Ops

From Terra Invicta Official Wiki

Ops (short for "operations") is a faction resource which represents the ability to perform espionage and special forces operations. It is primarily gained from orgs, and it is primarily used to enhance a variety of missions.

Gaining Ops

From Orgs

The following orgs give Ops income:

Org
Stars
Stats and Missions Bonuses and Resource Incomes Affinities and Requirements Purchase Cost
Australian Secret Intelligence Service
1 Investigation 1 Espionage 1 Security
Investigate CouncilorInvestigate Councilor
Surveil LocationSurveil Location
Extract CouncilorExtract Councilor
-10 money 1 ops Affinity: The Resistance
Sydney-Canberra
Government
100 influence
Random
Security22
50%: 1 Investigation 50%: 1 Command 1 Security
Extract CouncilorExtract Councilor
Protect TargetProtect Target
Stabilize NationStabilize Nation
50%: -2 to -1 money 2 to 3 ops Terrestrial Military Science
250 to 275 money
Random
Criminal23
50%: 1 to 2 Espionage
AssassinateAssassinate
Increase UnrestIncrease Unrest
Coup d'EtatCoup d'Etat
-5 money 3 to 4 ops Affinity: Humanity First
Banned: Project ExodusThe Academy
Criminal
500 to 750 money 0 to 60 influence 10 to 30 ops
Hong Kong Triad
2 Espionage 1 Administration 2 Security Prominent
4% Spoils priority 45 money 1 influence 2 ops
Affinity: The Initiative
Banned: The Academy
Hong Kong
Criminal
100 money 120 influence 10 ops
Wolfhound Forge Corp.
1 Science 1 Security 1% Military Science 1 projects 5 to 15 money 25%: 1 to 2 ops Affinity: The ResistanceThe InitiativeThe Academy
Banned: The ProtectorateThe Servants
50 to 100 money
Sumiyoshi-kai
50%: 1 Persuasion 1 Espionage 1 Administration 1 Security
AssassinateAssassinate
Hostile TakeoverHostile Takeover
3% Spoils priority 30 money 1 influence 1 ops Affinity: The Initiative
Banned: The Academy
Tokyo
Criminal
50 money 50 influence 10 ops
Sayeret Matkal
1 Espionage 1 Security
Extract CouncilorExtract Councilor
Surveil LocationSurveil Location
-1 money 2 ops Tel Aviv
Government
120 influence
SGI
50%: 1 Espionage 2 Command 2 Security 3% Military Science 3 to 4 ops 50%: 1 mission control 10 to 20 research Affinity: Humanity FirstThe ResistanceThe Initiative
Banned: The ProtectorateThe ServantsProject Exodus
Terrestrial Military Science
500 to 1000 money
Camorra
1 Espionage 1 Administration 1 Security
AssassinateAssassinate
Prominent
3% Spoils priority 40 money 1 influence 1 ops
Affinity: The Initiative
Banned: The Academy
Naples
Criminal
120 money 80 influence 10 ops
Agazi Commandos
1 Security
Assault Alien AssetAssault Alien Asset
Extract CouncilorExtract Councilor
-1 money 1 ops Addis Ababa
Government
100 influence
Ministry of State Security
2 Investigation 3 Espionage 6 Administration 1 Science 3 Security
Investigate CouncilorInvestigate Councilor
Detain CouncilorDetain Councilor
Surveil LocationSurveil Location
CrackdownCrackdown
Prominent
3% Unity priority 3% Oppression priority -220 money 1 influence 4 ops
Beijing
Government
300 influence
Gulf Cartel
1 Espionage 1 Administration 1 Security
AssassinateAssassinate
Detain CouncilorDetain Councilor
Prominent
4% Spoils priority 40 money 1 influence 1 ops
Affinity: The Initiative
Banned: Project ExodusThe Academy
Monterrey
Criminal
50 money 50 influence 20 ops
Babylon's Tower
3 Science 2 to 3 ops 5 to 10 research Arrival Culture
250 to 500 money 100 to 200 influence
Milli Istihbarat Teskilati
1 Investigation 1 Espionage 1 Security
Investigate CouncilorInvestigate Councilor
Surveil LocationSurveil Location
Increase UnrestIncrease Unrest
-10 money 1 ops Ankara
Government
60 influence
Sea Dragon
1 Command 2 Security
Protect TargetProtect Target
Stabilize NationStabilize Nation
Assault Alien AssetAssault Alien Asset
-1 money 2 ops Beijing
Government
100 influence
Random
Security42
1 Command 50%: 1 Security
Assault Alien AssetAssault Alien Asset
AssassinateAssassinate
Extract CouncilorExtract Councilor
50%: -2 to -1 money 2 to 3 ops Affinity: Humanity FirstThe Resistance
Terrestrial Military Science
300 to 350 money 10 to 20 influence
Quds Force
1 Espionage 1 Command 2 Security
AssassinateAssassinate
Increase UnrestIncrease Unrest
Prominent
2 money 1 influence 3 ops
Affinity: Humanity First
Banned: Project ExodusThe Protectorate
Tehran
Government
200 influence
Drug Enforcement Administration
1 Investigation
Detain CouncilorDetain Councilor
CrackdownCrackdown
-85 money 1 ops Washington
Government
NOT Criminal
120 influence
GSG 9 der Bundespolizei
1 Investigation 1 Command 2 Security
Extract CouncilorExtract Councilor
Detain CouncilorDetain Councilor
Protect TargetProtect Target
-2 money 2 ops Hamburg
Government
NOT Criminal
200 influence
Azeri Mafia
1 Security 2% Spoils priority 20 money 1 ops Affinity: The Initiative
Banned: The Academy
Moscow
Criminal
30 money 20 influence 5 ops
Mechanised Motor Supplies
25%: 1 Command 4 to 5 Administration 3 Security
AdviseAdvise
Stabilize NationStabilize Nation
3% Military Science 15 to 35 money 1 to 2 influence 25%: 1 to 2 ops Affinity: Humanity FirstProject ExodusThe Resistance
Augmented Reality
1000 to 1500 money
Random
Security23
1 Investigation 20%: 1 Espionage 1 to 2 Command 2 Security
Extract CouncilorExtract Councilor
Protect TargetProtect Target
