The Servants

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The Servants
The Servants
Ideology Submit
Description This group has determined the aliens are of divine origin and has declared itself their heralds ... and defenders.
Goal Support the aliens by any means necessary
Ideological Position
(Important for Missions and Public Opinion.)
Leader
Judith Howell
Name Judith Howell
Leader Title Superior
Leader Quote "They are here to cleanse our sick world. The aliens are our saviors, and all who oppose them are enemies of the future."

General Lore

Faction Leader

The leader of The Servants is Superior Judith Howell. She attended Southwestern Baptist Theological Seminary in Fort Worth, Texas, which she departed in 2012 without a degree. Charged with incitement and transporting controlled substances related to the mass suicide of members of the Eternal Source cult in Arizona in 2014, the charges were later dropped. Since 2015, she has worked as a content manager for a collection of California-based New Age web sites predicting alien arrival in the coming decades, during which time she became a popular public speaker and self-help guru.

Interaction with Other Factions

Factions with Similar Ideology

The Servants are most aligned with The Protectorate. Both wish to appease the aliens to prevent their destruction, but The Servants are much more active in their support of the xeno-sapients. Importantly, where The Servants are willing to work directly for the aliens, the Protectorate prefers to deal with them at arm's length in the hopes of maintaining a degree of independence.

Factions with Opposite Ideology

The Servants naturally find themselves opposed to Humanity First, who see the aliens as monsters to be slain and their supporters as no better.

Similarly, due to their inherent antagonism towards the aliens The Resistance consider The Servants to be quislings and traitors.

Intro Video

Faction Projects

Project Type Research
Cost
Full
Cost
Base Unlock Chance Available To: Guaranteed Unlock for:
Path to Paradise Xenology 2500 2800 100% The Servants
The One True Path Xenology 10000 47800 100% The Servants
Hydra Diplomacy Xenology 10000 20000 100% The ProtectorateThe AcademyThe Servants
The Immortals Military Science 10000 235550 100% The Servants
One People Social Science 500 22275 100% The Servants
Talent Development Social Science 500 1025 100% The Servants
Appeals to Fear Messaging Social Science 5000 46750 100% Humanity FirstThe InitiativeThe ServantsThe Protectorate
The Alien Nation Xenology 10000 30000 100% The Servants
Psyops Military Science 5000 23750 80% All The Servants
Their Demands Xenology 5000 25000 100% The ProtectorateThe AcademyThe Servants
A Common Concern Social Science 10000 56250 10% The ResistanceThe AcademyProject ExodusThe Servants The Resistance
Loyalty Training Social Science 3000 61250 100% All The Servants
Alien Bandwidth Xenology 2500 25300 100% The Servants
Xenotourism Xenology 5000 16750 40% The ServantsThe Protectorate The Servants
Integrated Human-Hydra Economy Xenology 50000 298550 100% The Servants
Xenofauna Harmony Xenology 10000 10500 40% The ServantsThe Protectorate The Servants
Hydra Direct Support Network Xenology 5000 25250 100% The Servants
Total War Framing Social Science 5000 41250 100% The ServantsHumanity FirstThe Initiative Humanity First
Coordinated Resource Support Xenology 10000 89550 100% The Servants

Profession Affinities

Profession
Key Stats
Total
Stats Missions Scientist Traits Other Notable Traits Faction Affinities
Rebel
CommandEspionage
22-32
4-6Persuasion
2-4Investigation
5-7Espionage
6-7Command
1-2Administration
0-0Science
4-6Security
4-16Loyalty
Turn Councilor

AssassinatePurgeSabotage FacilitiesSabotage Hab ModuleSabotage Project
Assault Alien AssetCoup d'EtatExtract CouncilorAssault Enemy Space AssetIncrease Unrest


Protect Target
Surveil LocationInvestigate Alien Activity









Crim: 20%
Martyr: 20%
Surv: 70%



Vet: 5%
Humanity First: Good



The Academy: Bad
The Protectorate: Bad
The Servants: Good
The Aliens: Ban
Fixer
EspionageInvestigation
12-23
1-4Persuasion
4-6Investigation
5-6Espionage
0-1Command
0-1Administration
0-1Science
2-4Security
4-16Loyalty

Detain CouncilorInvestigate Councilor
AssassinatePurgeSabotage FacilitiesSabotage ProjectSteal Project
Extract CouncilorStabilize NationIncrease Unrest


