum of:
| |
| Local Abductions | Mission Performer's Faction is the Aliens | Abductions in Target Region × Difficulty Scaling |
| Abductions in Nation | Mission Performer's Faction is the Aliens | Average Abductions per Region in Target Nation × Difficulty Scaling |
| Local Xenoforming |
|
Xenoflora Growth Levels in Target Region / 20 × Difficulty |
|
Xenoflora Growth Levels in Target Region / 20 × Difficulty | |
| Xenoforming in Nation | Mission Performer's Faction is the |
Average Xenoflora Growth Levels in Target Nation / 20 × Difficulty |
| Pherocyte Resistance | Mission Performer's Faction is the Aliens | 2 × Number of Following Projects researched by Target Faction: |
| Proxy Support | 1 | |
| 2 | ||
| 3 | ||
| 4 | ||
| 6 | ||
| 10 | ||
| 14 | ||
| Alien Nation | Target Nation is the Alien Nation | 6 |
| Alien | Mission is to Detain an Alien Councilor | 6 |
| Aliens Captured or Killed | Target Faction is the |
0.1 × Number of Alien Councilors that have been Assassinated or Detained by Mission Performer's Faction |
Uncontested Missions
Uncontested missions are always successful.
| Mission Name | Icon | Cost | Hate | Noise | Resolution Order | XP |
|---|---|---|---|---|---|---|
| Advise | 10 |
0 | 0 | 0 | 1 | |
| Contact | 10 |
0 | 0 | 0 | 1 | |
| Defend Interests | 20 |
0 | 0 | 0 | 1 | |
| Deorbit | 0 | 0 | 3 | 1 | ||
| Surveil Location | 0 | -4 | 0 | 1 | ||
| Go To Ground | 0 | -8 | 0 | 1 | ||
| Investigate Alien Activity | 5 |
0 | -2 | 4 | 2 | |
| Orbit | 0.1 |
0 | 0 | 3 | 1 | |
| Protect Target | 0 | 0 | 0 | 1 | ||
| Set National Policy | 10 |
0 | 10 | 3 | 1 | |
| Transfer | 0 | 0 | 3 | 1 |
Alien-Related Missions
| SPOILERS INSIDE! | ||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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The Build Facility mission is initially only available to alien councilors, but The Servants are also granted access to this mission from their 2nd faction org. The Grant Alien Control mission is only available to The Servants, granted by their 2nd faction org. The Pass Technology mission is only available to alien councilors.
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Ending Missions
Ending missions will result in the victory of the councilor's faction. Those missions are granted by the faction's victory org. To conduct the ending mission, the faction has to meet their victory objectives.
All ending missions have resolution order 0, so they will activate before any Assassinate or Detain missions.
| Councilor Missions | |||
|---|---|---|---|
| Uncontested Missions |
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| Contested Missions |
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| Uncontested Alien-Related Missions |
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| Contested Alien-Related Missions |
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| Victory Missions |
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| Terra Invicta mechanics | |
|---|---|
| Factions | |
| Council | |
| Earth | |
| Space | |
| Aliens | |
| Modding & Settings | |