Stabilize NationStabilize Nation
20%: 2% to 4% Oppression priority 75%: -2 to -1 money 3 to 4 ops Arrival Security
500 to 550 money 20 to 30 influence
National Intelligence Service
1 Investigation 1 Espionage 1 Security
Investigate CouncilorInvestigate Councilor
Surveil LocationSurveil Location
Defend InterestsDefend Interests
-12 money 1 ops Seoul
Government
70 influence
Federal Protective Service
1 Investigation 1 Command 3 Security
Investigate CouncilorInvestigate Councilor
Protect TargetProtect Target
Defend InterestsDefend Interests
-10 money 1 ops Moscow
Government
150 influence
Ndrangheta
1 Espionage 2 Administration 2 Security
AssassinateAssassinate
Hostile TakeoverHostile Takeover
Prominent
5% Spoils priority 60 money 1 influence 1 ops
Affinity: The Initiative
Banned: The Academy
Naples
Criminal
100 money 80 influence 5 ops
Secret Service
2 Investigation 4 Security
Investigate CouncilorInvestigate Councilor
Protect TargetProtect Target
Defend InterestsDefend Interests
Prominent
-62 money 1 ops
Washington
Government
NOT Criminal
200 influence
Inagawa-kai
1 Espionage 1 Administration 1 Security
Hostile TakeoverHostile Takeover
2% Spoils priority 25 money 1 influence 1 ops Affinity: The Initiative
Banned: The Academy
Tokyo
Criminal
40 money 50 influence 5 ops
Random
Security21
20%: 1 Investigation 20%: 1 Command 1 Security
Extract CouncilorExtract Councilor
Protect TargetProtect Target
25%: -2 to -1 money 1 to 2 ops 100 to 125 money
Pathfinders
1 Command 1 Security
Assault Alien AssetAssault Alien Asset
Extract CouncilorExtract Councilor
-2 money 1 ops Rio de Janeiro
Government
150 influence
Anarchy Inc.
1 Persuasion 2 Espionage
Sabotage ProjectSabotage Project
Sabotage Hab ModuleSabotage Hab Module
Sabotage FacilitiesSabotage Facilities
Steal ProjectSteal Project
3% Information Science 2 to 5 money 2 to 4 influence 33%: 1 to 2 ops Affinity: Humanity FirstProject ExodusThe Resistance
Banned: The ProtectorateThe AliensThe ServantsThe Academy
Quantum Computing
250 to 750 money 100 to 150 influence
Random
Investigations32
1 to 2 Investigation 1 to 2 Espionage 50%: 1 to 2 Security
Surveil LocationSurveil Location
Investigate CouncilorInvestigate Councilor
Investigate Alien ActivityInvestigate Alien Activity
AdviseAdvise
3 to 15 money 25%: 1 ops 200 to 300 money
Delta Force
2 Command 1 Security
AssassinateAssassinate
Extract CouncilorExtract Councilor
Detain CouncilorDetain Councilor
Assault Alien AssetAssault Alien Asset
Prominent
-3 money 4 ops
Affinity: The Resistance
Washington
Government
200 influence
National Security Bureau
1 Investigation 1 Espionage 1 Security
Investigate CouncilorInvestigate Councilor
Surveil LocationSurveil Location
Defend InterestsDefend Interests
-12 money 1 ops Taipei
Government
50 influence
Security Service MI5
3 Investigation 1 Espionage 2 Security
Investigate CouncilorInvestigate Councilor
Surveil LocationSurveil Location
Detain CouncilorDetain Councilor
CrackdownCrackdown
-50 money 1 ops London
Government
200 influence
American Mafia
2 Administration
AssassinateAssassinate
Hostile TakeoverHostile Takeover
Prominent
3% Spoils priority 50 money 1 influence 1 ops
Affinity: The Initiative
Banned: The Academy
New York City
Criminal
120 money 120 influence 10 ops
Joint Task Force 2
1 Command 1 Security
Assault Alien AssetAssault Alien Asset
Protect TargetProtect Target
Extract CouncilorExtract Councilor
-2 money 1 ops Toronto-Ottawa
Government
100 influence
Random
Cult11
50%: 1 to 2 Persuasion 50%: 1 to 2 Espionage 25%: 1 to 2 Security
Turn CouncilorTurn Councilor
Public CampaignPublic Campaign
25%: 1% to 2% Unity priority 25%: 1% to 3% Spoils priority 1% Social Science 25%: 1 to 2 money 1 to 2 influence 25%: 1 to 2 ops Affinity: The Servants
Banned: The ResistanceThe ProtectorateHumanity FirstProject ExodusThe Academy
Not on Market
40 to 70 influence 0 to 1 ops
Air Force Special Operations Command
1 Command
Extract CouncilorExtract Councilor
-2 money 3 ops Atlanta
Government
80 influence
King's Guard
2 Security
Assault Alien AssetAssault Alien Asset
Protect TargetProtect Target
Extract CouncilorExtract Councilor
-1 money 1 ops Bangkok
Government
100 influence
Japan Special Forces Group
1 Command 1 Security
Assault Alien AssetAssault Alien Asset
Extract CouncilorExtract Councilor
-2 money 1 ops Tokyo
Government
150 influence
Fuerza de Guerra Naval Especial
1 Command 2 Security
Extract CouncilorExtract Councilor
Assault Alien AssetAssault Alien Asset
Detain CouncilorDetain Councilor
-1 money 2 ops Affinity: The Resistance
Madrid
Government
100 influence
Random
Criminal21
30%: 1 Espionage
AssassinateAssassinate
25%: -1 money 1 to 2 ops Affinity: Humanity First
Banned: Project ExodusThe Academy
Criminal
50 to 100 money 0 to 20 influence 0 to 5 ops
Special Activities Section
5 Investigation 5 Espionage 10 Command 3 Administration 3 Science 3 Security
Assault Alien AssetAssault Alien Asset
AdviseAdvise
Stabilize NationStabilize Nation
5% Found military priorityMilitary priorityBuild army priorityBuild navy prioritySpace defenses priority 10% Xenology 2 influence 4 ops 20 research Affinity: The Resistance
Banned: Humanity FirstThe ServantsThe AcademyProject ExodusThe ProtectorateThe InitiativeThe Aliens