Protect Target
Defend InterestsSurveil LocationInvestigate Alien Activity








Gov: 10%
Crim: 10%

Surv: 50%



Vet: 5%
Humanity First: Good





The Servants: Good
The Aliens: Ban
Evangelist
Persuasion
14-24
7-8Persuasion
1-2Investigation
0-1Espionage
1-4Command
3-5Administration
0-0Science
2-4Security
6-16Loyalty
Control NationInspirePublic CampaignTurn Councilor
Crackdown

Stabilize NationIncrease Unrest

Advise











Crim: 1%
Martyr: 25%




Vet: 5%
Humanity First: Good


The Initiative: Good
The Academy: Bad

The Servants: Good
The Aliens: Ban
Hacker
EspionageScience
18-29
2-4Persuasion
4-5Investigation
5-6Espionage
0-1Command
1-3Administration
4-6Science
2-4Security
4-16Loyalty
Public Campaign
CrackdownInvestigate Councilor
Sabotage Hab ModuleSabotage ProjectSteal Project
Increase Unrest



Surveil Location

Information Science: 50%





Total: 50%
Gov: 5%
Crim: 25%

Surv: 5%



Vet: 5%



The Initiative: Good


The Servants: Good
The Aliens: Ban
Activist
PersuasionCommand
13-22
6-8Persuasion
4-5Investigation
3-5Espionage
0-1Command
0-1Administration
0-1Science
0-1Security
6-16Loyalty
Control Space AssetControl NationInspirePublic CampaignTurn Councilor
Investigate Councilor

Coup d'EtatIncrease Unrest






Life Science: 1%


Social Science: 2%

Total: 3%
Gov: 5%
Crim: 10%
Martyr: 20%
Surv: 1%



Vet: 5%
Humanity First: Bad



The Academy: Good
The Protectorate: Bad
The Servants: Good
The Aliens: Ban
Tech Mogul
AdministrationScience
20-31
4-6Persuasion
2-4Investigation
1-3Espionage
1-2Command
4-6Administration
5-6Science
3-4Security
5-17Loyalty
Control Space AssetControl NationPublic Campaign
Investigate Councilor
Steal Project

Hostile Takeover
Advise

Surveil LocationInvestigate Alien Activity
Energy: 5%
Information Science: 25%

Material Science: 5%

Social Science: 5%

Total: 40%




Inno: 18.92%
projects: 20%
Tech: 10%
Vet: 5%


Project Exodus: Good
The Initiative: Good


The Servants: Good
The Aliens: Ban

Profession Anti-Affinities

Profession
Key Stats
Total
Stats Missions Scientist Traits Other Notable Traits Faction Affinities
Astronaut
CommandScience
23-36
3-5Persuasion
1-4Investigation
1-2Espionage
6-7Command
3-6Administration
5-6Science
4-6Security
6-16Loyalty
Control Space AssetControl NationInspirePublic Campaign

Sabotage Hab Module
Assault Enemy Space Asset

Advise

Investigate Alien Activity
Energy: 20%
Information Science: 5%
Life Science: 5%
Material Science: 5%
Military Science: 20%

Space Science: 30%
Total: 85%
Gov: 100%

Martyr: 1%
Surv: 10%

projects: 5%
Tech: 5%
Vet: 5%

The Resistance: Good
Project Exodus: Good

The Academy: Good

The Servants: Bad
The Aliens: Ban
Scientist
ScienceInvestigation
17-28
1-5Persuasion
4-6Investigation
0-2Espionage
0-0Command
3-5Administration
7-7Science
2-3Security
6-16Loyalty
Control Space AssetControl Nation

Sabotage ProjectSteal Project


Advise

Investigate Alien Activity
Energy: 15%
Information Science: 15%
Life Science: 15%
Material Science: 15%
Military Science: 10%
Social Science: 15%
Space Science: 15%
Total: 100%
Gov: 5%


Surv: 3%
Inno: 28.98%

Tech: 5%
Vet: 5%

The Resistance: Good
Project Exodus: Good

The Academy: Good

The Servants: Bad
The Aliens: Ban
Officer
CommandAdministration
22-35
4-6Persuasion
1-3Investigation
1-4Espionage
7-8Command
4-6Administration
0-2Science
5-6Security
6-18Loyalty
Control NationInspire
Detain Councilor

Assault Alien AssetCoup d'EtatExtract CouncilorAssault Enemy Space AssetStabilize Nation

