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Induced Inflection Points
From Terra Invicta Official Wiki
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Induced Inflection Points
5000
Research
Summary
We use our understanding of the changed world to maximize our ability to support our councilor missions.
Base Unlock Chance
Monthly Available Chance
Initial
Monthly Increase
Maximum
100%
0%
10%
60%
Available to Faction(s):
All
Guaranteed for Faction:
Full List of Prerequisites.
Name
Type
Cost
Arrival International Relations
5000
Mind and Machine
35000
Arrival Psychology
5000
Mission to the Moon
1000
Arrival Law
5000
Outpost Habs
1000
Integrated Earth-Space Economy
40000
Mass Drivers
1000
Terrestrial Military Science
3000
Photonic Computing
1500
Applied Artificial Intelligence
25000
Deep Space Propulsion Concepts
1000
Biotechnology
1500
We Are Not Alone
500
Directed Space Research
5000
Carbon Nanotubes
3500
Our Space Future
30000
Advanced Neural Networks
5000
Arrival International Development
5000
Industrialization of Space
15000
Space Commerce
20000
Mission To Space
250
Quantum Computing
15000
Next-Generation Aerospace
5000
Space Medicine
2500
Advanced Electromagnetism
1000
Accelerando
150000
Advanced Carbon Manipulation
1000
Arrival Economics
2500
Cybernetics
5000
Arrival Security
10000
Augmented Reality
1500
Arrival Domestic Politics
2000
Space Research
2500
Arrival Governance
35000
Space Navies
10000
Principles of Space Warfare
1000
Advanced Atomic Manipulation
10000
Advanced Chemical Rocketry
1000
Advanced Heat Management Concepts
2500
Militarization of Space
5000
Arrival Culture
20000
Arrival Mass Communications
5000
Orbital Shipbuilding
1000
Arrival Sociology
2500
Ad Astra
5000
Space Mining and Refining
2500
Nuclear Fission In Space
2500
Total
Research
Cost
(Including itself)
(Does not consider Alt Prereqs)
Category
From Projects
From Techs
Category Subtotal
0
2000
2000
0
53000
53000
0
45000
45000
0
21500
21500
0
29000
29000
5000
350000
355000
0
9750
9750
0
0
Total
5000
510250
515250
Effects
Increases the maximum amount of resources you can spend to increase a mission success chance
Notes
Data Sources
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