Not on Market
Mossad
1 Persuasion 1 Investigation 3 Espionage 1 Command 3 Security
AssassinateAssassinate
Increase UnrestIncrease Unrest
Coup d'EtatCoup d'Etat
CrackdownCrackdown
Prominent
-75 money 1 influence 3 ops
Banned: The Servants
Tel Aviv
Government
300 influence
Hezbollah
2 Espionage 1 Command 1 Administration 2 Security
AssassinateAssassinate
Increase UnrestIncrease Unrest
Sabotage FacilitiesSabotage Facilities
Assault Alien AssetAssault Alien Asset
Prominent
1 influence 3 ops
Affinity: Humanity First
Banned: Project ExodusThe ProtectorateThe Academy
Beirut
Government
250 influence
Reddington Agency
25%: 1 Persuasion 2 Investigation 25%: 1 Espionage 1 to 4 influence 2 to 3 ops 25%: 1 to 5 research Affinity: Humanity FirstProject ExodusThe Resistance
Banned: The ProtectorateThe AliensThe ServantsThe Academy
350 to 600 money
Comando Vermelho
1 Espionage 1 Security Prominent
3% Spoils priority 35 money 1 influence 1 ops
Affinity: The Initiative
Banned: Project ExodusThe Academy
São Paulo
Criminal
30 money 30 influence 10 ops
Federal Security Service
1 Persuasion 2 Investigation 6 Administration 2 Security
Investigate CouncilorInvestigate Councilor
Surveil LocationSurveil Location
Detain CouncilorDetain Councilor
CrackdownCrackdown
Prominent
3% Oppression priority -250 money 1 influence 2 ops
Affinity: The Initiative
Moscow
Government
250 influence
Random
Criminal13
33%: 1 Persuasion 70%: 1 to 2 Espionage 6 to 8 Administration 1 to 3 Security
Hostile TakeoverHostile Takeover
Defend InterestsDefend Interests
Surveil LocationSurveil Location
10% to 20% Spoils priority 25 to 75 money 45%: 1 to 3 influence 3 to 4 ops Affinity: The Initiative
Arrival Law
Criminal
500 to 750 money 0 to 60 influence 10 to 30 ops
DragonTech IT Services
3 Espionage 1 Science
Steal ProjectSteal Project
Sabotage ProjectSabotage Project
3% Information Science 5 to 10 money 1 to 2 ops 1 mission control 10 to 20 research Affinity: Project ExodusThe Academy
Banned: The ProtectorateThe Servants
Advanced Neural Networks
1000 to 1500 money
Sa'ka Forces
1 Security
Assault Alien AssetAssault Alien Asset
Extract CouncilorExtract Councilor
-1 money 1 ops Cairo
Government
100 influence
Random
Criminal22
40%: 1 Espionage
AssassinateAssassinate
Increase UnrestIncrease Unrest
50%: -3 money 2 to 3 ops Affinity: Humanity First
Banned: Project ExodusThe Academy
Criminal
200 to 400 money 0 to 40 influence 0 to 15 ops
GROM
1 Command 1 Security
Extract CouncilorExtract Councilor
Stabilize NationStabilize Nation
Assault Alien AssetAssault Alien Asset
-1 money 1 ops Affinity: The Resistance
Warsaw
Government
100 influence
Random
Security41
20%: 1 Security
Assault Alien AssetAssault Alien Asset
25%: -2 to -1 money 1 to 2 ops Affinity: Humanity FirstThe Resistance
100 to 125 money
Random
Security31
20%: 1 Espionage 20%: 1 Command
Sabotage FacilitiesSabotage Facilities
50%: 2% to 7% Oppression priority 25%: -2 to -1 money 1 to 2 ops Affinity: Humanity FirstThe Initiative
Banned: The Academy
100 to 125 money
Al-Qaida
1 Espionage 1 Command 1 Security
AssassinateAssassinate
Increase UnrestIncrease Unrest
Sabotage FacilitiesSabotage Facilities
2 ops Affinity: Humanity First
Banned: The ResistanceThe ProtectorateProject ExodusThe Academy
Peshawar
Sociopath
25 money 100 influence 10 ops
Special Services Group
1 Command 2 Security
Assault Alien AssetAssault Alien Asset
Stabilize NationStabilize Nation
Increase UnrestIncrease Unrest
-1 money 2 ops Lahore-Islamabad
Government
80 influence
Office 39
1 Espionage 1 Command 1 Administration 1 Security 2% Spoils priority 25 money 1 influence 1 ops Affinity: Humanity FirstThe Initiative
Pyongyang
Government
100 money 100 influence
Mogul Intelligence Broker
2 Investigation 2 Espionage
Steal ProjectSteal Project
1 to 2 ops Affinity: Humanity FirstThe ResistanceThe Initiative
350 to 700 money
Random
Security32
50%: 1 Espionage 50%: 1 Command 1 Security
AssassinateAssassinate
Sabotage FacilitiesSabotage Facilities
50%: 5% to 10% Oppression priority 50%: -2 to -1 money 2 to 3 ops Affinity: Humanity FirstThe Initiative
Banned: The Academy
Terrestrial Military Science
300 to 350 money 10 to 20 influence
Los Zetas
1 Espionage 1 Command 2 Security
AssassinateAssassinate
Increase UnrestIncrease Unrest
Detain CouncilorDetain Councilor
Prominent
3% Spoils priority 50 money 1 influence 2 ops
Affinity: The Initiative
Banned: Project ExodusThe Academy
Monterrey
Criminal
50 money 40 influence 20 ops
Salamander Shock Troops
3 Security
Terrorize RegionTerrorize Region
Extract CouncilorExtract Councilor
10% Oppression priority 8 ops Affinity: The Aliens
Banned: Humanity FirstThe ServantsThe ProtectorateProject ExodusThe InitiativeThe ResistanceThe Academy
Not on Market
9 Para SF
1 Command 2 Security
Assault Alien AssetAssault Alien Asset
Extract CouncilorExtract Councilor
-2 money 2 ops Hyderabad
Government
150 influence
7th U.S. Special Forces Group
1 Command 2 Security
Increase UnrestIncrease Unrest
Stabilize NationStabilize Nation
Assault Alien AssetAssault Alien Asset
3% Found military priorityMilitary priorityBuild army priorityBuild navy prioritySpace defenses priority -2 money 3 ops Affinity: The Resistance
Atlanta
Government
100 influence
Jemaah Islamiyah