Advise
Protect Target
Defend InterestsSurveil LocationInvestigate Alien Activity


Life Science: 3%

Military Science: 10%


Total: 13%
Gov: 100%

Martyr: 2%
Surv: 50%

projects: 1%



The Resistance: Good
Project Exodus: Bad



The Servants: Bad
The Aliens: Ban

Org Affinities

Org
Stars
Stats and Missions Bonuses and Resource Incomes Affinities and Requirements Purchase Cost
The Sword of the Devoted
3 Administration
Herald Our MastersHerald Our Masters
AbductionsAbductions
Affinity: The Servants
Banned: The ResistanceThe InitiativeThe AcademyProject ExodusHumanity FirstThe ProtectorateThe Aliens
Not on Market
Alien Administration Transition Team
3 Administration
Build FacilityBuild Facility
Grant Alien ControlGrant Alien Control
XenoformXenoform
AbductionsAbductions
Affinity: The Servants
Banned: The ResistanceThe InitiativeThe AcademyProject ExodusHumanity FirstThe ProtectorateThe Aliens
Not on Market
Random
Cult11
50%: 1 to 2 Persuasion 50%: 1 to 2 Espionage 25%: 1 to 2 Security
Turn CouncilorTurn Councilor
Public CampaignPublic Campaign
25%: 1% to 2% Unity priority 25%: 1% to 3% Spoils priority 1% Social Science 25%: 1 to 2 money 1 to 2 influence 25%: 1 to 2 ops Affinity: The Servants
Banned: The ResistanceThe ProtectorateHumanity FirstProject ExodusThe Academy
Not on Market
40 to 70 influence 0 to 1 ops
New Epoch

Assault Enemy Space AssetAssault Enemy Space Asset
Control Space AssetControl Space Asset
5% Found space program priorityBoost priorityBuild exofighter priority 5% Mission control priority 1.5 boost 8 mission control Affinity: The Servants
Banned: The ResistanceThe InitiativeThe AcademyProject ExodusHumanity FirstThe ProtectorateThe Aliens
Not on Market
steak4all
25%: 1 Persuasion 25%: 1 Investigation 25%: 1 Espionage 3 to 4 Administration 25%: 1 Science
AdviseAdvise
2% Information Science 1 projects 25 to 50 money 50%: 1 to 3 influence 50%: 1 to 10 research Affinity: The ProtectorateThe ServantsThe Academy
Photonic Computing
500 to 1000 money
The Shield of the Devoted
3 Persuasion 5 Command 6 Administration 10 Security
Control NationControl Nation
PurgePurge
Defend InterestsDefend Interests
10% Unity priority 5% Oppression priority 10% Xenology 3 influence 4 ops Affinity: The Servants
Banned: The ResistanceThe InitiativeThe AcademyProject ExodusHumanity FirstThe ProtectorateThe Aliens
Not on Market

Banned Orgs

Org
Stars
Stats and Missions Bonuses and Resource Incomes Affinities and Requirements Purchase Cost
Sahar Launch Systems

Control Space AssetControl Space Asset
5% Found space program priorityBoost priorityBuild exofighter priority 5% Mission control priority 1.5 boost 8 mission control Affinity: Project Exodus
Banned: Humanity FirstThe ServantsThe InitiativeThe ProtectorateThe ResistanceThe AcademyThe Aliens
Not on Market
Wolfhound Forge Corp.
1 Science 1 Security 1% Military Science 1 projects 5 to 15 money 25%: 1 to 2 ops Affinity: The ResistanceThe InitiativeThe Academy
Banned: The ProtectorateThe Servants
50 to 100 money
SGI
50%: 1 Espionage 2 Command 2 Security 3% Military Science 3 to 4 ops 50%: 1 mission control 10 to 20 research Affinity: Humanity FirstThe ResistanceThe Initiative
Banned: The ProtectorateThe ServantsProject Exodus
Terrestrial Military Science
500 to 1000 money
Bifrost Command Staff
3 Administration
Launch the BifrostLaunch the Bifrost
5% Mission control priority Affinity: Project Exodus
Banned: Humanity FirstThe ServantsThe InitiativeThe ProtectorateThe ResistanceThe AcademyThe Aliens
Not on Market
Mission to the Hydra
3 Administration
Forge an AllianceForge an Alliance
Assault Enemy Space AssetAssault Enemy Space Asset
Affinity: The Academy
Banned: The ResistanceThe ServantsThe InitiativeProject ExodusHumanity FirstThe ProtectorateThe Aliens
Not on Market
Templin Institute
3 to 4 Investigation 5% Social Science 10 to 20 research Affinity: Humanity FirstThe ResistanceThe Initiative
Banned: The ProtectorateThe Servants
We Are Not Alone
500 to 1000 money
OLIVER Project
1 Investigation 25%: 3 Administration 1 Science
Surveil LocationSurveil Location
Steal ProjectSteal Project
Investigate Alien ActivityInvestigate Alien Activity
2% Information Science 2 projects 20 to 30 research Affinity: Project ExodusThe InitiativeThe Academy
Banned: Humanity FirstThe ProtectorateThe ServantsThe Resistance
250 to 500 money
Laguna Foundation
1 Persuasion 3 to 4 Administration
Control NationControl Nation
Stabilize NationStabilize Nation
Public CampaignPublic Campaign
Turn CouncilorTurn Councilor
2% Social Science 50%: 1 to 10 money 3 to 6 influence 10 to 20 research Affinity: Project ExodusThe ProtectorateThe Academy
Banned: Humanity FirstThe Servants
350 to 600 money
Spaceguard Section