Increase UnrestIncrease Unrest
Sabotage FacilitiesSabotage Facilities
1 ops Affinity: Humanity First
Banned: The ResistanceThe ProtectorateProject ExodusThe Academy
Ambon
Sociopath
80 influence 5 ops
Solntsevskaya Bratva
1 Espionage 3 Security
AssassinateAssassinate
Prominent
8% Spoils priority 90 money 1 influence 2 ops
Affinity: The Initiative
Banned: The Academy
Moscow
Criminal
200 money 200 influence 20 ops
Kopassus
1 Security
Assault Alien AssetAssault Alien Asset
Extract CouncilorExtract Councilor
-1 money 1 ops Affinity: Humanity First
Banned: Project ExodusThe Academy
Jakarta
Government
100 influence
Research and Analysis Wing
2 Investigation 2 Espionage 1 Security
Investigate CouncilorInvestigate Councilor
Surveil LocationSurveil Location
Defend InterestsDefend Interests
AssassinateAssassinate
Prominent
-25 money 2 ops
New Delhi
Government
200 influence
1st U.S. Special Forces Group
1 Command 2 Security
Increase UnrestIncrease Unrest
Stabilize NationStabilize Nation
Assault Alien AssetAssault Alien Asset
3% Found military priorityMilitary priorityBuild army priorityBuild navy prioritySpace defenses priority -2 money 3 ops Affinity: The Resistance
Seattle
Government
100 influence
Random
Criminal11
50%: 1 Espionage 50%: 1 Security
Hostile TakeoverHostile Takeover
2% to 5% Spoils priority 1 to 10 money 25%: 1 influence 50%: 1 to 2 ops Affinity: The Initiative
Criminal
50 to 100 money 0 to 20 influence 0 to 5 ops
Särskilda Operationsgruppen
1 Security
Assault Alien AssetAssault Alien Asset
Extract CouncilorExtract Councilor
-1 money 1 ops Stockholm
Government
100 influence
Canadian Security Intelligence Service
1 Investigation 1 Espionage 1 Security
Investigate CouncilorInvestigate Councilor
Surveil LocationSurveil Location
-18 money 1 ops Affinity: The ResistanceThe Academy
Toronto-Ottawa
Government
70 influence
Airborne Special Service Company
1 Security
Assault Alien AssetAssault Alien Asset
Extract CouncilorExtract Councilor
-1 money 1 ops Taipei
Government
100 influence
Australian Special Air Service
1 Command 2 Security
Extract CouncilorExtract Councilor
Detain CouncilorDetain Councilor
Assault Alien AssetAssault Alien Asset
-2 money 1 ops Affinity: The ResistanceHumanity First
Perth
Government
75 influence
Pherocyte Deployment Team
15 Persuasion 5 Investigation 5 Espionage 5 Administration
Control NationControl Nation
PurgePurge
Public CampaignPublic Campaign
Control Space AssetControl Space Asset
20% Unity priority 10% Spoils priority 10% Social Science 4 influence 2 ops Affinity: The Initiative
Banned: The ResistanceThe ServantsThe AcademyProject ExodusHumanity FirstThe ProtectorateThe Aliens
Not on Market
Fifth Column
1 Persuasion 25%: 1 Investigation 1 Espionage 25%: 1 to 5 money 3 to 6 influence 1 to 2 ops Affinity: The Initiative
Arrival International Relations
250 to 500 money 100 to 150 influence
Al Mukhabarat Al Aamah
1 Investigation 2 Espionage 1 Security
Investigate CouncilorInvestigate Councilor
Surveil LocationSurveil Location
Detain CouncilorDetain Councilor
-10 money 1 ops Affinity: Humanity First
Riyadh
Government
120 influence
Aegis Defense Division
1 to 2 Command 2 Security 1 to 2 influence 2 to 3 ops Affinity: Humanity FirstProject ExodusThe Resistance
Banned: The ProtectorateThe AliensThe ServantsThe Initiative
1000 to 1500 money
Random
Security33
20%: 1 Investigation 1 to 2 Espionage 1 to 2 Command 1 Security
AssassinateAssassinate
Increase UnrestIncrease Unrest
Sabotage FacilitiesSabotage Facilities
Prominent
50%: 10% to 15% Oppression priority 75%: -2 to -1 money 3 to 5 ops
Affinity: Humanity FirstThe Initiative
Banned: The Academy
Arrival Security
600 to 700 money 30 to 40 influence
ISIS
1 Espionage 1 Command
AssassinateAssassinate
Increase UnrestIncrease Unrest
Sabotage FacilitiesSabotage Facilities
2 ops Affinity: Humanity First
Banned: The ResistanceThe ProtectorateProject ExodusThe Academy
Baghdad
Sociopath
125 influence 10 ops
Random
Investigations23
3 Espionage 20%: 1 Security
Sabotage ProjectSabotage Project
Steal ProjectSteal Project
Detain CouncilorDetain Councilor
20%: 2% Unity priority 2 to 3 ops Arrival Security
500 to 700 money
Arma dei Carabinieri
1 Investigation 1 Command 2 Security
Investigate CouncilorInvestigate Councilor
Stabilize NationStabilize Nation
-2 money 1 ops Rome
Government
NOT Criminal
75 influence
Random
Investigations22
2 Espionage
Sabotage ProjectSabotage Project
Steal ProjectSteal Project
75%: 1 to 2 ops 200 to 300 money
Special Forces Command
1 Security
Assault Alien AssetAssault Alien Asset
Extract CouncilorExtract Councilor
-1 money 1 ops Ankara
Government
100 influence
Pax Robotica
50%: 1 Espionage 1 Command 2 Security
Assault Alien AssetAssault Alien Asset
AssassinateAssassinate
Coup d'EtatCoup d'Etat
Stabilize NationStabilize Nation
2 to 3 ops Affinity: The ProtectorateThe ResistanceThe Initiative
Banned: The ServantsThe Academy
Augmented Reality
Washington
250 to 500 money
Hyjinks' Minions
1 Investigation 1 Command 25%: 3 Administration
Assault Alien AssetAssault Alien Asset
Protect TargetProtect Target
Stabilize NationStabilize Nation
1 to 5 money 2 to 3 ops Affinity: The ResistanceProject ExodusThe Academy
Banned: Humanity FirstThe ServantsThe Initiative
Arrival Security
250 to 500 money
The Executioners
5 Espionage 10 Command 3 Administration 10 Security
Assault Alien AssetAssault Alien Asset
PurgePurge
AssassinateAssassinate
5% Oppression priority 10% Found military priorityMilitary priorityBuild army priorityBuild navy prioritySpace defenses priority 10% Military Science 5 ops Affinity: Humanity First
Banned: The ResistanceThe ServantsThe AcademyProject ExodusThe InitiativeThe ProtectorateThe Aliens
Not on Market
3rd U.S. Special Forces Group
1 Command 2 Security
Increase UnrestIncrease Unrest
Stabilize NationStabilize Nation
Assault Alien AssetAssault Alien Asset
3% Found military priorityMilitary priorityBuild army priorityBuild navy prioritySpace defenses priority -2 money 3 ops Affinity: The Resistance
Washington
Government
100 influence
Central Intelligence Agency
1 Persuasion 2 Investigation 3 Espionage 5 Administration 1 Science 2 Security
AssassinateAssassinate
Increase UnrestIncrease Unrest
Coup d'EtatCoup d'Etat
PurgePurge
Prominent
-400 money 2 influence 4 ops
Affinity: The ResistanceThe Initiative
Washington
Government
300 influence
Jaeger Corps
1 Security
Assault Alien AssetAssault Alien Asset
Extract CouncilorExtract Councilor
-1 money 1 ops Copenhagen
Government
100 influence
Federal Bureau of Investigation
4 Investigation 2 Espionage 2 Security
Investigate CouncilorInvestigate Councilor
Surveil LocationSurveil Location
Detain CouncilorDetain Councilor
CrackdownCrackdown
Prominent
-250 money 2 ops
Washington
Government
NOT Criminal
280 influence
Random
Investigations33
2 to 3 Investigation 2 to 3 Espionage 1 to 3 Security
Surveil LocationSurveil Location
Investigate CouncilorInvestigate Councilor
Investigate Alien ActivityInvestigate Alien Activity
AdviseAdvise
15 to 30 money 20%: 1 to 3 influence 50%: 1 to 2 ops Quantum Computing
500 to 700 money 10 to 20 influence
Snow Leopard Commando Group
1 Investigation 1 Command 2 Security
Stabilize NationStabilize Nation
Protect TargetProtect Target
Detain CouncilorDetain Councilor
Assault Alien AssetAssault Alien Asset
-1 money 3 ops Beijing
Government
120 influence
Foreign Intelligence Service
1 Persuasion 1 Investigation 1 Espionage 4 Administration 1 Security
Investigate CouncilorInvestigate Councilor
Surveil LocationSurveil Location
Public CampaignPublic Campaign
-30 money 3 ops Affinity: The Initiative
Moscow
Government
250 influence
Ughxalt
33%: 1 Persuasion 33%: 1 Investigation 1 Espionage 1 Science 33%: 1 Security
Coup d'EtatCoup d'Etat
Increase UnrestIncrease Unrest
2% Military Science 25%: 1 to 5 money 25%: 1 to 3 influence 2 to 3 ops 25%: 1 to 5 research We Are Not Alone
250 to 500 money 100 to 150 influence 5 to 10 ops
National Gendarmerie Intervention Group
1 Command 2 Security
Extract CouncilorExtract Councilor
Assault Alien AssetAssault Alien Asset
Detain CouncilorDetain Councilor
-1 money 2 ops Affinity: The Resistance
Paris
Government
120 influence
Directorate General for Internal Security
3 Investigation
Investigate Alien ActivityInvestigate Alien Activity
Surveil LocationSurveil Location
Detain CouncilorDetain Councilor
-10 money 1 ops Paris
Government
100 influence
Aizukotetsu-kai
1 Security
Hostile TakeoverHostile Takeover