Assault Enemy Space AssetAssault Enemy Space Asset
Control Space AssetControl Space Asset
5% Found space program priorityBoost priorityBuild exofighter priority 5% Mission control priority 1.5 boost 8 mission control Affinity: The Resistance
Banned: Humanity FirstThe ServantsThe AcademyProject ExodusThe ProtectorateThe InitiativeThe Aliens
Not on Market
Children of the Cog
50%: 1 to 2 Persuasion 2 to 3 Investigation 2 Science
Investigate CouncilorInvestigate Councilor
Investigate Alien ActivityInvestigate Alien Activity
Surveil LocationSurveil Location
1% Economy priority 1% to 2% Found space program priorityBoost priorityBuild exofighter priority 1% Energy 1 projects 2 to 5 influence 50%: 0.5 boost 5 to 10 research Affinity: Humanity FirstThe ResistanceThe Initiative
Banned: The ProtectorateThe AliensThe ServantsThe Academy
Cybernetics
500 to 1000 money 100 to 200 influence
Madisonian Society
2 Persuasion 25%: 1 Investigation 25%: 1 Security
Defend InterestsDefend Interests
Control NationControl Nation
Set National PolicySet National Policy
25%: 1% to 2% Unity priority 50%: 1% to 2% Spoils priority 2 to 4 influence Affinity: Humanity FirstThe ResistanceThe Initiative
Banned: The ProtectorateThe Servants
Washington
100 to 150 influence
Anarchy Inc.
1 Persuasion 2 Espionage
Sabotage ProjectSabotage Project
Sabotage Hab ModuleSabotage Hab Module
Sabotage FacilitiesSabotage Facilities
Steal ProjectSteal Project
3% Information Science 2 to 5 money 2 to 4 influence 33%: 1 to 2 ops Affinity: Humanity FirstProject ExodusThe Resistance
Banned: The ProtectorateThe AliensThe ServantsThe Academy
Quantum Computing
250 to 750 money 100 to 150 influence
KazKo Industries
1 Security
AssassinateAssassinate
Coup d'EtatCoup d'Etat
7 to 14 money 2 mission control Affinity: Humanity FirstThe ResistanceThe Initiative
Banned: The ServantsThe Protectorate
Advanced Chemical Rocketry
Almaty
Criminal
500 to 750 money
Janus Section
3 Administration
Close the GateClose the Gate
Assault Enemy Space AssetAssault Enemy Space Asset
Affinity: The Resistance
Banned: Humanity FirstThe ServantsThe AcademyProject ExodusThe ProtectorateThe InitiativeThe Aliens
Not on Market
Ryan & Company
1 Persuasion 6 Administration
AdviseAdvise
2% Social Science 2 to 5 money 1 to 3 influence Affinity: The ResistanceProject ExodusThe Academy
Banned: Humanity FirstThe Servants
1250 to 1750 money
Door Inc.
3 Administration 2 Science
Hostile TakeoverHostile Takeover
Stabilize NationStabilize Nation
50%: 1% to 2% Knowledge priority 4% Social Science 1 projects 1 to 10 money 10 to 20 research Affinity: Humanity FirstProject ExodusThe Academy
Banned: The ServantsThe Initiative
350 to 700 money
Special Activities Section
5 Investigation 5 Espionage 10 Command 3 Administration 3 Science 3 Security
Assault Alien AssetAssault Alien Asset
AdviseAdvise
Stabilize NationStabilize Nation
5% Found military priorityMilitary priorityBuild army priorityBuild navy prioritySpace defenses priority 10% Xenology 2 influence 4 ops 20 research Affinity: The Resistance
Banned: Humanity FirstThe ServantsThe AcademyProject ExodusThe ProtectorateThe InitiativeThe Aliens
Not on Market
Mossad
1 Persuasion 1 Investigation 3 Espionage 1 Command 3 Security
AssassinateAssassinate
Increase UnrestIncrease Unrest
Coup d'EtatCoup d'Etat
CrackdownCrackdown
Prominent
-75 money 1 influence 3 ops
Banned: The Servants
Tel Aviv
Government
300 influence
Reddington Agency
25%: 1 Persuasion 2 Investigation 25%: 1 Espionage 1 to 4 influence 2 to 3 ops 25%: 1 to 5 research Affinity: Humanity FirstProject ExodusThe Resistance
Banned: The ProtectorateThe AliensThe ServantsThe Academy
350 to 600 money
DragonTech IT Services
3 Espionage 1 Science
Steal ProjectSteal Project
Sabotage ProjectSabotage Project
3% Information Science 5 to 10 money 1 to 2 ops 1 mission control 10 to 20 research Affinity: Project ExodusThe Academy
Banned: The ProtectorateThe Servants
Advanced Neural Networks
1000 to 1500 money
DeSeer Foundation
25%: 1 Persuasion 25%: 1 Espionage 1 Science 1% Life Science 50%: 1 to 5 money 2 to 4 influence Affinity: Humanity FirstThe ResistanceThe Academy
Banned: The ProtectorateThe ServantsProject Exodus
25 to 50 influence
The Pherocyte Masters
10 Persuasion 5 Investigation 10 Espionage 5 Command 3 Administration
Tame the EnemyTame the Enemy
Control NationControl Nation
PurgePurge
Public CampaignPublic Campaign
20% Unity priority 10 influence Affinity: The Initiative
Banned: The ResistanceThe ServantsThe AcademyProject ExodusHumanity FirstThe ProtectorateThe Aliens
Not on Market
The Protectorate Authority
3 Administration
Claim HegemonyClaim Hegemony
Assault Enemy Space AssetAssault Enemy Space Asset
Dominate NationDominate Nation
Affinity: The Protectorate
Banned: The ResistanceThe ServantsThe InitiativeProject ExodusThe AcademyHumanity FirstThe Aliens
Not on Market
Salamander Shock Troops
3 Security
Terrorize RegionTerrorize Region
Extract CouncilorExtract Councilor
10% Oppression priority 8 ops Affinity: The Aliens
Banned: Humanity FirstThe ServantsThe ProtectorateProject ExodusThe InitiativeThe ResistanceThe Academy
Not on Market
Shiva Rocketry