2% Spoils priority 10 money 1 influence 1 ops Affinity: The Initiative
Banned: The Academy
Osaka
Criminal
30 money 20 influence 5 ops
Shayetet 13
1 Command 2 Security
Extract CouncilorExtract Councilor
Protect TargetProtect Target
Assault Alien AssetAssault Alien Asset
-1 money 2 ops Affinity: Humanity First
Tel Aviv
Government
120 influence
Second Chance
2 Persuasion 50%: 1 Investigation 3 Security
AssassinateAssassinate
Assault Alien AssetAssault Alien Asset
Coup d'EtatCoup d'Etat
Detain CouncilorDetain Councilor
2% Military Science 2 to 3 ops Affinity: The ResistanceProject ExodusThe Academy
Banned: The ProtectorateThe AliensThe ServantsThe Initiative
Terrestrial Military Science
350 to 600 money
La Cosa Nostra
1 Espionage 2 Administration 2 Security
AssassinateAssassinate
Hostile TakeoverHostile Takeover
Detain CouncilorDetain Councilor
Prominent
4% Spoils priority 45 money 1 influence 1 ops
Affinity: The Initiative
Banned: The Academy
Naples
Criminal
80 money 80 influence 5 ops
Directorate General for External Security
2 Investigation 2 Espionage 1 Security
Investigate CouncilorInvestigate Councilor
Surveil LocationSurveil Location
Detain CouncilorDetain Councilor
CrackdownCrackdown
-22 money 3 ops Paris
Government
250 influence
Random
Vigilante11
50%: 1 to 2 Security
Surveil LocationSurveil Location
Increase UnrestIncrease Unrest
2% to 7% Oppression priority 25%: 1% to 3% Spoils priority 2 to 3 ops Affinity: Humanity First
Banned: The ServantsProject ExodusThe AliensThe ProtectorateThe Academy
Not on Market
20 to 40 influence
Random
Resource13
50%: 1 Science 4% to 6% Economy priority 3% to 7% Spoils priority 3% Material Science 50 to 100 money 25%: 1 influence 25%: 1 to 2 ops Affinity: The Initiative
500 to 750 money 10 to 30 influence
The Shield of the Devoted
3 Persuasion 5 Command 6 Administration 10 Security
Control NationControl Nation
PurgePurge
Defend InterestsDefend Interests
10% Unity priority 5% Oppression priority 10% Xenology 3 influence 4 ops Affinity: The Servants
Banned: The ResistanceThe InitiativeThe AcademyProject ExodusHumanity FirstThe ProtectorateThe Aliens
Not on Market
Compañía de Comandos 601
1 Security
Assault Alien AssetAssault Alien Asset
Extract CouncilorExtract Councilor
-1 money 1 ops Buenos Aires
Government
80 influence
Random
Investigations21
1 Espionage
Sabotage ProjectSabotage Project
25%: 1 ops 50 to 100 money
Serbian Cobras
2 Security
Assault Alien AssetAssault Alien Asset
Protect TargetProtect Target
Extract CouncilorExtract Councilor
Detain CouncilorDetain Councilor
-1 money 1 ops Belgrade
Government
100 influence
5th U.S. Special Forces Group
1 Command 2 Security
Increase UnrestIncrease Unrest
Stabilize NationStabilize Nation
Assault Alien AssetAssault Alien Asset
3% Found military priorityMilitary priorityBuild army priorityBuild navy prioritySpace defenses priority -2 money 3 ops Affinity: The Resistance
Chicago
Government
100 influence
SEAL Team Six
1 Command 1 Security
AssassinateAssassinate
Extract CouncilorExtract Councilor
Detain CouncilorDetain Councilor
Assault Alien AssetAssault Alien Asset
Prominent
-3 money 4 ops
Washington
Government
200 influence
Southern Sword
1 Espionage 2 Security
Extract CouncilorExtract Councilor
Detain CouncilorDetain Councilor
Stabilize NationStabilize Nation
Assault Alien AssetAssault Alien Asset
-1 money 3 ops Guangzhou
Government
80 influence
Interpol
2 Investigation 2 Security
Investigate CouncilorInvestigate Councilor
Surveil LocationSurveil Location
CrackdownCrackdown
Detain CouncilorDetain Councilor
-4 money 1 ops Government
NOT Criminal
150 influence
Random
Criminal12
60%: 1 Espionage 50%: 4 Administration 1 to 2 Security
Hostile TakeoverHostile Takeover
Defend InterestsDefend Interests
5% to 10% Spoils priority 10 to 25 money 35%: 1 to 2 influence 1 to 2 ops Affinity: The Initiative
Criminal
200 to 400 money 0 to 40 influence 0 to 15 ops
Special Air Service
1 Command 1 Security
Extract CouncilorExtract Councilor
Detain CouncilorDetain Councilor
Assault Alien AssetAssault Alien Asset
-2 money 3 ops London
Government
200 influence
Bundesnachrichtendienst
2 Investigation 1 Espionage 1 Security
Investigate CouncilorInvestigate Councilor
Surveil LocationSurveil Location
Detain CouncilorDetain Councilor
-36 money 1 ops Berlin
Government
200 influence
Special Boat Service
1 Command 2 Security
Extract CouncilorExtract Councilor
Assault Alien AssetAssault Alien Asset
Protect TargetProtect Target
-1 money 1 ops London
Government
100 influence
Secret Intelligence Service MI6
2 Investigation 2 Espionage 2 Security
Investigate CouncilorInvestigate Councilor
Surveil LocationSurveil Location
Stabilize NationStabilize Nation
Prominent
-50 money 2 ops
London
Government
250 influence
10th U.S. Special Forces Group
1 Command 2 Security
Increase UnrestIncrease Unrest
Stabilize NationStabilize Nation
Assault Alien AssetAssault Alien Asset
3% Found military priorityMilitary priorityBuild army priorityBuild navy prioritySpace defenses priority -2 money 3 ops Affinity: The Resistance
Denver
Government
100 influence
Jagdkommando
1 Security
Assault Alien AssetAssault Alien Asset
Extract CouncilorExtract Councilor
-1 money 1 ops Vienna
Government
100 influence
Bratski Krug
1 Espionage 1 Security
AssassinateAssassinate
5% Spoils priority 25 money 1 influence 1 ops Affinity: The Initiative
Banned: The Academy
Moscow
Criminal
150 money 50 influence 10 ops
Life Regiment Hussars
1 Command 2 Security
Assault Alien AssetAssault Alien Asset
Protect TargetProtect Target
Extract CouncilorExtract Councilor
-2 money 1 ops Stockholm
Government
150 influence
Truculent Logistics
1 Espionage 2 Security 2% Military Science 50%: 1 to 10 money 2 ops Affinity: Humanity FirstThe ResistanceThe Academy
Banned: The ProtectorateThe Servants
250 to 500 money
Yamaguchi-gumi
1 Persuasion 1 Espionage 2 Administration 2 Security
AssassinateAssassinate
Hostile TakeoverHostile Takeover
Stabilize NationStabilize Nation
Prominent
50%: 2% Economy priority 50%: 2% Welfare priority 4% Spoils priority 90 money 1 influence 2 ops
Affinity: The Initiative
Banned: The Academy
Osaka
Criminal
150 money 80 influence 10 ops
Inter-Services Intelligence
1 Espionage 2 Security
Increase UnrestIncrease Unrest
Surveil LocationSurveil Location
-20 money 2 ops Lahore-Islamabad
Government
200 influence
Random
Security43
20%: 1 Espionage 2 Command 1 Security
Assault Alien AssetAssault Alien Asset
AssassinateAssassinate
Extract CouncilorExtract Councilor
75%: -2 to -1 money 3 to 5 ops Affinity: Humanity FirstThe Resistance
Networked Global Defense
600 to 700 money 20 to 40 influence
Sinaloa Cartel
1 Espionage 1 Administration 1 Security
AssassinateAssassinate
Detain CouncilorDetain Councilor
Prominent
5% Spoils priority 80 money 1 influence 2 ops
Affinity: The Initiative
Banned: Project ExodusThe Academy
Monterrey
Criminal
80 money 100 influence 20 ops
Main Intelligence Directorate
1 Persuasion 1 Investigation 3 Espionage 4 Administration 2 Security
AssassinateAssassinate
Increase UnrestIncrease Unrest
Coup d'EtatCoup d'Etat
PurgePurge
Prominent
2% Spoils priority 1% Found military priorityMilitary priorityBuild army priorityBuild navy prioritySpace defenses priority -50 money 2 influence 4 ops
Affinity: The Initiative
Moscow
Government
250 influence
Reeducation Team
5 Persuasion 3 Investigation 6 Administration
CrackdownCrackdown
Public CampaignPublic Campaign
Defend InterestsDefend Interests
5% Unity priority 10% Social Science 3 influence 2 ops Affinity: The Protectorate
Banned: The ResistanceThe ServantsThe InitiativeProject ExodusThe AcademyHumanity FirstThe Aliens
Not on Market
Gihaz El Mukhabarat El Amma
1 Investigation 1 Espionage 2 Security
Investigate CouncilorInvestigate Councilor
Surveil LocationSurveil Location
-10 money 1 ops Cairo
Government
120 influence
Denjaka
1 Security
Assault Alien AssetAssault Alien Asset
Extract CouncilorExtract Councilor
-1 money 1 ops Jakarta
Government
100 influence
Siberian Tigers
1 Espionage 1 Security
Extract CouncilorExtract Councilor
Detain CouncilorDetain Councilor
Stabilize NationStabilize Nation
Assault Alien AssetAssault Alien Asset
-1 money 2 ops Chongqing
Government
70 influence
Australian Security Intelligence Organization
2 Investigation 2 Security
Investigate Alien ActivityInvestigate Alien Activity
Surveil LocationSurveil Location
-4 money 1 ops Sydney-Canberra
Government
100 influence