Assault Enemy Space AssetAssault Enemy Space Asset
5% Found space program priorityBoost priorityBuild exofighter priority 5% Mission control priority 1.5 boost 8 mission control Affinity: Humanity First
Banned: The ResistanceThe ServantsThe AcademyProject ExodusThe InitiativeThe ProtectorateThe Aliens
Not on Market
Intrepid Consulting
5 Administration
AdviseAdvise
Hostile TakeoverHostile Takeover
1% Material Science 2 to 5 money Affinity: The ProtectorateThe InitiativeThe Academy
Banned: Project ExodusThe Servants
750 to 1250 money
Far Horizons OÜ
1 Science
AdviseAdvise
2% Mission control priority 1% Information Science 1 projects 50%: 1 to 10 money 10 to 20 research Affinity: The ResistanceProject ExodusThe Academy
Banned: Humanity FirstThe ServantsThe Initiative
50 to 100 money
Shield Initiative
1 Command 1 Science 2 Security
Stabilize NationStabilize Nation
AdviseAdvise
Defend InterestsDefend Interests
2% Military Science 1 projects 50%: 1 to 5 money 50%: 2 to 5 influence 5 to 10 research Affinity: Project ExodusThe ResistanceThe Initiative
Banned: The ProtectorateThe ServantsThe Aliens
500 to 750 money
Jolt Games
1 Command
Assault Alien AssetAssault Alien Asset
50%: 1 to 5 money 1 to 2 influence Affinity: Humanity FirstProject ExodusThe Resistance
Banned: The ProtectorateThe ServantsThe Aliens
50 to 100 money
Croslea Biotech
1 Persuasion 3 Administration 2 Science 50%: 1% to 4% Welfare priority 50%: 1% to 2% Knowledge priority 5% Life Science 1 to 10 money 20 to 30 research Affinity: The ResistanceThe InitiativeThe Academy
Banned: The Servants
350 to 600 money
Orbital Resource Extraction Inc.
1 Science 2 Security
Assault Enemy Space AssetAssault Enemy Space Asset
2% Energy 1 projects 7% to 10% Space mining 10 to 15 money 1 boost Affinity: Project ExodusThe ResistanceThe Initiative
Banned: The ServantsThe Protectorate
Space Commerce
1250 to 1750 money
Iron Rose Media
2 Persuasion 3 to 6 influence Affinity: The ResistanceProject ExodusThe Academy
Banned: The ProtectorateHumanity FirstThe ServantsThe Initiative
350 to 600 money
Libertatem Terrae
2 Science 2% Energy 1 projects 1 boost 2 mission control Affinity: Humanity FirstThe ResistanceThe Academy
Banned: The ProtectorateThe ServantsThe Initiative
Advanced Chemical Rocketry
Stockholm
350 to 600 money
Pherocyte Deployment Team
15 Persuasion 5 Investigation 5 Espionage 5 Administration
Control NationControl Nation
PurgePurge
Public CampaignPublic Campaign
Control Space AssetControl Space Asset
20% Unity priority 10% Spoils priority 10% Social Science 4 influence 2 ops Affinity: The Initiative
Banned: The ResistanceThe ServantsThe AcademyProject ExodusHumanity FirstThe ProtectorateThe Aliens
Not on Market
Harper Analytics and Logistics
1 Persuasion 3 to 4 Administration
AdviseAdvise
Stabilize NationStabilize Nation
Public CampaignPublic Campaign
2% Social Science Affinity: Humanity FirstThe ResistanceThe Academy
Banned: The ProtectorateThe ServantsThe Initiative
500 to 1000 money
Apiary Development Science
2 Science 75%: 1 Security 2% Life Science 1 projects 10 to 20 research Affinity: Humanity FirstProject ExodusThe Academy
Banned: The Servants
250 to 500 money
Aegis Defense Division
1 to 2 Command 2 Security 1 to 2 influence 2 to 3 ops Affinity: Humanity FirstProject ExodusThe Resistance