Hab Modules

The Marine Platoon Barracks and Listening Post families of hab modules gives Ops income.

Tier 1 Tier 2 Tier 3
Module Effects Module Effects Module Effects
Marine Platoon Barracks
Build cost:
2.4 volatiles 9.36 base metals 0.24 noble metals 30 Days

Monthly expenses:
3 money 1 volatiles 1 base metals 0.1 noble metals 5 Power consumption 30 Crew

Monthly income:
2 ops

Special Rule:
  • Marine combat scoreMarine strength can be used offensively.
  • Add 10 Marine combat scoreMarine Strengthmarine strength as T1 Marines.
  • Cannot depower.
Marine Company Barracks
Build cost:
12 volatiles 46.8 base metals 1.2 noble metals 90 Days

Monthly expenses:
10 money 2 volatiles 2 base metals 0.2 noble metals 20 Power consumption 150 Crew

Monthly income:
6 ops

Special Rule:
  • Marine combat scoreMarine strength can be used offensively.
  • Add 20 Marine combat scoreMarine Strengthmarine strength as T2 Marines.
  • Cannot depower.
Marine Battalion Barracks
Build cost:
96 volatiles 374.4 base metals 9.6 noble metals 180 Days

Monthly expenses:
30 money 3 volatiles 3 base metals 0.3 noble metals 60 Power consumption 750 Crew

Monthly income:
12 ops

Special Rule:
  • Marine combat scoreMarine strength can be used offensively.
  • Add 40 Marine combat scoreMarine Strengthmarine strength as T3 Marines.
  • Cannot depower.
Listening Post
Build cost:
0.25 volatiles 1.88 base metals 0.38 noble metals 45 Days

Monthly expenses:
5 money 10 Power consumption 8 Crew

Monthly income:
1 ops

Special Rule:
Reconnaissance Array
Build cost:
1.25 volatiles 9.38 base metals 1.88 noble metals 120 Days

Monthly expenses:
15 money 1 volatiles 1 base metals 0.1 noble metals 40 Power consumption 40 Crew

Monthly income:
2 ops

Special Rule:
Argus Complex
Build cost:
10 volatiles 75 base metals 15 noble metals 240 Days

Monthly expenses:
30 money 3 volatiles 3 base metals 0.3 noble metals 120 Power consumption 200 Crew

Monthly income:
3 ops

Special Rule:

Project Research

Different projects give different amount of Ops when completed.

Project Ops Granted by Scenario
2022 2026 2070 DS2003 DSBroken Earth Notes
Operations Research 20 20 20 60 60 Repeatable
Rapid Response Teams 20 20 20 20 - Humanity FirstThe ResistanceProject ExodusThe InitiativeThe Academy Only
Guerrilla Warfare 20 20 20 20 - Humanity FirstThe ResistanceProject ExodusThe InitiativeThe Academy Only
Counteralien Operations Teams 20 20 20 20 - Humanity FirstThe ResistanceProject ExodusThe InitiativeThe Academy Only
Killer Instinct 100 100 100 - - Humanity First Only
Safeguard the Land I - - - 5 - Requires story milestone
Safeguard the Land II - - - 10 - Requires story milestone
Safeguard the Land III - - - 20 - Requires story milestone

Spending Ops

Ops may be traded to other factions via the Contact mission, and they are used for different options in a number of events. However, their most common use is to enhance the strength of your councillors when performing certain missions.

The following missions can be enhanced by spending Ops:

SPOILERS INSIDE!  

When spending ops on missions, the following table shows the costs for each bonus. Going above +7 requires your faction to have the projects Maximum Effort, Directed Focus, and/or Induced Inflection Points.

Ops Spent Bonus Notes
1 +1
2 +2
4 +3
8 +4
16 +5
32 +6
64 +7
128 +8 Requires 1/3 increased-effort projects
256 +9 Requires 2/3 increased-effort projects
512 +10 Requires 3/3 increased-effort projects