Banned: The ProtectorateThe AliensThe ServantsThe Initiative
1000 to 1500 money
Solaris Automated Industries
3 Science 1 projects 50%: 1 to 10 money 1 to 2 boost Affinity: The ResistanceProject Exodus
Banned: The ProtectorateThe ServantsThe Academy
Applied Artificial Intelligence
1000 to 2000 money
Formosa Industries
4 to 5 Administration 2 Science
Sabotage ProjectSabotage Project
3% Material Science 2 projects 20 to 30 research Affinity: Humanity FirstThe ResistanceThe Academy
Banned: The ProtectorateThe ServantsThe Initiative
Arrival Economics
Taipei
1000 to 1500 money
The Omega Solution
3 Administration
Trigger the WeaponTrigger the Weapon
Assault Enemy Space AssetAssault Enemy Space Asset
Affinity: Humanity First
Banned: The ResistanceThe ServantsThe AcademyProject ExodusThe InitiativeThe ProtectorateThe Aliens
Not on Market
Pax Robotica
50%: 1 Espionage 1 Command 2 Security
Assault Alien AssetAssault Alien Asset
AssassinateAssassinate
Coup d'EtatCoup d'Etat
Stabilize NationStabilize Nation
2 to 3 ops Affinity: The ProtectorateThe ResistanceThe Initiative
Banned: The ServantsThe Academy
Augmented Reality
Washington
250 to 500 money
Espero
3 to 4 Administration 1 Science 50%: 1 to 15 money 1 to 2 boost Affinity: Humanity FirstThe ResistanceThe Initiative
Banned: The ProtectorateThe ServantsThe Aliens
Space Mining and Refining
Dallas
350 to 600 money
Hyjinks' Minions
1 Investigation 1 Command 25%: 3 Administration
Assault Alien AssetAssault Alien Asset
Protect TargetProtect Target
Stabilize NationStabilize Nation
1 to 5 money 2 to 3 ops Affinity: The ResistanceProject ExodusThe Academy
Banned: Humanity FirstThe ServantsThe Initiative
Arrival Security
250 to 500 money
The Executioners
5 Espionage 10 Command 3 Administration 10 Security
Assault Alien AssetAssault Alien Asset
PurgePurge
AssassinateAssassinate
5% Oppression priority 10% Found military priorityMilitary priorityBuild army priorityBuild navy prioritySpace defenses priority 10% Military Science 5 ops Affinity: Humanity First
Banned: The ResistanceThe ServantsThe AcademyProject ExodusThe InitiativeThe ProtectorateThe Aliens
Not on Market
Project Exodus Engineers
3 Administration 5 Science
AdviseAdvise
Control Space AssetControl Space Asset
5% Knowledge priority 10% Funding priority 10% Found space program priorityBoost priorityBuild exofighter priority 10% Mission control priority 20% Space Science 1 projects 10% Space mining 9 boost 4 mission control 40 research Affinity: Project Exodus
Banned: Humanity FirstThe ServantsThe InitiativeThe ProtectorateThe ResistanceThe AcademyThe Aliens
Not on Market
Filfla Aeronautics
3 to 4 Administration 1 Science
Control Space AssetControl Space Asset
AdviseAdvise
2% Space Science 1 projects 1 boost 1 mission control 50%: 1 to 10 research Affinity: The ResistanceProject ExodusThe Academy
Banned: The ProtectorateThe ServantsHumanity First
Advanced Chemical Rocketry
350 to 700 money
Free Federation of Industrial Workers
2 Persuasion 3 to 4 Administration
Public CampaignPublic Campaign
1 projects 2 to 4 influence Affinity: The ResistanceProject ExodusThe Academy
Banned: Humanity FirstThe ServantsThe Initiative
100 to 150 influence
Orbital Ventures

Control Space AssetControl Space Asset
5% Found space program priorityBoost priorityBuild exofighter priority 5% Mission control priority 1.5 boost 8 mission control Affinity: The Initiative
Banned: The ResistanceThe ServantsThe AcademyProject ExodusHumanity FirstThe ProtectorateThe Aliens
Not on Market
Schinhofen Books
2 Persuasion 2 to 4 influence Affinity: Project Exodus
Banned: The ProtectorateHumanity FirstThe ServantsThe Initiative
25 to 50 money
CE Heavy Industries Inc.
50%: 1 to 2 Security
AdviseAdvise
Hostile TakeoverHostile Takeover
3% Energy 2 projects 50%: 1 to 15 money Affinity: Project ExodusHumanity FirstThe Initiative
Banned: The ProtectorateThe Servants
500 to 1000 money
Crossing Rivers For Humanity
1 Persuasion 25%: 1 Espionage 1 Science 2% Information Science 2 to 5 money 2 to 4 influence 10 to 20 research Affinity: The ResistanceHumanity First
Banned: The ProtectorateThe InitiativeThe ServantsThe Academy
250 to 500 money
Second Chance
2 Persuasion 50%: 1 Investigation 3 Security
AssassinateAssassinate
Assault Alien AssetAssault Alien Asset
Coup d'EtatCoup d'Etat
Detain CouncilorDetain Councilor
2% Military Science 2 to 3 ops Affinity: The ResistanceProject ExodusThe Academy
Banned: The ProtectorateThe AliensThe ServantsThe Initiative
Terrestrial Military Science
350 to 600 money
Random
Vigilante11
50%: 1 to 2 Security
Surveil LocationSurveil Location
Increase UnrestIncrease Unrest
2% to 7% Oppression priority 25%: 1% to 3% Spoils priority 2 to 3 ops Affinity: Humanity First
Banned: The ServantsProject ExodusThe AliensThe ProtectorateThe Academy
Not on Market
20 to 40 influence
SpaceTech
3 Science 3% Energy 1 to 2 boost 20 to 30 research Affinity: Humanity FirstProject ExodusThe Resistance
Banned: The ProtectorateThe AliensThe ServantsThe Academy
Ad Astra
1500 to 2500 money
Academy Envoys
3 Persuasion 6 Administration 2 Science
Control NationControl Nation
Defend InterestsDefend Interests
AdviseAdvise
Control Space AssetControl Space Asset
10% Xenology 2 influence 10 research Affinity: The Academy
Banned: The ResistanceThe ServantsThe InitiativeProject ExodusHumanity FirstThe ProtectorateThe Aliens
Not on Market
Lightstar Orbital
2 Science 25%: 1% to 2% Funding priority 25%: 1% to 2% Found space program priorityBoost priorityBuild exofighter priority 2% Space Science 1 boost 10 to 20 research Affinity: Project ExodusThe ProtectorateThe Academy
Banned: The Servants
Advanced Chemical Rocketry
250 to 500 money
Asterion Stellar Systems

Control Space AssetControl Space Asset
5% Found space program priorityBoost priorityBuild exofighter priority 5% Mission control priority 1.5 boost 8 mission control Affinity: The Protectorate
Banned: The ResistanceThe ServantsThe InitiativeProject ExodusThe AcademyHumanity FirstThe Aliens
Not on Market
Environmental Preservation Union
2 Persuasion 2 Science
AdviseAdvise
2% to 4% Environment priority 3% Life Science 25%: 1 to 15 money 2 to 5 influence 20 to 30 research Affinity: Humanity FirstThe ResistanceThe Academy
Banned: Project ExodusThe Servants
Arrival International Development
200 to 300 influence
Perun
2 Science
Public CampaignPublic Campaign
1% to 2% Found military priorityMilitary priorityBuild army priorityBuild navy prioritySpace defenses priority 5% Social Science 2 influence 1 mission control 20 to 30 research Affinity: Humanity FirstProject ExodusThe Resistance
Banned: The ServantsThe Protectorate
250 to 500 money
Truculent Logistics
1 Espionage 2 Security 2% Military Science 50%: 1 to 10 money 2 ops Affinity: Humanity FirstThe ResistanceThe Academy
Banned: The ProtectorateThe Servants
250 to 500 money
Gannet Exploration

Control Space AssetControl Space Asset
5% Found space program priorityBoost priorityBuild exofighter priority 5% Mission control priority 1.5 boost 8 mission control Affinity: The Academy
Banned: The ResistanceThe ServantsThe InitiativeProject ExodusHumanity FirstThe ProtectorateThe Aliens
Not on Market
Reeducation Team
5 Persuasion 3 Investigation 6 Administration
CrackdownCrackdown
Public CampaignPublic Campaign
Defend InterestsDefend Interests
5% Unity priority 10% Social Science 3 influence 2 ops Affinity: The Protectorate
Banned: The ResistanceThe ServantsThe InitiativeProject ExodusThe AcademyHumanity FirstThe Aliens
Not on Market

Objectives

Objective (Rough)
Order
Solution Prereq
Objective(s)
Journey To Their Arrival!
The ResistanceHumanity FirstProject ExodusThe ServantsThe ProtectorateThe AcademyThe Initiative
1 Have a councilor conduct the Investigate Alien Activity mission at the crash site.
Study Their Signs
The ResistanceHumanity FirstProject ExodusThe ServantsThe ProtectorateThe AcademyThe Initiative
2 When it becomes available, complete the "Alien Signatures" project. Journey To Their Arrival!
Investigate Their First Contacts
The ResistanceHumanity FirstProject ExodusThe ServantsThe ProtectorateThe AcademyThe Initiative
3 Conduct Surveil Location missions in regions near any alien crash sites. If abductions are detected, send a councilor on an Investigate Alien Activity mission at that location. Study Their Signs
Study Their Methodology
The ResistanceHumanity FirstProject ExodusThe ServantsThe ProtectorateThe AcademyThe Initiative
4 Research the "Alien Methods" project when it becomes available. Investigate Their First Contacts
Set Our Goal
The Servants
5 Complete the "Path to Paradise" project. Study Their Methodology
Speak with the Chosen
The ResistanceHumanity FirstProject ExodusThe ServantsThe ProtectorateThe AcademyThe Initiative
5 Perform Surveil Location missions in areas with a suspected alien presence. Send councilors on Investigate Alien Activity missions when you discover evidence of alien influence on the populace or leaders. Study Their Methodology
Learn the Alien Ways
The ResistanceHumanity FirstProject ExodusThe ServantsThe ProtectorateThe AcademyThe Initiative
6 Research the "Alien Operations" project when it becomes available. Speak with the Chosen
Find the Alien Path
The ResistanceHumanity FirstProject ExodusThe ServantsThe ProtectorateThe AcademyThe Initiative
7 Research the "Alien Movements" project when it becomes available. Learn the Alien Ways
Contact the Aliens
The ServantsThe ProtectorateThe Academy
8 Locate an alien operative on Earth and send one of our councilors to conduct the Contact mission on it. Find the Alien Path
Learn Their Language
The ResistanceHumanity FirstProject ExodusThe ServantsThe ProtectorateThe AcademyThe Initiative
14 Conduct the "Hydra Language" research project when it becomes available. Capture a Live Hydra Or Contact the Aliens
Learn to Serve
The ServantsThe ProtectorateThe Academy
15 Research the "Hydra Diplomacy" project when it becomes available. Learn Their Language
Learn Their Purpose
The ServantsThe ProtectorateThe Academy
16 Complete the "Their Demands" project when it becomes available. Learn to Serve
Prepare the Alien Nation
The Servants
16 Research the "The Alien Nation" project when it becomes available. Learn to Serve
Research the One True Path
The Servants
19 Research the "The One True Path" project when it becomes available. Set Our Goal And Learn Their Purpose And Prepare the Alien Nation
Assert Alien Hegemony
The Servants
20 Have our councilor assigned the The Sword of the Devoted org target the New York region with the Herald Our MastersHerald Our Masters mission. Research the One True Path

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